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Misc Cleanup 2 (#1007)
* Cleanup `UNK_TYPE`, `UNK_PTR` usage * Add some missing empty lines after declarations * Remove some legacy comments from non-matching times * Fix some grammar (mostly "it's"/"its") * Use proper names for two symbols after ZAPD bugfix * Cleanup `place_title_cards.xml` * Use `NULL` to check against `D_8012D260` pointer * Parentheses around some macro arguments * wip proofread headers up to z64animation.h
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104 changed files with 217 additions and 92 deletions
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@ -1093,6 +1093,7 @@ void BossTw_ShootBeam(BossTw* this, GlobalContext* globalCtx) {
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case 0:
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if (this->timers[0] != 0) {
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s32 beamReflection = BossTw_CheckBeamReflection(this, globalCtx);
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if (beamReflection == 1) {
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Vec3f pos;
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Vec3f velocity;
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