mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-21 06:21:16 +00:00
Misc Cleanup 2 (#1007)
* Cleanup `UNK_TYPE`, `UNK_PTR` usage * Add some missing empty lines after declarations * Remove some legacy comments from non-matching times * Fix some grammar (mostly "it's"/"its") * Use proper names for two symbols after ZAPD bugfix * Cleanup `place_title_cards.xml` * Use `NULL` to check against `D_8012D260` pointer * Parentheses around some macro arguments * wip proofread headers up to z64animation.h
This commit is contained in:
parent
04a9d51e90
commit
669732abbe
104 changed files with 217 additions and 92 deletions
|
@ -844,7 +844,7 @@ void Environment_Update(GlobalContext* globalCtx, EnvironmentContext* envCtx, Li
|
|||
u16 i;
|
||||
u16 j;
|
||||
u16 time;
|
||||
EnvLightSettings* lightSettingsList = globalCtx->envCtx.lightSettingsList; // 7C
|
||||
EnvLightSettings* lightSettingsList = globalCtx->envCtx.lightSettingsList;
|
||||
s32 adjustment;
|
||||
|
||||
if ((((void)0, gSaveContext.gameMode) != 0) && (((void)0, gSaveContext.gameMode) != 3)) {
|
||||
|
@ -1027,7 +1027,6 @@ void Environment_Update(GlobalContext* globalCtx, EnvironmentContext* envCtx, Li
|
|||
}
|
||||
}
|
||||
} else {
|
||||
// 3200 (l 1608)
|
||||
if (!envCtx->blendIndoorLights) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
envCtx->lightSettings.ambientColor[i] = lightSettingsList[envCtx->unk_BD].ambientColor[i];
|
||||
|
@ -1042,7 +1041,6 @@ void Environment_Update(GlobalContext* globalCtx, EnvironmentContext* envCtx, Li
|
|||
envCtx->lightSettings.fogFar = lightSettingsList[envCtx->unk_BD].fogFar;
|
||||
envCtx->unk_D8 = 1.0f;
|
||||
} else {
|
||||
// 3344 (l 1689)
|
||||
u8 blendRate = (lightSettingsList[envCtx->unk_BD].fogNear >> 0xA) * 4;
|
||||
|
||||
if (blendRate == 0) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue