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Cleanups, Use VT macros
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parent
b452adfecb
commit
668d35b77f
4 changed files with 28 additions and 31 deletions
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@ -1,10 +1,11 @@
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#include <ultra64.h>
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#include <global.h>
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#include <vt.h>
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volatile u32 D_8012ABF0 = 1;
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// TODO replace UNK_VIEW_STRUCT with Viewport and match with that instead
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void func_800AA190(UNK_VIEW_STRUCT* arg0, Viewport* viewport) {
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// TODO replace UnkViewStruct with Viewport and match with that instead
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void func_800AA190(UnkViewStruct* arg0, Viewport* viewport) {
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s32 xLen;
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s32 yLen;
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@ -21,12 +22,12 @@ void func_800AA190(UNK_VIEW_STRUCT* arg0, Viewport* viewport) {
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}
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View* func_800AA1F8(GraphicsContext* gfxCtx) {
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View* allocated = SystemArena_MallocDebug(sizeof(View), "../z_view.c", 285);
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if (allocated != NULL) {
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func_80106860(allocated, 0, sizeof(View)); // TODO prototype this
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func_800AA278(allocated, gfxCtx);
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View* view = SystemArena_MallocDebug(sizeof(View), "../z_view.c", 285);
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if (view != NULL) {
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func_80106860(view, 0, sizeof(View)); // TODO prototype this
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func_800AA278(view, gfxCtx);
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}
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return allocated;
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return view;
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}
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void func_800AA250(View* view) {
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@ -39,7 +40,7 @@ void func_800AA278(View* view, GraphicsContext* gfxCtx) {
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view->viewport.bottomY = 240;
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view->viewport.leftX = 0;
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view->viewport.rightX = 320;
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view->viewStart = 0x56494557; //"VIEW"
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view->magic = 0x56494557; //"VIEW"
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view->eye.x = 0.0f;
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view->eye.y = 0.0f;
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view->unk_24 = 1.0f;
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@ -303,7 +304,7 @@ s32 func_800AAA9C(View* view) {
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guPerspective(projection, &view->unk_11C, view->fieldOfView, (f32)xlen / (f32)ylen, view->fogDistance,
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view->zDepth, view->unk_24);
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}
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if ((QREG(88) & 1) != 0) {
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if (QREG(88) & 1) {
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osSyncPrintf("fovy %f near %f far %f scale %f aspect %f normal %08x\n", view->fieldOfView, view->fogDistance,
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view->zDepth, view->unk_24, (f32)xlen / (f32)ylen, view->unk_11C);
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Matrix_MtxToMtxF(projection, &mtxF);
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@ -356,7 +357,6 @@ s32 func_800AAA9C(View* view) {
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AAA9C.s")
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#endif
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//#pragma GLOBAL_ASM("asm/non_matchings/code/z_view/func_800AB0A8.s")
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s32 func_800AB0A8(View* view) {
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Viewport* viewport;
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Mtx* projection;
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@ -594,10 +594,10 @@ s32 func_800ABE74(f32 eyeX, f32 eyeY, f32 eyeZ) {
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}
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}
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if (errorCode != 0) {
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osSyncPrintf("\x1b[31m");
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osSyncPrintf(VT_SGR("31"));
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// Is too large
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osSyncPrintf("eye が大きすぎます eye=[%8.3f %8.3f %8.3f] error=%d\n", eyeX, eyeY, eyeZ, errorCode);
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osSyncPrintf("\x1b[m");
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osSyncPrintf(VT_RST);
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}
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return errorCode;
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}
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