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implement more skeleton-related types, cleanups, fixups

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Dragorn421 2025-02-05 23:17:05 +01:00
parent f70a07f8cf
commit 66db26a999
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18 changed files with 459 additions and 128 deletions

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@ -13,7 +13,7 @@ typedef struct BowSlingshotStringData {
/* 0x04 */ Vec3f pos;
} BowSlingshotStringData; // size = 0x10
FlexSkeletonHeader* gPlayerSkelHeaders[] = { (void*)&gLinkAdultSkel, (void*)&gLinkChildSkel }; //! FIXME
FlexSkeletonHeader* gPlayerSkelHeaders[] = { &gLinkAdultSkel, &gLinkChildSkel };
s16 sBootData[PLAYER_BOOTS_MAX][17] = {
// PLAYER_BOOTS_KOKIRI