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implement more skeleton-related types, cleanups, fixups
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18 changed files with 459 additions and 128 deletions
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@ -13,7 +13,7 @@ typedef struct BowSlingshotStringData {
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/* 0x04 */ Vec3f pos;
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} BowSlingshotStringData; // size = 0x10
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FlexSkeletonHeader* gPlayerSkelHeaders[] = { (void*)&gLinkAdultSkel, (void*)&gLinkChildSkel }; //! FIXME
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FlexSkeletonHeader* gPlayerSkelHeaders[] = { &gLinkAdultSkel, &gLinkChildSkel };
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s16 sBootData[PLAYER_BOOTS_MAX][17] = {
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// PLAYER_BOOTS_KOKIRI
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