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warnings fixed (#835)

This commit is contained in:
louist103 2021-05-30 10:21:21 -04:00 committed by GitHub
parent 2c4dac2884
commit 676ecf06c5
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 5 additions and 5 deletions

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@ -21,7 +21,7 @@
<DList Name="gButterflyDL_002580" Offset="0x2580"/>
<DList Name="gButterflyDL_002620" Offset="0x2620"/>
<Texture Name="gButterflyWingTex" OutName="butterfly_wing" Format="rgb5a1" Width="32" Height="64" Offset="0x2680"/>
<Skeleton Name="gButterflySkel" Type="Standard" LimbType="Standard" Offset="0x36F0"/>
<Skeleton Name="gButterflySkel" Type="Normal" LimbType="Standard" Offset="0x36F0"/>
<Animation Name="gButterflyAnim" Offset="0x2470"/>
<Texture Name="gBgBombwallTLUT" OutName="bombwall_palette" Format="rgb5a1" Width="4" Height="4" Offset="0x3700"/>
<Texture Name="gBgBombwallNormalTex" OutName="bombwall_normal" Format="ci4" Width="32" Height="64" Offset="0x3720"/>
@ -32,7 +32,7 @@
<Texture Name="gFieldDoor1Tex" OutName="field_door1" Format="i8" Width="32" Height="128" Offset="0x04F50"/>
<Texture Name="gFieldDoorKnobTopHalfTex" OutName="field_door_knob_upper" Format="rgb5a1" Width="16" Height="16" Offset="0x4B50"/>
<Texture Name="gFieldDoorKnobTex" OutName="field_door_knob" Format="rgb5a1" Width="16" Height="16" Offset="0x4D50"/>
<Skeleton Name="gFieldUnusedFishSkel" Type="Standard" LimbType="Standard" Offset="0x088F8"/>
<Skeleton Name="gFieldUnusedFishSkel" Type="Normal" LimbType="Standard" Offset="0x088F8"/>
<Animation Name="gFieldUnusedFishAnim" Offset="0x5FF0"/>
<DList Name="gFieldUnusedFishDL" Offset="0x6000"/>
<DList Name="gFieldSkelUnusedFishDL_0061E8" Offset="0x61E8"/>

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@ -19,7 +19,7 @@
<DList Name="gTreasureChestBossKeyChestSideAndTopDL" Offset="0x1678"/>
<Texture Name="gTreasureChestBossKeySideAndTopTex" OutName="boss_key_side_and_top" Format="rgb5a1" Width="32" Height="32" Offset="0x2F98"/>
<Skeleton Name="gTreasureChestSkel" Type="Standard" LimbType="Standard" Offset="0x47D8"/>
<Skeleton Name="gTreasureChestSkel" Type="Normal" LimbType="Standard" Offset="0x47D8"/>
<Collision Name="gTreasureChestCol" Offset="0x5FC8"/>
<!--Large Unaccounted-->

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@ -1,6 +1,6 @@
<Root>
<File Name="object_sd" Segment="6">
<Skeleton Name="gEnHeishiSkel" Type="Standard" LimbType="Standard" Offset="0xBAC8"/>
<Skeleton Name="gEnHeishiSkel" Type="Normal" LimbType="Standard" Offset="0xBAC8"/>
<Limb Name="gEnHeishiRootLimb" LimbType="Standard" Offset="0xB9C8"/>
<Limb Name="gEnHeishiTorsoLimb" LimbType="Standard" Offset="0xB9D4"/>
<Limb Name="gEnHeishiLeftThighLimb" LimbType="Standard" Offset="0xB9E0"/>

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@ -1,5 +1,5 @@
<Root>
<File Name="ovl_Magic_Dark" BaseOffset="0x80B873D0" RangeStart="0xD10" RangeEnd="0x1740">
<File Name="ovl_Magic_Dark" BaseOffset="0x80B873D0" RangeStart="0xD10" RangeEnd="0x1740" Segment="128">
<!--Symbol Name="gEffUnknown10Tex" Offset="0x04032490"/-->
<Texture Name="sDiamondTex" OutName="diamond_texture" Format="i8" Width="32" Height="64" Offset="0xD10"/>
<!--<DList Name="sDiamondTexDL" Offset="0x1650"/>