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Misc Cleanup 2 (#1007)
* Cleanup `UNK_TYPE`, `UNK_PTR` usage * Add some missing empty lines after declarations * Remove some legacy comments from non-matching times * Fix some grammar (mostly "it's"/"its") * Use proper names for two symbols after ZAPD bugfix * Cleanup `place_title_cards.xml` * Use `NULL` to check against `D_8012D260` pointer * Parentheses around some macro arguments * wip proofread headers up to z64animation.h
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104 changed files with 217 additions and 92 deletions
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@ -100,6 +100,7 @@ void func_809C1E00(EnBird* this, s16 params) {
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void func_809C1E40(EnBird* this, GlobalContext* globalCtx) {
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f32 fVar4 = sinf(this->unk_1B4);
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this->actor.shape.yOffset += fVar4 * this->unk_1A0;
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Math_SmoothStepToF(&this->actor.speedXZ, this->unk_1A8, 0.1f, this->unk_1AC, 0.0f);
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