diff --git a/tools/disasm/disasm.py b/tools/disasm/disasm.py index 85d087834d..d0affdd485 100755 --- a/tools/disasm/disasm.py +++ b/tools/disasm/disasm.py @@ -91,7 +91,6 @@ def main(): context.addBannedSymbolRange(0x0000F000, 0x00010100) context.addBannedSymbolRange(0x10000000, 0x80000300) context.addBannedSymbolRange(0xA0000000, 0xFFFFFFFF) - context.addBannedSymbolRange(0x80B50000, 0x80B51000) # Hack for z_fishing.c spimdisasm.mips.InstructionConfig.parseArgs(args) spimdisasm.common.GlobalConfig.parseArgs(args) diff --git a/tools/disasm/gc-eu-mq/file_addresses.csv b/tools/disasm/gc-eu-mq/file_addresses.csv deleted file mode 100644 index d8d095609e..0000000000 --- a/tools/disasm/gc-eu-mq/file_addresses.csv +++ /dev/null @@ -1,472 +0,0 @@ -name,vrom_start,vrom_end,rom_start,rom_end,vram_start,overlay_dir -boot,1060,7170,1060,0,80000460, -code,A88000,B8A230,A580D0,AF27E0,80010F00, -ovl_title,B8A230,B8AA80,AF27E0,AF2E20,80800000,gamestates 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-10A390,8011B290,src/code/z_rumble -10A4A0,8011B3A0,src/code/z_vr_box_draw -10A4B0,8011B3B0,src/code/z_player_call -10A4C0,8011B3C0,src/code/z_kaleido_scope_call -10A4E0,8011B3E0,src/code/z_play -10A5F0,8011B4F0,src/code/game -10A6D0,8011B5D0,src/code/graph -10A740,8011B640,src/code/main -10E5D0,8011F4D0,src/code/padmgr -10E5E0,8011F4E0,src/code/sched -10E600,8011F500,src/code/speed_meter -10E670,8011F570,src/code/sys_cfb -10E680,8011F580,src/code/sys_math3d -10E8A0,8011F7A0,src/code/sys_matrix -10E8B0,8011F7B0,src/code/fault -10F730,80120630,src/code/fault_drawer -10F790,80120690,src/audio/lib/load -10F850,80120750,src/audio/general -10FA50,80120950,src/audio/sfx -112260,80123160,src/audio/sequence -113020,80123F20,src/audio/session_config -119530,8012A430,src/code/gfxprint -119540,8012A440,src/code/code_800FCE80 -119550,8012A450,src/code/system_malloc -119580,8012A480,src/code/rand -119590,8012A490,src/code/__osMalloc -1195A0,8012A4A0,src/code/jpegdecoder -1195B0,8012A4B0,src/libultra/io/sptask -1195F0,8012A4F0,src/libultra/io/motor -1196F0,8012A5F0,src/libultra/io/siacs -119710,8012A610,src/libultra/io/controller -1197A0,8012A6A0,src/libultra/io/contpfs -1198A0,8012A7A0,src/libultra/io/pfsisplug -1198E0,8012A7E0,src/code/z_message_PAL -119900,8012A800,.end diff --git a/tools/disasm/gc-eu-mq/files_ovl_file_choose.csv b/tools/disasm/gc-eu-mq/files_ovl_file_choose.csv deleted file mode 100644 index aa498ef9a4..0000000000 --- a/tools/disasm/gc-eu-mq/files_ovl_file_choose.csv +++ /dev/null @@ -1,22 +0,0 @@ -offset,vram,.text -0,80803630,src/overlays/gamestates/ovl_file_choose/z_file_copy_erase -3040,80806670,src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL -6F60,8080A590,src/overlays/gamestates/ovl_file_choose/z_file_choose - -offset,vram,.data -D740,80810D70,src/overlays/gamestates/ovl_file_choose/z_file_nameset_data -E010,80811640,src/overlays/gamestates/ovl_file_choose/z_file_copy_erase -E050,80811680,src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL -E2B0,808118E0,src/overlays/gamestates/ovl_file_choose/z_file_choose - -offset,vram,.rodata -E5F0,80811C20,src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL -E600,80811C30,src/overlays/gamestates/ovl_file_choose/z_file_choose - -offset,vram,.ovl -E620,80811C50,src/overlays/gamestates/ovl_file_choose/ovl_file_choose_reloc - -offset,vram,.bss -EC10,80812240,src/overlays/gamestates/ovl_file_choose/z_file_copy_erase -EC20,80812250,src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL -EC30,80812260,.end diff --git a/tools/disasm/gc-eu-mq/files_ovl_kaleido_scope.csv b/tools/disasm/gc-eu-mq/files_ovl_kaleido_scope.csv deleted file mode 100644 index ca3a62dcad..0000000000 --- a/tools/disasm/gc-eu-mq/files_ovl_kaleido_scope.csv +++ /dev/null @@ -1,34 +0,0 @@ -offset,vram,.text -0,80812260,src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect -2400,80814660,src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug -43B0,80816610,src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment -5E30,80818090,src/overlays/misc/ovl_kaleido_scope/z_kaleido_item -7E20,8081A080,src/overlays/misc/ovl_kaleido_scope/z_kaleido_map_PAL -B100,8081D360,src/overlays/misc/ovl_kaleido_scope/z_kaleido_prompt -B300,8081D560,src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL -15350,808275B0,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark - -offset,vram,.data -15A10,80827C70,src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect -15BC0,80827E20,src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug -15D90,80827FF0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment -15DC0,80828020,src/overlays/misc/ovl_kaleido_scope/z_kaleido_item -15E30,80828090,src/overlays/misc/ovl_kaleido_scope/z_kaleido_map_PAL -16080,808282E0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_prompt -16090,808282F0,src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL -16C10,80828E70,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark -16C60,80828EC0,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark_data - -offset,vram,.rodata -1ADC0,8082D020,src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug -1AEA0,8082D100,src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment -1AEB0,8082D110,src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL -1B190,8082D3F0,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark -1B240,8082D4A0,src/overlays/misc/ovl_kaleido_scope/z_lmap_mark_data - -offset,vram,.ovl -1B2C0,8082D560,src/overlays/misc/ovl_kaleido_scope/ovl_kaleido_scope_reloc - -offset,vram,.bss -1C9C0,8082EC20,src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL -1CA30,8082EC90,.end diff --git a/tools/disasm/gc-eu-mq/functions.txt b/tools/disasm/gc-eu-mq/functions.txt deleted file mode 100644 index 92646c223d..0000000000 --- a/tools/disasm/gc-eu-mq/functions.txt +++ /dev/null @@ -1,13146 +0,0 @@ -entrypoint = 0x80000400; // type:func -cleararena = 0x80000460; // type:func -bootproc = 0x80000498; // type:func -Main_ThreadEntry = 0x800005A0; // type:func -Idle_ThreadEntry = 0x8000063C; // type:func -ViConfig_UpdateVi = 0x80000830; // type:func -ViConfig_UpdateBlack = 0x80000930; // type:func -DmaMgr_DmaRomToRam = 0x80000980; // type:func -DmaMgr_AudioDmaHandler = 0x80000B04; // type:func -DmaMgr_DmaFromDriveRom = 0x80000B24; // type:func -DmaMgr_FindFileName = 0x80000BC8; // type:func -DmaMgr_GetFileName = 0x80000BD8; // type:func -DmaMgr_ProcessRequest = 0x80000BEC; // type:func -DmaMgr_ThreadEntry = 0x80000D78; // type:func -DmaMgr_RequestAsync = 0x80000DF8; // type:func -DmaMgr_RequestSync = 0x80000E5C; // type:func -DmaMgr_Init = 0x80000ED8; // type:func -Yaz0_FirstDMA = 0x80000FC0; // type:func -Yaz0_NextDMA = 0x80001060; // type:func -Yaz0_DecompressImpl = 0x8000114C; // type:func -Yaz0_Decompress = 0x800012B4; // type:func -Locale_Init = 0x80001300; // type:func -Locale_ResetRegion = 0x800013AC; // type:func -osSyncPrintfUnused = 0x800013C0; // type:func -osSyncPrintf = 0x800013DC; // type:func -rmonPrintf = 0x800013F8; // type:func -osDriveRomInit = 0x80001420; // type:func -Mio0_Decompress = 0x80001600; // type:func -StackCheck_Init = 0x800016B0; // type:func -StackCheck_Cleanup = 0x80001788; // type:func -StackCheck_GetState = 0x800017F8; // type:func -StackCheck_CheckAll = 0x80001870; // type:func -StackCheck_Check = 0x800018C8; // type:func -LogUtils_HungupThread = 0x80001900; // type:func -LogUtils_ResetHungup = 0x80001934; // type:func -__osPiCreateAccessQueue = 0x80001960; // type:func -__osPiGetAccess = 0x800019B0; // type:func -__osPiRelAccess = 0x800019F4; // type:func -osSendMesg = 0x80001A20; // type:func -osStopThread = 0x80001B70; // type:func -osViExtendVStart = 0x80001C30; // type:func -osRecvMesg = 0x80001C40; // type:func -__createSpeedParam = 0x80001D80; // type:func -__osInitialize_common = 0x80001E1C; // type:func -__osInitialize_autodetect = 0x800020C8; // type:func -__ull_rshift = 0x800020D0; // type:func -__ull_rem = 0x800020FC; // type:func -__ull_div = 0x80002138; // type:func -__ll_lshift = 0x80002174; // type:func -__ll_rem = 0x800021A0; // type:func -__ll_div = 0x800021DC; // type:func -__ll_mul = 0x80002238; // type:func -__ull_divremi = 0x80002268; // type:func -__ll_mod = 0x800022C8; // type:func -__ll_rshift = 0x80002364; // type:func -__osExceptionPreamble = 0x80002390; // type:func -__osException = 0x800023A0; // type:func -__osEnqueueAndYield = 0x800029D4; // type:func -__osEnqueueThread = 0x80002AD4; // type:func -__osPopThread = 0x80002B1C; // type:func -__osNop = 0x80002B2C; // type:func -__osDispatchThread = 0x80002B34; // type:func -__osCleanupThread = 0x80002CB0; // type:func -__osDequeueThread = 0x80002CC0; // type:func -osDestroyThread = 0x80002D00; // type:func -bzero = 0x80002E10; // type:func -osCreateThread = 0x80002F10; // type:func -__osSetSR = 0x80003060; // type:func -__osGetSR = 0x80003070; // type:func -osWritebackDCache = 0x80003080; // type:func -osViGetNextFramebuffer = 0x80003100; // type:func -osCreatePiManager = 0x80003140; // type:func -__osDevMgrMain = 0x800032C0; // type:func -__osPiRawStartDma = 0x800036D0; // type:func -osVirtualToPhysical = 0x800037A0; // type:func -osViBlack = 0x80003820; // type:func -__osSiRawReadIo = 0x80003890; // type:func -osGetThreadId = 0x800038E0; // type:func -osSetIntMask = 0x80003900; // type:func -osViSetMode = 0x800039A0; // type:func -__osProbeTLB = 0x80003A00; // type:func -osGetMemSize = 0x80003AC0; // type:func -osSetEventMesg = 0x80003BE0; // type:func -osUnmapTLBAll = 0x80003CA0; // type:func -osEPiStartDma = 0x80003CF0; // type:func -osInvalICache = 0x80003D90; // type:func -osCreateMesgQueue = 0x80003E10; // type:func -osInvalDCache = 0x80003E40; // type:func -__osSiDeviceBusy = 0x80003EF0; // type:func -osJamMesg = 0x80003F20; // type:func -osSetThreadPri = 0x80004070; // type:func -osGetThreadPri = 0x80004150; // type:func -__osEPiRawReadIo = 0x80004170; // type:func -osViSwapBuffer = 0x800042D0; // type:func -__osEPiRawStartDma = 0x80004320; // type:func -bcmp = 0x80004500; // type:func -osGetTime = 0x80004620; // type:func -__osTimerServicesInit = 0x800046B0; // type:func -__osTimerInterrupt = 0x8000473C; // type:func -__osSetTimerIntr = 0x800048B4; // type:func -__osInsertTimer = 0x80004954; // type:func -osGetCount = 0x80004AE0; // type:func -__osSetGlobalIntMask = 0x80004AF0; // type:func -__osSetCompare = 0x80004B40; // type:func -bcopy = 0x80004B50; // type:func -__osResetGlobalIntMask = 0x80004E60; // type:func -__osDisableInt = 0x80004EC0; // type:func -__osRestoreInt = 0x80004F30; // type:func -__osViInit = 0x80004F50; // type:func -__osViSwapContext = 0x80005070; // type:func -osPiGetCmdQueue = 0x80005370; // type:func -osEPiReadIo = 0x800053A0; // type:func -osViSetSpecialFeatures = 0x800053F0; // type:func -osCartRomInit = 0x80005550; // type:func -__osSetFpcCsr = 0x800056B0; // type:func -__osGetFpcCsr = 0x800056C0; // type:func -osMapTLBRdb = 0x800056D0; // type:func -osYieldThread = 0x80005730; // type:func -__osGetCause = 0x80005780; // type:func -__osEPiRawWriteIo = 0x80005790; // type:func -__osSiRawWriteIo = 0x800058F0; // type:func -osCreateViManager = 0x80005940; // type:func -viMgrMain = 0x80005AC0; // type:func -__osViGetCurrentContext = 0x80005C50; // type:func -osStartThread = 0x80005C60; // type:func -osViSetYScale = 0x80005DB0; // type:func -osViSetXScale = 0x80005E00; // type:func -__osSetHWIntrRoutine = 0x80005F10; // type:func -__osGetHWIntrRoutine = 0x80005F80; // type:func -__osSetWatchLo = 0x80005FB0; // type:func -rspbootTextStart = 0x80005FC0; // type:func -EnAObj_SetupAction = 0x80010F00; // type:func -EnAObj_Init = 0x80010F0C; // type:func -EnAObj_Destroy = 0x8001124C; // type:func -EnAObj_WaitFinishedTalking = 0x800112A8; // type:func -EnAObj_SetupWaitTalk = 0x800112D8; // type:func -EnAObj_WaitTalk = 0x80011300; // type:func -EnAObj_SetupBlockRot = 0x800113B4; // type:func -EnAObj_BlockRot = 0x80011404; // type:func -EnAObj_SetupBoulderFragment = 0x80011524; // type:func -EnAObj_BoulderFragment = 0x8001154C; // type:func -EnAObj_SetupBlock = 0x8001166C; // type:func -EnAObj_Block = 0x800116AC; // type:func -EnAObj_Update = 0x80011794; // type:func -EnAObj_Draw = 0x800118B0; // type:func -EnItem00_SetupAction = 0x800119A0; // type:func -EnItem00_Init = 0x800119AC; // type:func -EnItem00_Destroy = 0x80012014; // type:func -func_8001DFC8 = 0x80012040; // type:func -func_8001E1C8 = 0x80012240; // type:func -func_8001E304 = 0x8001237C; // type:func -EnItem00_Collected = 0x80012640; // type:func -EnItem00_Update = 0x80012798; // type:func -EnItem00_Draw = 0x80012E18; // type:func -EnItem00_DrawRupee = 0x80012FB0; // type:func -EnItem00_DrawCollectible = 0x800130C8; // type:func -EnItem00_DrawHeartContainer = 0x80013208; // type:func -EnItem00_DrawHeartPiece = 0x80013300; // type:func -func_8001F404 = 0x80013398; // type:func -Item_DropCollectible = 0x800134E0; // type:func -Item_DropCollectible2 = 0x80013718; // type:func -Item_DropCollectibleRandom = 0x800138EC; // type:func -EffectBlure_AddVertex = 0x80013DA0; // type:func -EffectBlure_AddSpace = 0x800140C4; // type:func -EffectBlure_InitElements = 0x80014108; // type:func -EffectBlure_Init1 = 0x800141C0; // type:func -EffectBlure_Init2 = 0x800142D0; // type:func -EffectBlure_Destroy = 0x80014404; // type:func -EffectBlure_Update = 0x80014410; // type:func -EffectBlure_UpdateFlags = 0x80014874; // type:func -EffectBlure_GetComputedValues = 0x800149E4; // type:func -EffectBlure_SetupSmooth = 0x80014EF8; // type:func -EffectBlure_DrawElemNoInterpolation = 0x80014F2C; // type:func -EffectBlure_DrawElemHermiteInterpolation = 0x80015400; // type:func -EffectBlure_DrawSmooth = 0x80015D8C; // type:func -EffectBlure_SetupSimple = 0x8001605C; // type:func -EffectBlure_SetupSimpleAlt = 0x80016094; // type:func -EffectBlure_DrawSimpleVertices = 0x800162FC; // type:func -EffectBlure_DrawSimple = 0x800167DC; // type:func -EffectBlure_Draw = 0x80016CE8; // type:func -EffectShieldParticle_Init = 0x800171D0; // type:func -EffectShieldParticle_Destroy = 0x80017408; // type:func -EffectShieldParticle_Update = 0x80017494; // type:func -EffectShieldParticle_GetColors = 0x800175F8; // type:func -EffectShieldParticle_Draw = 0x80018318; // type:func -EffectSpark_Init = 0x80018830; // type:func -EffectSpark_Destroy = 0x80018C0C; // type:func -EffectSpark_Update = 0x80018C18; // type:func -EffectSpark_Draw = 0x80018CDC; // type:func -func_80026230 = 0x80019EE0; // type:func -func_80026400 = 0x8001A088; // type:func -func_80026608 = 0x8001A26C; // type:func -func_80026690 = 0x8001A2B0; // type:func -func_80026860 = 0x8001A458; // type:func -func_80026A6C = 0x8001A644; // type:func -Effect_GetPlayState = 0x8001A690; // type:func -Effect_GetByIndex = 0x8001A6A0; // type:func -Effect_InitStatus = 0x8001A7B0; // type:func -Effect_InitContext = 0x8001A7C4; // type:func -Effect_Add = 0x8001A86C; // type:func -Effect_DrawAll = 0x8001A9EC; // type:func -Effect_UpdateAll = 0x8001AAE8; // type:func -Effect_Delete = 0x8001AC14; // type:func -Effect_DeleteAll = 0x8001AD20; // type:func -EffectSs_InitInfo = 0x8001AE10; // type:func -EffectSs_ClearAll = 0x8001AEF4; // type:func -EffectSs_Delete = 0x8001AFB4; // type:func -EffectSs_Reset = 0x8001B014; // type:func -EffectSs_FindSlot = 0x8001B0A8; // type:func -EffectSs_Insert = 0x8001B1E0; // type:func -EffectSs_Spawn = 0x8001B278; // type:func -EffectSs_Update = 0x8001B420; // type:func -EffectSs_UpdateAll = 0x8001B4C0; // type:func -EffectSs_Draw = 0x8001B57C; // type:func -EffectSs_DrawAll = 0x8001B5C0; // type:func -EffectSs_LerpInv = 0x8001B70C; // type:func -EffectSs_LerpS16 = 0x8001B770; // type:func -EffectSs_LerpU8 = 0x8001B7C4; // type:func -EffectSs_DrawGEffect = 0x8001B8B0; // type:func -EffectSsDust_Spawn = 0x8001BAEC; // type:func -func_8002829C = 0x8001BBA0; // type:func -func_80028304 = 0x8001BC08; // type:func -func_8002836C = 0x8001BC70; // type:func -func_800283D4 = 0x8001BCD8; // type:func -func_8002843C = 0x8001BD40; // type:func -func_800284A4 = 0x8001BDA8; // type:func -func_80028510 = 0x8001BE14; // type:func -func_8002857C = 0x8001BE80; // type:func -func_800285EC = 0x8001BEF0; // type:func -func_8002865C = 0x8001BF60; // type:func -func_800286CC = 0x8001BFD0; // type:func -func_8002873C = 0x8001C040; // type:func -func_800287AC = 0x8001C0B0; // type:func -func_8002881C = 0x8001C120; // type:func -func_80028858 = 0x8001C15C; // type:func -func_80028894 = 0x8001C198; // type:func -func_80028990 = 0x8001C294; // type:func -func_80028A54 = 0x8001C358; // type:func -EffectSsKiraKira_SpawnSmallYellow = 0x8001C41C; // type:func -EffectSsKiraKira_SpawnSmall = 0x8001C478; // type:func -EffectSsKiraKira_SpawnDispersed = 0x8001C4B4; // type:func -EffectSsKiraKira_SpawnFocused = 0x8001C5F0; // type:func -EffectSsBomb_Spawn = 0x8001C6C8; // type:func -EffectSsBomb2_SpawnFade = 0x8001C720; // type:func -EffectSsBomb2_SpawnLayered = 0x8001C788; // type:func -EffectSsBlast_Spawn = 0x8001C7F8; // type:func -EffectSsBlast_SpawnWhiteShockwaveSetScale = 0x8001C888; // type:func -EffectSsBlast_SpawnShockwaveSetColor = 0x8001C8DC; // type:func -EffectSsBlast_SpawnWhiteShockwave = 0x8001C928; // type:func -EffectSsGSpk_SpawnAccel = 0x8001C964; // type:func -EffectSsGSpk_SpawnNoAccel = 0x8001C9F4; // type:func -EffectSsGSpk_SpawnFuse = 0x8001CA88; // type:func -EffectSsGSpk_SpawnRandColor = 0x8001CADC; // type:func -EffectSsGSpk_SpawnSmall = 0x8001CBE0; // type:func -EffectSsDFire_Spawn = 0x8001CC24; // type:func -EffectSsDFire_SpawnFixedScale = 0x8001CCA4; // type:func -EffectSsBubble_Spawn = 0x8001CCE8; // type:func -EffectSsGRipple_Spawn = 0x8001CD48; // type:func -EffectSsGSplash_Spawn = 0x8001CDA0; // type:func -EffectSsGMagma_Spawn = 0x8001CE34; // type:func -EffectSsGFire_Spawn = 0x8001CE6C; // type:func -EffectSsLightning_Spawn = 0x8001CEA4; // type:func -EffectSsDtBubble_SpawnColorProfile = 0x8001CF1C; // type:func -EffectSsDtBubble_SpawnCustomColor = 0x8001CF98; // type:func -EffectSsHahen_Spawn = 0x8001D028; // type:func -EffectSsHahen_SpawnBurst = 0x8001D0A8; // type:func -EffectSsStick_Spawn = 0x8001D1F0; // type:func -EffectSsSibuki_Spawn = 0x8001D244; // type:func -EffectSsSibuki_SpawnBurst = 0x8001D2B4; // type:func -EffectSsSibuki2_Spawn = 0x8001D438; // type:func -EffectSsGMagma2_Spawn = 0x8001D498; // type:func -EffectSsStone1_Spawn = 0x8001D508; // type:func -EffectSsHitMark_Spawn = 0x8001D55C; // type:func -EffectSsHitMark_SpawnFixedScale = 0x8001D5B4; // type:func -EffectSsHitMark_SpawnCustomScale = 0x8001D5D8; // type:func -EffectSsFhgFlash_SpawnLightBall = 0x8001D604; // type:func -EffectSsFhgFlash_SpawnShock = 0x8001D670; // type:func -EffectSsKFire_Spawn = 0x8001D6D4; // type:func -EffectSsSolderSrchBall_Spawn = 0x8001D73C; // type:func -EffectSsKakera_Spawn = 0x8001D7A4; // type:func -EffectSsIcePiece_Spawn = 0x8001D85C; // type:func -EffectSsIcePiece_SpawnBurst = 0x8001D8C4; // type:func -EffectSsEnIce_SpawnFlyingVec3f = 0x8001DA58; // type:func -EffectSsEnIce_SpawnFlyingVec3s = 0x8001DAF8; // type:func -EffectSsEnIce_Spawn = 0x8001DBC4; // type:func -EffectSsFireTail_Spawn = 0x8001DC4C; // type:func -EffectSsFireTail_SpawnFlame = 0x8001DCE4; // type:func -EffectSsFireTail_SpawnFlameOnPlayer = 0x8001DDA8; // type:func -EffectSsEnFire_SpawnVec3f = 0x8001DDF8; // type:func -EffectSsEnFire_SpawnVec3s = 0x8001DE70; // type:func -EffectSsExtra_Spawn = 0x8001DF1C; // type:func -EffectSsFCircle_Spawn = 0x8001DF84; // type:func -EffectSsDeadDb_Spawn = 0x8001DFE0; // type:func -EffectSsDeadDd_Spawn = 0x8001E098; // type:func -EffectSsDeadDd_SpawnRandYellow = 0x8001E14C; // type:func -EffectSsDeadDs_Spawn = 0x8001E1BC; // type:func -EffectSsDeadDs_SpawnStationary = 0x8001E234; // type:func -EffectSsDeadSound_Spawn = 0x8001E284; // type:func -EffectSsDeadSound_SpawnStationary = 0x8001E31C; // type:func -EffectSsIceSmoke_Spawn = 0x8001E36C; // type:func -FlagSet_Update = 0x8001E3D0; // type:func -Overlay_LoadGameState = 0x8001E7F0; // type:func -Overlay_FreeGameState = 0x8001E918; // type:func -ActorShape_Init = 0x8001EA40; // type:func -ActorShadow_Draw = 0x8001EA64; // type:func -ActorShadow_DrawCircle = 0x8001EE44; // type:func -ActorShadow_DrawWhiteCircle = 0x8001EE6C; // type:func -ActorShadow_DrawHorse = 0x8001EE9C; // type:func -ActorShadow_DrawFoot = 0x8001EEC4; // type:func -ActorShadow_DrawFeet = 0x8001F0D0; // type:func -Actor_SetFeetPos = 0x8001F59C; // type:func -Actor_ProjectPos = 0x8001F5F0; // type:func -func_8002BE64 = 0x8001F654; // type:func -func_8002BE98 = 0x8001F68C; // type:func -Actor_SetNaviToActor = 0x8001F754; // type:func -func_8002C0C0 = 0x8001F8B8; // type:func -func_8002C124 = 0x8001F91C; // type:func -func_8002C7BC = 0x8001FF54; // type:func -Flags_GetSwitch = 0x800202E8; // type:func -Flags_SetSwitch = 0x8002031C; // type:func -Flags_UnsetSwitch = 0x8002035C; // type:func -Flags_GetUnknown = 0x800203A0; // type:func -Flags_SetUnknown = 0x800203D4; // type:func -Flags_UnsetUnknown = 0x80020414; // type:func -Flags_GetTreasure = 0x80020458; // type:func -Flags_SetTreasure = 0x80020470; // type:func -Flags_GetClear = 0x8002048C; // type:func -Flags_SetClear = 0x800204A4; // type:func -Flags_UnsetClear = 0x800204C0; // type:func -Flags_GetTempClear = 0x800204E0; // type:func -Flags_SetTempClear = 0x800204F8; // type:func -Flags_UnsetTempClear = 0x80020514; // type:func -Flags_GetCollectible = 0x80020534; // type:func -Flags_SetCollectible = 0x80020568; // type:func -TitleCard_Init = 0x800205AC; // type:func -TitleCard_InitBossName = 0x800205CC; // type:func -TitleCard_InitPlaceName = 0x80020610; // type:func -TitleCard_Update = 0x800206AC; // type:func -TitleCard_Draw = 0x80020768; // type:func -TitleCard_Clear = 0x80020CA0; // type:func -Actor_Kill = 0x80020CD4; // type:func -Actor_SetWorldToHome = 0x80020CF4; // type:func -Actor_SetFocus = 0x80020D24; // type:func -Actor_SetWorldRotToShape = 0x80020D68; // type:func -Actor_SetShapeRotToWorld = 0x80020D88; // type:func -Actor_SetScale = 0x80020DA8; // type:func -Actor_SetObjectDependency = 0x80020DC4; // type:func -Actor_Init = 0x80020DFC; // type:func -Actor_Destroy = 0x80020F10; // type:func -Actor_UpdatePos = 0x80020F44; // type:func -Actor_UpdateVelocityXZGravity = 0x80020FC4; // type:func -Actor_MoveXZGravity = 0x8002103C; // type:func -Actor_UpdateVelocityXYZ = 0x80021068; // type:func -Actor_MoveXYZ = 0x800210D8; // type:func -Actor_SetProjectileSpeed = 0x80021104; // type:func -Actor_UpdatePosByAnimation = 0x80021158; // type:func -Actor_WorldYawTowardActor = 0x800211D4; // type:func -Actor_FocusYawTowardActor = 0x80021200; // type:func -Actor_WorldYawTowardPoint = 0x8002122C; // type:func -Actor_WorldPitchTowardActor = 0x80021250; // type:func -Actor_FocusPitchTowardActor = 0x8002127C; // type:func -Actor_WorldPitchTowardPoint = 0x800212A8; // type:func -Actor_WorldDistXYZToActor = 0x800212CC; // type:func -Actor_WorldDistXYZToPoint = 0x800212F8; // type:func -Actor_WorldDistXZToActor = 0x8002131C; // type:func -Actor_WorldDistXZToPoint = 0x80021348; // type:func -func_8002DBD0 = 0x8002136C; // type:func -Actor_HeightDiff = 0x8002140C; // type:func -Player_GetHeight = 0x80021420; // type:func -func_8002DCE4 = 0x80021480; // type:func -func_8002DD6C = 0x80021508; // type:func -func_8002DD78 = 0x80021518; // type:func -func_8002DDA8 = 0x8002154C; // type:func -func_8002DDE4 = 0x80021588; // type:func -func_8002DDF4 = 0x8002159C; // type:func -func_8002DE04 = 0x800215B0; // type:func -func_8002DE74 = 0x80021620; // type:func -Actor_MountHorse = 0x80021678; // type:func -func_8002DEEC = 0x8002169C; // type:func -func_8002DF18 = 0x800216C8; // type:func -Player_SetCsAction = 0x800216E8; // type:func -Player_SetCsActionWithHaltedActors = 0x8002170C; // type:func -func_8002DF90 = 0x80021748; // type:func -func_8002DFA4 = 0x80021760; // type:func -Player_IsFacingActor = 0x80021788; // type:func -Actor_ActorBIsFacingActorA = 0x800217E0; // type:func -Actor_IsFacingPlayer = 0x80021848; // type:func -Actor_ActorAIsFacingActorB = 0x80021894; // type:func -Actor_IsFacingAndNearPlayer = 0x800218F4; // type:func -Actor_ActorAIsFacingAndNearActorB = 0x80021974; // type:func -func_8002E234 = 0x80021A08; // type:func -func_8002E2AC = 0x80021A80; // type:func -Actor_UpdateBgCheckInfo = 0x80021C8C; // type:func -func_8002E830 = 0x8002200C; // type:func -func_8002EABC = 0x800221E8; // type:func -func_8002EB44 = 0x80022220; // type:func -func_8002EBCC = 0x80022258; // type:func -func_8002ED80 = 0x80022378; // type:func -Actor_GetFocus = 0x80022498; // type:func -Actor_GetWorld = 0x800224CC; // type:func -Actor_GetWorldPosShapeRot = 0x80022500; // type:func -func_8002EFC0 = 0x8002257C; // type:func -func_8002F090 = 0x8002264C; // type:func -func_8002F0C8 = 0x80022688; // type:func -Actor_TalkOfferAccepted = 0x80022758; // type:func -Actor_OfferTalkExchange = 0x80022788; // type:func -Actor_OfferTalkExchangeEquiCylinder = 0x8002285C; // type:func -Actor_OfferTalk = 0x80022890; // type:func -Actor_OfferTalkNearColChkInfoCylinder = 0x800228B8; // type:func -Actor_TextboxIsClosing = 0x800228F8; // type:func -func_8002F368 = 0x8002292C; // type:func -Actor_GetScreenPos = 0x8002293C; // type:func -Actor_HasParent = 0x800229D8; // type:func -Actor_OfferGetItem = 0x800229FC; // type:func -Actor_OfferGetItemNearby = 0x80022B1C; // type:func -Actor_OfferCarry = 0x80022B48; // type:func -Actor_HasNoParent = 0x80022B68; // type:func -func_8002F5C4 = 0x80022B8C; // type:func -Actor_SetClosestSecretDistance = 0x80022BBC; // type:func -Actor_IsMounted = 0x80022BE4; // type:func -Actor_SetRideActor = 0x80022C08; // type:func -Actor_NotMounted = 0x80022C40; // type:func -func_8002F698 = 0x80022C64; // type:func -func_8002F6D4 = 0x80022CA4; // type:func -func_8002F71C = 0x80022CEC; // type:func -func_8002F758 = 0x80022D28; // type:func -func_8002F7A0 = 0x80022D70; // type:func -Player_PlaySfx = 0x80022DAC; // type:func -Actor_PlaySfx = 0x80022DF8; // type:func -func_8002F850 = 0x80022E24; // type:func -func_8002F8F0 = 0x80022EC8; // type:func -func_8002F91C = 0x80022EFC; // type:func -func_8002F948 = 0x80022F30; // type:func -func_8002F974 = 0x80022F64; // type:func -func_8002F994 = 0x80022F8C; // type:func -func_8002F9EC = 0x80022FE4; // type:func -func_8002FA60 = 0x8002305C; // type:func -Actor_DrawFaroresWindPointer = 0x800231AC; // type:func -func_80030488 = 0x80023A24; // type:func -Actor_DisableLens = 0x80023A4C; // type:func -Actor_InitContext = 0x80023A78; // type:func -Actor_UpdateAll = 0x80023BCC; // type:func -Actor_FaultPrint = 0x80024068; // type:func -Actor_Draw = 0x800240DC; // type:func -func_80030ED8 = 0x8002439C; // type:func -Actor_DrawLensOverlay = 0x8002446C; // type:func -Actor_DrawLensActors = 0x800245DC; // type:func -func_800314B0 = 0x80024810; // type:func -func_800314D4 = 0x80024834; // type:func -func_800315AC = 0x8002490C; // type:func -Actor_KillAllWithMissingObject = 0x80024B24; // type:func -Actor_FreezeAllEnemies = 0x80024BC0; // type:func -func_80031B14 = 0x80024C10; // type:func -func_80031C3C = 0x80024D38; // type:func -Actor_AddToCategory = 0x80024DF0; // type:func -Actor_RemoveFromCategory = 0x80024E38; // type:func -Actor_FreeOverlay = 0x80024F04; // type:func -Actor_Spawn = 0x80024F68; // type:func -Actor_SpawnAsChild = 0x80025248; // type:func -Actor_SpawnTransitionActors = 0x800252E0; // type:func -Actor_SpawnEntry = 0x8002541C; // type:func -Actor_Delete = 0x800254A0; // type:func -func_80032880 = 0x800255A4; // type:func -func_800328D4 = 0x800255F8; // type:func -func_80032AF0 = 0x80025814; // type:func -Actor_Find = 0x80025964; // type:func -Enemy_StartFinishingBlow = 0x800259A4; // type:func -FaceChange_UpdateBlinking = 0x800259DC; // type:func -FaceChange_UpdateRandomSet = 0x80025A90; // type:func -BodyBreak_Alloc = 0x80025B5C; // type:func -BodyBreak_SetInfo = 0x80025C54; // type:func -BodyBreak_SpawnParts = 0x80025D5C; // type:func -Actor_SpawnFloorDustRing = 0x80025F40; // type:func -func_80033480 = 0x80026160; // type:func -Actor_GetCollidedExplosive = 0x80026320; // type:func -func_80033684 = 0x80026364; // type:func -Actor_ChangeCategory = 0x8002642C; // type:func -Actor_GetProjectileActor = 0x8002646C; // type:func -Actor_SetTextWithPrefix = 0x8002662C; // type:func -Actor_TestFloorInDirection = 0x800266A8; // type:func -Actor_IsTargeted = 0x80026774; // type:func -Actor_OtherIsTargeted = 0x800267A8; // type:func -func_80033AEC = 0x800267DC; // type:func -func_80033C30 = 0x80026928; // type:func -Actor_RequestQuake = 0x80026A78; // type:func -Actor_RequestQuakeWithSpeed = 0x80026AE0; // type:func -Actor_RequestQuakeAndRumble = 0x80026B50; // type:func -Rand_ZeroFloat = 0x80026BC0; // type:func -Rand_CenteredFloat = 0x80026BEC; // type:func -Actor_DrawDoorLock = 0x80026C24; // type:func -func_8003424C = 0x80026EC8; // type:func -Actor_SetColorFilter = 0x80026EE8; // type:func -func_800342EC = 0x80026F6C; // type:func -func_8003435C = 0x80026FE0; // type:func -Npc_UpdateTalking = 0x80027054; // type:func -Npc_TrackPointWithLimits = 0x80027144; // type:func -Npc_GetTrackingPresetMaxPlayerYaw = 0x80027478; // type:func -Npc_UpdateAutoTurn = 0x800274A4; // type:func -Npc_TrackPoint = 0x800276AC; // type:func -func_80034B28 = 0x800277C4; // type:func -func_80034B54 = 0x800277E8; // type:func -func_80034BA0 = 0x80027828; // type:func -func_80034CC4 = 0x80027920; // type:func -func_80034DD4 = 0x80027A04; // type:func -Animation_ChangeByInfo = 0x80027AF4; // type:func -func_80034F54 = 0x80027B8C; // type:func -Actor_Noop = 0x80027D50; // type:func -func_80035124 = 0x80027D60; // type:func -Gfx_DrawDListOpa = 0x80027EA4; // type:func -Gfx_DrawDListXlu = 0x80027F28; // type:func -func_800353E8 = 0x80027FAC; // type:func -Actor_FindNearby = 0x80027FBC; // type:func -func_800354B4 = 0x80028080; // type:func -func_8003555C = 0x80028128; // type:func -func_800355B8 = 0x80028184; // type:func -func_800355E4 = 0x800281B0; // type:func -Actor_ApplyDamage = 0x800281F4; // type:func -Actor_SetDropFlag = 0x80028220; // type:func -Actor_SetDropFlagJntSph = 0x8002830C; // type:func -func_80035844 = 0x80028414; // type:func -func_800358DC = 0x800284A8; // type:func -func_800359B8 = 0x80028584; // type:func -func_80035B18 = 0x800286E8; // type:func -Flags_GetEventChkInf = 0x80028718; // type:func -Flags_SetEventChkInf = 0x80028744; // type:func -Flags_GetInfTable = 0x80028778; // type:func -Flags_SetInfTable = 0x800287A4; // type:func -func_80035BFC = 0x800287D8; // type:func -func_80036E50 = 0x80029A2C; // type:func -func_800374E0 = 0x8002A0BC; // type:func -func_80037C30 = 0x8002A810; // type:func -func_80037C5C = 0x8002A840; // type:func -func_80037C94 = 0x8002A87C; // type:func -func_80037CB8 = 0x8002A8A0; // type:func -func_80037D98 = 0x8002A984; // type:func -Actor_TrackNone = 0x8002AB1C; // type:func -Actor_TrackPoint = 0x8002ABB8; // type:func -Actor_TrackPlayerSetFocusHeight = 0x8002AD4C; // type:func -Actor_TrackPlayer = 0x8002AE88; // type:func -ActorOverlayTable_LogPrint = 0x8002AFC0; // type:func -ActorOverlayTable_FaultPrint = 0x8002AFC8; // type:func -ActorOverlayTable_Init = 0x8002B0A0; // type:func -ActorOverlayTable_Cleanup = 0x8002B0E0; // type:func -SSNode_SetValue = 0x8002B110; // type:func -SSList_SetNull = 0x8002B12C; // type:func -SSNodeList_SetSSListHead = 0x8002B13C; // type:func -DynaSSNodeList_SetSSListHead = 0x8002B194; // type:func -DynaSSNodeList_Initialize = 0x8002B1EC; // type:func -DynaSSNodeList_Alloc = 0x8002B200; // type:func -DynaSSNodeList_ResetCount = 0x8002B250; // type:func -DynaSSNodeList_GetNextNodeIdx = 0x8002B25C; // type:func -BgCheck_Vec3sToVec3f = 0x8002B28C; // type:func -BgCheck_Vec3fToVec3s = 0x8002B2D0; // type:func -CollisionPoly_GetMinY = 0x8002B314; // type:func -CollisionPoly_GetNormalF = 0x8002B3C0; // type:func -func_80038A28 = 0x8002B418; // type:func -CollisionPoly_GetPointDistanceFromPlane = 0x8002B56C; // type:func -CollisionPoly_GetVertices = 0x8002B5D4; // type:func -CollisionPoly_GetVerticesByBgId = 0x8002B674; // type:func -CollisionPoly_CheckYIntersectApprox1 = 0x8002B6F4; // type:func -CollisionPoly_CheckYIntersect = 0x8002B828; // type:func -CollisionPoly_CheckYIntersectApprox2 = 0x8002B8D4; // type:func -CollisionPoly_CheckXIntersectApprox = 0x8002B914; // type:func -CollisionPoly_CheckZIntersectApprox = 0x8002B9B8; // type:func -CollisionPoly_LineVsPoly = 0x8002BA5C; // type:func -CollisionPoly_SphVsPoly = 0x8002BD3C; // type:func -StaticLookup_AddPolyToSSList = 0x8002BE0C; // type:func -StaticLookup_AddPoly = 0x8002C02C; // type:func -BgCheck_RaycastDownStaticList = 0x8002C0C0; // type:func -BgCheck_RaycastDownStatic = 0x8002C2FC; // type:func -BgCheck_ComputeWallDisplacement = 0x8002C414; // type:func -BgCheck_SphVsStaticWall = 0x8002C4C4; // type:func -BgCheck_CheckStaticCeiling = 0x8002CD58; // type:func -BgCheck_CheckLineAgainstSSList = 0x8002CF30; // type:func -BgCheck_CheckLineInSubdivision = 0x8002D154; // type:func -BgCheck_SphVsFirstStaticPolyList = 0x8002D2E0; // type:func -BgCheck_SphVsFirstStaticPoly = 0x8002D4B0; // type:func -BgCheck_GetNearestStaticLookup = 0x8002D5E8; // type:func -BgCheck_GetStaticLookup = 0x8002D69C; // type:func -BgCheck_GetStaticLookupIndicesFromPos = 0x8002D768; // type:func -BgCheck_GetSubdivisionMinBounds = 0x8002D848; // type:func -BgCheck_GetSubdivisionMaxBounds = 0x8002D9EC; // type:func -BgCheck_GetPolySubdivisionBounds = 0x8002DBB8; // type:func -BgCheck_PolyIntersectsSubdivision = 0x8002DD68; // type:func -BgCheck_InitializeStaticLookup = 0x8002E4BC; // type:func -BgCheck_IsSpotScene = 0x8002E8BC; // type:func -BgCheck_TryGetCustomMemsize = 0x8002E900; // type:func -BgCheck_SetSubdivisionDimension = 0x8002E998; // type:func -BgCheck_Allocate = 0x8002EA20; // type:func -BgCheck_GetCollisionHeader = 0x8002EE04; // type:func -BgCheck_PosInStaticBoundingBox = 0x8002EE6C; // type:func -BgCheck_RaycastDownImpl = 0x8002EF28; // type:func -BgCheck_CameraRaycastDown1 = 0x8002F0F8; // type:func -BgCheck_EntityRaycastDown1 = 0x8002F154; // type:func -BgCheck_EntityRaycastDown2 = 0x8002F1B0; // type:func -BgCheck_EntityRaycastDown3 = 0x8002F204; // type:func -BgCheck_EntityRaycastDown4 = 0x8002F268; // type:func -BgCheck_EntityRaycastDown5 = 0x8002F2D0; // type:func -BgCheck_EntityRaycastDown6 = 0x8002F328; // type:func -BgCheck_EntityRaycastDown7 = 0x8002F38C; // type:func -BgCheck_AnyRaycastDown1 = 0x8002F3F4; // type:func -BgCheck_AnyRaycastDown2 = 0x8002F4A8; // type:func -BgCheck_CameraRaycastDown2 = 0x8002F560; // type:func -BgCheck_EntityRaycastDownWalls = 0x8002F5C4; // type:func -BgCheck_EntityRaycastDown9 = 0x8002F62C; // type:func -BgCheck_CheckWallImpl = 0x8002F690; // type:func -BgCheck_EntitySphVsWall1 = 0x8002FCCC; // type:func -BgCheck_EntitySphVsWall2 = 0x8002FD30; // type:func -BgCheck_EntitySphVsWall3 = 0x8002FD94; // type:func -BgCheck_EntitySphVsWall4 = 0x8002FDFC; // type:func -BgCheck_CheckCeilingImpl = 0x8002FE68; // type:func -BgCheck_AnyCheckCeiling = 0x8002FF88; // type:func -BgCheck_EntityCheckCeiling = 0x8002FFD4; // type:func -BgCheck_CheckLineImpl = 0x80030024; // type:func -BgCheck_GetBccFlags = 0x80030504; // type:func -BgCheck_CameraLineTest1 = 0x8003054C; // type:func -BgCheck_CameraLineTest2 = 0x800305D8; // type:func -BgCheck_EntityLineTest1 = 0x80030664; // type:func -BgCheck_EntityLineTest2 = 0x800306F0; // type:func -BgCheck_EntityLineTest3 = 0x80030780; // type:func -BgCheck_ProjectileLineTest = 0x8003080C; // type:func -BgCheck_AnyLineTest1 = 0x80030898; // type:func -BgCheck_AnyLineTest2 = 0x800308DC; // type:func -BgCheck_AnyLineTest3 = 0x80030968; // type:func -BgCheck_SphVsFirstPolyImpl = 0x800309F4; // type:func -BgCheck_SphVsFirstPoly = 0x80030AB8; // type:func -BgCheck_SphVsFirstWall = 0x80030AFC; // type:func -SSNodeList_Initialize = 0x80030B44; // type:func -SSNodeList_Alloc = 0x80030B5C; // type:func -SSNodeList_GetNextNode = 0x80030BCC; // type:func -SSNodeList_GetNextNodeIdx = 0x80030C08; // type:func -ScaleRotPos_Initialize = 0x80030C1C; // type:func -ScaleRotPos_SetValue = 0x80030C5C; // type:func -ScaleRotPos_Equals = 0x80030CAC; // type:func -DynaLookup_ResetLists = 0x80030D80; // type:func -DynaLookup_Reset = 0x80030DC0; // type:func -DynaLookup_ResetVtxStartIndex = 0x80030DE0; // type:func -BgActor_Initialize = 0x80030DEC; // type:func -BgActor_SetActor = 0x80030E4C; // type:func -BgActor_IsTransformUnchanged = 0x80030F04; // type:func -DynaPoly_NullPolyList = 0x80030F2C; // type:func -DynaPoly_AllocPolyList = 0x80030F38; // type:func -DynaPoly_NullVtxList = 0x80030F74; // type:func -DynaPoly_AllocVtxList = 0x80030F80; // type:func -DynaPoly_SetBgActorPrevTransform = 0x80030FC8; // type:func -DynaPoly_IsBgIdBgActor = 0x80031014; // type:func -DynaPoly_Init = 0x80031034; // type:func -DynaPoly_Alloc = 0x80031080; // type:func -DynaPoly_SetBgActor = 0x80031154; // type:func -DynaPoly_GetActor = 0x80031214; // type:func -DynaPoly_DisableCollision = 0x80031288; // type:func -DynaPoly_EnableCollision = 0x800312E0; // type:func -DynaPoly_DisableCeilingCollision = 0x80031338; // type:func -DynaPoly_EnableCeilingCollision = 0x80031390; // type:func -DynaPoly_DeleteBgActor = 0x800313E8; // type:func -DynaPoly_InvalidateLookup = 0x80031470; // type:func -DynaPoly_AddBgActorToLookup = 0x80031488; // type:func -DynaPoly_UnsetAllInteractFlags = 0x80031DD4; // type:func -DynaPoly_UpdateContext = 0x80031E6C; // type:func -DynaPoly_UpdateBgActorTransforms = 0x80031FD8; // type:func -BgCheck_RaycastDownDynaList = 0x80032068; // type:func -BgCheck_RaycastDownDyna = 0x80032250; // type:func -BgCheck_SphVsDynaWallInBgActor = 0x800326F8; // type:func -BgCheck_SphVsDynaWall = 0x80032DBC; // type:func -BgCheck_CheckDynaCeilingList = 0x80032FF8; // type:func -BgCheck_CheckDynaCeiling = 0x80033254; // type:func -BgCheck_CheckLineAgainstBgActorSSList = 0x800333B8; // type:func -BgCheck_CheckLineAgainstBgActor = 0x8003353C; // type:func -BgCheck_CheckLineAgainstDyna = 0x80033658; // type:func -BgCheck_SphVsFirstDynaPolyList = 0x80033810; // type:func -BgCheck_SphVsFirstDynaPolyInBgActor = 0x80033928; // type:func -BgCheck_SphVsFirstDynaPoly = 0x80033A68; // type:func -CollisionHeader_SegmentedToVirtual = 0x80033BC0; // type:func -CollisionHeader_GetVirtual = 0x80033CA4; // type:func -func_800418D0 = 0x80033CF8; // type:func -BgCheck_ResetPolyCheckTbl = 0x80033DA0; // type:func -SurfaceType_GetData = 0x80033DD8; // type:func -SurfaceType_GetBgCamIndex = 0x80033E50; // type:func -BgCheck_GetBgCamSettingImpl = 0x80033E74; // type:func -BgCheck_GetBgCamSetting = 0x80033EBC; // type:func -BgCheck_GetBgCamCountImpl = 0x80033F50; // type:func -BgCheck_GetBgCamCount = 0x80033FAC; // type:func -BgCheck_GetBgCamFuncDataImpl = 0x80034040; // type:func -BgCheck_GetBgCamFuncData = 0x800340C8; // type:func -SurfaceType_GetExitIndex = 0x8003415C; // type:func -SurfaceType_GetFloorType = 0x80034184; // type:func -func_80041D70 = 0x800341AC; // type:func -SurfaceType_GetWallType = 0x800341D4; // type:func -SurfaceType_GetWallFlags = 0x800341FC; // type:func -SurfaceType_CheckWallFlag0 = 0x8003422C; // type:func -SurfaceType_CheckWallFlag1 = 0x80034260; // type:func -SurfaceType_CheckWallFlag2 = 0x80034294; // type:func -SurfaceType_GetFloorProperty2 = 0x800342C8; // type:func -SurfaceType_GetFloorProperty = 0x800342F0; // type:func -SurfaceType_IsSoft = 0x80034318; // type:func -SurfaceType_IsHorseBlocked = 0x80034340; // type:func -SurfaceType_GetMaterial = 0x80034368; // type:func -SurfaceType_GetSfxOffset = 0x8003438C; // type:func -SurfaceType_GetFloorEffect = 0x800343D4; // type:func -SurfaceType_GetLightSetting = 0x800343FC; // type:func -SurfaceType_GetEcho = 0x80034424; // type:func -SurfaceType_CanHookshot = 0x8003444C; // type:func -SurfaceType_IsIgnoredByEntities = 0x80034474; // type:func -SurfaceType_IsIgnoredByProjectiles = 0x800344B0; // type:func -SurfaceType_IsFloorConveyor = 0x800344EC; // type:func -SurfaceType_GetConveyorSpeed = 0x80034528; // type:func -SurfaceType_GetConveyorDirection = 0x80034550; // type:func -func_80042108 = 0x80034578; // type:func -WaterBox_GetSurface1 = 0x800345AC; // type:func -WaterBox_GetSurfaceImpl = 0x800346B8; // type:func -WaterBox_GetSurface2 = 0x80034810; // type:func -WaterBox_GetBgCamIndex = 0x800349AC; // type:func -WaterBox_GetBgCamSetting = 0x800349C0; // type:func -WaterBox_GetLightIndex = 0x80034A18; // type:func -func_800425B0 = 0x80034A30; // type:func -func_80042708 = 0x80034B88; // type:func -func_800427B4 = 0x80034C38; // type:func -DynaPolyActor_UpdateCarriedActorPos = 0x80034CF0; // type:func -DynaPolyActor_UpdateCarriedActorRotY = 0x80034E2C; // type:func -func_80043334 = 0x80034EC0; // type:func -DynaPolyActor_TransformCarriedActor = 0x80034F30; // type:func -DynaPolyActor_Init = 0x80035010; // type:func -DynaPolyActor_UnsetAllInteractFlags = 0x80035034; // type:func -DynaPolyActor_SetActorOnTop = 0x80035040; // type:func -DynaPolyActor_SetPlayerOnTop = 0x80035054; // type:func -DynaPoly_SetPlayerOnTop = 0x80035068; // type:func -DynaPolyActor_SetPlayerAbove = 0x80035098; // type:func -DynaPoly_SetPlayerAbove = 0x800350AC; // type:func -func_80043538 = 0x800350DC; // type:func -DynaPolyActor_IsActorOnTop = 0x800350F0; // type:func -DynaPolyActor_IsPlayerOnTop = 0x80035114; // type:func -DynaPolyActor_IsPlayerAbove = 0x80035138; // type:func -func_800435B4 = 0x8003515C; // type:func -func_800435D8 = 0x80035180; // type:func -Camera_InterpolateCurve = 0x800353A0; // type:func -Camera_LERPCeilF = 0x8003544C; // type:func -Camera_LERPFloorF = 0x80035490; // type:func -Camera_LERPCeilS = 0x800354D4; // type:func -Camera_LERPFloorS = 0x80035568; // type:func -Camera_LERPCeilVec3f = 0x800355FC; // type:func -func_80043ABC = 0x80035680; // type:func -func_80043B60 = 0x800356C0; // type:func -Camera_Vec3sToVec3f = 0x800356F0; // type:func -Camera_AddVecGeoToVec3f = 0x80035758; // type:func -Camera_Vec3fTranslateByUnitVector = 0x800357D8; // type:func -Camera_BGCheckInfo = 0x80035844; // type:func -Camera_BGCheck = 0x80035A6C; // type:func -func_80043F94 = 0x80035AC8; // type:func -func_80044340 = 0x80035E80; // type:func -Camera_CheckOOB = 0x80035EDC; // type:func -Camera_GetFloorYNorm = 0x80035F78; // type:func -Camera_GetFloorY = 0x8003605C; // type:func -Camera_GetFloorYLayer = 0x800360B8; // type:func -Camera_GetBgCamSetting = 0x8003627C; // type:func -Camera_GetBgCamFuncData = 0x800362B0; // type:func -Camera_GetBgCamIndex = 0x800362E0; // type:func -Camera_GetBgCamFuncDataUnderPlayer = 0x80036360; // type:func -Camera_GetWaterBoxBgCamIndex = 0x80036410; // type:func -Camera_GetWaterSurface = 0x800364F0; // type:func -Camera_XZAngle = 0x800365B8; // type:func -Camera_GetPitchAdjFromFloorHeightDiffs = 0x80036620; // type:func -Camera_CalcUpFromPitchYawRoll = 0x8003694C; // type:func -Camera_ClampLERPScale = 0x80036B88; // type:func -Camera_CopyDataToRegs = 0x80036BE0; // type:func -Camera_UpdateInterface = 0x80036BF0; // type:func -Camera_BGCheckCorner = 0x80036CFC; // type:func -func_80045508 = 0x80036D64; // type:func -Camera_CalcSlopeYAdj = 0x80036F74; // type:func -Camera_CalcAtDefault = 0x80037008; // type:func -func_800458D4 = 0x80037120; // type:func -func_80045B08 = 0x800372D8; // type:func -Camera_CalcAtForParallel = 0x80037438; // type:func -Camera_CalcAtForLockOn = 0x8003779C; // type:func -Camera_CalcAtForHorse = 0x80037C54; // type:func -Camera_LERPClampDist = 0x80037E10; // type:func -Camera_ClampDist = 0x80037EC8; // type:func -Camera_CalcDefaultPitch = 0x80037FDC; // type:func -Camera_CalcDefaultYaw = 0x8003813C; // type:func -func_80046E20 = 0x80038290; // type:func -Camera_Noop = 0x800387B4; // type:func -Camera_Normal1 = 0x800387C4; // type:func -Camera_Normal2 = 0x8003921C; // type:func -Camera_Normal3 = 0x800399AC; // type:func -Camera_Normal4 = 0x8003A054; // type:func -Camera_Normal0 = 0x8003A074; // type:func -Camera_Parallel1 = 0x8003A094; // type:func -Camera_Parallel2 = 0x8003A920; // type:func -Camera_Parallel3 = 0x8003A940; // type:func -Camera_Parallel4 = 0x8003A9A4; // type:func -Camera_Parallel0 = 0x8003A9C4; // type:func -Camera_Jump1 = 0x8003A9E4; // type:func -Camera_Jump2 = 0x8003B024; // type:func -Camera_Jump3 = 0x8003B910; // type:func -Camera_Jump4 = 0x8003C07C; // type:func -Camera_Jump0 = 0x8003C09C; // type:func -Camera_Battle1 = 0x8003C0BC; // type:func -Camera_Battle2 = 0x8003CDF8; // type:func -Camera_Battle3 = 0x8003CE18; // type:func -Camera_Battle4 = 0x8003CE38; // type:func -Camera_Battle0 = 0x8003D190; // type:func -Camera_KeepOn1 = 0x8003D1B0; // type:func -Camera_KeepOn2 = 0x8003DF00; // type:func -Camera_KeepOn3 = 0x8003DF20; // type:func -Camera_KeepOn4 = 0x8003E918; // type:func -Camera_KeepOn0 = 0x8003F730; // type:func -Camera_Fixed1 = 0x8003F9D0; // type:func -Camera_Fixed2 = 0x8003FCBC; // type:func -Camera_Fixed3 = 0x80040070; // type:func -Camera_Fixed4 = 0x80040270; // type:func -Camera_Fixed0 = 0x800405FC; // type:func -Camera_Subj1 = 0x8004061C; // type:func -Camera_Subj2 = 0x8004063C; // type:func -Camera_Subj3 = 0x8004065C; // type:func -Camera_Subj4 = 0x80040C60; // type:func -Camera_Subj0 = 0x80041294; // type:func -Camera_Data0 = 0x800412B4; // type:func -Camera_Data1 = 0x800412D4; // type:func -Camera_Data2 = 0x800412F4; // type:func -Camera_Data3 = 0x80041314; // type:func -Camera_Data4 = 0x80041334; // type:func -Camera_Unique1 = 0x80041620; // type:func -Camera_Unique2 = 0x80041AA4; // type:func -Camera_Unique3 = 0x80041E5C; // type:func -Camera_Unique0 = 0x8004230C; // type:func -Camera_Unique4 = 0x80042828; // type:func -Camera_Unique5 = 0x80042848; // type:func -Camera_Unique6 = 0x80042868; // type:func -Camera_Unique7 = 0x80042998; // type:func -Camera_Unique8 = 0x80042B9C; // type:func -Camera_Unique9 = 0x80042BBC; // type:func -Camera_Vec3fCopy = 0x80044018; // type:func -Camera_RotateAroundPoint = 0x80044038; // type:func -Camera_Demo1 = 0x80044094; // type:func -Camera_Demo2 = 0x8004426C; // type:func -Camera_Demo3 = 0x8004428C; // type:func -Camera_Demo4 = 0x80044D28; // type:func -Camera_Demo5 = 0x80044D48; // type:func -Camera_Demo6 = 0x80045720; // type:func -Camera_Demo7 = 0x800459C4; // type:func -Camera_Demo8 = 0x800459F8; // type:func -Camera_Demo9 = 0x80045A18; // type:func -Camera_Demo0 = 0x80045E38; // type:func -Camera_Special0 = 0x80045E58; // type:func -Camera_Special1 = 0x80045FA0; // type:func -Camera_Special2 = 0x80045FC0; // type:func -Camera_Special3 = 0x80045FE0; // type:func -Camera_Special4 = 0x80046000; // type:func -Camera_Special5 = 0x800461A4; // type:func -Camera_Special7 = 0x80046548; // type:func -Camera_Special6 = 0x80046894; // type:func -Camera_Special8 = 0x80046D04; // type:func -Camera_Special9 = 0x80046D24; // type:func -Camera_Create = 0x8004740C; // type:func -Camera_Destroy = 0x8004745C; // type:func -Camera_Init = 0x80047484; // type:func -func_80057FC4 = 0x800476A4; // type:func -Camera_Stub80058140 = 0x800477F8; // type:func -Camera_InitDataUsingPlayer = 0x80047804; // type:func -Camera_ChangeStatus = 0x80047A00; // type:func -Camera_UpdateWater = 0x80047A1C; // type:func -Camera_UpdateHotRoom = 0x80047E38; // type:func -Camera_UpdateDistortion = 0x80047E78; // type:func -Camera_Update = 0x800481D8; // type:func -Camera_Finish = 0x80048A08; // type:func -Camera_SetNewModeStateFlags = 0x80048B74; // type:func -Camera_RequestModeImpl = 0x80048B98; // type:func -Camera_RequestMode = 0x80048EFC; // type:func -Camera_CheckValidMode = 0x80048F28; // type:func -Camera_RequestSettingImpl = 0x80048F94; // type:func -Camera_RequestSetting = 0x80049188; // type:func -Camera_RequestBgCam = 0x800491B4; // type:func -Camera_GetInputDir = 0x80049288; // type:func -Camera_GetInputDirPitch = 0x800492AC; // type:func -Camera_GetInputDirYaw = 0x800492D4; // type:func -Camera_GetCamDir = 0x800492FC; // type:func -Camera_GetCamDirPitch = 0x80049320; // type:func -Camera_GetCamDirYaw = 0x80049348; // type:func -Camera_RequestQuake = 0x80049370; // type:func -Camera_SetViewParam = 0x800493E4; // type:func -Camera_UnsetViewFlag = 0x80049578; // type:func -Camera_OverwriteStateFlags = 0x800495A0; // type:func -Camera_ResetAnim = 0x800495BC; // type:func -Camera_SetCSParams = 0x800495CC; // type:func -Camera_SetStateFlag = 0x80049660; // type:func -Camera_UnsetStateFlag = 0x80049684; // type:func -Camera_ChangeDoorCam = 0x800496AC; // type:func -Camera_Copy = 0x800497AC; // type:func -Camera_IsDebugCamEnabled = 0x800498F4; // type:func -Camera_GetQuakeOffset = 0x80049900; // type:func -Camera_SetCameraData = 0x80049924; // type:func -func_8005B198 = 0x80049970; // type:func -Camera_SetFinishedFlag = 0x80049980; // type:func -DamageTable_Get = 0x800499D0; // type:func -DamageTable_Clear = 0x800499FC; // type:func -Collider_InitBase = 0x80049A30; // type:func -Collider_DestroyBase = 0x80049A78; // type:func -Collider_SetBaseToActor = 0x80049A8C; // type:func -Collider_SetBaseType1 = 0x80049ACC; // type:func -Collider_SetBase = 0x80049B10; // type:func -Collider_ResetATBase = 0x80049B54; // type:func -Collider_ResetACBase = 0x80049B70; // type:func -Collider_ResetOCBase = 0x80049B8C; // type:func -Collider_InitElementDamageInfoAT = 0x80049BB4; // type:func -Collider_DestroyElementDamageInfoAT = 0x80049BDC; // type:func -Collider_SetElementDamageInfoAT = 0x80049BF0; // type:func -Collider_ResetATElement_Unk = 0x80049C18; // type:func -Collider_InitElementDamageInfoAC = 0x80049C28; // type:func -Collider_DestroyElementDamageInfoAC = 0x80049C58; // type:func -Collider_SetElementDamageInfoAC = 0x80049C6C; // type:func -Collider_InitElement = 0x80049C94; // type:func -Collider_DestroyElement = 0x80049D14; // type:func -Collider_SetElement = 0x80049D54; // type:func -Collider_ResetATElement = 0x80049DCC; // type:func -Collider_ResetACElement = 0x80049E04; // type:func -Collider_ResetOCElement = 0x80049E3C; // type:func -Collider_InitJntSphElementDim = 0x80049E54; // type:func -Collider_DestroyJntSphElementDim = 0x80049E9C; // type:func -Collider_SetJntSphElementDim = 0x80049EB0; // type:func -Collider_InitJntSphElement = 0x80049F08; // type:func -Collider_DestroyJntSphElement = 0x80049F48; // type:func -Collider_SetJntSphElement = 0x80049F88; // type:func -Collider_ResetJntSphElementAT = 0x80049FD8; // type:func -Collider_ResetJntSphElementAC = 0x80049FFC; // type:func -Collider_ResetJntSphElementOC = 0x8004A020; // type:func -Collider_InitJntSph = 0x8004A044; // type:func -Collider_FreeJntSph = 0x8004A070; // type:func -Collider_DestroyJntSph = 0x8004A110; // type:func -Collider_SetJntSphToActor = 0x8004A1A0; // type:func -Collider_SetJntSphAllocType1 = 0x8004A27C; // type:func -Collider_SetJntSphAlloc = 0x8004A358; // type:func -Collider_SetJntSph = 0x8004A434; // type:func -Collider_ResetJntSphAT = 0x8004A4E8; // type:func -Collider_ResetJntSphAC = 0x8004A574; // type:func -Collider_ResetJntSphOC = 0x8004A600; // type:func -Collider_InitCylinderDim = 0x8004A68C; // type:func -Collider_DestroyCylinderDim = 0x8004A6E8; // type:func -Collider_SetCylinderDim = 0x8004A6FC; // type:func -Collider_InitCylinder = 0x8004A73C; // type:func -Collider_DestroyCylinder = 0x8004A78C; // type:func -Collider_SetCylinderToActor = 0x8004A7DC; // type:func -Collider_SetCylinderType1 = 0x8004A844; // type:func -Collider_SetCylinder = 0x8004A8AC; // type:func -Collider_ResetCylinderAT = 0x8004A914; // type:func -Collider_ResetCylinderAC = 0x8004A954; // type:func -Collider_ResetCylinderOC = 0x8004A994; // type:func -Collider_InitTrisElementDim = 0x8004A9D4; // type:func -Collider_DestroyTrisElementDim = 0x8004AA20; // type:func -Collider_SetTrisElementDim = 0x8004AA34; // type:func -Collider_InitTrisElement = 0x8004AAE8; // type:func -Collider_DestroyTrisElement = 0x8004AB28; // type:func -Collider_SetTrisElement = 0x8004AB68; // type:func -Collider_ResetTrisElementAT = 0x8004ABB8; // type:func -Collider_ResetTrisElementAC = 0x8004ABDC; // type:func -Collider_ResetTrisElementOC = 0x8004AC00; // type:func -Collider_InitTris = 0x8004AC24; // type:func -Collider_FreeTris = 0x8004AC50; // type:func -Collider_DestroyTris = 0x8004AD08; // type:func -Collider_SetTrisAllocType1 = 0x8004ADAC; // type:func -Collider_SetTrisAlloc = 0x8004AEAC; // type:func -Collider_SetTris = 0x8004AFAC; // type:func -Collider_ResetTrisAT = 0x8004B078; // type:func -Collider_ResetTrisAC = 0x8004B118; // type:func -Collider_ResetTrisOC = 0x8004B1B8; // type:func -Collider_InitQuadDim = 0x8004B258; // type:func -Collider_DestroyQuadDim = 0x8004B2A4; // type:func -Collider_ResetQuadACDist = 0x8004B2B8; // type:func -Collider_SetQuadMidpoints = 0x8004B2D4; // type:func -Collider_SetQuadDim = 0x8004B390; // type:func -Collider_InitQuad = 0x8004B418; // type:func -Collider_DestroyQuad = 0x8004B468; // type:func -Collider_SetQuadType1 = 0x8004B4B8; // type:func -Collider_SetQuad = 0x8004B520; // type:func -Collider_ResetQuadAT = 0x8004B588; // type:func -Collider_ResetQuadAC = 0x8004B5D8; // type:func -Collider_ResetQuadOC = 0x8004B618; // type:func -Collider_QuadSetNearestAC = 0x8004B658; // type:func -Collider_InitLine = 0x8004B708; // type:func -Collider_DestroyLine = 0x8004B768; // type:func -Collider_SetLinePoints = 0x8004B77C; // type:func -Collider_SetLine = 0x8004B7C0; // type:func -Collider_ResetLineOC = 0x8004B7EC; // type:func -CollisionCheck_InitContext = 0x8004B808; // type:func -CollisionCheck_DestroyContext = 0x8004B828; // type:func -CollisionCheck_ClearContext = 0x8004B838; // type:func -CollisionCheck_EnableSAC = 0x8004B8E0; // type:func -CollisionCheck_DisableSAC = 0x8004B8F8; // type:func -CollisionCheck_SetAT = 0x8004B910; // type:func -CollisionCheck_SetAT_SAC = 0x8004B9F0; // type:func -CollisionCheck_SetAC = 0x8004BB00; // type:func -CollisionCheck_SetAC_SAC = 0x8004BBE0; // type:func -CollisionCheck_SetOC = 0x8004BCF0; // type:func -CollisionCheck_SetOC_SAC = 0x8004BDD0; // type:func -CollisionCheck_SetOCLine = 0x8004BEE0; // type:func -CollisionCheck_IsElementNotAT = 0x8004BF6C; // type:func -CollisionCheck_IsElementNotAC = 0x8004BF90; // type:func -CollisionCheck_NoSharedFlags = 0x8004BFB4; // type:func -CollisionCheck_NoBlood = 0x8004BFDC; // type:func -CollisionCheck_BlueBlood = 0x8004BFF0; // type:func -CollisionCheck_GreenBlood = 0x8004C15C; // type:func -CollisionCheck_WaterBurst = 0x8004C2C8; // type:func -CollisionCheck_RedBlood = 0x8004C304; // type:func -CollisionCheck_RedBloodUnused = 0x8004C328; // type:func -CollisionCheck_HitSolid = 0x8004C34C; // type:func -CollisionCheck_SwordHitAudio = 0x8004C55C; // type:func -CollisionCheck_HitEffects = 0x8004C668; // type:func -CollisionCheck_SetBounce = 0x8004C868; // type:func -CollisionCheck_SetATvsAC = 0x8004C888; // type:func -CollisionCheck_ATJntSphVsACJntSph = 0x8004CA30; // type:func -CollisionCheck_ATJntSphVsACCyl = 0x8004CCDC; // type:func -CollisionCheck_ATCylVsACJntSph = 0x8004CF50; // type:func -CollisionCheck_ATJntSphVsACTris = 0x8004D1F0; // type:func -CollisionCheck_ATTrisVsACJntSph = 0x8004D410; // type:func -CollisionCheck_ATJntSphVsACQuad = 0x8004D624; // type:func -CollisionCheck_ATQuadVsACJntSph = 0x8004D844; // type:func -CollisionCheck_ATCylVsACCyl = 0x8004DAA8; // type:func -CollisionCheck_ATCylVsACTris = 0x8004DC7C; // type:func -CollisionCheck_ATTrisVsACCyl = 0x8004DE40; // type:func -CollisionCheck_ATCylVsACQuad = 0x8004E000; // type:func -CollisionCheck_ATQuadVsACCyl = 0x8004E274; // type:func -CollisionCheck_ATTrisVsACTris = 0x8004E520; // type:func -CollisionCheck_ATTrisVsACQuad = 0x8004E774; // type:func -CollisionCheck_ATQuadVsACTris = 0x8004EA04; // type:func -CollisionCheck_ATQuadVsACQuad = 0x8004EC9C; // type:func -CollisionCheck_SetJntSphHitFX = 0x8004EF2C; // type:func -CollisionCheck_SetCylHitFX = 0x8004F00C; // type:func -CollisionCheck_SetTrisHitFX = 0x8004F0A4; // type:func -CollisionCheck_SetQuadHitFX = 0x8004F18C; // type:func -CollisionCheck_SetHitEffects = 0x8004F224; // type:func -CollisionCheck_AC = 0x8004F2F8; // type:func -CollisionCheck_AT = 0x8004F420; // type:func -CollisionCheck_GetMassType = 0x8004F4F0; // type:func -CollisionCheck_SetOCvsOC = 0x8004F52C; // type:func -CollisionCheck_OC_JntSphVsJntSph = 0x8004F85C; // type:func -CollisionCheck_OC_JntSphVsCyl = 0x8004FA2C; // type:func -CollisionCheck_OC_CylVsJntSph = 0x8004FB8C; // type:func -CollisionCheck_OC_CylVsCyl = 0x8004FBB8; // type:func -CollisionCheck_SkipOC = 0x8004FC88; // type:func -CollisionCheck_Incompatible = 0x8004FCAC; // type:func -CollisionCheck_OC = 0x8004FD2C; // type:func -CollisionCheck_InitInfo = 0x8004FEBC; // type:func -CollisionCheck_ResetDamage = 0x8004FF04; // type:func -CollisionCheck_SetInfoNoDamageTable = 0x8004FF30; // type:func -CollisionCheck_SetInfo = 0x8004FF58; // type:func -CollisionCheck_SetInfo2 = 0x8004FF84; // type:func -CollisionCheck_SetInfoGetDamageTable = 0x8004FFB8; // type:func -CollisionCheck_ApplyDamage = 0x8004FFF0; // type:func -CollisionCheck_ApplyDamageJntSph = 0x800501B0; // type:func -CollisionCheck_ApplyDamageCyl = 0x80050258; // type:func -CollisionCheck_ApplyDamageTris = 0x80050278; // type:func -CollisionCheck_ApplyDamageQuad = 0x8005030C; // type:func -CollisionCheck_Damage = 0x8005032C; // type:func -CollisionCheck_LineOC_JntSph = 0x800503EC; // type:func -CollisionCheck_LineOC_Cyl = 0x80050504; // type:func -CollisionCheck_LineOC = 0x8005057C; // type:func -CollisionCheck_LineOCCheckAll = 0x800506C4; // type:func -CollisionCheck_LineOCCheck = 0x800506E8; // type:func -Collider_UpdateCylinder = 0x80050714; // type:func -Collider_SetCylinderPosition = 0x80050758; // type:func -Collider_SetQuadVertices = 0x80050778; // type:func -Collider_SetTrisVertices = 0x800507E8; // type:func -Collider_SetTrisDim = 0x800508A8; // type:func -Collider_UpdateSpheres = 0x800508F8; // type:func -CollisionCheck_SpawnRedBlood = 0x80050A7C; // type:func -CollisionCheck_SpawnWaterDroplets = 0x80050BDC; // type:func -CollisionCheck_SpawnShieldParticles = 0x80050D38; // type:func -CollisionCheck_SpawnShieldParticlesMetal = 0x80050DCC; // type:func -CollisionCheck_SpawnShieldParticlesMetalSfx = 0x80050E18; // type:func -CollisionCheck_SpawnShieldParticlesMetal2 = 0x80050E64; // type:func -CollisionCheck_SpawnShieldParticlesWood = 0x80050E84; // type:func -CollisionCheck_CylSideVsLineSeg = 0x80050F44; // type:func -CollisionCheck_GetSwordDamage = 0x80051648; // type:func -SaveContext_Init = 0x800516B0; // type:func -Regs_Init = 0x80051730; // type:func -DebugCamera_ScreenText = 0x800517C0; // type:func -DebugCamera_ScreenTextColored = 0x800517D4; // type:func -DebugCamera_DrawScreenText = 0x80051890; // type:func -Debug_DrawText = 0x80051974; // type:func -DebugDisplay_Init = 0x80051A40; // type:func -DebugDisplay_AddObject = 0x80051A50; // type:func -DebugDisplay_DrawObjects = 0x80051B2C; // type:func -DebugDisplay_DrawSpriteI8 = 0x80051BBC; // type:func -DebugDisplay_DrawPolygon = 0x80051DA0; // type:func -Cutscene_InitContext = 0x80051F00; // type:func -Cutscene_StartManual = 0x80051F18; // type:func -Cutscene_StopManual = 0x80051F30; // type:func -Cutscene_UpdateManual = 0x80051F54; // type:func -Cutscene_UpdateScripted = 0x80051FA0; // type:func -CutsceneHandler_DoNothing = 0x80052054; // type:func -Cutscene_StepTimer = 0x80052064; // type:func -CutsceneHandler_StartManual = 0x8005209C; // type:func -CutsceneHandler_StartScript = 0x800520FC; // type:func -CutsceneCmd_Misc = 0x80052168; // type:func -CutsceneCmd_SetLightSetting = 0x80052904; // type:func -CutsceneCmd_StartSequence = 0x80052944; // type:func -CutsceneCmd_StopSequence = 0x80052980; // type:func -CutsceneCmd_FadeOutSequence = 0x800529BC; // type:func -CutsceneCmd_RumbleController = 0x80052A3C; // type:func -CutsceneCmd_SetTime = 0x80052A80; // type:func -CutsceneCmd_Destination = 0x80052B24; // type:func -CutsceneCmd_Transition = 0x80054844; // type:func -CutsceneCmd_UpdateCamEyeSpline = 0x80055224; // type:func -CutsceneCmd_UpdateCamAtSpline = 0x80055378; // type:func -CutsceneCmd_SetCamEye = 0x800554D4; // type:func -CutsceneCmd_SetCamAt = 0x800556B0; // type:func -CutsceneCmd_Text = 0x80055858; // type:func -Cutscene_ProcessScript = 0x80055B2C; // type:func -CutsceneHandler_RunScript = 0x800564FC; // type:func -CutsceneHandler_StopManual = 0x80056540; // type:func -CutsceneHandler_StopScript = 0x80056580; // type:func -Cutscene_SetupScripted = 0x80056688; // type:func -func_80069048 = 0x80056808; // type:func -func_8006907C = 0x80056840; // type:func -Cutscene_HandleEntranceTriggers = 0x80056864; // type:func -Cutscene_HandleConditionalTriggers = 0x80056984; // type:func -Cutscene_SetScript = 0x80056B8C; // type:func -MemCpy = 0x80056BE0; // type:func -MemSet = 0x80056C10; // type:func -GetItem_Draw = 0x80056C70; // type:func -GetItem_DrawMaskOrBombchu = 0x80056CB4; // type:func -GetItem_DrawSoldOut = 0x80056D50; // type:func -GetItem_DrawBlueFire = 0x80056DF8; // type:func -GetItem_DrawPoes = 0x80056F9C; // type:func -GetItem_DrawFairy = 0x80057198; // type:func -GetItem_DrawMirrorShield = 0x80057374; // type:func -GetItem_DrawSkullToken = 0x800574EC; // type:func -GetItem_DrawEggOrMedallion = 0x80057654; // type:func -GetItem_DrawCompass = 0x8005770C; // type:func -GetItem_DrawPotion = 0x80057814; // type:func -GetItem_DrawGoronSword = 0x800579E8; // type:func -GetItem_DrawDekuNuts = 0x80057AF0; // type:func -GetItem_DrawRecoveryHeart = 0x80057C04; // type:func -GetItem_DrawFish = 0x80057D1C; // type:func -GetItem_DrawOpa0 = 0x80057E24; // type:func -GetItem_DrawOpa0Xlu1 = 0x80057EC0; // type:func -GetItem_DrawXlu01 = 0x80057FC4; // type:func -GetItem_DrawOpa10Xlu2 = 0x8005807C; // type:func -GetItem_DrawMagicArrow = 0x80058198; // type:func -GetItem_DrawMagicSpell = 0x800582B4; // type:func -GetItem_DrawOpa1023 = 0x80058404; // type:func -GetItem_DrawOpa10Xlu32 = 0x800584EC; // type:func -GetItem_DrawSmallRupee = 0x80058620; // type:func -GetItem_DrawScale = 0x80058770; // type:func -GetItem_DrawBulletBag = 0x800588D0; // type:func -GetItem_DrawWallet = 0x80058A1C; // type:func -SfxSource_InitAll = 0x80058B70; // type:func -SfxSource_UpdateAll = 0x80058BA0; // type:func -SfxSource_PlaySfxAtFixedWorldPos = 0x80058C48; // type:func -QuestHint_CheckCondition = 0x80058D30; // type:func -QuestHint_CheckConditionChain = 0x80058FAC; // type:func -QuestHint_CheckRandomCondition = 0x80059040; // type:func -QuestHint_GetTextIdFromScript = 0x80059220; // type:func -QuestHint_GetSariaTextId = 0x80059364; // type:func -QuestHint_GetNaviTextId = 0x800593CC; // type:func -MaskReaction_GetTextId = 0x80059410; // type:func -CutsceneFlags_UnsetAll = 0x80059460; // type:func -CutsceneFlags_Set = 0x80059490; // type:func -CutsceneFlags_Unset = 0x800594FC; // type:func -CutsceneFlags_Get = 0x8005956C; // type:func -Curve_CubicHermiteSpline = 0x800595E0; // type:func -Curve_Interpolate = 0x80059678; // type:func -SkelCurve_Clear = 0x80059820; // type:func -SkelCurve_Init = 0x80059850; // type:func -SkelCurve_Destroy = 0x80059900; // type:func -SkelCurve_SetAnim = 0x80059930; // type:func -SkelCurve_Update = 0x80059968; // type:func -SkelCurve_DrawLimb = 0x80059C58; // type:func -SkelCurve_Draw = 0x80059FE4; // type:func -func_8006CFC0 = 0x8005A030; // type:func -func_8006D074 = 0x8005A0E4; // type:func -func_8006D0AC = 0x8005A120; // type:func -func_8006D0EC = 0x8005A160; // type:func -func_8006D684 = 0x8005A5F8; // type:func -func_8006DC68 = 0x8005AB6C; // type:func -func_8006DD9C = 0x8005AC7C; // type:func -Jpeg_ScheduleDecoderTask = 0x8005AD10; // type:func -Jpeg_CopyToZbuffer = 0x8005AE4C; // type:func -Jpeg_GetUnalignedU16 = 0x8005AF84; // type:func -Jpeg_ParseMarkers = 0x8005AFD0; // type:func -Jpeg_Decode = 0x8005B19C; // type:func -KaleidoSetup_Update = 0x8005B4D0; // type:func -KaleidoSetup_Init = 0x8005B73C; // type:func -KaleidoSetup_Destroy = 0x8005B890; // type:func -func_8006EE50 = 0x8005B8A0; // type:func -Font_LoadChar = 0x8005B8B4; // type:func -Font_LoadMessageBoxIcon = 0x8005B904; // type:func -Font_LoadOrderedFont = 0x8005B948; // type:func -Environment_ZBufValToFixedPoint = 0x8005BA70; // type:func -Environment_GetPixelDepth = 0x8005BAA8; // type:func -Environment_GraphCallback = 0x8005BAD4; // type:func -Environment_Init = 0x8005BB18; // type:func -Environment_SmoothStepToU8 = 0x8005BFE8; // type:func -Environment_SmoothStepToS8 = 0x8005C120; // type:func -Environment_LerpWeight = 0x8005C260; // type:func -Environment_LerpWeightAccelDecel = 0x8005C2E4; // type:func -Environment_UpdateStorm = 0x8005C4A4; // type:func -Environment_UpdateSkybox = 0x8005C598; // type:func -Environment_EnableUnderwaterLights = 0x8005CE84; // type:func -Environment_DisableUnderwaterLights = 0x8005CEFC; // type:func -Environment_Update = 0x8005CF74; // type:func -Environment_DrawSunAndMoon = 0x8005EDD0; // type:func -Environment_DrawSunLensFlare = 0x8005F62C; // type:func -Environment_DrawLensFlare = 0x8005F700; // type:func -Environment_RandCentered = 0x80060358; // type:func -Environment_DrawRain = 0x80060380; // type:func -Environment_ChangeLightSetting = 0x80060928; // type:func -Environment_DrawSkyboxFilters = 0x800609AC; // type:func -Environment_DrawLightningFlash = 0x80060BCC; // type:func -Environment_UpdateLightningStrike = 0x80060C64; // type:func -Environment_AddLightningBolts = 0x80060F6C; // type:func -Environment_DrawLightning = 0x80060FD4; // type:func -Environment_PlaySceneSequence = 0x80061418; // type:func -Environment_PlayTimeBasedSequence = 0x80061608; // type:func -Environment_DrawCustomLensFlare = 0x80061920; // type:func -Environment_InitGameOverLights = 0x800619CC; // type:func -Environment_FadeInGameOverLights = 0x80061BB4; // type:func -Environment_FadeOutGameOverLights = 0x80061E68; // type:func -Environment_UpdateRain = 0x80062184; // type:func -Environment_FillScreen = 0x800621EC; // type:func -Environment_DrawSandstorm = 0x800623E4; // type:func -Environment_AdjustLights = 0x80062E30; // type:func -Environment_GetBgsDayCount = 0x8006305C; // type:func -Environment_ClearBgsDayCount = 0x8006306C; // type:func -Environment_GetTotalDays = 0x8006307C; // type:func -Environment_ForcePlaySequence = 0x8006308C; // type:func -Environment_IsForcedSequenceDisabled = 0x800630A4; // type:func -Environment_PlayStormNatureAmbience = 0x800630CC; // type:func -Environment_StopStormNatureAmbience = 0x8006312C; // type:func -Environment_WarpSongLeave = 0x8006318C; // type:func -Lib_MemSet = 0x80063280; // type:func -Math_CosS = 0x800632D4; // type:func -Math_SinS = 0x80063314; // type:func -Math_ScaledStepToS = 0x80063354; // type:func -Math_StepToS = 0x80063424; // type:func -Math_StepToF = 0x800634AC; // type:func -Math_StepUntilAngleS = 0x80063540; // type:func -Math_StepUntilS = 0x800635A8; // type:func -Math_StepToAngleS = 0x80063608; // type:func -Math_StepUntilF = 0x800636CC; // type:func -Math_AsymStepToF = 0x8006371C; // type:func -Lib_GetControlStickData = 0x800637C4; // type:func -Rand_S16Offset = 0x80063840; // type:func -Rand_S16OffsetStride = 0x80063894; // type:func -Math_Vec3f_Copy = 0x800638FC; // type:func -Math_Vec3s_ToVec3f = 0x8006391C; // type:func -Math_Vec3f_Sum = 0x80063960; // type:func -Math_Vec3f_Diff = 0x80063998; // type:func -Math_Vec3s_DiffToVec3f = 0x800639D0; // type:func -Math_Vec3f_Scale = 0x80063A2C; // type:func -Math_Vec3f_DistXYZ = 0x80063A68; // type:func -Math_Vec3f_DistXYZAndStoreDiff = 0x80063AAC; // type:func -Math_Vec3f_DistXZ = 0x80063B08; // type:func -Math_Vec3f_DiffY = 0x80063B3C; // type:func -Math_Vec3f_Yaw = 0x80063B50; // type:func -Math_Vec3f_Pitch = 0x80063B84; // type:func -Actor_ProcessInitChain = 0x80063BCC; // type:func -IChain_Apply_u8 = 0x80063C44; // type:func -IChain_Apply_s8 = 0x80063C60; // type:func -IChain_Apply_u16 = 0x80063C7C; // type:func -IChain_Apply_s16 = 0x80063C98; // type:func -IChain_Apply_u32 = 0x80063CB4; // type:func -IChain_Apply_s32 = 0x80063CD0; // type:func -IChain_Apply_f32 = 0x80063CEC; // type:func -IChain_Apply_f32div1000 = 0x80063D10; // type:func -IChain_Apply_Vec3f = 0x80063D40; // type:func -IChain_Apply_Vec3fdiv1000 = 0x80063D6C; // type:func -IChain_Apply_Vec3s = 0x80063DA4; // type:func -Math_SmoothStepToF = 0x80063DC8; // type:func -Math_ApproachF = 0x80063ED0; // type:func -Math_ApproachZeroF = 0x80063F40; // type:func -Math_SmoothStepToDegF = 0x80063F94; // type:func -Math_SmoothStepToS = 0x80064158; // type:func -Math_ApproachS = 0x80064274; // type:func -Color_RGBA8_Copy = 0x80064318; // type:func -Sfx_PlaySfxCentered = 0x80064340; // type:func -Sfx_PlaySfxCentered2 = 0x80064388; // type:func -Sfx_PlaySfxAtPos = 0x800643D0; // type:func -Health_InitMeter = 0x80064420; // type:func -Health_UpdateMeter = 0x800644FC; // type:func -func_80078E18 = 0x800648E0; // type:func -func_80078E34 = 0x80064900; // type:func -func_80078E84 = 0x80064950; // type:func -Health_DrawMeter = 0x800649E8; // type:func -Health_UpdateBeatingHeart = 0x80065660; // type:func -Health_IsCritical = 0x8006574C; // type:func -Lights_PointSetInfo = 0x800657C0; // type:func -Lights_PointNoGlowSetInfo = 0x8006581C; // type:func -Lights_PointGlowSetInfo = 0x80065880; // type:func -Lights_PointSetColorAndRadius = 0x800658E8; // type:func -Lights_DirectionalSetInfo = 0x8006591C; // type:func -Lights_Reset = 0x80065974; // type:func -Lights_Draw = 0x800659B0; // type:func -Lights_FindSlot = 0x80065AF4; // type:func -Lights_BindPoint = 0x80065B24; // type:func -Lights_BindDirectional = 0x80065E80; // type:func -Lights_BindAll = 0x80065EE8; // type:func -Lights_FindBufSlot = 0x80065F84; // type:func -Lights_FreeNode = 0x80066010; // type:func -LightContext_Init = 0x80066088; // type:func -LightContext_SetAmbientColor = 0x800660F4; // type:func -LightContext_SetFog = 0x80066120; // type:func -LightContext_NewLights = 0x8006615C; // type:func -LightContext_InitList = 0x80066194; // type:func -LightContext_DestroyList = 0x800661A4; // type:func -LightContext_InsertLight = 0x80066200; // type:func -LightContext_RemoveLight = 0x80066260; // type:func -Lights_NewAndDraw = 0x800662C4; // type:func -Lights_New = 0x8006640C; // type:func -Lights_GlowCheck = 0x80066454; // type:func -Lights_DrawGlow = 0x80066658; // type:func -ZeldaArena_Malloc = 0x80066860; // type:func -ZeldaArena_MallocR = 0x80066888; // type:func -ZeldaArena_Realloc = 0x800668B0; // type:func -ZeldaArena_Free = 0x800668E0; // type:func -ZeldaArena_Calloc = 0x80066908; // type:func -ZeldaArena_GetSizes = 0x80066960; // type:func -ZeldaArena_Check = 0x80066998; // type:func -ZeldaArena_Init = 0x800669BC; // type:func -ZeldaArena_Cleanup = 0x800669EC; // type:func -ZeldaArena_IsInitialized = 0x80066A10; // type:func -MapMark_Init = 0x80066A40; // type:func -MapMark_ClearPointers = 0x80066AEC; // type:func -MapMark_DrawForDungeon = 0x80066B08; // type:func -MapMark_Draw = 0x80066FF8; // type:func -PreNmiBuff_Init = 0x80067040; // type:func -PreNmiBuff_SetReset = 0x800670B8; // type:func -PreNmiBuff_IsResetting = 0x800670EC; // type:func -Sched_FlushTaskQueue = 0x80067100; // type:func -OLib_Vec3fDist = 0x80067180; // type:func -OLib_Vec3fDistOutDiff = 0x800671C4; // type:func -OLib_Vec3fDistXZ = 0x80067220; // type:func -OLib_ClampMinDist = 0x80067254; // type:func -OLib_ClampMaxDist = 0x800672A4; // type:func -OLib_Vec3fDistNormalize = 0x800672F4; // type:func -OLib_VecSphToVec3f = 0x800673A4; // type:func -OLib_VecGeoToVec3f = 0x80067450; // type:func -OLib_Vec3fToVecSph = 0x80067494; // type:func -OLib_Vec3fToVecGeo = 0x800675E8; // type:func -OLib_Vec3fDiffToVecSph = 0x80067630; // type:func -OLib_Vec3fDiffToVecGeo = 0x80067684; // type:func -OLib_Vec3fDiffRad = 0x800676D8; // type:func -OLib_Vec3fDiffDegF = 0x80067768; // type:func -OLib_Vec3fDiffBinAng = 0x800677D0; // type:func -OnePointCutscene_AddVecGeoToVec3f = 0x80067870; // type:func -OnePointCutscene_Vec3fYaw = 0x800678F0; // type:func -OnePointCutscene_Vec3sToVec3f = 0x80067958; // type:func -OnePointCutscene_BgCheckLineTest = 0x8006799C; // type:func -OnePointCutscene_RaycastDown = 0x800679EC; // type:func -OnePointCutscene_SetCsCamPoints = 0x80067A14; // type:func -OnePointCutscene_SetInfo = 0x80067A48; // type:func -OnePointCutscene_SetAsChild = 0x8006B184; // type:func -OnePointCutscene_RemoveCamera = 0x8006B1CC; // type:func -OnePointCutscene_Init = 0x8006B2A0; // type:func -OnePointCutscene_EndCutscene = 0x8006B558; // type:func -OnePointCutscene_Attention = 0x8006B5B4; // type:func -OnePointCutscene_AttentionSetSfx = 0x8006B720; // type:func -OnePointCutscene_EnableAttention = 0x8006B774; // type:func -OnePointCutscene_DisableAttention = 0x8006B784; // type:func -OnePointCutscene_CheckForCategory = 0x8006B798; // type:func -OnePointCutscene_Noop = 0x8006B7F8; // type:func -Map_SavePlayerInitialInfo = 0x8006B810; // type:func -Map_SetPaletteData = 0x8006B870; // type:func -Map_SetFloorPalettesData = 0x8006B8EC; // type:func -Map_InitData = 0x8006BAA4; // type:func -Map_InitRoomData = 0x8006BD60; // type:func -Map_Destroy = 0x8006BE3C; // type:func -Map_Init = 0x8006BE64; // type:func -Minimap_DrawCompassIcons = 0x8006C0EC; // type:func -Minimap_Draw = 0x8006C540; // type:func -Map_GetFloorTextIndexOffset = 0x8006D05C; // type:func -Map_Update = 0x8006D084; // type:func -Interface_ChangeHudVisibilityMode = 0x8006D3B0; // type:func -Interface_RaiseButtonAlphas = 0x8006D3E4; // type:func -Interface_DimButtonAlphas = 0x8006D51C; // type:func -Interface_UpdateHudAlphas = 0x8006D5F0; // type:func -func_80083108 = 0x8006DE10; // type:func -Interface_SetSceneRestrictions = 0x8006ED2C; // type:func -Gfx_TextureIA8 = 0x8006EE74; // type:func -Gfx_TextureI8 = 0x8006F098; // type:func -Inventory_SwapAgeEquipment = 0x8006F2BC; // type:func -Interface_InitHorsebackArchery = 0x8006F540; // type:func -func_800849EC = 0x8006F588; // type:func -Interface_LoadItemIcon1 = 0x8006F608; // type:func -Interface_LoadItemIcon2 = 0x8006F6B8; // type:func -func_80084BF4 = 0x8006F768; // type:func -Item_Give = 0x8006F884; // type:func -Item_CheckObtainability = 0x80070F00; // type:func -Inventory_DeleteItem = 0x80071440; // type:func -Inventory_ReplaceItem = 0x800714C0; // type:func -Inventory_HasEmptyBottle = 0x80071574; // type:func -Inventory_HasSpecificBottle = 0x800715E4; // type:func -Inventory_UpdateBottleItem = 0x8007165C; // type:func -Inventory_ConsumeFairy = 0x800716F4; // type:func -func_80086D5C = 0x800717CC; // type:func -Interface_LoadActionLabel = 0x80071804; // type:func -Interface_SetDoAction = 0x80071968; // type:func -Interface_SetNaviCall = 0x800719F0; // type:func -Interface_LoadActionLabelB = 0x80071AF4; // type:func -Health_ChangeBy = 0x80071BCC; // type:func -Health_GiveHearts = 0x80071CB0; // type:func -Rupees_ChangeBy = 0x80071CDC; // type:func -Inventory_ChangeAmmo = 0x80071D04; // type:func -Magic_Fill = 0x80072010; // type:func -Magic_Reset = 0x80072058; // type:func -Magic_RequestChange = 0x80072098; // type:func -Magic_Update = 0x80072350; // type:func -Magic_DrawMeter = 0x80072BFC; // type:func -Interface_SetSubTimer = 0x800733E8; // type:func -Interface_SetSubTimerToFinalSecond = 0x80073438; // type:func -Interface_SetTimer = 0x8007347C; // type:func -Interface_DrawActionLabel = 0x800734CC; // type:func -Interface_DrawItemButtons = 0x800735B4; // type:func -Interface_DrawItemIconTexture = 0x800743C0; // type:func -Interface_DrawAmmoCount = 0x80074568; // type:func -Interface_DrawActionButton = 0x80074A08; // type:func -Interface_InitVertices = 0x80074BF4; // type:func -func_8008A8B8 = 0x800750B4; // type:func -func_8008A994 = 0x80075194; // type:func -Interface_Draw = 0x800751DC; // type:func -Interface_Update = 0x80077D94; // type:func -Path_GetByIndex = 0x80078AA0; // type:func -Path_OrientAndGetDistSq = 0x80078AE4; // type:func -Path_CopyLastPoint = 0x80078BD0; // type:func -FrameAdvance_Init = 0x80078C70; // type:func -FrameAdvance_Update = 0x80078C80; // type:func -Player_SetBootData = 0x80078D20; // type:func -Player_InBlockingCsMode = 0x80078EAC; // type:func -Player_InCsMode = 0x80078F5C; // type:func -func_8008E9C4 = 0x80078F98; // type:func -Player_IsChildWithHylianShield = 0x80078FA8; // type:func -Player_ActionToModelGroup = 0x80078FD0; // type:func -Player_SetModelsForHoldingShield = 0x8007901C; // type:func -Player_SetModels = 0x80079108; // type:func -Player_SetModelGroup = 0x800791E0; // type:func -func_8008EC70 = 0x8007924C; // type:func -Player_SetEquipmentData = 0x80079284; // type:func -Player_UpdateBottleHeld = 0x80079374; // type:func -func_8008EDF0 = 0x800793C8; // type:func -func_8008EE08 = 0x800793E4; // type:func -func_8008EEAC = 0x80079488; // type:func -func_8008EF30 = 0x8007950C; // type:func -func_8008EF44 = 0x80079524; // type:func -Player_IsBurningStickInRange = 0x80079540; // type:func -Player_GetStrength = 0x80079618; // type:func -Player_GetMask = 0x80079664; // type:func -Player_UnsetMask = 0x80079674; // type:func -Player_HasMirrorShieldEquipped = 0x80079684; // type:func -Player_HasMirrorShieldSetToDraw = 0x8007969C; // type:func -Player_ActionToMagicSpell = 0x800796C8; // type:func -Player_HoldsHookshot = 0x800796F4; // type:func -func_8008F128 = 0x80079718; // type:func -Player_ActionToMeleeWeapon = 0x8007974C; // type:func -Player_GetMeleeWeaponHeld = 0x80079774; // type:func -Player_HoldsTwoHandedWeapon = 0x80079798; // type:func -Player_HoldsBrokenKnife = 0x800797C4; // type:func -Player_ActionToBottle = 0x8007981C; // type:func -Player_GetBottleHeld = 0x80079848; // type:func -Player_ActionToExplosive = 0x80079868; // type:func -Player_GetExplosiveHeld = 0x80079894; // type:func -func_8008F2BC = 0x800798B4; // type:func -Player_GetEnvironmentalHazard = 0x800798F0; // type:func -Player_DrawImpl = 0x80079A68; // type:func -func_8008F87C = 0x80079E2C; // type:func -Player_OverrideLimbDrawGameplayCommon = 0x8007A278; // type:func -Player_OverrideLimbDrawGameplayDefault = 0x8007A5CC; // type:func -Player_OverrideLimbDrawGameplayFirstPerson = 0x8007A8B8; // type:func -Player_OverrideLimbDrawGameplayCrawling = 0x8007AA08; // type:func -func_80090480 = 0x8007AA4C; // type:func -Player_UpdateShieldCollider = 0x8007ABD4; // type:func -func_800906D4 = 0x8007ACA8; // type:func -Player_DrawGetItemImpl = 0x8007ADB8; // type:func -Player_DrawGetItem = 0x8007AF4C; // type:func -func_80090A28 = 0x8007AFC4; // type:func -Player_DrawHookshotReticle = 0x8007B098; // type:func -Player_PostLimbDrawGameplay = 0x8007B27C; // type:func -Player_InitPauseDrawData = 0x8007BBE4; // type:func -Player_OverrideLimbDrawPause = 0x8007BD10; // type:func -Player_DrawPauseImpl = 0x8007BEB4; // type:func -Player_DrawPause = 0x8007C5B8; // type:func -func_80092320 = 0x8007C790; // type:func -PreNMI_Update = 0x8007C7A4; // type:func -PreNMI_Draw = 0x8007C7EC; // type:func -PreNMI_Main = 0x8007C8A8; // type:func -PreNMI_Destroy = 0x8007C8DC; // type:func -PreNMI_Init = 0x8007C8E8; // type:func -Quake_AddVecGeoToVec3f = 0x8007C930; // type:func -Quake_UpdateShakeInfo = 0x8007C9B0; // type:func -Quake_CallbackType1 = 0x8007CBD8; // type:func -Quake_CallbackType5 = 0x8007CC60; // type:func -Quake_CallbackType6 = 0x8007CCD4; // type:func -Quake_CallbackType3 = 0x8007CD58; // type:func -Quake_CallbackType2 = 0x8007CDF0; // type:func -Quake_CallbackType4 = 0x8007CE60; // type:func -Quake_GetFreeIndex = 0x8007CEF8; // type:func -Quake_RequestImpl = 0x8007CF5C; // type:func -Quake_Remove = 0x8007D014; // type:func -Quake_GetRequest = 0x8007D03C; // type:func -Quake_SetValue = 0x8007D098; // type:func -Quake_SetSpeed = 0x8007D1C8; // type:func -Quake_SetDuration = 0x8007D210; // type:func -Quake_GetTimeLeft = 0x8007D260; // type:func -Quake_SetPerturbations = 0x8007D298; // type:func -Quake_SetOrientation = 0x8007D300; // type:func -Quake_Init = 0x8007D368; // type:func -Quake_Request = 0x8007D3BC; // type:func -Quake_RemoveRequest = 0x8007D3E0; // type:func -Quake_Update = 0x8007D428; // type:func -Gfx_SetFog = 0x8007D7A0; // type:func -Gfx_SetFogWithSync = 0x8007D91C; // type:func -Gfx_SetFog2 = 0x8007DAAC; // type:func -Gfx_SetupDLImpl = 0x8007DAE0; // type:func -Gfx_SetupDL = 0x8007DB1C; // type:func -Gfx_SetupDLAtPtr = 0x8007DB3C; // type:func -Gfx_SetupDL_57 = 0x8007DB68; // type:func -Gfx_SetupDL_57b = 0x8007DB90; // type:func -Gfx_SetupDL_52NoCD = 0x8007DBB8; // type:func -Gfx_SetupDL_58Opa = 0x8007DBFC; // type:func -Gfx_SetupDL_57Opa = 0x8007DC24; // type:func -Gfx_SetupDL_50Opa = 0x8007DC4C; // type:func -Gfx_SetupDL_51Opa = 0x8007DC74; // type:func -Gfx_SetupDL_52Xlu = 0x8007DC9C; // type:func -Gfx_SetupDL_53Opa = 0x8007DCC4; // type:func -Gfx_SetupDL_54Opa = 0x8007DCEC; // type:func -Gfx_SetupDL_55Xlu = 0x8007DD14; // type:func -Gfx_SetupDL_26Opa = 0x8007DD3C; // type:func -Gfx_SetupDL_25Xlu2 = 0x8007DD64; // type:func -func_80093C80 = 0x8007DD8C; // type:func -Gfx_SetupDL_25Opa = 0x8007DDF8; // type:func -Gfx_SetupDL_25Xlu = 0x8007DE20; // type:func -Gfx_SetupDL_31Opa = 0x8007DE48; // type:func -Gfx_SetupDL_32Opa = 0x8007DE70; // type:func -Gfx_SetupDL_33Opa = 0x8007DE98; // type:func -Gfx_SetupDL_64 = 0x8007DEC0; // type:func -Gfx_SetupDL_34 = 0x8007DEE8; // type:func -Gfx_SetupDL_34Opa = 0x8007DF10; // type:func -Gfx_SetupDL_35Opa = 0x8007DF3C; // type:func -Gfx_SetupDL_44Xlu = 0x8007DF64; // type:func -Gfx_SetupDL_36Opa = 0x8007DF8C; // type:func -Gfx_SetupDL_28 = 0x8007DFB4; // type:func -Gfx_SetupDL_28Opa = 0x8007DFDC; // type:func -Gfx_SetupDL_43Opa = 0x8007E004; // type:func -Gfx_SetupDL_45Opa = 0x8007E02C; // type:func -Gfx_SetupDL_46Overlay = 0x8007E054; // type:func -Gfx_SetupDL_38Xlu = 0x8007E07C; // type:func -Gfx_SetupDL_4Xlu = 0x8007E0A4; // type:func -Gfx_SetupDL_37Opa = 0x8007E0CC; // type:func -Gfx_SetupDL_2Opa = 0x8007E0F4; // type:func -Gfx_SetupDL_39 = 0x8007E11C; // type:func -Gfx_SetupDL_39Opa = 0x8007E144; // type:func -Gfx_SetupDL_39Overlay = 0x8007E170; // type:func -Gfx_SetupDL_39Ptr = 0x8007E19C; // type:func -Gfx_SetupDL_40Opa = 0x8007E1C8; // type:func -Gfx_SetupDL_41Opa = 0x8007E1F0; // type:func -Gfx_SetupDL_47Xlu = 0x8007E218; // type:func -Gfx_SetupDL_66 = 0x8007E240; // type:func -Gfx_SetupDL_67 = 0x8007E268; // type:func -Gfx_SetupDL_68NoCD = 0x8007E290; // type:func -Gfx_SetupDL_69NoCD = 0x8007E2D4; // type:func -func_800947AC = 0x8007E318; // type:func -Gfx_SetupDL_70 = 0x8007E35C; // type:func -Gfx_SetupDL_20NoCD = 0x8007E384; // type:func -Gfx_SetupDL_42Opa = 0x8007E3C8; // type:func -Gfx_SetupDL_42Overlay = 0x8007E3F0; // type:func -Gfx_SetupDL_48Opa = 0x8007E418; // type:func -Gfx_SetupDL_49Xlu = 0x8007E440; // type:func -Gfx_SetupDL_27Xlu = 0x8007E468; // type:func -Gfx_SetupDL_60NoCDXlu = 0x8007E490; // type:func -Gfx_SetupDL_61Xlu = 0x8007E4D8; // type:func -Gfx_SetupDL_56Opa = 0x8007E500; // type:func -Gfx_SetupDL_56Ptr = 0x8007E528; // type:func -Gfx_SetupDL_59Opa = 0x8007E554; // type:func -Gfx_BranchTexScroll = 0x8007E57C; // type:func -func_80094E54 = 0x8007E620; // type:func -func_80094E78 = 0x8007E644; // type:func -Gfx_TexScroll = 0x8007E668; // type:func -Gfx_TwoTexScroll = 0x8007E6EC; // type:func -Gfx_TwoTexScrollEnvColor = 0x8007E80C; // type:func -Gfx_EnvColor = 0x8007E96C; // type:func -Gfx_SetupFrame = 0x8007E9C4; // type:func -func_80095974 = 0x8007EF7C; // type:func -func_80095AA0 = 0x8007F060; // type:func -Room_DrawNormal = 0x8007F078; // type:func -Room_DrawCullable = 0x8007F294; // type:func -Room_DecodeJpeg = 0x8007F75C; // type:func -Room_DrawBackground2D = 0x8007F7E4; // type:func -Room_DrawImageSingle = 0x8007FAE0; // type:func -Room_GetImageMultiBgEntry = 0x8007FEB0; // type:func -Room_DrawImageMulti = 0x8007FF9C; // type:func -Room_DrawImage = 0x8008036C; // type:func -func_80096FD4 = 0x800803D4; // type:func -func_80096FE8 = 0x800803EC; // type:func -func_8009728C = 0x80080588; // type:func -func_800973FC = 0x800806C0; // type:func -Room_Draw = 0x80080764; // type:func -func_80097534 = 0x800807B4; // type:func -Sample_HandleStateChange = 0x80080850; // type:func -Sample_Draw = 0x80080884; // type:func -Sample_Main = 0x80080A70; // type:func -Sample_Destroy = 0x80080A9C; // type:func -Sample_SetupView = 0x80080AA8; // type:func -Sample_LoadTitleStatic = 0x80080B60; // type:func -Sample_Init = 0x80080BC0; // type:func -Inventory_ChangeEquipment = 0x80080C50; // type:func -Inventory_DeleteEquipment = 0x80080CA8; // type:func -Inventory_ChangeUpgrade = 0x80080DB4; // type:func -Object_SpawnPersistent = 0x80080E10; // type:func -Object_InitContext = 0x80080EF4; // type:func -Object_UpdateEntries = 0x80081050; // type:func -Object_GetSlot = 0x80081148; // type:func -Object_IsLoaded = 0x800811A8; // type:func -func_800981B8 = 0x800811D8; // type:func -func_800982FC = 0x80081260; // type:func -Scene_ExecuteCommands = 0x800812C0; // type:func -Scene_CommandPlayerEntryList = 0x80081344; // type:func -Scene_CommandActorEntryList = 0x80081420; // type:func -Scene_CommandUnused2 = 0x80081478; // type:func -Scene_CommandCollisionHeader = 0x800814C0; // type:func -Scene_CommandRoomList = 0x800815F0; // type:func -Scene_CommandSpawnList = 0x80081648; // type:func -Scene_CommandSpecialFiles = 0x80081690; // type:func -Scene_CommandRoomBehavior = 0x80081758; // type:func -Scene_CommandRoomShape = 0x800817B0; // type:func -Scene_CommandObjectList = 0x800817F8; // type:func -Scene_CommandLightList = 0x800819AC; // type:func -Scene_CommandPathList = 0x80081A5C; // type:func -Scene_CommandTransitionActorEntryList = 0x80081AA4; // type:func -TransitionActor_InitContext = 0x80081AFC; // type:func -Scene_CommandLightSettingsList = 0x80081B0C; // type:func -Scene_CommandSkyboxSettings = 0x80081B64; // type:func -Scene_CommandSkyboxDisables = 0x80081BA8; // type:func -Scene_CommandTimeSettings = 0x80081BD0; // type:func -Scene_CommandWindSettings = 0x80081EE4; // type:func -Scene_CommandExitList = 0x80081F48; // type:func -Scene_CommandUndefined9 = 0x80081F90; // type:func -Scene_CommandSoundSettings = 0x80081FA0; // type:func -Scene_CommandEchoSettings = 0x80081FEC; // type:func -Scene_CommandAlternateHeaderList = 0x80082004; // type:func -Scene_CommandCutsceneData = 0x80082100; // type:func -Scene_CommandMiscSettings = 0x80082140; // type:func -Scene_SetTransitionForNextEntrance = 0x80082204; // type:func -Scene_DrawConfigDefault = 0x800822C0; // type:func -Scene_DrawConfigDekuTree = 0x80082300; // type:func -Scene_DrawConfigDekuTreeBoss = 0x80082448; // type:func -Scene_DrawConfigDodongosCavern = 0x8008252C; // type:func -Scene_DrawConfigTempleOfTime = 0x80082854; // type:func -Scene_DrawConfigGrottos = 0x8008306C; // type:func -Scene_DrawConfigChamberOfTheSages = 0x8008337C; // type:func -Scene_DrawConfigGreatFairyFountain = 0x800835A0; // type:func -Scene_DrawConfigGraveExitLightShining = 0x80083738; // type:func -Scene_DrawConfigFairysFountain = 0x80083810; // type:func -Scene_DrawConfigShadowTempleAndWell = 0x80083974; // type:func -Scene_DrawConfigThievesHideout = 0x80083B00; // type:func -Scene_DrawConfigWaterTemple = 0x80083BE8; // type:func -Scene_DrawConfigWaterTempleBoss = 0x80084340; // type:func -Scene_DrawConfigShootingGallery = 0x80084460; // type:func -Scene_DrawConfigCastleCourtyardGuards = 0x80084514; // type:func -Scene_DrawConfigOutsideGanonsCastle = 0x8008468C; // type:func -func_8009BEEC = 0x80084928; // type:func -Scene_DrawConfigGanonsTowerCollapseExterior = 0x80084AE8; // type:func -Scene_DrawConfigIceCavern = 0x80084DF4; // type:func -Scene_DrawConfigRoyalFamilysTomb = 0x80084FE4; // type:func -Scene_DrawConfigLakesideLaboratory = 0x80085268; // type:func -Scene_DrawConfigCalmWater = 0x80085448; // type:func -Scene_DrawConfigGerudoTrainingGround = 0x80085550; // type:func -Gfx_TwoTexScrollPrimColor = 0x80085740; // type:func -Scene_DrawConfigFishingPond = 0x800858A0; // type:func -Scene_DrawConfigBombchuBowlingAlley = 0x800859CC; // type:func -Scene_DrawConfigLonLonBuildings = 0x80085BD0; // type:func -Scene_DrawConfigMarketGuardHouse = 0x80085CA0; // type:func -Scene_DrawConfigPotionShopGranny = 0x80085DD0; // type:func -Scene_DrawConfigForestTemple = 0x80085F48; // type:func -Scene_DrawConfigSpiritTemple = 0x80086138; // type:func -Scene_DrawConfigHyruleField = 0x800861A8; // type:func -Scene_DrawConfigKakarikoVillage = 0x800864A4; // type:func -Scene_DrawConfigZorasRiver = 0x80086574; // type:func -Scene_DrawConfigKokiriForest = 0x8008678C; // type:func -Scene_DrawConfigLakeHylia = 0x80086BF0; // type:func -Scene_DrawConfigZorasDomain = 0x80086DB0; // type:func -Scene_DrawConfigZorasFountain = 0x80086F0C; // type:func -Scene_DrawConfigGerudoValley = 0x800870FC; // type:func -Scene_DrawConfigLostWoods = 0x80087438; // type:func -Scene_DrawConfigDesertColossus = 0x80087634; // type:func -Scene_DrawConfigGerudosFortress = 0x80087740; // type:func -Scene_DrawConfigHauntedWasteland = 0x800877B0; // type:func -Scene_DrawConfigHyruleCastle = 0x80087928; // type:func -Scene_DrawConfigDeathMountainTrail = 0x80087ACC; // type:func -Scene_DrawConfigDeathMountainCrater = 0x80087C90; // type:func -Scene_DrawConfigGoronCity = 0x80087E5C; // type:func -Scene_DrawConfigLonLonRanch = 0x80087FCC; // type:func -Scene_DrawConfigFireTemple = 0x8008809C; // type:func -Scene_DrawConfigJabuJabu = 0x80088240; // type:func -Scene_DrawConfigInsideGanonsCastle = 0x800886EC; // type:func -Scene_DrawConfigInsideGanonsCastleCollapse = 0x800888F0; // type:func -Scene_DrawConfigGanonsTowerCollapseInterior = 0x80088910; // type:func -Scene_DrawConfigBesitu = 0x80088930; // type:func -Scene_Draw = 0x80088A68; // type:func -SkelAnime_DrawLimbLod = 0x80088AA0; // type:func -SkelAnime_DrawLod = 0x80088D08; // type:func -SkelAnime_DrawFlexLimbLod = 0x80088EF8; // type:func -SkelAnime_DrawFlexLod = 0x80089188; // type:func -SkelAnime_DrawLimbOpa = 0x80089400; // type:func -SkelAnime_DrawOpa = 0x8008964C; // type:func -SkelAnime_DrawFlexLimbOpa = 0x8008982C; // type:func -SkelAnime_DrawFlexOpa = 0x80089AA4; // type:func -SkelAnime_GetFrameData = 0x80089D08; // type:func -Animation_GetLength = 0x80089E70; // type:func -Animation_GetLastFrame = 0x80089EAC; // type:func -SkelAnime_DrawLimb = 0x80089EF4; // type:func -SkelAnime_Draw = 0x8008A134; // type:func -SkelAnime_DrawFlexLimb = 0x8008A324; // type:func -SkelAnime_DrawFlex = 0x8008A5B4; // type:func -SkelAnime_GetFrameDataLegacy = 0x8008A81C; // type:func -Animation_GetLimbCountLegacy = 0x8008AC20; // type:func -Animation_GetLengthLegacy = 0x8008AC5C; // type:func -Animation_GetLastFrameLegacy = 0x8008AC98; // type:func -SkelAnime_InterpFrameTable = 0x8008ACE0; // type:func -AnimationContext_Reset = 0x8008B160; // type:func -AnimationContext_SetNextQueue = 0x8008B16C; // type:func -AnimationContext_DisableQueue = 0x8008B18C; // type:func -AnimationContext_AddEntry = 0x8008B1B4; // type:func -AnimationContext_SetLoadFrame = 0x8008B1EC; // type:func -AnimationContext_SetCopyAll = 0x8008B2E8; // type:func -AnimationContext_SetInterp = 0x8008B350; // type:func -AnimationContext_SetCopyTrue = 0x8008B3C0; // type:func -AnimationContext_SetCopyFalse = 0x8008B430; // type:func -AnimationContext_SetMoveActor = 0x8008B4A0; // type:func -AnimationContext_LoadFrame = 0x8008B4FC; // type:func -AnimationContext_CopyAll = 0x8008B52C; // type:func -AnimationContext_Interp = 0x8008B59C; // type:func -AnimationContext_CopyTrue = 0x8008B5F8; // type:func -AnimationContext_CopyFalse = 0x8008B678; // type:func -AnimationContext_MoveActor = 0x8008B6FC; // type:func -AnimationContext_Update = 0x8008B790; // type:func -SkelAnime_InitLink = 0x8008B830; // type:func -LinkAnimation_SetUpdateFunction = 0x8008B994; // type:func -LinkAnimation_Update = 0x8008B9CC; // type:func -LinkAnimation_Morph = 0x8008B9F0; // type:func -LinkAnimation_AnimateFrame = 0x8008BAAC; // type:func -LinkAnimation_Loop = 0x8008BB88; // type:func -LinkAnimation_Once = 0x8008BC28; // type:func -Animation_SetMorph = 0x8008BD04; // type:func -LinkAnimation_Change = 0x8008BD28; // type:func -LinkAnimation_PlayOnce = 0x8008BEA0; // type:func -LinkAnimation_PlayOnceSetSpeed = 0x8008BF00; // type:func -LinkAnimation_PlayLoop = 0x8008BF64; // type:func -LinkAnimation_PlayLoopSetSpeed = 0x8008BFC0; // type:func -LinkAnimation_CopyJointToMorph = 0x8008C020; // type:func -LinkAnimation_CopyMorphToJoint = 0x8008C050; // type:func -LinkAnimation_LoadToMorph = 0x8008C080; // type:func -LinkAnimation_LoadToJoint = 0x8008C0C4; // type:func -LinkAnimation_InterpJointMorph = 0x8008C108; // type:func -LinkAnimation_BlendToJoint = 0x8008C140; // type:func -LinkAnimation_BlendToMorph = 0x8008C1E0; // type:func -LinkAnimation_EndLoop = 0x8008C280; // type:func -Animation_OnFrameImpl = 0x8008C2A4; // type:func -LinkAnimation_OnFrame = 0x8008C35C; // type:func -SkelAnime_Init = 0x8008C3AC; // type:func -SkelAnime_InitFlex = 0x8008C4B0; // type:func -SkelAnime_InitSkin = 0x8008C5BC; // type:func -SkelAnime_SetUpdate = 0x8008C69C; // type:func -SkelAnime_Update = 0x8008C6E8; // type:func -SkelAnime_Morph = 0x8008C70C; // type:func -SkelAnime_MorphTaper = 0x8008C7CC; // type:func -SkelAnime_AnimateFrame = 0x8008C954; // type:func -SkelAnime_LoopFull = 0x8008CA9C; // type:func -SkelAnime_LoopPartial = 0x8008CB3C; // type:func -SkelAnime_Once = 0x8008CBE4; // type:func -Animation_ChangeImpl = 0x8008CCE8; // type:func -Animation_Change = 0x8008CEA4; // type:func -Animation_PlayOnce = 0x8008CEEC; // type:func -Animation_MorphToPlayOnce = 0x8008CF44; // type:func -Animation_PlayOnceSetSpeed = 0x8008CFA0; // type:func -Animation_PlayLoop = 0x8008CFFC; // type:func -Animation_MorphToLoop = 0x8008D050; // type:func -Animation_PlayLoopSetSpeed = 0x8008D088; // type:func -Animation_EndLoop = 0x8008D0E0; // type:func -Animation_Reverse = 0x8008D10C; // type:func -SkelAnime_CopyFrameTableTrue = 0x8008D130; // type:func -SkelAnime_CopyFrameTableFalse = 0x8008D198; // type:func -SkelAnime_UpdateTranslation = 0x8008D204; // type:func -Animation_OnFrame = 0x8008D3D0; // type:func -SkelAnime_Free = 0x8008D3F8; // type:func -SkelAnime_CopyFrameTable = 0x8008D444; // type:func -Skin_UpdateVertices = 0x8008D490; // type:func -Skin_ApplyLimbModifications = 0x8008D65C; // type:func -Skin_DrawAnimatedLimb = 0x8008DAC8; // type:func -Skin_DrawLimb = 0x8008DBA4; // type:func -Skin_DrawImpl = 0x8008DCCC; // type:func -func_800A6330 = 0x8008DEF8; // type:func -func_800A6360 = 0x8008DF28; // type:func -func_800A6394 = 0x8008DF5C; // type:func -func_800A63CC = 0x8008DF94; // type:func -Skin_GetLimbPos = 0x8008DFD0; // type:func -Skin_InitAnimatedLimb = 0x8008E030; // type:func -Skin_Init = 0x8008E20C; // type:func -Skin_Free = 0x8008E3DC; // type:func -func_800A698C = 0x8008E4B0; // type:func -Skin_ApplyAnimTransformations = 0x8008E5EC; // type:func -SkinMatrix_Vec3fMtxFMultXYZW = 0x8008E940; // type:func -SkinMatrix_Vec3fMtxFMultXYZ = 0x8008EA28; // type:func -SkinMatrix_MtxFMtxFMult = 0x8008EAD8; // type:func -SkinMatrix_GetClear = 0x8008EE34; // type:func -SkinMatrix_Clear = 0x8008EE48; // type:func -SkinMatrix_MtxFCopy = 0x8008EEA0; // type:func -SkinMatrix_Invert = 0x8008EF28; // type:func -SkinMatrix_SetScale = 0x8008F1C8; // type:func -SkinMatrix_SetRotateZYX = 0x8008F22C; // type:func -SkinMatrix_SetRotateYXZ = 0x8008F3BC; // type:func -SkinMatrix_SetTranslate = 0x8008F54C; // type:func -SkinMatrix_SetTranslateRotateZYXScale = 0x8008F5B0; // type:func -SkinMatrix_SetTranslateRotateYXZScale = 0x8008F634; // type:func -SkinMatrix_SetTranslateRotateZYX = 0x8008F6B8; // type:func -SkinMatrix_Vec3fToVec3s = 0x8008F718; // type:func -SkinMatrix_Vec3sToVec3f = 0x8008F75C; // type:func -SkinMatrix_MtxFToMtx = 0x8008F7A0; // type:func -SkinMatrix_MtxFToNewMtx = 0x8008F9B8; // type:func -SkinMatrix_SetRotateAxis = 0x8008FA00; // type:func -func_800A8030 = 0x8008FB70; // type:func -Sram_InitNewSave = 0x8008FCE0; // type:func -Sram_InitDebugSave = 0x8008FE0C; // type:func -Sram_OpenSave = 0x8008FFCC; // type:func -Sram_WriteSave = 0x80090310; // type:func -Sram_VerifyAndLoadAllSaves = 0x8009045C; // type:func -Sram_InitSave = 0x80090988; // type:func -Sram_EraseSave = 0x80090C54; // type:func -Sram_CopySave = 0x80090D6C; // type:func -Sram_WriteSramHeader = 0x80090F88; // type:func -Sram_InitSram = 0x80090FBC; // type:func -Sram_Alloc = 0x800910D4; // type:func -Sram_Init = 0x80091104; // type:func -SsSram_Init = 0x80091120; // type:func -SsSram_Dma = 0x800911F8; // type:func -SsSram_ReadWrite = 0x80091284; // type:func -Rumble_Update = 0x800912F0; // type:func -Rumble_Override = 0x8009132C; // type:func -Rumble_Request = 0x800913C8; // type:func -Rumble_Init = 0x80091484; // type:func -Rumble_Destroy = 0x800914C0; // type:func -Rumble_Controller1HasRumblePak = 0x80091518; // type:func -Rumble_Reset = 0x80091530; // type:func -Rumble_ClearRequests = 0x80091544; // type:func -Rumble_SetUpdateEnabled = 0x80091554; // type:func -View_ViewportToVp = 0x80091570; // type:func -View_New = 0x800915DC; // type:func -View_Free = 0x80091628; // type:func -View_Init = 0x80091648; // type:func -View_LookAt = 0x80091708; // type:func -View_LookAtUnsafe = 0x800917A4; // type:func -View_SetScale = 0x800917F4; // type:func -View_GetScale = 0x80091814; // type:func -View_SetPerspective = 0x80091824; // type:func -View_GetPerspective = 0x80091854; // type:func -View_SetOrtho = 0x80091874; // type:func -View_GetOrtho = 0x800918B0; // type:func -View_SetViewport = 0x800918D0; // type:func -View_GetViewport = 0x80091904; // type:func -View_ApplyLetterbox = 0x8009192C; // type:func -View_SetDistortionOrientation = 0x80091A6C; // type:func -View_SetDistortionScale = 0x80091A90; // type:func -View_SetDistortionSpeed = 0x80091AB4; // type:func -View_InitDistortion = 0x80091AC8; // type:func -View_ClearDistortion = 0x80091B2C; // type:func -View_SetDistortion = 0x80091B60; // type:func -View_StepDistortion = 0x80091BB4; // type:func -View_Apply = 0x80091D6C; // type:func -View_ApplyPerspective = 0x80091DB8; // type:func -View_ApplyOrtho = 0x800920AC; // type:func -View_ApplyOrthoToOverlay = 0x80092258; // type:func -View_ApplyPerspectiveToOverlay = 0x8009248C; // type:func -View_UpdateViewingMatrix = 0x800927DC; // type:func -View_ApplyTo = 0x80092848; // type:func -ViMode_LogPrint = 0x80092C70; // type:func -ViMode_Configure = 0x80092C7C; // type:func -ViMode_Save = 0x80093224; // type:func -ViMode_Load = 0x80093304; // type:func -ViMode_Init = 0x8009338C; // type:func -ViMode_Destroy = 0x800933F4; // type:func -ViMode_ConfigureFeatures = 0x80093400; // type:func -ViMode_Update = 0x80093464; // type:func -VisCvg_Init = 0x800937E0; // type:func -VisCvg_Destroy = 0x80093804; // type:func -VisCvg_Draw = 0x80093810; // type:func -VisMono_Init = 0x80093980; // type:func -VisMono_Destroy = 0x800939D0; // type:func -VisMono_DesaturateTLUT = 0x800939F4; // type:func -VisMono_DesaturateDList = 0x80093D08; // type:func -VisMono_Draw = 0x80093F38; // type:func -VisMono_DrawOld = 0x8009412C; // type:func -VisZBuf_Init = 0x800941A0; // type:func -VisZBuf_Destroy = 0x800941D4; // type:func -VisZBuf_Draw = 0x800941E0; // type:func -Skybox_CalculateFace256 = 0x80094430; // type:func -Skybox_CalculateFace128 = 0x80094B40; // type:func -Skybox_Calculate256 = 0x80095848; // type:func -Skybox_Calculate128 = 0x800959F8; // type:func -Skybox_Setup = 0x80095A98; // type:func -Skybox_Init = 0x80096BEC; // type:func -Skybox_UpdateMatrix = 0x80096D00; // type:func -Skybox_Draw = 0x80096D88; // type:func -Skybox_Update = 0x800973D0; // type:func -PlayerCall_InitFuncPtrs = 0x800973E0; // type:func -PlayerCall_Init = 0x80097448; // type:func -PlayerCall_Destroy = 0x80097490; // type:func -PlayerCall_Update = 0x800974D0; // type:func -PlayerCall_Draw = 0x80097510; // type:func -TransitionTile_InitGraphics = 0x80097550; // type:func -TransitionTile_InitVtxData = 0x8009791C; // type:func -TransitionTile_Destroy = 0x800979DC; // type:func -TransitionTile_Init = 0x80097A68; // type:func -TransitionTile_SetVtx = 0x80097BE0; // type:func -TransitionTile_Draw = 0x80097CF4; // type:func -TransitionTile_Suck = 0x80097E20; // type:func -TransitionTile_Update = 0x80097F54; // type:func -func_800B23F0 = 0x80097F60; // type:func -TransitionTriforce_Start = 0x80097F70; // type:func -TransitionTriforce_Init = 0x80097FA8; // type:func -TransitionTriforce_Destroy = 0x80098048; // type:func -TransitionTriforce_Update = 0x80098054; // type:func -TransitionTriforce_SetColor = 0x80098168; // type:func -TransitionTriforce_SetType = 0x80098174; // type:func -TransitionTriforce_SetState = 0x80098180; // type:func -TransitionTriforce_Draw = 0x8009818C; // type:func -TransitionTriforce_IsDone = 0x8009849C; // type:func -TransitionWipe_Start = 0x80098530; // type:func -TransitionWipe_Init = 0x800985E8; // type:func -TransitionWipe_Destroy = 0x80098614; // type:func -TransitionWipe_Update = 0x80098620; // type:func -TransitionWipe_Draw = 0x80098700; // type:func -TransitionWipe_IsDone = 0x8009893C; // type:func -TransitionWipe_SetType = 0x80098948; // type:func -TransitionWipe_SetColor = 0x80098988; // type:func -TransitionWipe_SetUnkColor = 0x80098994; // type:func -TransitionCircle_Start = 0x800989A0; // type:func -TransitionCircle_Init = 0x80098B8C; // type:func -TransitionCircle_Destroy = 0x80098BB8; // type:func -TransitionCircle_Update = 0x80098BC4; // type:func -TransitionCircle_Draw = 0x80098D48; // type:func -TransitionCircle_IsDone = 0x80098FE4; // type:func -TransitionCircle_SetType = 0x80098FF0; // type:func -TransitionCircle_SetColor = 0x80099048; // type:func -TransitionCircle_SetUnkColor = 0x80099054; // type:func -TransitionFade_Start = 0x80099060; // type:func -TransitionFade_Init = 0x800990BC; // type:func -TransitionFade_Destroy = 0x800990E8; // type:func -TransitionFade_Update = 0x800990F4; // type:func -TransitionFade_Draw = 0x80099284; // type:func -TransitionFade_IsDone = 0x80099350; // type:func -TransitionFade_SetColor = 0x8009935C; // type:func -TransitionFade_SetType = 0x80099368; // type:func -Letterbox_SetSizeTarget = 0x800993C0; // type:func -Letterbox_GetSizeTarget = 0x800993D0; // type:func -Letterbox_SetSize = 0x800993E0; // type:func -Letterbox_GetSize = 0x800993F0; // type:func -Letterbox_Init = 0x80099400; // type:func -Letterbox_Destroy = 0x80099420; // type:func -Letterbox_Update = 0x80099430; // type:func -func_800BB0A0 = 0x80099530; // type:func -func_800BB2B4 = 0x80099744; // type:func -KaleidoManager_LoadOvl = 0x80099A00; // type:func -KaleidoManager_ClearOvl = 0x80099A5C; // type:func -KaleidoManager_Init = 0x80099AAC; // type:func -KaleidoManager_Destroy = 0x80099B1C; // type:func -KaleidoManager_GetRamAddr = 0x80099B5C; // type:func -KaleidoScopeCall_LoadPlayer = 0x80099C30; // type:func -KaleidoScopeCall_Init = 0x80099C7C; // type:func -KaleidoScopeCall_Destroy = 0x80099CC8; // type:func -KaleidoScopeCall_Update = 0x80099CE8; // type:func -KaleidoScopeCall_Draw = 0x80099E88; // type:func -Play_RequestViewpointBgCam = 0x80099F10; // type:func -Play_SetViewpoint = 0x80099F50; // type:func -Play_CheckViewpoint = 0x80099FFC; // type:func -Play_SetShopBrowsingViewpoint = 0x8009A024; // type:func -Play_SetupTransition = 0x8009A050; // type:func -func_800BC88C = 0x8009A2FC; // type:func -Play_SetFog = 0x8009A314; // type:func -Play_Destroy = 0x8009A360; // type:func -Play_Init = 0x8009A4CC; // type:func -Play_Update = 0x8009AC84; // type:func -Play_DrawOverlayElements = 0x8009BD78; // type:func -Play_Draw = 0x8009BE10; // type:func -Play_Main = 0x8009C854; // type:func -Play_InCsMode = 0x8009C894; // type:func -func_800BFCB8 = 0x8009C8C8; // type:func -Play_LoadFile = 0x8009CA74; // type:func -Play_InitEnvironment = 0x8009CAD0; // type:func -Play_InitScene = 0x8009CB18; // type:func -Play_SpawnScene = 0x8009CC1C; // type:func -Play_GetScreenPos = 0x8009CCC4; // type:func -Play_CreateSubCamera = 0x8009CD88; // type:func -Play_GetActiveCamId = 0x8009CE38; // type:func -Play_ChangeCameraStatus = 0x8009CE44; // type:func -Play_ClearCamera = 0x8009CEB4; // type:func -Play_ClearAllSubCameras = 0x8009CF1C; // type:func -Play_GetCamera = 0x8009CF88; // type:func -Play_SetCameraAtEye = 0x8009CFC0; // type:func -Play_SetCameraAtEyeUp = 0x8009D0D0; // type:func -Play_SetCameraFov = 0x8009D1F4; // type:func -Play_SetCameraRoll = 0x8009D23C; // type:func -Play_CopyCamera = 0x8009D288; // type:func -Play_InitCameraDataUsingPlayer = 0x8009D304; // type:func -Play_RequestCameraSetting = 0x8009D374; // type:func -Play_ReturnToMainCam = 0x8009D3B0; // type:func -Play_GetCameraUID = 0x8009D48C; // type:func -func_800C09D8 = 0x8009D4C0; // type:func -Play_SaveSceneFlags = 0x8009D52C; // type:func -Play_SetRespawnData = 0x8009D574; // type:func -Play_SetupRespawnPoint = 0x8009D5E4; // type:func -Play_TriggerVoidOut = 0x8009D650; // type:func -Play_LoadToLastEntrance = 0x8009D6A8; // type:func -Play_TriggerRespawn = 0x8009D77C; // type:func -Play_CamIsNotFixed = 0x8009D7B0; // type:func -FrameAdvance_IsEnabled = 0x8009D820; // type:func -func_800C0D34 = 0x8009D830; // type:func -func_800C0DB4 = 0x8009D8B0; // type:func -PreRender_SetValuesSave = 0x8009D970; // type:func -PreRender_Init = 0x8009D9AC; // type:func -PreRender_SetValues = 0x8009D9E0; // type:func -PreRender_Destroy = 0x8009DA14; // type:func -PreRender_CopyImage = 0x8009DA38; // type:func -PreRender_CopyImageRegionImpl = 0x8009DD00; // type:func -func_800C170C = 0x8009E148; // type:func -func_800C1AE8 = 0x8009E4C4; // type:func -PreRender_CoverageRgba16ToI8 = 0x8009E500; // type:func -PreRender_SaveZBuffer = 0x8009E818; // type:func -PreRender_SaveFramebuffer = 0x8009E850; // type:func -PreRender_FetchFbufCoverage = 0x8009E888; // type:func -PreRender_DrawCoverage = 0x8009E9A0; // type:func -PreRender_RestoreZBuffer = 0x8009E9E4; // type:func -func_800C213C = 0x8009EA08; // type:func -PreRender_RestoreFramebuffer = 0x8009ED38; // type:func -PreRender_CopyImageRegion = 0x8009ED5C; // type:func -PreRender_AntiAliasFilter = 0x8009ED7C; // type:func -PreRender_DivotFilter = 0x8009F83C; // type:func -PreRender_ApplyFilters = 0x8009F990; // type:func -THGA_Init = 0x8009FA60; // type:func -THGA_Destroy = 0x8009FA80; // type:func -THGA_IsCrash = 0x8009FAA0; // type:func -THGA_Reset = 0x8009FAC0; // type:func -THGA_GetRemaining = 0x8009FAE0; // type:func -THGA_GetHead = 0x8009FB00; // type:func -THGA_SetHead = 0x8009FB20; // type:func -THGA_GetTail = 0x8009FB40; // type:func -THGA_AllocDisplayList = 0x8009FB60; // type:func -THGA_AllocGfx = 0x8009FB84; // type:func -THGA_AllocGfx2 = 0x8009FBA4; // type:func -THGA_AllocTail = 0x8009FBC4; // type:func -THGA_AllocMtxArray = 0x8009FBE4; // type:func -THGA_AllocMtx = 0x8009FC08; // type:func -THGA_AllocVtxArray = 0x8009FC28; // type:func -THGA_AllocVtx = 0x8009FC4C; // type:func -THA_GetHead = 0x8009FC70; // type:func -THA_SetHead = 0x8009FC7C; // type:func -THA_GetTail = 0x8009FC88; // type:func -THA_AllocHead = 0x8009FC94; // type:func -THA_AllocHeadByte = 0x8009FCA8; // type:func -THA_AllocTail = 0x8009FCC8; // type:func -THA_AllocTailAlign16 = 0x8009FD58; // type:func -THA_AllocTailAlign = 0x8009FD78; // type:func -THA_GetRemaining = 0x8009FD94; // type:func -THA_IsCrash = 0x8009FDA8; // type:func -THA_Reset = 0x8009FDCC; // type:func -THA_Init = 0x8009FDE8; // type:func -THA_Destroy = 0x8009FE0C; // type:func -AudioMgr_StopAllSfx = 0x8009FE30; // type:func -AudioMgr_NotifyTaskDone = 0x8009FE80; // type:func -AudioMgr_HandleRetrace = 0x8009FEB8; // type:func -AudioMgr_HandlePreNMI = 0x800A0040; // type:func -AudioMgr_ThreadEntry = 0x800A0064; // type:func -AudioMgr_WaitForInit = 0x800A0194; // type:func -AudioMgr_Init = 0x800A01C0; // type:func -Setup_InitImpl = 0x800A0290; // type:func -Setup_Destroy = 0x800A02CC; // type:func -Setup_Init = 0x800A02D8; // type:func -GameState_SetFBFilter = 0x800A0300; // type:func -func_800C4344 = 0x800A0454; // type:func -GameState_Draw = 0x800A0460; // type:func -GameState_SetFrameBuffer = 0x800A0558; // type:func -func_800C49F4 = 0x800A063C; // type:func -GameState_ReqPadData = 0x800A06B4; // type:func -GameState_Update = 0x800A06E4; // type:func -GameState_InitArena = 0x800A0760; // type:func -GameState_Realloc = 0x800A07D0; // type:func -GameState_Init = 0x800A0890; // type:func -GameState_Destroy = 0x800A0988; // type:func -GameState_GetInit = 0x800A0A38; // type:func -GameState_GetSize = 0x800A0A44; // type:func -GameState_IsRunning = 0x800A0A50; // type:func -GameState_GetArenaSize = 0x800A0A5C; // type:func -GameAlloc_Log = 0x800A0A80; // type:func -GameAlloc_Malloc = 0x800A0AA0; // type:func -GameAlloc_Free = 0x800A0B0C; // type:func -GameAlloc_Cleanup = 0x800A0B58; // type:func -GameAlloc_Init = 0x800A0BA8; // type:func -Graph_InitTHGA = 0x800A0BC0; // type:func -Graph_GetNextGameState = 0x800A0CD8; // type:func -Graph_Init = 0x800A0D88; // type:func -Graph_Destroy = 0x800A0DF8; // type:func -Graph_TaskSet00 = 0x800A0E04; // type:func -Graph_Update = 0x800A1148; // type:func -Graph_ThreadEntry = 0x800A13FC; // type:func -Graph_Alloc = 0x800A14F4; // type:func -Graph_Alloc2 = 0x800A1528; // type:func -Gfx_Open = 0x800A1560; // type:func -Gfx_Close = 0x800A156C; // type:func -Gfx_Alloc = 0x800A1584; // type:func -ListAlloc_Init = 0x800A15C0; // type:func -ListAlloc_Alloc = 0x800A15D4; // type:func -ListAlloc_Free = 0x800A1640; // type:func -ListAlloc_FreeAll = 0x800A16C0; // type:func -Main = 0x800A1710; // type:func -PadMgr_AcquireSerialEventQueue = 0x800A1A70; // type:func -PadMgr_ReleaseSerialEventQueue = 0x800A1AA0; // type:func -PadMgr_LockPadData = 0x800A1AC8; // type:func -PadMgr_UnlockPadData = 0x800A1AF4; // type:func -PadMgr_UpdateRumble = 0x800A1B20; // type:func -PadMgr_RumbleStop = 0x800A1D70; // type:func -PadMgr_RumbleReset = 0x800A1E08; // type:func -PadMgr_RumbleSetSingle = 0x800A1E18; // type:func -PadMgr_RumbleSet = 0x800A1E30; // type:func -PadMgr_UpdateInputs = 0x800A1E60; // type:func -PadMgr_HandleRetrace = 0x800A2040; // type:func -PadMgr_HandlePreNMI = 0x800A21D8; // type:func -PadMgr_RequestPadData = 0x800A21FC; // type:func -PadMgr_ThreadEntry = 0x800A2378; // type:func -PadMgr_Init = 0x800A2474; // type:func -Sched_SwapFrameBufferImpl = 0x800A2580; // type:func -Sched_SwapFrameBuffer = 0x800A25F0; // type:func -Sched_HandlePreNMI = 0x800A2640; // type:func -Sched_HandleNMI = 0x800A264C; // type:func -Sched_QueueTask = 0x800A2670; // type:func -Sched_Yield = 0x800A26DC; // type:func -Sched_GfxTaskFramebufferValid = 0x800A2710; // type:func -Sched_Schedule = 0x800A27D4; // type:func -Sched_SetNextFramebufferFromTask = 0x800A2908; // type:func -Sched_TaskComplete = 0x800A2954; // type:func -Sched_RunTask = 0x800A29CC; // type:func -Sched_HandleNotification = 0x800A2B30; // type:func -Sched_HandleRetrace = 0x800A2C20; // type:func -Sched_HandleRSPDone = 0x800A2CF8; // type:func -Sched_HandleRDPDone = 0x800A2F0C; // type:func -Sched_Notify = 0x800A2FD4; // type:func -Sched_ThreadEntry = 0x800A2FF8; // type:func -Sched_Init = 0x800A312C; // type:func -SpeedMeter_InitImpl = 0x800A3200; // type:func -SpeedMeter_Init = 0x800A3210; // type:func -SpeedMeter_Destroy = 0x800A3234; // type:func -SpeedMeter_DrawTimeEntries = 0x800A3240; // type:func -SpeedMeter_InitAllocEntry = 0x800A3704; // type:func -SpeedMeter_DrawAllocEntry = 0x800A3748; // type:func -SpeedMeter_DrawAllocEntries = 0x800A399C; // type:func -SysCfb_Init = 0x800A3C40; // type:func -SysCfb_Reset = 0x800A3D08; // type:func -SysCfb_GetFbPtr = 0x800A3D28; // type:func -SysCfb_GetFbEnd = 0x800A3D50; // type:func -Math_FactorialF = 0x800A3D60; // type:func -Math_Factorial = 0x800A3E60; // type:func -Math_PowF = 0x800A3F24; // type:func -Math_SinF = 0x800A3F4C; // type:func -Math_CosF = 0x800A3FA0; // type:func -Math3D_PlaneVsLineSegClosestPoint = 0x800A4000; // type:func -Math3D_LineVsLineClosestTwoPoints = 0x800A4120; // type:func -Math3D_LineClosestToPoint = 0x800A43CC; // type:func -Math3D_FindPointOnPlaneIntersect = 0x800A44B8; // type:func -Math3D_PlaneVsPlaneNewLine = 0x800A4518; // type:func -Math3D_PlaneVsPlaneVsLineClosestPoint = 0x800A46F8; // type:func -Math3D_PointOnInfiniteLine = 0x800A4774; // type:func -Math3D_LineSplitRatio = 0x800A47C0; // type:func -Math3D_Cos = 0x800A480C; // type:func -Math3D_CosOut = 0x800A4830; // type:func -Math3D_Vec3fReflect = 0x800A48E8; // type:func -Math3D_PointInSquare2D = 0x800A49BC; // type:func -Math3D_CirSquareVsTriSquare = 0x800A4A20; // type:func -Math3D_SphCubeVsTriCube = 0x800A4B60; // type:func -Math3D_Dist1DSq = 0x800A4D84; // type:func -Math3D_Dist1D = 0x800A4D9C; // type:func -Math3D_Dist2DSq = 0x800A4DC0; // type:func -Math3D_Dist2D = 0x800A4E04; // type:func -Math3D_Vec3fMagnitudeSq = 0x800A4E34; // type:func -Math3D_Vec3fMagnitude = 0x800A4E60; // type:func -Math3D_Vec3fDistSq = 0x800A4E88; // type:func -Math3D_Vec3f_DistXYZ = 0x800A4EB0; // type:func -Math3D_DistXYZ16toF = 0x800A4ED0; // type:func -Math3D_Vec3fDiff_CrossZ = 0x800A4F48; // type:func -Math3D_Vec3fDiff_CrossX = 0x800A4F88; // type:func -Math3D_Vec3fDiff_CrossY = 0x800A4FC8; // type:func -Math3D_Vec3f_Cross = 0x800A5008; // type:func -Math3D_SurfaceNorm = 0x800A507C; // type:func -Math3D_PointRelativeToCubeFaces = 0x800A50E4; // type:func -Math3D_PointRelativeToCubeEdges = 0x800A5190; // type:func -Math3D_PointRelativeToCubeVertices = 0x800A5340; // type:func -Math3D_LineVsCube = 0x800A54BC; // type:func -Math3D_LineVsCubeShort = 0x800A5F34; // type:func -Math3D_RotateXZPlane = 0x800A60A0; // type:func -Math3D_DefPlane = 0x800A612C; // type:func -Math3D_Planef = 0x800A6240; // type:func -Math3D_Plane = 0x800A6280; // type:func -Math3D_UDistPlaneToPos = 0x800A62BC; // type:func -Math3D_DistPlaneToPos = 0x800A62F4; // type:func -Math3D_TriChkPointParaYImpl = 0x800A6378; // type:func -Math3D_TriChkPointParaYDeterminate = 0x800A6694; // type:func -Math3D_TriChkPointParaYSlopedY = 0x800A66DC; // type:func -Math3D_TriChkPointParaYIntersectDist = 0x800A672C; // type:func -Math3D_TriChkPointParaYIntersectInsideTri = 0x800A67DC; // type:func -Math3D_TriChkPointParaY = 0x800A6888; // type:func -Math3D_TriChkLineSegParaYIntersect = 0x800A6904; // type:func -Math3D_TriChkPointParaYDist = 0x800A6A78; // type:func -Math3D_TriChkPointParaXImpl = 0x800A6AEC; // type:func -Math3D_TriChkPointParaXDeterminate = 0x800A6E08; // type:func -Math3D_TriChkPointParaXIntersect = 0x800A6E50; // type:func -Math3D_TriChkPointParaX = 0x800A6F04; // type:func -Math3D_TriChkLineSegParaXIntersect = 0x800A6F80; // type:func -Math3D_TriChkPointParaXDist = 0x800A7108; // type:func -Math3D_TriChkPointParaZImpl = 0x800A717C; // type:func -Math3D_TriChkPointParaZDeterminate = 0x800A74C4; // type:func -Math3D_TriChkPointParaZIntersect = 0x800A750C; // type:func -Math3D_TriChkPointParaZ = 0x800A75C0; // type:func -Math3D_TriChkLineSegParaZIntersect = 0x800A763C; // type:func -Math3D_TriChkLineSegParaZDist = 0x800A77C8; // type:func -Math3D_LineSegFindPlaneIntersect = 0x800A783C; // type:func -Math3D_LineSegVsPlane = 0x800A7918; // type:func -Math3D_TriLineIntersect = 0x800A7A20; // type:func -Math3D_TriNorm = 0x800A7B84; // type:func -Math3D_PointInSph = 0x800A7C34; // type:func -Math3D_PointDistSqToLine2D = 0x800A7C84; // type:func -Math3D_LineVsSph = 0x800A7DCC; // type:func -Math3D_GetSphVsTriIntersectPoint = 0x800A7FD4; // type:func -Math3D_TriVsSphIntersect = 0x800A8114; // type:func -Math3D_PointInCyl = 0x800A8534; // type:func -Math3D_CylVsLineSeg = 0x800A85F0; // type:func -Math3D_CylTriVsIntersect = 0x800A8FB8; // type:func -Math3D_CylVsTri = 0x800A9438; // type:func -Math3D_SphVsSph = 0x800A9458; // type:func -Math3D_SphVsSphOverlap = 0x800A9478; // type:func -Math3D_SphVsSphOverlapCenterDist = 0x800A9498; // type:func -Math3D_SphVsCylOverlap = 0x800A9570; // type:func -Math3D_SphVsCylOverlapCenterDist = 0x800A9590; // type:func -Math3D_CylVsCylOverlap = 0x800A9700; // type:func -Math3D_CylVsCylOverlapCenterDist = 0x800A9720; // type:func -Math3D_TriVsTriIntersect = 0x800A98F0; // type:func -Math3D_XZInSphere = 0x800A9C70; // type:func -Math3D_XYInSphere = 0x800A9CE4; // type:func -Math3D_YZInSphere = 0x800A9D58; // type:func -Math_GetAtan2Tbl = 0x800A9DD0; // type:func -Math_Atan2S = 0x800A9E48; // type:func -Math_Atan2F = 0x800A9FC0; // type:func -Matrix_Init = 0x800AA000; // type:func -Matrix_Push = 0x800AA03C; // type:func -Matrix_Pop = 0x800AA074; // type:func -Matrix_Get = 0x800AA090; // type:func -Matrix_Put = 0x800AA0B4; // type:func -Matrix_GetCurrent = 0x800AA0DC; // type:func -Matrix_Mult = 0x800AA0EC; // type:func -Matrix_Translate = 0x800AA144; // type:func -Matrix_Scale = 0x800AA24C; // type:func -Matrix_RotateX = 0x800AA330; // type:func -Matrix_RotateY = 0x800AA4E4; // type:func -Matrix_RotateZ = 0x800AA69C; // type:func -Matrix_RotateZYX = 0x800AA850; // type:func -Matrix_TranslateRotateZYX = 0x800AAB0C; // type:func -Matrix_SetTranslateRotateYXZ = 0x800AAE60; // type:func -Matrix_MtxFToMtx = 0x800AB00C; // type:func -Matrix_ToMtx = 0x800AB228; // type:func -Matrix_NewMtx = 0x800AB250; // type:func -Matrix_MtxFToNewMtx = 0x800AB27C; // type:func -Matrix_MultVec3f = 0x800AB2A8; // type:func -Matrix_MtxFCopy = 0x800AB360; // type:func -Matrix_MtxToMtxF = 0x800AB468; // type:func -Matrix_MultVec3fExt = 0x800AB6BC; // type:func -Matrix_Transpose = 0x800AB76C; // type:func -Matrix_ReplaceRotation = 0x800AB7A4; // type:func -Matrix_MtxFToYXZRotS = 0x800AB8A0; // type:func -Matrix_MtxFToZYXRotS = 0x800ABA38; // type:func -Matrix_RotateAxis = 0x800ABBD0; // type:func -Matrix_SetTranslateUniformScaleMtxF = 0x800AC038; // type:func -Matrix_SetTranslateUniformScaleMtx = 0x800AC0A0; // type:func -Matrix_SetTranslateUniformScaleMtx2 = 0x800AC0F0; // type:func -Matrix_SetTranslateScaleMtx1 = 0x800AC1E0; // type:func -Matrix_SetTranslateScaleMtx2 = 0x800AC300; // type:func -SysUcode_GetUCodeBoot = 0x800AC400; // type:func -SysUcode_GetUCodeBootSize = 0x800AC410; // type:func -SysUcode_GetUCode = 0x800AC42C; // type:func -SysUcode_GetUCodeData = 0x800AC43C; // type:func -RumbleMgr_Update = 0x800AC450; // type:func -RumbleMgr_Init = 0x800AC760; // type:func -RumbleMgr_Destroy = 0x800AC798; // type:func -func_800D31A0 = 0x800AC7B0; // type:func -IrqMgr_AddClient = 0x800AC7E0; // type:func -IrqMgr_RemoveClient = 0x800AC86C; // type:func -IrqMgr_SendMesgToClients = 0x800AC8F8; // type:func -IrqMgr_JamMesgToClients = 0x800AC95C; // type:func -IrqMgr_HandlePreNMI = 0x800AC9C0; // type:func -IrqMgr_CheckStacks = 0x800ACA58; // type:func -IrqMgr_HandlePreNMI450 = 0x800ACA78; // type:func -IrqMgr_HandlePreNMI480 = 0x800ACAF4; // type:func -IrqMgr_HandlePreNMI500 = 0x800ACB88; // type:func -IrqMgr_HandleRetrace = 0x800ACBAC; // type:func -IrqMgr_ThreadEntry = 0x800ACC64; // type:func -IrqMgr_Init = 0x800ACD38; // type:func -Fault_SleepImpl = 0x800ACE00; // type:func -Fault_ClientProcessThread = 0x800ACE70; // type:func -Fault_ClientRunTask = 0x800ACEE4; // type:func -Fault_ProcessClient = 0x800AD068; // type:func -Fault_AddClient = 0x800AD0BC; // type:func -Fault_RemoveClient = 0x800AD1A0; // type:func -Fault_AddAddrConvClient = 0x800AD298; // type:func -Fault_RemoveAddrConvClient = 0x800AD370; // type:func -Fault_ConvertAddress = 0x800AD468; // type:func -Fault_Sleep = 0x800AD51C; // type:func -Fault_PadCallback = 0x800AD558; // type:func -Fault_UpdatePadImpl = 0x800AD594; // type:func -Fault_WaitForInputImpl = 0x800AD5E0; // type:func -Fault_WaitForInput = 0x800AD72C; // type:func -Fault_DrawRec = 0x800AD778; // type:func -Fault_FillScreenBlack = 0x800AD7D8; // type:func -Fault_FillScreenRed = 0x800AD82C; // type:func -Fault_DrawCornerRec = 0x800AD880; // type:func -Fault_PrintFReg = 0x800AD8D4; // type:func -Fault_LogFReg = 0x800AD980; // type:func -Fault_PrintFPCSR = 0x800ADA30; // type:func -Fault_LogFPCSR = 0x800ADAD4; // type:func -Fault_PrintThreadContext = 0x800ADB6C; // type:func -Fault_LogThreadContext = 0x800ADE88; // type:func -Fault_FindFaultedThread = 0x800AE184; // type:func -Fault_Wait5Seconds = 0x800AE20C; // type:func -Fault_WaitForButtonCombo = 0x800AE29C; // type:func -Fault_DrawMemDumpContents = 0x800AE568; // type:func -Fault_DrawMemDump = 0x800AE6D4; // type:func -Fault_WalkStack = 0x800AE8D8; // type:func -Fault_DrawStackTrace = 0x800AEA68; // type:func -Fault_LogStackTrace = 0x800AEBE8; // type:func -Fault_ResumeThread = 0x800AED58; // type:func -Fault_DisplayFrameBuffer = 0x800AEDD4; // type:func -Fault_ProcessClients = 0x800AEE94; // type:func -Fault_UpdatePad = 0x800AEF74; // type:func -Fault_ThreadEntry = 0x800AEFB0; // type:func -Fault_SetFrameBuffer = 0x800AF310; // type:func -Fault_Init = 0x800AF364; // type:func -Fault_HungupFaultClient = 0x800AF498; // type:func -Fault_AddHungupAndCrashImpl = 0x800AF594; // type:func -Fault_AddHungupAndCrash = 0x800AF5EC; // type:func -FaultDrawer_SetOsSyncPrintfEnabled = 0x800AF650; // type:func -FaultDrawer_DrawRecImpl = 0x800AF660; // type:func -FaultDrawer_DrawChar = 0x800AF77C; // type:func -FaultDrawer_ColorToPrintColor = 0x800AF8EC; // type:func -FaultDrawer_UpdatePrintColor = 0x800AF99C; // type:func -FaultDrawer_SetForeColor = 0x800AFA3C; // type:func -FaultDrawer_SetBackColor = 0x800AFA84; // type:func -FaultDrawer_SetFontColor = 0x800AFACC; // type:func -FaultDrawer_SetCharPad = 0x800AFB14; // type:func -FaultDrawer_SetCursor = 0x800AFB44; // type:func -FaultDrawer_FillScreen = 0x800AFC3C; // type:func -FaultDrawer_PrintCallback = 0x800AFCCC; // type:func -FaultDrawer_VPrintf = 0x800AFED8; // type:func -FaultDrawer_Printf = 0x800AFF28; // type:func -FaultDrawer_DrawText = 0x800AFF78; // type:func -FaultDrawer_SetDrawerFB = 0x800AFFC8; // type:func -FaultDrawer_SetInputCallback = 0x800AFFF4; // type:func -FaultDrawer_WritebackFBDCache = 0x800B0004; // type:func -FaultDrawer_Init = 0x800B0060; // type:func -Kanji_OffsetFromShiftJIS = 0x800B00D0; // type:func -sNonKanjiIndices = 0x800B0168; // type:func -AudioSynth_InitNextRingBuf = 0x800B0BC0; // type:func -func_800DB03C = 0x800B0F3C; // type:func -AudioSynth_Update = 0x800B0FC4; // type:func -func_800DB2C0 = 0x800B11C0; // type:func -AudioSynth_LoadRingBuffer1AtTemp = 0x800B1230; // type:func -AudioSynth_SaveRingBuffer1AtTemp = 0x800B12D8; // type:func -AudioSynth_LeakReverb = 0x800B1380; // type:func -func_800DB4E4 = 0x800B13E4; // type:func -func_800DB680 = 0x800B1580; // type:func -func_800DB828 = 0x800B1728; // type:func -AudioSynth_FilterReverb = 0x800B1940; // type:func -AudioSynth_MaybeMixRingBuffer1 = 0x800B19E8; // type:func -func_800DBB94 = 0x800B1A94; // type:func -AudioSynth_ClearBuffer = 0x800B1A9C; // type:func -func_800DBBBC = 0x800B1ABC; // type:func -func_800DBBC4 = 0x800B1AC4; // type:func -func_800DBBCC = 0x800B1ACC; // type:func -AudioSynth_Mix = 0x800B1AD4; // type:func -func_800DBC08 = 0x800B1B08; // type:func -func_800DBC10 = 0x800B1B10; // type:func -func_800DBC18 = 0x800B1B18; // type:func -AudioSynth_SetBuffer = 0x800B1B20; // type:func -func_800DBC54 = 0x800B1B54; // type:func -func_800DBC5C = 0x800B1B5C; // type:func -AudioSynth_DMemMove = 0x800B1B64; // type:func -func_800DBC90 = 0x800B1B90; // type:func -func_800DBC98 = 0x800B1B98; // type:func -func_800DBCA0 = 0x800B1BA0; // type:func -func_800DBCA8 = 0x800B1BA8; // type:func -AudioSynth_InterL = 0x800B1BB0; // type:func -AudioSynth_EnvSetup1 = 0x800B1BD4; // type:func -func_800DBD08 = 0x800B1C08; // type:func -AudioSynth_LoadBuffer = 0x800B1C10; // type:func -AudioSynth_SaveBuffer = 0x800B1C38; // type:func -AudioSynth_EnvSetup2 = 0x800B1C60; // type:func -func_800DBD7C = 0x800B1C7C; // type:func -func_800DBD84 = 0x800B1C84; // type:func -func_800DBD8C = 0x800B1C8C; // type:func -AudioSynth_S8Dec = 0x800B1C94; // type:func -AudioSynth_HiLoGain = 0x800B1CB0; // type:func -AudioSynth_UnkCmd19 = 0x800B1CE4; // type:func -func_800DBE18 = 0x800B1D18; // type:func -func_800DBE20 = 0x800B1D20; // type:func -func_800DBE28 = 0x800B1D28; // type:func -func_800DBE30 = 0x800B1D30; // type:func -AudioSynth_UnkCmd3 = 0x800B1D38; // type:func -func_800DBE5C = 0x800B1D5C; // type:func -func_800DBE64 = 0x800B1D64; // type:func -func_800DBE6C = 0x800B1D6C; // type:func -AudioSynth_LoadFilterBuffer = 0x800B1D74; // type:func -AudioSynth_LoadFilterSize = 0x800B1D98; // type:func -AudioSynth_LoadRingBuffer1 = 0x800B1DB0; // type:func -AudioSynth_LoadRingBuffer2 = 0x800B1E5C; // type:func -AudioSynth_LoadRingBufferPart = 0x800B1F08; // type:func -AudioSynth_SaveRingBufferPart = 0x800B1F74; // type:func -AudioSynth_SaveBufferOffset = 0x800B1FE0; // type:func -AudioSynth_MaybeLoadRingBuffer2 = 0x800B2024; // type:func -AudioSynth_LoadReverbSamples = 0x800B2064; // type:func -AudioSynth_SaveReverbSamples = 0x800B20D8; // type:func -AudioSynth_SaveRingBuffer2 = 0x800B21DC; // type:func -AudioSynth_DoOneAudioUpdate = 0x800B2284; // type:func -AudioSynth_ProcessNote = 0x800B2810; // type:func -AudioSynth_FinalResample = 0x800B352C; // type:func -AudioSynth_ProcessEnvelope = 0x800B35CC; // type:func -AudioSynth_LoadWaveSamples = 0x800B38F4; // type:func -AudioSynth_ApplyHaasEffect = 0x800B3A64; // type:func -AudioHeap_CalculateAdsrDecay = 0x800B3D20; // type:func -AudioHeap_InitAdsrDecayTable = 0x800B3D3C; // type:func -AudioHeap_ResetLoadStatus = 0x800B3E80; // type:func -AudioHeap_DiscardFont = 0x800B3F48; // type:func -AudioHeap_ReleaseNotesForFont = 0x800B402C; // type:func -AudioHeap_DiscardSequence = 0x800B40B4; // type:func -AudioHeap_WritebackDCache = 0x800B4138; // type:func -AudioHeap_AllocZeroedAttemptExternal = 0x800B4158; // type:func -AudioHeap_AllocAttemptExternal = 0x800B41B0; // type:func -AudioHeap_AllocDmaMemory = 0x800B4208; // type:func -AudioHeap_AllocDmaMemoryZeroed = 0x800B4244; // type:func -AudioHeap_AllocZeroed = 0x800B4280; // type:func -AudioHeap_Alloc = 0x800B42DC; // type:func -AudioHeap_InitPool = 0x800B4334; // type:func -AudioHeap_InitPersistentCache = 0x800B435C; // type:func -AudioHeap_InitTemporaryCache = 0x800B4370; // type:func -AudioHeap_ResetPool = 0x800B43A0; // type:func -AudioHeap_PopPersistentCache = 0x800B43B0; // type:func -AudioHeap_InitMainPools = 0x800B44F0; // type:func -AudioHeap_InitSessionPools = 0x800B4550; // type:func -AudioHeap_InitCachePools = 0x800B45D4; // type:func -AudioHeap_InitPersistentPoolsAndCaches = 0x800B4658; // type:func -AudioHeap_InitTemporaryPoolsAndCaches = 0x800B471C; // type:func -AudioHeap_AllocCached = 0x800B47E0; // type:func -AudioHeap_SearchCaches = 0x800B4F74; // type:func -AudioHeap_SearchRegularCaches = 0x800B4FCC; // type:func -func_800DF1D8 = 0x800B50D8; // type:func -AudioHeap_ClearFilter = 0x800B54AC; // type:func -AudioHeap_LoadLowPassFilter = 0x800B54DC; // type:func -AudioHeap_LoadHighPassFilter = 0x800B5530; // type:func -AudioHeap_LoadFilter = 0x800B5588; // type:func -AudioHeap_UpdateReverb = 0x800B56BC; // type:func -AudioHeap_UpdateReverbs = 0x800B56C4; // type:func -AudioHeap_ClearCurrentAiBuffer = 0x800B5788; // type:func -AudioHeap_ResetStep = 0x800B57F4; // type:func -AudioHeap_Init = 0x800B5AF8; // type:func -AudioHeap_SearchPermanentCache = 0x800B63E8; // type:func -AudioHeap_AllocPermanent = 0x800B6440; // type:func -AudioHeap_AllocSampleCache = 0x800B64C4; // type:func -AudioHeap_InitSampleCaches = 0x800B6534; // type:func -AudioHeap_AllocTemporarySampleCacheEntry = 0x800B65CC; // type:func -AudioHeap_UnapplySampleCacheForFont = 0x800B6864; // type:func -AudioHeap_DiscardSampleCacheEntry = 0x800B69D8; // type:func -AudioHeap_UnapplySampleCache = 0x800B6AB4; // type:func -AudioHeap_AllocPersistentSampleCacheEntry = 0x800B6AF8; // type:func -AudioHeap_DiscardSampleCacheForFont = 0x800B6B80; // type:func -AudioHeap_DiscardSampleCaches = 0x800B6BBC; // type:func -AudioHeap_ChangeStorage = 0x800B6D0C; // type:func -AudioHeap_DiscardSampleBank = 0x800B6D6C; // type:func -AudioHeap_ApplySampleBankCache = 0x800B6D90; // type:func -AudioHeap_ApplySampleBankCacheInternal = 0x800B6DB4; // type:func -AudioHeap_DiscardSampleBanks = 0x800B7048; // type:func -AudioLoad_DecreaseSampleDmaTtls = 0x800B70F0; // type:func -AudioLoad_DmaSampleData = 0x800B71DC; // type:func -AudioLoad_InitSampleDmaBuffers = 0x800B7518; // type:func -AudioLoad_IsFontLoadComplete = 0x800B77B0; // type:func -AudioLoad_IsSeqLoadComplete = 0x800B7828; // type:func -AudioLoad_IsSampleLoadComplete = 0x800B78A0; // type:func -AudioLoad_SetFontLoadStatus = 0x800B7918; // type:func -AudioLoad_SetSeqLoadStatus = 0x800B7948; // type:func -AudioLoad_SetSampleFontLoadStatusAndApplyCaches = 0x800B7978; // type:func -AudioLoad_SetSampleFontLoadStatus = 0x800B79D8; // type:func -AudioLoad_InitTable = 0x800B7A08; // type:func -AudioLoad_SyncLoadSeqFonts = 0x800B7A68; // type:func -AudioLoad_SyncLoadSeqParts = 0x800B7B18; // type:func -AudioLoad_SyncLoadSample = 0x800B7B78; // type:func -AudioLoad_SyncLoadInstrument = 0x800B7C64; // type:func -AudioLoad_AsyncLoad = 0x800B7D34; // type:func -AudioLoad_AsyncLoadSeq = 0x800B7D6C; // type:func -AudioLoad_AsyncLoadSampleBank = 0x800B7DB0; // type:func -AudioLoad_AsyncLoadFont = 0x800B7DF4; // type:func -AudioLoad_GetFontsForSequence = 0x800B7E38; // type:func -AudioLoad_DiscardSeqFonts = 0x800B7E7C; // type:func -AudioLoad_DiscardFont = 0x800B7F2C; // type:func -AudioLoad_SyncInitSeqPlayer = 0x800B7FD4; // type:func -AudioLoad_SyncInitSeqPlayerSkipTicks = 0x800B8024; // type:func -AudioLoad_SyncInitSeqPlayerInternal = 0x800B807C; // type:func -AudioLoad_SyncLoadSeq = 0x800B81C4; // type:func -AudioLoad_GetSampleBank = 0x800B8218; // type:func -AudioLoad_TrySyncLoadSampleBank = 0x800B8238; // type:func -AudioLoad_SyncLoadFont = 0x800B8354; // type:func -AudioLoad_SyncLoad = 0x800B8458; // type:func -AudioLoad_GetRealTableIndex = 0x800B8668; // type:func -AudioLoad_SearchCaches = 0x800B86A4; // type:func -AudioLoad_GetLoadTable = 0x800B86F8; // type:func -AudioLoad_RelocateFont = 0x800B873C; // type:func -AudioLoad_SyncDma = 0x800B89A8; // type:func -AudioLoad_SyncDmaUnkMedium = 0x800B8ACC; // type:func -AudioLoad_Dma = 0x800B8AE0; // type:func -AudioLoad_Unused1 = 0x800B8BB8; // type:func -AudioLoad_SyncLoadSimple = 0x800B8BC0; // type:func -AudioLoad_AsyncLoadInner = 0x800B8BE0; // type:func -AudioLoad_ProcessLoads = 0x800B8EEC; // type:func -AudioLoad_SetDmaHandler = 0x800B8F1C; // type:func -AudioLoad_SetUnusedHandler = 0x800B8F28; // type:func -AudioLoad_InitSoundFont = 0x800B8F34; // type:func -AudioLoad_Init = 0x800B8F94; // type:func -AudioLoad_InitSlowLoads = 0x800B9300; // type:func -AudioLoad_SlowLoadSample = 0x800B9314; // type:func -AudioLoad_GetFontSample = 0x800B94E0; // type:func -AudioLoad_Unused2 = 0x800B9570; // type:func -AudioLoad_FinishSlowLoad = 0x800B9578; // type:func -AudioLoad_ProcessSlowLoads = 0x800B95EC; // type:func -AudioLoad_DmaSlowCopy = 0x800B9774; // type:func -AudioLoad_DmaSlowCopyUnkMedium = 0x800B97F8; // type:func -AudioLoad_SlowLoadSeq = 0x800B980C; // type:func -AudioLoad_InitAsyncLoads = 0x800B9914; // type:func -AudioLoad_StartAsyncLoadUnkMedium = 0x800B9944; // type:func -AudioLoad_StartAsyncLoad = 0x800B99C8; // type:func -AudioLoad_ProcessAsyncLoads = 0x800B9AEC; // type:func -AudioLoad_ProcessAsyncLoadUnkMedium = 0x800B9C10; // type:func -AudioLoad_FinishAsyncLoad = 0x800B9C1C; // type:func -AudioLoad_ProcessAsyncLoad = 0x800B9D58; // type:func -AudioLoad_AsyncDma = 0x800B9EB4; // type:func -AudioLoad_AsyncDmaUnkMedium = 0x800B9F44; // type:func -AudioLoad_RelocateSample = 0x800B9F58; // type:func -AudioLoad_RelocateFontAndPreloadSamples = 0x800BA098; // type:func -AudioLoad_ProcessSamplePreloads = 0x800BA490; // type:func -AudioLoad_AddToSampleSet = 0x800BA644; // type:func -AudioLoad_GetSamplesForFont = 0x800BA68C; // type:func -AudioLoad_AddUsedSample = 0x800BA7C0; // type:func -AudioLoad_PreloadSamplesForFont = 0x800BA818; // type:func -AudioLoad_LoadPermanentSamples = 0x800BAC94; // type:func -AudioLoad_Unused3 = 0x800BADD4; // type:func -AudioLoad_Unused4 = 0x800BADDC; // type:func -AudioLoad_Unused5 = 0x800BADE4; // type:func -AudioLoad_ScriptLoad = 0x800BADEC; // type:func -AudioLoad_ProcessScriptLoads = 0x800BAE58; // type:func -AudioLoad_InitScriptLoads = 0x800BAEB0; // type:func -AudioThread_Update = 0x800BAEE0; // type:func -AudioThread_UpdateImpl = 0x800BAF00; // type:func -AudioThread_ProcessGlobalCmd = 0x800BB484; // type:func -AudioThread_SetFadeOutTimer = 0x800BB858; // type:func -AudioThread_SetFadeInTimer = 0x800BB8AC; // type:func -AudioThread_InitMesgQueuesImpl = 0x800BB8F4; // type:func -AudioThread_QueueCmd = 0x800BB98C; // type:func -AudioThread_QueueCmdF32 = 0x800BB9D8; // type:func -AudioThread_QueueCmdS32 = 0x800BB9FC; // type:func -AudioThread_QueueCmdS8 = 0x800BBA20; // type:func -AudioThread_QueueCmdU16 = 0x800BBA50; // type:func -AudioThread_ScheduleProcessCmds = 0x800BBA80; // type:func -AudioThread_ResetCmdQueue = 0x800BBB10; // type:func -AudioThread_ProcessCmd = 0x800BBB28; // type:func -AudioThread_ProcessCmds = 0x800BBC6C; // type:func -func_800E5E20 = 0x800BBD20; // type:func -AudioThread_GetFontsForSequence = 0x800BBD84; // type:func -Audio_GetSampleBankIdsOfFont = 0x800BBDA4; // type:func -func_800E5EDC = 0x800BBDDC; // type:func -func_800E5F34 = 0x800BBE34; // type:func -AudioThread_ResetAudioHeap = 0x800BBE88; // type:func -AudioThread_PreNMIInternal = 0x800BBF24; // type:func -AudioThread_GetChannelIO = 0x800BBF70; // type:func -AudioThread_GetSeqPlayerIO = 0x800BBFC4; // type:func -AudioThread_InitExternalPool = 0x800BBFEC; // type:func -AudioThread_ResetExternalPool = 0x800BC01C; // type:func -AudioThread_ProcessSeqPlayerCmd = 0x800BC028; // type:func -AudioThread_ProcessChannelCmd = 0x800BC200; // type:func -AudioThread_Noop1Cmd = 0x800BC3B0; // type:func -AudioThread_Noop1CmdZeroed = 0x800BC3F8; // type:func -AudioThread_Noop2Cmd = 0x800BC41C; // type:func -AudioThread_WaitForAudioTask = 0x800BC450; // type:func -func_800E6590 = 0x800BC490; // type:func -func_800E6680 = 0x800BC580; // type:func -func_800E66A0 = 0x800BC5A0; // type:func -func_800E66C0 = 0x800BC5C0; // type:func -AudioThread_NextRandom = 0x800BC6C0; // type:func -AudioThread_InitMesgQueues = 0x800BC718; // type:func -Audio_InvalDCache = 0x800BC740; // type:func -Audio_WritebackDCache = 0x800BC780; // type:func -osAiSetNextBuffer = 0x800BC7C0; // type:func -Audio_InitNoteSub = 0x800BC840; // type:func -Audio_NoteSetResamplingRate = 0x800BCCB8; // type:func -Audio_NoteInit = 0x800BCD68; // type:func -Audio_NoteDisable = 0x800BCE28; // type:func -Audio_ProcessNotes = 0x800BCE8C; // type:func -Audio_GetInstrumentTunedSample = 0x800BD35C; // type:func -Audio_GetInstrumentInner = 0x800BD398; // type:func -Audio_GetDrum = 0x800BD46C; // type:func -Audio_GetSoundEffect = 0x800BD550; // type:func -Audio_SetFontInstrument = 0x800BD644; // type:func -Audio_SeqLayerDecayRelease = 0x800BD788; // type:func -Audio_SeqLayerNoteDecay = 0x800BDA60; // type:func -Audio_SeqLayerNoteRelease = 0x800BDA80; // type:func -Audio_BuildSyntheticWave = 0x800BDAA0; // type:func -Audio_InitSyntheticWave = 0x800BDBA4; // type:func -Audio_InitNoteList = 0x800BDBFC; // type:func -Audio_InitNoteLists = 0x800BDC0C; // type:func -Audio_InitNoteFreeList = 0x800BDC5C; // type:func -Audio_NotePoolClear = 0x800BDD00; // type:func -Audio_NotePoolFill = 0x800BDE60; // type:func -Audio_AudioListPushFront = 0x800BDF9C; // type:func -Audio_AudioListRemove = 0x800BDFDC; // type:func -Audio_FindNodeWithPrioLessThan = 0x800BE008; // type:func -Audio_NoteInitForLayer = 0x800BE088; // type:func -func_800E82C0 = 0x800BE1C0; // type:func -Audio_NoteReleaseAndTakeOwnership = 0x800BE1F4; // type:func -Audio_AllocNoteFromDisabled = 0x800BE220; // type:func -Audio_AllocNoteFromDecaying = 0x800BE26C; // type:func -Audio_AllocNoteFromActive = 0x800BE2BC; // type:func -Audio_AllocNote = 0x800BE3B4; // type:func -Audio_NoteInitAll = 0x800BE688; // type:func -Audio_SequenceChannelProcessSound = 0x800BE7C0; // type:func -Audio_SequencePlayerProcessSound = 0x800BE988; // type:func -Audio_GetPortamentoFreqScale = 0x800BEAD4; // type:func -Audio_GetVibratoPitchChange = 0x800BEB30; // type:func -Audio_GetVibratoFreqScale = 0x800BEB68; // type:func -Audio_NoteVibratoUpdate = 0x800BEDA4; // type:func -Audio_NoteVibratoInit = 0x800BEE00; // type:func -Audio_NotePortamentoInit = 0x800BEEB8; // type:func -Audio_AdsrInit = 0x800BEEE4; // type:func -Audio_AdsrUpdate = 0x800BEF04; // type:func -AudioSeq_GetScriptControlFlowArgument = 0x800BF240; // type:func -AudioSeq_HandleScriptFlowControl = 0x800BF2A8; // type:func -AudioSeq_InitSequenceChannel = 0x800BF484; // type:func -AudioSeq_SeqChannelSetLayer = 0x800BF5D8; // type:func -AudioSeq_SeqLayerDisable = 0x800BF6FC; // type:func -AudioSeq_SeqLayerFree = 0x800BF778; // type:func -AudioSeq_SequenceChannelDisable = 0x800BF7C8; // type:func -AudioSeq_SequencePlayerSetupChannels = 0x800BF834; // type:func -AudioSeq_SequencePlayerDisableChannels = 0x800BF92C; // type:func -AudioSeq_SequenceChannelEnable = 0x800BF9AC; // type:func -AudioSeq_SequencePlayerDisableAsFinished = 0x800BFA44; // type:func -AudioSeq_SequencePlayerDisable = 0x800BFA6C; // type:func -AudioSeq_AudioListPushBack = 0x800BFB28; // type:func -AudioSeq_AudioListPopBack = 0x800BFB68; // type:func -AudioSeq_InitLayerFreelist = 0x800BFBA8; // type:func -AudioSeq_ScriptReadU8 = 0x800BFC48; // type:func -AudioSeq_ScriptReadS16 = 0x800BFC5C; // type:func -AudioSeq_ScriptReadCompressedU16 = 0x800BFC94; // type:func -AudioSeq_SeqLayerProcessScript = 0x800BFCD4; // type:func -AudioSeq_SeqLayerProcessScriptStep1 = 0x800BFDD8; // type:func -AudioSeq_SeqLayerProcessScriptStep5 = 0x800BFE64; // type:func -AudioSeq_SeqLayerProcessScriptStep2 = 0x800BFFC0; // type:func -AudioSeq_SeqLayerProcessScriptStep4 = 0x800C0340; // type:func -AudioSeq_SeqLayerProcessScriptStep3 = 0x800C09E0; // type:func -AudioSeq_SetChannelPriorities = 0x800C0DF4; // type:func -AudioSeq_GetInstrument = 0x800C0E24; // type:func -AudioSeq_SetInstrument = 0x800C0E98; // type:func -AudioSeq_SequenceChannelSetVolume = 0x800C0F44; // type:func -AudioSeq_SequenceChannelProcessScript = 0x800C0F68; // type:func -AudioSeq_SequencePlayerProcessSequence = 0x800C1C58; // type:func -AudioSeq_ProcessSequences = 0x800C2464; // type:func -AudioSeq_SkipForwardSequence = 0x800C2518; // type:func -AudioSeq_ResetSequencePlayer = 0x800C2568; // type:func -AudioSeq_InitSequencePlayerChannels = 0x800C2634; // type:func -AudioSeq_InitSequencePlayer = 0x800C270C; // type:func -AudioSeq_InitSequencePlayers = 0x800C27DC; // type:func -AudioOcarina_SetCustomButtonMapping = 0x800C2860; // type:func -AudioOcarina_ReadControllerInput = 0x800C2900; // type:func -AudioOcarina_BendPitchTwoSemitones = 0x800C2960; // type:func -AudioOcarina_GetPlayingState = 0x800C29F0; // type:func -AudioOcarina_MapNoteToButton = 0x800C2A34; // type:func -AudioOcarina_MapNotesToScarecrowButtons = 0x800C2A7C; // type:func -AudioOcarina_Start = 0x800C2B04; // type:func -AudioOcarina_CheckIfStartedSong = 0x800C2CBC; // type:func -AudioOcarina_CheckSongsWithMusicStaff = 0x800C2CF8; // type:func -AudioOcarina_CheckSongsWithoutMusicStaff = 0x800C3100; // type:func -AudioOcarina_PlayControllerInput = 0x800C3358; // type:func -AudioOcarina_EnableInput = 0x800C3748; // type:func -AudioOcarina_SetInstrument = 0x800C3758; // type:func -AudioOcarina_SetPlaybackSong = 0x800C383C; // type:func -AudioOcarina_PlaybackSong = 0x800C393C; // type:func -AudioOcarina_SetRecordingSong = 0x800C3C68; // type:func -AudioOcarina_SetRecordingState = 0x800C4070; // type:func -AudioOcarina_UpdateRecordingStaff = 0x800C419C; // type:func -AudioOcarina_UpdatePlayingStaff = 0x800C41D4; // type:func -AudioOcarina_UpdatePlaybackStaff = 0x800C4218; // type:func -AudioOcarina_GetRecordingStaff = 0x800C42C8; // type:func -AudioOcarina_GetPlayingStaff = 0x800C42D4; // type:func -AudioOcarina_GetPlaybackStaff = 0x800C42F8; // type:func -AudioOcarina_RecordSong = 0x800C4304; // type:func -AudioOcarina_MemoryGameInit = 0x800C447C; // type:func -AudioOcarina_MemoryGameNextNote = 0x800C44EC; // type:func -AudioOcarina_Update = 0x800C45F4; // type:func -AudioOcarina_PlayLongScarecrowSong = 0x800C4724; // type:func -AudioOcarina_ResetStaffs = 0x800C4830; // type:func -AudioDebug_Draw = 0x800C487C; // type:func -AudioDebug_ScrPrt = 0x800C4884; // type:func -Audio_Update = 0x800C4890; // type:func -func_800F3138 = 0x800C4934; // type:func -func_800F3140 = 0x800C493C; // type:func -func_800F314C = 0x800C4948; // type:func -Audio_ComputeSfxVolume = 0x800C4984; // type:func -Audio_ComputeSfxReverb = 0x800C4AEC; // type:func -Audio_ComputeSfxPanSigned = 0x800C4C64; // type:func -Audio_ComputeSfxFreqScale = 0x800C4DE8; // type:func -func_800F37B8 = 0x800C4FB4; // type:func -func_800F3990 = 0x800C518C; // type:func -Audio_SetSfxProperties = 0x800C5204; // type:func -Audio_ResetSfxChannelState = 0x800C56DC; // type:func -Audio_PlayCutsceneEffectsSequence = 0x800C5744; // type:func -func_800F3F84 = 0x800C578C; // type:func -func_800F4010 = 0x800C5818; // type:func -func_800F4138 = 0x800C5938; // type:func -func_800F4190 = 0x800C5990; // type:func -Audio_PlaySfxRandom = 0x800C59E0; // type:func -func_800F4254 = 0x800C5A54; // type:func -func_800F436C = 0x800C5B6C; // type:func -func_800F4414 = 0x800C5C14; // type:func -func_800F44EC = 0x800C5CEC; // type:func -func_800F4524 = 0x800C5D24; // type:func -func_800F4578 = 0x800C5D78; // type:func -func_800F45D0 = 0x800C5DD0; // type:func -Audio_PlaySfxRiver = 0x800C5E34; // type:func -Audio_PlaySfxWaterfall = 0x800C5EE0; // type:func -Audio_StepFreqLerp = 0x800C5F84; // type:func -Audio_SetBgmVolumeOffDuringFanfare = 0x800C5FBC; // type:func -Audio_SetBgmVolumeOnDuringFanfare = 0x800C5FFC; // type:func -Audio_SetMainBgmVolume = 0x800C603C; // type:func -Audio_SetGanonsTowerBgmVolumeLevel = 0x800C6070; // type:func -Audio_SetGanonsTowerBgmVolume = 0x800C611C; // type:func -Audio_LowerMainBgmVolume = 0x800C6254; // type:func -Audio_UpdateRiverSoundVolumes = 0x800C6270; // type:func -Audio_PlaySfxIncreasinglyTransposed = 0x800C6358; // type:func -Audio_ResetIncreasingTranspose = 0x800C63E8; // type:func -Audio_PlaySfxTransposed = 0x800C63F4; // type:func -func_800F4C58 = 0x800C6458; // type:func -func_800F4E30 = 0x800C6630; // type:func -Audio_ClearSariaBgm = 0x800C68CC; // type:func -Audio_ClearSariaBgmAtPos = 0x800C68EC; // type:func -Audio_SplitBgmChannels = 0x800C690C; // type:func -Audio_PlaySariaBgm = 0x800C6AA0; // type:func -Audio_ClearSariaBgm2 = 0x800C6D04; // type:func -Audio_PlayMorningSceneSequence = 0x800C6D10; // type:func -Audio_PlaySceneSequence = 0x800C6D50; // type:func -Audio_UpdateSceneSequenceResumePoint = 0x800C6EA8; // type:func -Audio_PlayWindmillBgm = 0x800C6F18; // type:func -Audio_SetMainBgmTempoFreqAfterFanfare = 0x800C6F4C; // type:func -Audio_SetFastTempoForTimedMinigame = 0x800C7118; // type:func -Audio_PlaySequenceInCutscene = 0x800C715C; // type:func -Audio_StopSequenceInCutscene = 0x800C71E8; // type:func -Audio_IsSequencePlaying = 0x800C7258; // type:func -func_800F5ACC = 0x800C72CC; // type:func -func_800F5B58 = 0x800C7340; // type:func -func_800F5BF0 = 0x800C73D8; // type:func -func_800F5C2C = 0x800C7414; // type:func -Audio_PlayFanfare = 0x800C744C; // type:func -Audio_UpdateFanfare = 0x800C74E0; // type:func -Audio_PlaySequenceWithSeqPlayerIO = 0x800C7600; // type:func -Audio_SetSequenceMode = 0x800C7678; // type:func -Audio_SetBgmEnemyVolume = 0x800C78F4; // type:func -Audio_UpdateMalonSinging = 0x800C7A48; // type:func -func_800F64E0 = 0x800C7CAC; // type:func -Audio_ToggleMalonSinging = 0x800C7D50; // type:func -Audio_SetEnvReverb = 0x800C7E8C; // type:func -Audio_SetCodeReverb = 0x800C7EA8; // type:func -func_800F6700 = 0x800C7ECC; // type:func -Audio_SetBaseFilter = 0x800C7F6C; // type:func -Audio_SetExtraFilter = 0x800C7FF4; // type:func -Audio_SetCutsceneFlag = 0x800C8088; // type:func -Audio_PlaySfxGeneralIfNotInCutscene = 0x800C80A0; // type:func -Audio_PlaySfxIfNotInCutscene = 0x800C80E8; // type:func -func_800F6964 = 0x800C8130; // type:func -Audio_StopBgmAndFanfare = 0x800C827C; // type:func -func_800F6B3C = 0x800C8308; // type:func -Audio_DisableAllSeq = 0x800C8334; // type:func -func_800F6BB8 = 0x800C8384; // type:func -func_800F6BDC = 0x800C83A8; // type:func -Audio_PreNMI = 0x800C83E0; // type:func -func_800F6C34 = 0x800C8400; // type:func -Audio_SetNatureAmbienceChannelIO = 0x800C8524; // type:func -Audio_StartNatureAmbienceSequence = 0x800C8638; // type:func -Audio_PlayNatureAmbienceSequence = 0x800C873C; // type:func -Audio_Init = 0x800C8880; // type:func -Audio_InitSound = 0x800C88A4; // type:func -func_800F7170 = 0x800C88F8; // type:func -func_800F71BC = 0x800C8944; // type:func -func_800F7208 = 0x800C8990; // type:func -Audio_SetSfxBanksMute = 0x800C89F0; // type:func -Audio_QueueSeqCmdMute = 0x800C8A48; // type:func -Audio_ClearBGMMute = 0x800C8AAC; // type:func -Audio_PlaySfxGeneral = 0x800C8B1C; // type:func -Audio_RemoveMatchingSfxRequests = 0x800C8B9C; // type:func -Audio_ProcessSfxRequest = 0x800C8D3C; // type:func -Audio_RemoveSfxBankEntry = 0x800C91D8; // type:func -Audio_ChooseActiveSfx = 0x800C9370; // type:func -Audio_PlayActiveSfx = 0x800C9AB0; // type:func -Audio_StopSfxByBank = 0x800C9DD0; // type:func -func_800F8884 = 0x800C9EB4; // type:func -Audio_StopSfxByPosAndBank = 0x800C9FD0; // type:func -Audio_StopSfxByPos = 0x800CA018; // type:func -Audio_StopSfxByPosAndId = 0x800CA074; // type:func -Audio_StopSfxByTokenAndId = 0x800CA1D0; // type:func -Audio_StopSfxById = 0x800CA334; // type:func -Audio_ProcessSfxRequests = 0x800CA46C; // type:func -Audio_SetUnusedBankLerp = 0x800CA4D0; // type:func -Audio_StepUnusedBankLerp = 0x800CA564; // type:func -func_800F8F88 = 0x800CA5B8; // type:func -Audio_IsSfxPlaying = 0x800CA624; // type:func -Audio_ResetSfx = 0x800CA68C; // type:func -Audio_StartSequence = 0x800CA850; // type:func -Audio_StopSequence = 0x800CA9D4; // type:func -Audio_ProcessSeqCmd = 0x800CAA5C; // type:func -Audio_QueueSeqCmd = 0x800CB520; // type:func -Audio_ProcessSeqCmds = 0x800CB548; // type:func -Audio_GetActiveSeqId = 0x800CB5C8; // type:func -Audio_IsSeqCmdNotQueued = 0x800CB630; // type:func -Audio_ResetSequenceRequests = 0x800CB688; // type:func -Audio_ReplaceSeqCmdSetupOpVolRestore = 0x800CB6A0; // type:func -Audio_SetVolumeScale = 0x800CB754; // type:func -Audio_UpdateActiveSequences = 0x800CB8F0; // type:func -func_800FAD34 = 0x800CC248; // type:func -Audio_ResetActiveSequences = 0x800CC30C; // type:func -Audio_ResetActiveSequencesAndVolume = 0x800CC3C8; // type:func -GfxPrint_Setup = 0x800CC470; // type:func -GfxPrint_SetColor = 0x800CC8BC; // type:func -GfxPrint_SetPosPx = 0x800CC908; // type:func -GfxPrint_SetPos = 0x800CC92C; // type:func -GfxPrint_SetBasePosPx = 0x800CC954; // type:func -GfxPrint_PrintCharImpl = 0x800CC968; // type:func -GfxPrint_PrintChar = 0x800CCDFC; // type:func -GfxPrint_PrintStringWithSize = 0x800CCFBC; // type:func -GfxPrint_PrintString = 0x800CD018; // type:func -GfxPrint_Callback = 0x800CD070; // type:func -GfxPrint_Init = 0x800CD09C; // type:func -GfxPrint_Destroy = 0x800CD124; // type:func -GfxPrint_Open = 0x800CD12C; // type:func -GfxPrint_Close = 0x800CD160; // type:func -GfxPrint_VPrintf = 0x800CD190; // type:func -GfxPrint_Printf = 0x800CD1B0; // type:func -RcpUtils_PrintRegisterStatus = 0x800CD1E0; // type:func -RcpUtils_Reset = 0x800CD208; // type:func -Overlay_AllocateAndLoad = 0x800CD240; // type:func -Overlay_Relocate = 0x800CD2A0; // type:func -Overlay_Load = 0x800CD4E0; // type:func -func_800FC800 = 0x800CD5B0; // type:func -func_800FC83C = 0x800CD5E0; // type:func -func_800FC868 = 0x800CD60C; // type:func -func_800FC8D8 = 0x800CD67C; // type:func -func_800FC948 = 0x800CD6EC; // type:func -func_800FCA18 = 0x800CD7BC; // type:func -func_800FCB34 = 0x800CD858; // type:func -SystemHeap_Init = 0x800CD8C8; // type:func -PadUtils_Init = 0x800CD8F0; // type:func -func_800FCB70 = 0x800CD910; // type:func -PadUtils_ResetPressRel = 0x800CD918; // type:func -PadUtils_CheckCurExact = 0x800CD924; // type:func -PadUtils_CheckCur = 0x800CD93C; // type:func -PadUtils_CheckPressed = 0x800CD958; // type:func -PadUtils_CheckReleased = 0x800CD974; // type:func -PadUtils_GetCurButton = 0x800CD990; // type:func -PadUtils_GetPressButton = 0x800CD998; // type:func -PadUtils_GetCurX = 0x800CD9A0; // type:func -PadUtils_GetCurY = 0x800CD9A8; // type:func -PadUtils_SetRelXY = 0x800CD9B0; // type:func -PadUtils_GetRelXImpl = 0x800CD9BC; // type:func -PadUtils_GetRelYImpl = 0x800CD9C4; // type:func -PadUtils_GetRelX = 0x800CD9CC; // type:func -PadUtils_GetRelY = 0x800CD9EC; // type:func -PadUtils_UpdateRelXY = 0x800CDA0C; // type:func -PadSetup_Init = 0x800CDAE0; // type:func -Math_FTanF = 0x800CDC20; // type:func -Math_FFloorF = 0x800CDC54; // type:func -Math_FCeilF = 0x800CDC74; // type:func -Math_FRoundF = 0x800CDC94; // type:func -Math_FTruncF = 0x800CDCB4; // type:func -Math_FNearbyIntF = 0x800CDCD4; // type:func -Math_FAtanTaylorQF = 0x800CDCF4; // type:func -Math_FAtanTaylorF = 0x800CDD40; // type:func -Math_FAtanContFracF = 0x800CDE64; // type:func -Math_FAtanF = 0x800CDFB0; // type:func -Math_FAtan2F = 0x800CDFF0; // type:func -Math_FAsinF = 0x800CE0D8; // type:func -Math_FAcosF = 0x800CE108; // type:func -floorf = 0x800CE130; // type:func -floor = 0x800CE13C; // type:func -lfloorf = 0x800CE148; // type:func -lfloor = 0x800CE158; // type:func -ceilf = 0x800CE168; // type:func -ceil = 0x800CE174; // type:func -lceilf = 0x800CE180; // type:func -lceil = 0x800CE190; // type:func -truncf = 0x800CE1A0; // type:func -trunc = 0x800CE1AC; // type:func -ltruncf = 0x800CE1B8; // type:func -ltrunc = 0x800CE1C8; // type:func -nearbyintf = 0x800CE1D8; // type:func -nearbyint = 0x800CE1E4; // type:func -lnearbyintf = 0x800CE1F0; // type:func -lnearbyint = 0x800CE200; // type:func -roundf = 0x800CE210; // type:func -round = 0x800CE22C; // type:func -lroundf = 0x800CE24C; // type:func -lround = 0x800CE26C; // type:func -SystemArena_Malloc = 0x800CE290; // type:func -SystemArena_MallocR = 0x800CE2B8; // type:func -SystemArena_Realloc = 0x800CE2E0; // type:func -SystemArena_Free = 0x800CE310; // type:func -SystemArena_Calloc = 0x800CE338; // type:func -SystemArena_GetSizes = 0x800CE38C; // type:func -SystemArena_Check = 0x800CE3C4; // type:func -SystemArena_Init = 0x800CE3E8; // type:func -SystemArena_Cleanup = 0x800CE418; // type:func -SystemArena_IsInitialized = 0x800CE43C; // type:func -Rand_Next = 0x800CE460; // type:func -Rand_Seed = 0x800CE490; // type:func -Rand_ZeroOne = 0x800CE49C; // type:func -Rand_Centered = 0x800CE4F0; // type:func -Rand_Seed_Variable = 0x800CE548; // type:func -Rand_Next_Variable = 0x800CE550; // type:func -Rand_ZeroOne_Variable = 0x800CE578; // type:func -Rand_Centered_Variable = 0x800CE5C4; // type:func -ArenaImpl_LockInit = 0x800CE620; // type:func -ArenaImpl_Lock = 0x800CE64C; // type:func -ArenaImpl_Unlock = 0x800CE674; // type:func -ArenaImpl_GetLastBlock = 0x800CE69C; // type:func -__osMallocInit = 0x800CE700; // type:func -__osMallocAddBlock = 0x800CE750; // type:func -__osMallocCleanup = 0x800CE7F0; // type:func -__osMallocIsInitialized = 0x800CE810; // type:func -__osMalloc_NoLock = 0x800CE818; // type:func -__osMalloc = 0x800CE944; // type:func -__osMallocR = 0x800CE984; // type:func -__osFree_NoLock = 0x800CEAF8; // type:func -__osFree = 0x800CEC38; // type:func -__osRealloc = 0x800CEC70; // type:func -ArenaImpl_GetSizes = 0x800CF068; // type:func -ArenaImpl_FaultClient = 0x800CF13C; // type:func -__osCheckArena = 0x800CF310; // type:func -proutSprintf = 0x800CF3D0; // type:func -vsprintf = 0x800CF3F4; // type:func -sprintf = 0x800CF444; // type:func -PrintUtils_VPrintf = 0x800CF4A0; // type:func -PrintUtils_Printf = 0x800CF4D4; // type:func -Sleep_Cycles = 0x800CF500; // type:func -Sleep_Nsec = 0x800CF56C; // type:func -Sleep_Usec = 0x800CF5BC; // type:func -Sleep_Msec = 0x800CF60C; // type:func -Sleep_Sec = 0x800CF660; // type:func -JpegUtils_ProcessQuantizationTable = 0x800CF6A0; // type:func -JpegUtils_ParseHuffmanCodesLengths = 0x800CF708; // type:func -JpegUtils_GetHuffmanCodes = 0x800CF78C; // type:func -JpegUtils_SetHuffmanTable = 0x800CF7F8; // type:func -JpegUtils_ProcessHuffmanTableImpl = 0x800CF8A0; // type:func -JpegUtils_ProcessHuffmanTable = 0x800CF95C; // type:func -JpegUtils_SetHuffmanTableOld = 0x800CFA34; // type:func -JpegUtils_ProcessHuffmanTableImplOld = 0x800CFADC; // type:func -JpegDecoder_Decode = 0x800CFBB0; // type:func -JpegDecoder_ProcessMcu = 0x800CFDD8; // type:func -JpegDecoder_ParseNextSymbol = 0x800CFF74; // type:func -JpegDecoder_ReadBits = 0x800D00B0; // type:func -guScale = 0x800D01A0; // type:func -sinf = 0x800D0250; // type:func -sins = 0x800D0410; // type:func -_VirtualToPhysicalTask = 0x800D0480; // type:func -osSpTaskLoad = 0x800D058C; // type:func -osSpTaskStartGo = 0x800D06F4; // type:func -__osMotorAccess = 0x800D0740; // type:func -_MakeMotorData = 0x800D08A8; // type:func -osMotorInit = 0x800D09B4; // type:func -__osSiCreateAccessQueue = 0x800D0B10; // type:func -__osSiGetAccess = 0x800D0B60; // type:func -__osSiRelAccess = 0x800D0BA4; // type:func -osContInit = 0x800D0BD0; // type:func -__osContGetInitData = 0x800D0D2C; // type:func -__osPackRequestData = 0x800D0DD8; // type:func -osContStartReadData = 0x800D0EB0; // type:func -osContGetReadData = 0x800D0F34; // type:func -__osPackReadData = 0x800D0FC0; // type:func -guPerspectiveF = 0x800D1090; // type:func -guPerspective = 0x800D12C0; // type:func -__osSpRawStartDma = 0x800D1320; // type:func -__osSiRawStartDma = 0x800D13B0; // type:func -osSpTaskYield = 0x800D1460; // type:func -guMtxIdentF = 0x800D1480; // type:func -guLookAtF = 0x800D14D0; // type:func -guLookAt = 0x800D1774; // type:func -osStopTimer = 0x800D17F0; // type:func -sqrtf = 0x800D18E0; // type:func -osAfterPreNMI = 0x800D18F0; // type:func -osContStartQuery = 0x800D1910; // type:func -osContGetQuery = 0x800D198C; // type:func -guLookAtHiliteF = 0x800D19B0; // type:func -guLookAtHilite = 0x800D2170; // type:func -_Printf = 0x800D2230; // type:func -_Putfld = 0x800D2878; // type:func -strchr = 0x800D2F10; // type:func -strlen = 0x800D2F50; // type:func -memcpy = 0x800D2F78; // type:func -__osSpDeviceBusy = 0x800D2FB0; // type:func -guMtxIdent = 0x800D2FE0; // type:func -guPositionF = 0x800D3030; // type:func -guPosition = 0x800D31D8; // type:func -osSpTaskYielded = 0x800D3240; // type:func -guRotateF = 0x800D32A0; // type:func -guRotate = 0x800D3424; // type:func -osAiSetFrequency = 0x800D3470; // type:func -__osGetActiveQueue = 0x800D35C0; // type:func -guNormalize = 0x800D35E0; // type:func -osDpGetStatus = 0x800D3640; // type:func -osDpSetStatus = 0x800D3650; // type:func -guOrthoF = 0x800D3660; // type:func -guOrtho = 0x800D37B4; // type:func -cosf = 0x800D3820; // type:func -coss = 0x800D3990; // type:func -osViSetEvent = 0x800D39C0; // type:func -guS2DInitBg = 0x800D3A20; // type:func -__osPfsSelectBank = 0x800D3BA0; // type:func -osContSetCh = 0x800D3C20; // type:func -osAiGetLength = 0x800D3C80; // type:func -guTranslate = 0x800D3CA0; // type:func -__osContRamWrite = 0x800D3D70; // type:func -__osPfsGetStatus = 0x800D3FC0; // type:func -__osPfsRequestOneChannel = 0x800D4090; // type:func -__osPfsGetOneChannelData = 0x800D4154; // type:func -__osSumcalc = 0x800D41F0; // type:func -__osIdCheckSum = 0x800D4264; // type:func -__osRepairPackId = 0x800D4360; // type:func -__osCheckPackId = 0x800D46B0; // type:func -__osGetId = 0x800D4814; // type:func -__osCheckId = 0x800D49C0; // type:func -__osPfsRWInode = 0x800D4A94; // type:func -__osContRamRead = 0x800D4D70; // type:func -__osContAddressCrc = 0x800D4FA0; // type:func -__osContDataCrc = 0x800D5070; // type:func -osPfsIsPlug = 0x800D5110; // type:func -__osPfsRequestData = 0x800D529C; // type:func -__osPfsGetInitData = 0x800D5350; // type:func -osSetTimer = 0x800D5400; // type:func -_Ldtob = 0x800D5590; // type:func -_Ldunscale = 0x800D5A20; // type:func -_Genld = 0x800D5AD8; // type:func -ldiv = 0x800D60A0; // type:func -lldiv = 0x800D6124; // type:func -_Litob = 0x800D6230; // type:func -__osSpGetStatus = 0x800D64D0; // type:func -__osSpSetStatus = 0x800D64E0; // type:func -osWritebackDCacheAll = 0x800D64F0; // type:func -__osGetCurrFaultedThread = 0x800D6520; // type:func -guMtxF2L = 0x800D6540; // type:func -__d_to_ll = 0x800D65B0; // type:func -__f_to_ll = 0x800D65CC; // type:func -__d_to_ull = 0x800D65E8; // type:func -__f_to_ull = 0x800D6688; // type:func -__ll_to_d = 0x800D6724; // type:func -__ll_to_f = 0x800D673C; // type:func -__ull_to_d = 0x800D6754; // type:func -__ull_to_f = 0x800D6788; // type:func -osViGetCurrentFramebuffer = 0x800D67C0; // type:func -__osSpSetPc = 0x800D6800; // type:func -sqrt = 0x800D6830; // type:func -absf = 0x800D6840; // type:func -fmodf = 0x800D6850; // type:func -__osMemset = 0x800D68A0; // type:func -__osMemmove = 0x800D68D0; // type:func -Message_ResetOcarinaNoteState = 0x800D6960; // type:func -Message_UpdateOcarinaMemoryGame = 0x800D6A5C; // type:func -Message_ShouldAdvance = 0x800D6B80; // type:func -Message_ShouldAdvanceSilent = 0x800D6C44; // type:func -Message_CloseTextbox = 0x800D6C8C; // type:func -Message_HandleChoiceSelection = 0x800D6D04; // type:func -Message_DrawTextChar = 0x800D6EE4; // type:func -Message_GrowTextbox = 0x800D7214; // type:func -Message_FindMessage = 0x800D7418; // type:func -Message_FindCreditsMessage = 0x800D757C; // type:func -Message_SetTextColor = 0x800D75F0; // type:func -Message_DrawTextboxIcon = 0x800D78A4; // type:func -Message_DrawItemIcon = 0x800D7FE8; // type:func -Message_HandleOcarina = 0x800D8334; // type:func -Message_DrawText = 0x800D8544; // type:func -Message_LoadItemIcon = 0x800D97BC; // type:func -Message_Decode = 0x800D995C; // type:func -Message_OpenText = 0x800DACDC; // type:func -Message_StartTextbox = 0x800DB248; // type:func -Message_ContinueTextbox = 0x800DB2B4; // type:func -Message_StartOcarinaImpl = 0x800DB384; // type:func -Message_StartOcarina = 0x800DB834; // type:func -Message_StartOcarinaSunsSongDisabled = 0x800DB864; // type:func -Message_GetState = 0x800DB898; // type:func -Message_DrawTextBox = 0x800DB9B8; // type:func -Message_SetView = 0x800DBE44; // type:func -Message_DrawMain = 0x800DBE8C; // type:func -Message_Draw = 0x800DEB5C; // type:func -Message_Update = 0x800DEBF8; // type:func -Message_SetTables = 0x800DF6D8; // type:func -GameOver_Init = 0x800DF720; // type:func -GameOver_FadeInLights = 0x800DF734; // type:func -GameOver_Update = 0x800DF79C; // type:func -Interface_Destroy = 0x800DFC60; // type:func -Interface_Init = 0x800DFC80; // type:func -Message_Init = 0x800E00A4; // type:func -Regs_InitDataImpl = 0x800E0148; // type:func -Regs_InitData = 0x800E1170; // type:func -aspMainTextStart = 0x800E11A0; // type:func -ConsoleLogo_Calc = 0x80800000; // type:func -ConsoleLogo_SetupView = 0x80800010; // type:func -ConsoleLogo_Draw = 0x808000A8; // type:func -ConsoleLogo_Main = 0x808005E0; // type:func -ConsoleLogo_Destroy = 0x808006A0; // type:func -ConsoleLogo_Init = 0x808006C0; // type:func -MapSelect_LoadTitle = 0x80800850; // type:func -MapSelect_LoadGame = 0x80800870; // type:func -MapSelect_UpdateMenu = 0x80800960; // type:func -MapSelect_PrintMenu = 0x808012C0; // type:func -MapSelect_PrintLoadingMessage = 0x8080149C; // type:func -MapSelect_PrintAgeSetting = 0x80801528; // type:func -MapSelect_PrintCutsceneSetting = 0x8080159C; // type:func -MapSelect_DrawMenu = 0x80801758; // type:func -MapSelect_DrawLoadingScreen = 0x8080186C; // type:func -MapSelect_Draw = 0x80801954; // type:func -MapSelect_Main = 0x80801A08; // type:func -MapSelect_Destroy = 0x80801A34; // type:func -MapSelect_Init = 0x80801A40; // type:func -TitleSetup_SetupTitleScreen = 0x808034D0; // type:func -func_80803C5C = 0x8080353C; // type:func -TitleSetup_Main = 0x80803548; // type:func -TitleSetup_Destroy = 0x8080358C; // type:func -TitleSetup_Init = 0x80803598; // type:func -FileSelect_SetupCopySource = 0x80803630; // type:func -FileSelect_SelectCopySource = 0x808037C8; // type:func -FileSelect_SetupCopyDest1 = 0x80803B38; // type:func -FileSelect_SetupCopyDest2 = 0x80803CC8; // type:func -FileSelect_SelectCopyDest = 0x80803D90; // type:func -FileSelect_ExitToCopySource1 = 0x80804148; // type:func -FileSelect_ExitToCopySource2 = 0x80804214; // type:func -FileSelect_SetupCopyConfirm1 = 0x80804340; // type:func -FileSelect_SetupCopyConfirm2 = 0x80804564; // type:func -FileSelect_CopyConfirm = 0x808045C0; // type:func -FileSelect_ReturnToCopyDest = 0x808047C8; // type:func -FileSelect_CopyAnim1 = 0x808049FC; // type:func -FileSelect_CopyAnim2 = 0x80804A78; // type:func -FileSelect_CopyAnim3 = 0x80804BC8; // type:func -FileSelect_CopyAnim4 = 0x80804CE4; // type:func -FileSelect_CopyAnim5 = 0x80804DD4; // type:func -FileSelect_ExitCopyToMain = 0x808050D4; // type:func -FileSelect_SetupEraseSelect = 0x80805210; // type:func -FileSelect_EraseSelect = 0x808053E0; // type:func -FileSelect_SetupEraseConfirm1 = 0x8080576C; // type:func -FileSelect_SetupEraseConfirm2 = 0x80805A34; // type:func -FileSelect_EraseConfirm = 0x80805B10; // type:func -FileSelect_ExitToEraseSelect1 = 0x80805CF8; // type:func -FileSelect_ExitToEraseSelect2 = 0x80805DA8; // type:func -FileSelect_EraseAnim1 = 0x80805FC4; // type:func -FileSelect_EraseAnim2 = 0x808061A4; // type:func -FileSelect_EraseAnim3 = 0x80806268; // type:func -FileSelect_ExitEraseToMain = 0x808064D4; // type:func -FileSelect_DrawCharacter = 0x80806670; // type:func -FileSelect_SetKeyboardVtx = 0x808067A8; // type:func -FileSelect_SetNameEntryVtx = 0x80806AA8; // type:func -FileSelect_DrawKeyboard = 0x808075F0; // type:func -FileSelect_DrawNameEntry = 0x808077F4; // type:func -FileSelect_StartNameEntry = 0x808086BC; // type:func -FileSelect_UpdateKeyboardCursor = 0x80808770; // type:func -FileSelect_StartOptions = 0x80808D44; // type:func -FileSelect_UpdateOptionsMenu = 0x80808DD4; // type:func -FileSelect_DrawOptionsImpl = 0x80809050; // type:func -FileSelect_DrawOptions = 0x8080A564; // type:func -FileSelect_SetView = 0x8080A590; // type:func -FileSelect_QuadTextureIA8 = 0x8080A614; // type:func -FileSelect_InitModeUpdate = 0x8080A7F4; // type:func -FileSelect_InitModeDraw = 0x8080A84C; // type:func -FileSelect_FadeInMenuElements = 0x8080A858; // type:func -FileSelect_SplitNumber = 0x8080A9C0; // type:func -FileSelect_StartFadeIn = 0x8080AA34; // type:func -FileSelect_FinishFadeIn = 0x8080AABC; // type:func -FileSelect_UpdateMainMenu = 0x8080AB54; // type:func -FileSelect_UnusedCM31 = 0x8080B3E0; // type:func -FileSelect_UnusedCMDelay = 0x8080B3EC; // type:func -FileSelect_RotateToNameEntry = 0x8080B440; // type:func -FileSelect_RotateToOptions = 0x8080B4B4; // type:func -FileSelect_RotateToMain = 0x8080B528; // type:func -FileSelect_PulsateCursor = 0x8080B5A0; // type:func -FileSelect_ConfigModeUpdate = 0x8080B69C; // type:func -FileSelect_SetWindowVtx = 0x8080B6D8; // type:func -FileSelect_SetWindowContentVtx = 0x8080B9AC; // type:func -FileSelect_DrawFileInfo = 0x8080CC70; // type:func -FileSelect_DrawWindowContents = 0x8080D3EC; // type:func -FileSelect_ConfigModeDraw = 0x8080E8A0; // type:func -FileSelect_FadeMainToSelect = 0x8080F180; // type:func -FileSelect_MoveSelectedFileToTop = 0x8080F2EC; // type:func -FileSelect_FadeInFileInfo = 0x8080F3F0; // type:func -FileSelect_ConfirmFile = 0x8080F4D4; // type:func -FileSelect_FadeOutFileInfo = 0x8080F6AC; // type:func -FileSelect_MoveSelectedFileToSlot = 0x8080F79C; // type:func -FileSelect_FadeOut = 0x8080F9F4; // type:func -FileSelect_LoadGame = 0x8080FA50; // type:func -FileSelect_SelectModeUpdate = 0x8080FC18; // type:func -FileSelect_SelectModeDraw = 0x8080FC54; // type:func -FileSelect_Main = 0x8081000C; // type:func -FileSelect_InitContext = 0x808105D4; // type:func -FileSelect_Destroy = 0x80810C48; // type:func -FileSelect_Init = 0x80810C54; // type:func -KaleidoScope_DrawQuestStatus = 0x80812260; // type:func -KaleidoScope_UpdateQuestStatusPoint = 0x8081464C; // type:func -KaleidoScope_DrawDebugEditorText = 0x80814660; // type:func -KaleidoScope_DrawDigit = 0x80814954; // type:func -KaleidoScope_DrawDebugEditor = 0x80814AC8; // type:func -KaleidoScope_DrawEquipmentImage = 0x80816610; // type:func -KaleidoScope_DrawPlayerWork = 0x80816A10; // type:func -KaleidoScope_DrawEquipment = 0x80816BB4; // type:func -KaleidoScope_DrawAmmoCount = 0x80818090; // type:func -KaleidoScope_SetCursorVtx = 0x808185CC; // type:func -KaleidoScope_SetItemCursorVtx = 0x808185FC; // type:func -KaleidoScope_DrawItemSelect = 0x80818628; // type:func -KaleidoScope_UpdateItemEquip = 0x80819484; // type:func -KaleidoScope_DrawDungeonMap = 0x8081A080; // type:func -KaleidoScope_DrawWorldMap = 0x8081B890; // type:func -KaleidoScope_UpdatePrompt = 0x8081D360; // type:func -KaleidoScope_SetupPlayerPreRender = 0x8081D560; // type:func -KaleidoScope_ProcessPlayerPreRender = 0x8081D638; // type:func -KaleidoScope_QuadTextureIA4 = 0x8081D670; // type:func -KaleidoScope_QuadTextureIA8 = 0x8081D850; // type:func -KaleidoScope_OverridePalIndexCI4 = 0x8081DA30; // type:func -KaleidoScope_MoveCursorToSpecialPos = 0x8081DB68; // type:func -KaleidoScope_DrawQuadTextureRGBA32 = 0x8081DBCC; // type:func -KaleidoScope_SetDefaultCursor = 0x8081DDBC; // type:func -KaleidoScope_SwitchPage = 0x8081DE7C; // type:func -KaleidoScope_HandlePageToggles = 0x8081DFD8; // type:func -KaleidoScope_DrawCursor = 0x8081E108; // type:func -KaleidoScope_DrawPageSections = 0x8081E454; // type:func -KaleidoScope_DrawPages = 0x8081E700; // type:func -KaleidoScope_DrawInfoPanel = 0x8081FE78; // type:func -KaleidoScope_UpdateNamePanel = 0x8082165C; // type:func -func_808237B4 = 0x80821878; // type:func -KaleidoScope_SetView = 0x80821A58; // type:func -func_80823A0C = 0x80821AD4; // type:func -KaleidoScope_InitVertices = 0x80822164; // type:func -KaleidoScope_DrawGameOver = 0x80823CA4; // type:func -KaleidoScope_Draw = 0x8082431C; // type:func -KaleidoScope_GrayOutTextureRGBA32 = 0x80824544; // type:func -KaleidoScope_UpdateOpening = 0x808245F8; // type:func -KaleidoScope_UpdateCursorSize = 0x808247E8; // type:func -KaleidoScope_LoadDungeonMap = 0x80824B2C; // type:func -KaleidoScope_UpdateDungeonMap = 0x80824BC8; // type:func -KaleidoScope_Update = 0x80824CBC; // type:func -PauseMapMark_Init = 0x808275B0; // type:func -PauseMapMark_Clear = 0x808275E4; // type:func -PauseMapMark_DrawForDungeon = 0x808275F8; // type:func -PauseMapMark_Draw = 0x80827C0C; // type:func -Player_ZeroSpeedXZ = 0x8082EC90; // type:func -func_80832224 = 0x8082ECA8; // type:func -func_8083224C = 0x8082ECD0; // type:func -Player_AnimPlayOnce = 0x8082ECEC; // type:func -Player_AnimPlayLoop = 0x8082ED10; // type:func -Player_AnimPlayLoopAdjusted = 0x8082ED34; // type:func -Player_AnimPlayOnceAdjusted = 0x8082ED64; // type:func -func_808322FC = 0x8082ED94; // type:func -func_80832318 = 0x8082EDB4; // type:func -func_80832340 = 0x8082EDE0; // type:func -Player_DetachHeldActor = 0x8082EE50; // type:func -func_80832440 = 0x8082EEDC; // type:func -Player_PutAwayHeldItem = 0x8082EFC4; // type:func -func_80832564 = 0x8082F000; // type:func -func_80832594 = 0x8082F038; // type:func -func_80832630 = 0x8082F0D8; // type:func -Player_RequestRumble = 0x8082F0F4; // type:func -func_80832698 = 0x8082F140; // type:func -func_808326F0 = 0x8082F1A0; // type:func -func_8083275C = 0x8082F20C; // type:func -func_80832770 = 0x8082F228; // type:func -func_808327A4 = 0x8082F260; // type:func -func_808327C4 = 0x8082F288; // type:func -func_808327F8 = 0x8082F2C0; // type:func -func_80832854 = 0x8082F31C; // type:func -func_808328A0 = 0x8082F368; // type:func -func_808328EC = 0x8082F3B4; // type:func -Player_ProcessAnimSfxList = 0x8082F3E8; // type:func -Player_AnimChangeOnceMorph = 0x8082F5D0; // type:func -Player_AnimChangeOnceMorphAdjusted = 0x8082F63C; // type:func -Player_AnimChangeLoopMorph = 0x8082F6AC; // type:func -Player_AnimChangeFreeze = 0x8082F6F4; // type:func -Player_AnimChangeLoopSlowMorph = 0x8082F738; // type:func -func_80832CB0 = 0x8082F780; // type:func -Player_SkelAnimeResetPrevTranslRot = 0x8082F7D4; // type:func -Player_SkelAnimeResetPrevTranslRotAgeScale = 0x8082F7FC; // type:func -Player_ZeroRootLimbYaw = 0x8082F888; // type:func -func_80832DBC = 0x8082F898; // type:func -func_80832E48 = 0x8082F924; // type:func -Player_AnimReplaceApplyFlags = 0x8082FA34; // type:func -Player_AnimReplacePlayOnceSetSpeed = 0x8082FADC; // type:func -Player_AnimReplacePlayOnce = 0x8082FB24; // type:func -Player_AnimReplacePlayOnceAdjusted = 0x8082FB4C; // type:func -Player_AnimReplaceNormalPlayOnceAdjusted = 0x8082FB74; // type:func -Player_AnimReplacePlayLoopSetSpeed = 0x8082FB94; // type:func -Player_AnimReplacePlayLoop = 0x8082FBDC; // type:func -Player_AnimReplacePlayLoopAdjusted = 0x8082FC04; // type:func -Player_AnimReplaceNormalPlayLoopAdjusted = 0x8082FC2C; // type:func -Player_ProcessControlStick = 0x8082FC4C; // type:func -func_8083328C = 0x8082FD78; // type:func -func_808332B8 = 0x8082FDA8; // type:func -func_808332E4 = 0x8082FDD4; // type:func -func_808332F4 = 0x8082FDE8; // type:func -func_80833338 = 0x8082FE2C; // type:func -func_80833350 = 0x8082FE48; // type:func -func_808333FC = 0x8082FEFC; // type:func -func_80833438 = 0x8082FF38; // type:func -func_808334B4 = 0x8082FFB4; // type:func -func_808334E4 = 0x8082FFE8; // type:func -func_80833528 = 0x80830030; // type:func -func_8083356C = 0x80830078; // type:func -func_808335B0 = 0x808300C0; // type:func -func_808335F4 = 0x80830108; // type:func -Player_SetUpperActionFunc = 0x80830150; // type:func -Player_InitItemActionWithAnim = 0x8083017C; // type:func -Player_ItemToItemAction = 0x8083023C; // type:func -Player_InitDefaultIA = 0x80830288; // type:func -Player_InitDekuStickIA = 0x80830298; // type:func -Player_InitHammerIA = 0x808302B4; // type:func -Player_InitBowOrSlingshotIA = 0x808302C4; // type:func -Player_InitExplosiveIA = 0x808302FC; // type:func -Player_InitHookshotIA = 0x8083043C; // type:func -Player_InitBoomerangIA = 0x808304AC; // type:func -Player_InitItemAction = 0x808304C8; // type:func -func_80833A20 = 0x80830554; // type:func -func_80833B2C = 0x8083065C; // type:func -func_80833B54 = 0x80830684; // type:func -func_80833BCC = 0x808306FC; // type:func -func_80833C04 = 0x80830738; // type:func -func_80833C3C = 0x80830774; // type:func -Player_ItemIsInUse = 0x8083078C; // type:func -Player_ItemIsItemAction = 0x808307D8; // type:func -Player_GetItemOnButton = 0x80830820; // type:func -Player_ProcessItemButtons = 0x8083093C; // type:func -Player_StartChangingHeldItem = 0x80830C24; // type:func -Player_UpdateItems = 0x80830DDC; // type:func -func_80834380 = 0x80830EC4; // type:func -func_8083442C = 0x80830F70; // type:func -Player_FinishItemChange = 0x808310D8; // type:func -func_80834644 = 0x80831188; // type:func -func_808346C4 = 0x80831208; // type:func -func_80834758 = 0x8083129C; // type:func -func_8083485C = 0x808313A4; // type:func -func_80834894 = 0x808313DC; // type:func -Player_WaitToFinishItemChange = 0x80831438; // type:func -func_8083499C = 0x808314E8; // type:func -Player_UpperAction_Sword = 0x80831528; // type:func -Player_UpperAction_ChangeHeldItem = 0x80831578; // type:func -func_80834B5C = 0x808316A8; // type:func -func_80834BD4 = 0x80831724; // type:func -func_80834C74 = 0x808317C8; // type:func -func_80834D2C = 0x80831880; // type:func -func_80834E44 = 0x80831998; // type:func -func_80834E7C = 0x808319D0; // type:func -func_80834EB8 = 0x80831A0C; // type:func -func_80834F2C = 0x80831A80; // type:func -func_80834FBC = 0x80831B10; // type:func -func_8083501C = 0x80831B70; // type:func -func_808350A4 = 0x80831BF8; // type:func -func_808351D4 = 0x80831D2C; // type:func -func_808353D8 = 0x80831F38; // type:func -func_80835588 = 0x808320E8; // type:func -func_808355DC = 0x80832144; // type:func -func_80835644 = 0x808321B0; // type:func -func_80835688 = 0x808321F8; // type:func -Player_UpperAction_CarryActor = 0x80832258; // type:func -func_808357E8 = 0x80832358; // type:func -func_80835800 = 0x80832374; // type:func -func_80835884 = 0x808323F8; // type:func -func_808358F0 = 0x80832464; // type:func -func_808359FC = 0x80832578; // type:func -func_80835B60 = 0x808326E0; // type:func -func_80835C08 = 0x80832788; // type:func -Player_SetupAction = 0x808327E0; // type:func -func_80835DAC = 0x8083293C; // type:func -func_80835DE4 = 0x80832970; // type:func -func_80835E44 = 0x808329D4; // type:func -func_80835EA4 = 0x80832A38; // type:func -Player_DestroyHookshot = 0x80832A94; // type:func -Player_UseItem = 0x80832AE4; // type:func -func_80836448 = 0x80832FEC; // type:func -Player_CanUpdateItems = 0x8083316C; // type:func -Player_UpdateUpperBody = 0x80833218; // type:func -Player_SetupWaitForPutAway = 0x80833440; // type:func -func_808368EC = 0x80833498; // type:func -func_808369C8 = 0x80833574; // type:func -func_80836AB8 = 0x80833660; // type:func -func_80836BEC = 0x80833794; // type:func -Player_CalcSpeedAndYawFromControlStick = 0x80833B58; // type:func -func_8083721C = 0x80833DC8; // type:func -Player_GetMovementSpeedAndYaw = 0x80833E1C; // type:func -Player_TryActionChangeList = 0x80833EFC; // type:func -func_808374A0 = 0x80834058; // type:func -func_80837530 = 0x808340F0; // type:func -func_808375D8 = 0x808341A0; // type:func -func_80837704 = 0x808342D0; // type:func -func_808377DC = 0x808343A8; // type:func -func_80837818 = 0x808343EC; // type:func -func_80837918 = 0x808344EC; // type:func -func_80837948 = 0x8083451C; // type:func -func_80837AE0 = 0x808346BC; // type:func -func_80837AFC = 0x808346D8; // type:func -func_80837B18 = 0x808346F8; // type:func -func_80837B60 = 0x80834740; // type:func -func_80837B9C = 0x8083477C; // type:func -func_80837C0C = 0x808347EC; // type:func -func_80838144 = 0x80834D24; // type:func -func_8083816C = 0x80834D4C; // type:func -func_8083819C = 0x80834D7C; // type:func -func_8083821C = 0x80834E00; // type:func -func_80838280 = 0x80834E64; // type:func -func_808382BC = 0x80834EA0; // type:func -func_808382DC = 0x80834EC0; // type:func -func_80838940 = 0x80835524; // type:func -func_808389E8 = 0x808355C8; // type:func -Player_ActionChange_12 = 0x808355F4; // type:func -func_80838E70 = 0x80835A50; // type:func -func_80838F18 = 0x80835B00; // type:func -func_80838F5C = 0x80835B4C; // type:func -func_80838FB8 = 0x80835BB0; // type:func -Player_HandleExitsAndVoids = 0x80835C2C; // type:func -Player_GetRelativePosition = 0x808361D0; // type:func -Player_SpawnFairy = 0x80836274; // type:func -func_808396F4 = 0x808362E8; // type:func -func_8083973C = 0x80836334; // type:func -Player_PosVsWallLineTest = 0x80836360; // type:func -Player_ActionChange_1 = 0x808363FC; // type:func -func_80839E88 = 0x80836A94; // type:func -func_80839F30 = 0x80836B38; // type:func -func_80839F90 = 0x80836B94; // type:func -func_80839FFC = 0x80836C00; // type:func -func_8083A060 = 0x80836C68; // type:func -func_8083A098 = 0x80836CA4; // type:func -func_8083A0D4 = 0x80836CE4; // type:func -func_8083A0F4 = 0x80836D04; // type:func -func_8083A2F8 = 0x80836F08; // type:func -func_8083A360 = 0x80836F78; // type:func -func_8083A388 = 0x80836FA0; // type:func -func_8083A3B0 = 0x80836FC8; // type:func -func_8083A40C = 0x80837020; // type:func -func_8083A434 = 0x80837048; // type:func -func_8083A4A8 = 0x808370BC; // type:func -func_8083A5C4 = 0x808371D8; // type:func -func_8083A6AC = 0x808372CC; // type:func -func_8083A9B8 = 0x808375D4; // type:func -func_8083AA10 = 0x8083762C; // type:func -func_8083AD4C = 0x80837968; // type:func -Player_StartCsAction = 0x808379F0; // type:func -func_8083AE40 = 0x80837A5C; // type:func -func_8083AF44 = 0x80837AE4; // type:func -func_8083B010 = 0x80837BB8; // type:func -Player_ActionChange_13 = 0x80837BEC; // type:func -Player_ActionChange_4 = 0x808381F0; // type:func -func_8083B8F4 = 0x808384A0; // type:func -Player_ActionChange_0 = 0x80838548; // type:func -func_8083BA90 = 0x80838640; // type:func -func_8083BB20 = 0x808386D8; // type:func -func_8083BBA0 = 0x80838758; // type:func -func_8083BC04 = 0x808387C0; // type:func -func_8083BC7C = 0x80838838; // type:func -func_8083BCD0 = 0x8083888C; // type:func -Player_ActionChange_10 = 0x80838978; // type:func -func_8083BF50 = 0x80838B10; // type:func -func_8083C0B8 = 0x80838C74; // type:func -func_8083C0E8 = 0x80838CAC; // type:func -func_8083C148 = 0x80838D08; // type:func -Player_ActionChange_6 = 0x80838DA4; // type:func -Player_ActionChange_11 = 0x80838E80; // type:func -func_8083C484 = 0x80839058; // type:func -func_8083C50C = 0x808390E0; // type:func -Player_ActionChange_8 = 0x80839118; // type:func -func_8083C61C = 0x808391F4; // type:func -func_8083C6B8 = 0x80839290; // type:func -func_8083C858 = 0x80839434; // type:func -func_8083C8DC = 0x808394B8; // type:func -func_8083C910 = 0x808394EC; // type:func -func_8083CA20 = 0x80839600; // type:func -func_8083CA54 = 0x80839638; // type:func -func_8083CA9C = 0x80839680; // type:func -func_8083CB2C = 0x80839714; // type:func -func_8083CB94 = 0x80839778; // type:func -func_8083CBF0 = 0x808397D4; // type:func -func_8083CC9C = 0x8083987C; // type:func -func_8083CD00 = 0x808398DC; // type:func -func_8083CD54 = 0x80839930; // type:func -func_8083CE0C = 0x808399EC; // type:func -func_8083CEAC = 0x80839A88; // type:func -func_8083CF10 = 0x80839AE8; // type:func -func_8083CF5C = 0x80839B30; // type:func -func_8083CFA8 = 0x80839B78; // type:func -func_8083D0A8 = 0x80839C80; // type:func -func_8083D12C = 0x80839D08; // type:func -func_8083D330 = 0x80839F10; // type:func -func_8083D36C = 0x80839F4C; // type:func -func_8083D53C = 0x8083A120; // type:func -func_8083D6EC = 0x8083A2D0; // type:func -func_8083DB98 = 0x8083A780; // type:func -func_8083DC54 = 0x8083A83C; // type:func -func_8083DDC8 = 0x8083A9B0; // type:func -func_8083DF68 = 0x8083AB58; // type:func -func_8083DFE0 = 0x8083ABD4; // type:func -Player_ActionChange_3 = 0x8083ACF4; // type:func -Player_GetSlopeDirection = 0x8083AE94; // type:func -Player_HandleSlopes = 0x8083AF10; // type:func -func_8083E4C4 = 0x8083B0C4; // type:func -Player_ActionChange_2 = 0x8083B1AC; // type:func -func_8083EA94 = 0x8083B644; // type:func -func_8083EAF0 = 0x8083B6A0; // type:func -Player_ActionChange_9 = 0x8083B6F4; // type:func -func_8083EC18 = 0x8083B7C8; // type:func -func_8083F070 = 0x8083BC24; // type:func -Player_TryEnteringCrawlspace = 0x8083BC7C; // type:func -func_8083F360 = 0x8083BF18; // type:func -func_8083F524 = 0x8083C0DC; // type:func -Player_TryLeavingCrawlspace = 0x8083C128; // type:func -func_8083F72C = 0x8083C2E4; // type:func -Player_ActionChange_5 = 0x8083C370; // type:func -func_8083F9D0 = 0x8083C588; // type:func -func_8083FAB8 = 0x8083C670; // type:func -func_8083FB14 = 0x8083C6CC; // type:func -func_8083FB7C = 0x8083C734; // type:func -func_8083FBC0 = 0x8083C774; // type:func -func_8083FC68 = 0x8083C824; // type:func -func_8083FD78 = 0x8083C934; // type:func -func_8083FFB8 = 0x8083CB78; // type:func -func_80840058 = 0x8083CC18; // type:func -func_80840138 = 0x8083CD00; // type:func -func_808401B0 = 0x8083CD78; // type:func -func_8084021C = 0x8083CDE4; // type:func -func_8084029C = 0x8083CE64; // type:func -Player_Action_80840450 = 0x8083D01C; // type:func -Player_Action_808407CC = 0x8083D398; // type:func -func_808409CC = 0x8083D598; // type:func -Player_Action_80840BC8 = 0x8083D794; // type:func -Player_Action_80840DE4 = 0x8083D9B4; // type:func -func_80841138 = 0x8083DD08; // type:func -func_8084140C = 0x8083DFE4; // type:func -func_80841458 = 0x8083E030; // type:func -Player_Action_808414F8 = 0x8083E0D0; // type:func -func_808416C0 = 0x8083E2A4; // type:func -Player_Action_8084170C = 0x8083E2F0; // type:func -Player_Action_808417FC = 0x8083E3E0; // type:func -func_80841860 = 0x8083E444; // type:func -Player_Action_8084193C = 0x8083E520; // type:func -Player_Action_80841BA8 = 0x8083E784; // type:func -func_80841CC4 = 0x8083E8A0; // type:func -func_80841EE4 = 0x8083EAC4; // type:func -Player_Action_80842180 = 0x8083ED68; // type:func -Player_Action_8084227C = 0x8083EE6C; // type:func -Player_Action_808423EC = 0x8083EFE0; // type:func -Player_Action_8084251C = 0x8083F110; // type:func -func_8084260C = 0x8083F200; // type:func -func_8084269C = 0x8083F290; // type:func -Player_Action_8084279C = 0x8083F390; // type:func -func_8084285C = 0x8083F450; // type:func -func_808428D8 = 0x8083F4CC; // type:func -func_80842964 = 0x8083F55C; // type:func -Player_RequestQuake = 0x8083F5B4; // type:func -func_80842A28 = 0x8083F628; // type:func -func_80842A88 = 0x8083F68C; // type:func -func_80842AC4 = 0x8083F6C8; // type:func -func_80842B7C = 0x8083F784; // type:func -func_80842CF0 = 0x8083F8FC; // type:func -func_80842D20 = 0x8083F934; // type:func -func_80842DF4 = 0x8083FA0C; // type:func -Player_Action_80843188 = 0x8083FDA0; // type:func -Player_Action_808435C4 = 0x808401DC; // type:func -Player_Action_8084370C = 0x80840328; // type:func -Player_Action_8084377C = 0x8084039C; // type:func -Player_Action_80843954 = 0x80840578; // type:func -Player_Action_80843A38 = 0x80840660; // type:func -func_80843AE8 = 0x80840714; // type:func -Player_Action_80843CEC = 0x80840918; // type:func -func_80843E14 = 0x80840A44; // type:func -func_80843E64 = 0x80840A98; // type:func -func_8084409C = 0x80840CD0; // type:func -Player_Action_8084411C = 0x80840D58; // type:func -Player_Action_80844708 = 0x8084134C; // type:func -Player_Action_80844A44 = 0x80841688; // type:func -Player_Action_80844AF4 = 0x80841738; // type:func -func_80844BE4 = 0x80841828; // type:func -func_80844CF8 = 0x80841940; // type:func -func_80844D30 = 0x80841978; // type:func -func_80844D68 = 0x808419B0; // type:func -func_80844DC8 = 0x80841A14; // type:func -func_80844E3C = 0x80841A88; // type:func -Player_Action_80844E68 = 0x80841AB8; // type:func -Player_Action_80845000 = 0x80841C50; // type:func -Player_Action_80845308 = 0x80841F58; // type:func -Player_Action_80845668 = 0x808422B8; // type:func -Player_Action_WaitForPutAway = 0x80842524; // type:func -func_80845964 = 0x808425B8; // type:func -func_80845BA0 = 0x808427FC; // type:func -func_80845C68 = 0x808428C8; // type:func -Player_Action_80845CA4 = 0x80842908; // type:func -Player_Action_80845EF8 = 0x80842B68; // type:func -Player_Action_80846050 = 0x80842CC0; // type:func -Player_Action_80846120 = 0x80842D98; // type:func -Player_Action_80846260 = 0x80842ED8; // type:func -Player_Action_80846358 = 0x80842FD8; // type:func -Player_Action_80846408 = 0x80843088; // type:func -Player_Action_808464B0 = 0x80843130; // type:func -Player_Action_80846578 = 0x808431FC; // type:func -func_8084663C = 0x808432C4; // type:func -func_80846648 = 0x808432D4; // type:func -func_80846660 = 0x808432F0; // type:func -func_80846720 = 0x808433B0; // type:func -func_808467D4 = 0x80843464; // type:func -func_808468A8 = 0x80843540; // type:func -func_808468E8 = 0x80843588; // type:func -func_80846978 = 0x80843618; // type:func -func_808469BC = 0x8084365C; // type:func -func_80846A00 = 0x8084369C; // type:func -func_80846A68 = 0x80843708; // type:func -Player_InitCommon = 0x80843748; // type:func -Player_Init = 0x80843978; // type:func -func_808471F4 = 0x80843E88; // type:func -func_80847298 = 0x80843F2C; // type:func -func_808473D4 = 0x80844068; // type:func -Player_UpdateHoverBoots = 0x80844718; // type:func -Player_ProcessSceneCollision = 0x80844840; // type:func -Player_UpdateCamAndSeqModes = 0x80845348; // type:func -func_80848A04 = 0x808456A8; // type:func -Player_UpdateBodyShock = 0x808457F0; // type:func -Player_UpdateBodyBurn = 0x80845920; // type:func -func_80848EF8 = 0x80845BA4; // type:func -Player_UpdateCommon = 0x80845C4C; // type:func -Player_Update = 0x80846B58; // type:func -Player_DrawGameplay = 0x80846D90; // type:func -Player_Draw = 0x80847234; // type:func -Player_Destroy = 0x80847794; // type:func -func_8084ABD8 = 0x80847818; // type:func -func_8084AEEC = 0x80847B2C; // type:func -func_8084B000 = 0x80847C48; // type:func -func_8084B158 = 0x80847DA8; // type:func -Player_Action_8084B1D8 = 0x80847E28; // type:func -func_8084B3CC = 0x80848018; // type:func -func_8084B498 = 0x808480EC; // type:func -func_8084B4D4 = 0x80848128; // type:func -Player_Action_8084B530 = 0x80848188; // type:func -Player_Action_8084B78C = 0x808483F0; // type:func -func_8084B840 = 0x808484A4; // type:func -Player_Action_8084B898 = 0x80848500; // type:func -Player_Action_8084B9E4 = 0x8084864C; // type:func -Player_Action_8084BBE4 = 0x80848850; // type:func -Player_Action_8084BDFC = 0x80848A68; // type:func -func_8084BEE4 = 0x80848B50; // type:func -Player_Action_8084BF1C = 0x80848B88; // type:func -Player_Action_8084C5F8 = 0x80849268; // type:func -Player_Action_8084C760 = 0x808493D0; // type:func -Player_Action_8084C81C = 0x8084948C; // type:func -func_8084C89C = 0x8084950C; // type:func -func_8084C9BC = 0x80849638; // type:func -func_8084CBF4 = 0x80849874; // type:func -Player_Action_8084CC98 = 0x8084991C; // type:func -Player_Action_8084D3E4 = 0x8084A06C; // type:func -func_8084D530 = 0x8084A1C0; // type:func -func_8084D574 = 0x8084A208; // type:func -func_8084D5CC = 0x8084A264; // type:func -Player_Action_8084D610 = 0x8084A2B0; // type:func -Player_Action_8084D7C4 = 0x8084A460; // type:func -Player_Action_8084D84C = 0x8084A4F0; // type:func -func_8084D980 = 0x8084A624; // type:func -Player_Action_8084DAB4 = 0x8084A75C; // type:func -func_8084DBC4 = 0x8084A86C; // type:func -Player_Action_8084DC48 = 0x8084A8F0; // type:func -func_8084DF6C = 0x8084AC1C; // type:func -func_8084DFAC = 0x8084AC60; // type:func -func_8084DFF4 = 0x8084ACAC; // type:func -Player_Action_8084E1EC = 0x8084AEA4; // type:func -Player_Action_8084E30C = 0x8084AFC4; // type:func -Player_Action_8084E368 = 0x8084B024; // type:func -Player_Action_8084E3C4 = 0x8084B084; // type:func -Player_Action_8084E604 = 0x8084B2C4; // type:func -Player_Action_8084E6D4 = 0x8084B394; // type:func -func_8084E988 = 0x8084B648; // type:func -Player_Action_8084E9AC = 0x8084B66C; // type:func -Player_Action_8084EAC0 = 0x8084B780; // type:func -Player_Action_8084ECA4 = 0x8084B96C; // type:func -Player_Action_8084EED8 = 0x8084BBA4; // type:func -Player_Action_8084EFC0 = 0x8084BC8C; // type:func -Player_Action_8084F104 = 0x8084BDD4; // type:func -Player_Action_8084F308 = 0x8084BFDC; // type:func -Player_Action_8084F390 = 0x8084C064; // type:func -Player_Action_8084F608 = 0x8084C2DC; // type:func -Player_Action_8084F698 = 0x8084C36C; // type:func -Player_Action_8084F710 = 0x8084C3E4; // type:func -Player_Action_8084F88C = 0x8084C560; // type:func -Player_Action_8084F9A0 = 0x8084C674; // type:func -Player_Action_8084F9C0 = 0x8084C694; // type:func -Player_Action_8084FA54 = 0x8084C728; // type:func -Player_Action_8084FB10 = 0x8084C7E4; // type:func -Player_Action_8084FBF4 = 0x8084C8C8; // type:func -func_8084FF7C = 0x8084C980; // type:func -Player_UpdateBunnyEars = 0x8084CA34; // type:func -Player_ActionChange_7 = 0x8084CC2C; // type:func -Player_Action_808502D0 = 0x8084CCD8; // type:func -Player_Action_808505DC = 0x8084CFE8; // type:func -Player_Action_8085063C = 0x8084D048; // type:func -Player_Action_8085076C = 0x8084D178; // type:func -Player_Action_808507F4 = 0x8084D200; // type:func -Player_Action_80850AEC = 0x8084D4FC; // type:func -Player_Action_80850C68 = 0x8084D67C; // type:func -Player_Action_80850E84 = 0x8084D898; // type:func -Player_AnimChangeOnceMorphZeroRootYawSpeed = 0x8084D8EC; // type:func -Player_AnimChangeOnceMorphAdjustedZeroRootYawSpeed = 0x8084D930; // type:func -Player_AnimChangeLoopMorphAdjustedZeroRootYawSpeed = 0x8084D9B0; // type:func -func_80851008 = 0x8084DA1C; // type:func -func_80851030 = 0x8084DA44; // type:func -func_80851050 = 0x8084DA64; // type:func -func_80851094 = 0x8084DAA8; // type:func -func_808510B4 = 0x8084DAC8; // type:func -func_808510D4 = 0x8084DAE8; // type:func -func_808510F4 = 0x8084DB08; // type:func -func_80851114 = 0x8084DB28; // type:func -func_80851134 = 0x8084DB48; // type:func -func_80851154 = 0x8084DB68; // type:func -func_80851174 = 0x8084DB88; // type:func -func_80851194 = 0x8084DBA8; // type:func -func_808511B4 = 0x8084DBC8; // type:func -func_808511D4 = 0x8084DBE8; // type:func -func_808511FC = 0x8084DC14; // type:func -func_80851248 = 0x8084DC68; // type:func -func_80851294 = 0x8084DCBC; // type:func -func_808512E0 = 0x8084DD10; // type:func -func_80851314 = 0x8084DD48; // type:func -func_80851368 = 0x8084DD9C; // type:func -func_808513BC = 0x8084DDF0; // type:func -func_808514C0 = 0x8084DEF8; // type:func -func_8085157C = 0x8084DFB4; // type:func -func_808515A4 = 0x8084DFE0; // type:func -func_80851688 = 0x8084E0C4; // type:func -func_80851750 = 0x8084E194; // type:func -func_80851788 = 0x8084E1D0; // type:func -func_80851828 = 0x8084E270; // type:func -func_808518DC = 0x8084E328; // type:func -func_8085190C = 0x8084E35C; // type:func -func_80851998 = 0x8084E3E8; // type:func -func_808519C0 = 0x8084E410; // type:func -func_808519EC = 0x8084E43C; // type:func -func_80851A50 = 0x8084E4A0; // type:func -func_80851B90 = 0x8084E5E0; // type:func -func_80851BE8 = 0x8084E63C; // type:func -func_80851CA4 = 0x8084E6FC; // type:func -func_80851D2C = 0x8084E788; // type:func -func_80851D80 = 0x8084E7E0; // type:func -func_80851DEC = 0x8084E854; // type:func -func_80851E28 = 0x8084E894; // type:func -func_80851E64 = 0x8084E8D4; // type:func -func_80851E90 = 0x8084E900; // type:func -func_80851ECC = 0x8084E940; // type:func -func_80851F14 = 0x8084E990; // type:func -func_80851F84 = 0x8084EA04; // type:func -func_80851FB0 = 0x8084EA30; // type:func -func_80852048 = 0x8084EACC; // type:func -func_80852080 = 0x8084EB08; // type:func -func_808520BC = 0x8084EB48; // type:func -func_80852174 = 0x8084EC00; // type:func -func_808521B8 = 0x8084EC4C; // type:func -func_808521F4 = 0x8084EC8C; // type:func -func_80852234 = 0x8084ECCC; // type:func -func_8085225C = 0x8084ECF8; // type:func -func_80852280 = 0x8084ED1C; // type:func -func_80852298 = 0x8084ED38; // type:func -func_80852328 = 0x8084EDCC; // type:func -func_80852358 = 0x8084EDFC; // type:func -func_80852388 = 0x8084EE2C; // type:func -func_80852414 = 0x8084EEBC; // type:func -func_80852450 = 0x8084EEFC; // type:func -func_80852480 = 0x8084EF2C; // type:func -func_808524B0 = 0x8084EF5C; // type:func -func_808524D0 = 0x8084EF80; // type:func -func_80852514 = 0x8084EFC8; // type:func -func_80852544 = 0x8084EFFC; // type:func -func_80852554 = 0x8084F010; // type:func -func_80852564 = 0x8084F024; // type:func -func_808525C0 = 0x8084F088; // type:func -func_80852608 = 0x8084F0D4; // type:func -func_80852648 = 0x8084F11C; // type:func -func_808526EC = 0x8084F1C4; // type:func -func_8085283C = 0x8084F31C; // type:func -func_808528C8 = 0x8084F3AC; // type:func -func_80852944 = 0x8084F42C; // type:func -func_808529D0 = 0x8084F4B8; // type:func -func_80852A54 = 0x8084F540; // type:func -func_80852B4C = 0x8084F638; // type:func -func_80852C0C = 0x8084F6F8; // type:func -func_80852C50 = 0x8084F73C; // type:func -Player_Action_CsAction = 0x8084F8F8; // type:func -Player_IsDroppingFish = 0x8084F9A0; // type:func -Player_StartFishing = 0x8084F9D4; // type:func -func_80852F38 = 0x8084FA10; // type:func -Player_TryCsAction = 0x8084FADC; // type:func -func_80853080 = 0x8084FB60; // type:func -Player_InflictDamage = 0x8084FBBC; // type:func -func_80853148 = 0x8084FC24; // type:func -EnTest_SetupAction = 0x8085BF50; // type:func -EnTest_Init = 0x8085BF5C; // type:func -EnTest_Destroy = 0x8085C1A8; // type:func -EnTest_ChooseRandomAction = 0x8085C240; // type:func -EnTest_ChooseAction = 0x8085C3BC; // type:func -EnTest_SetupWaitGround = 0x8085C6DC; // type:func -EnTest_WaitGround = 0x8085C754; // type:func -EnTest_SetupWaitAbove = 0x8085C834; // type:func -EnTest_WaitAbove = 0x8085C8A8; // type:func -EnTest_SetupIdle = 0x8085C974; // type:func -EnTest_Idle = 0x8085C9F8; // type:func -EnTest_Fall = 0x8085CC28; // type:func -EnTest_Land = 0x8085CCDC; // type:func -EnTest_SetupWalkAndBlock = 0x8085CD4C; // type:func -EnTest_WalkAndBlock = 0x8085CE10; // type:func -func_80860BDC = 0x8085D4F4; // type:func -func_80860C24 = 0x8085D53C; // type:func -func_80860EC0 = 0x8085D7D8; // type:func -func_80860F84 = 0x8085D89C; // type:func -EnTest_SetupSlashDown = 0x8085DD30; // type:func -EnTest_SlashDown = 0x8085DDB4; // type:func -EnTest_SetupSlashDownEnd = 0x8085DEC0; // type:func -EnTest_SlashDownEnd = 0x8085DF10; // type:func -EnTest_SetupSlashUp = 0x8085E13C; // type:func -EnTest_SlashUp = 0x8085E1B8; // type:func -EnTest_SetupJumpBack = 0x8085E270; // type:func -EnTest_JumpBack = 0x8085E310; // type:func -EnTest_SetupJumpslash = 0x8085E4B8; // type:func -EnTest_Jumpslash = 0x8085E564; // type:func -EnTest_SetupJumpUp = 0x8085E674; // type:func -EnTest_JumpUp = 0x8085E6EC; // type:func -EnTest_SetupStopAndBlock = 0x8085E7E4; // type:func -EnTest_StopAndBlock = 0x8085E8A4; // type:func -EnTest_SetupIdleFromBlock = 0x8085E974; // type:func -EnTest_IdleFromBlock = 0x8085E9C0; // type:func -func_80862154 = 0x8085EA78; // type:func -func_808621D4 = 0x8085EAF8; // type:func -func_80862398 = 0x8085ECC0; // type:func -func_80862418 = 0x8085ED40; // type:func -EnTest_SetupStunned = 0x8085EEA4; // type:func -EnTest_Stunned = 0x8085EF80; // type:func -func_808627C4 = 0x8085F0F8; // type:func -func_808628C8 = 0x8085F1FC; // type:func -func_80862DBC = 0x8085F6F4; // type:func -func_80862E6C = 0x8085F7A8; // type:func -func_80862FA8 = 0x8085F8E4; // type:func -func_80863044 = 0x8085F980; // type:func -func_808630F0 = 0x8085FA2C; // type:func -func_8086318C = 0x8085FAC8; // type:func -EnTest_SetupRecoil = 0x8085FB7C; // type:func -EnTest_Recoil = 0x8085FBD0; // type:func -EnTest_Rise = 0x8085FC9C; // type:func -func_808633E8 = 0x8085FD24; // type:func -EnTest_UpdateHeadRot = 0x8085FDA0; // type:func -EnTest_UpdateDamage = 0x8085FE38; // type:func -EnTest_Update = 0x8085FFD8; // type:func -EnTest_OverrideLimbDraw = 0x80860404; // type:func -EnTest_PostLimbDraw = 0x808605D8; // type:func -EnTest_Draw = 0x80860960; // type:func -func_80864158 = 0x80860A74; // type:func -EnTest_ReactToProjectile = 0x80860B04; // type:func -ArmsHook_SetupAction = 0x80861800; // type:func -ArmsHook_Init = 0x8086180C; // type:func -ArmsHook_Destroy = 0x80861880; // type:func -ArmsHook_Wait = 0x808618C8; // type:func -func_80865044 = 0x80861948; // type:func -ArmsHook_AttachToPlayer = 0x8086195C; // type:func -ArmsHook_DetachHookFromActor = 0x8086198C; // type:func -ArmsHook_CheckForCancel = 0x808619B4; // type:func -ArmsHook_AttachHookToActor = 0x80861A50; // type:func -ArmsHook_Shoot = 0x80861A98; // type:func -ArmsHook_Update = 0x80862104; // type:func -ArmsHook_Draw = 0x80862144; // type:func -ArrowFire_SetupAction = 0x80862570; // type:func -ArrowFire_Init = 0x8086257C; // type:func -ArrowFire_Destroy = 0x808625F8; // type:func -ArrowFire_Charge = 0x8086261C; // type:func -func_80865ECC = 0x80862710; // type:func -ArrowFire_Hit = 0x80862768; // type:func -ArrowFire_Fly = 0x80862934; // type:func -ArrowFire_Update = 0x80862A88; // type:func -ArrowFire_Draw = 0x80862ADC; // type:func -ArrowIce_SetupAction = 0x80864450; // type:func -ArrowIce_Init = 0x8086445C; // type:func -ArrowIce_Destroy = 0x808644D8; // type:func -ArrowIce_Charge = 0x808644FC; // type:func -func_80867E8C = 0x808645F0; // type:func -ArrowIce_Hit = 0x80864648; // type:func -ArrowIce_Fly = 0x80864814; // type:func -ArrowIce_Update = 0x80864968; // type:func -ArrowIce_Draw = 0x808649BC; // type:func -ArrowLight_SetupAction = 0x80866350; // type:func -ArrowLight_Init = 0x8086635C; // type:func -ArrowLight_Destroy = 0x808663D8; // type:func -ArrowLight_Charge = 0x808663FC; // type:func -func_80869E6C = 0x808664F0; // type:func -ArrowLight_Hit = 0x80866548; // type:func -ArrowLight_Fly = 0x80866714; // type:func -ArrowLight_Update = 0x80866868; // type:func -ArrowLight_Draw = 0x808668BC; // type:func -BgBdanObjects_GetProperty = 0x80868260; // type:func -BgBdanObjects_SetProperty = 0x808682B4; // type:func -BgBdanObjects_Init = 0x80868308; // type:func -BgBdanObjects_Destroy = 0x8086858C; // type:func -BgBdanObjects_OctoPlatform_WaitForRutoToStartCutscene = 0x808685DC; // type:func -BgBdanObjects_OctoPlatform_RaiseToUpperPosition = 0x80868730; // type:func -BgBdanObjects_OctoPlatform_WaitForRutoToAdvanceCutscene = 0x8086882C; // type:func -BgBdanObjects_OctoPlatform_DescendWithBigOcto = 0x80868968; // type:func -BgBdanObjects_OctoPlatform_PauseBeforeDescending = 0x80868AEC; // type:func -BgBdanObjects_OctoPlatform_WaitForBigOctoToStartBattle = 0x80868B50; // type:func -BgBdanObjects_OctoPlatform_BattleInProgress = 0x80868BAC; // type:func -BgBdanObjects_SinkToFloorHeight = 0x80868C84; // type:func -BgBdanObjects_WaitForPlayerInRange = 0x80868D04; // type:func -BgBdanObjects_RaiseToUpperPosition = 0x80868D70; // type:func -BgBdanObjects_DoNothing = 0x80868E08; // type:func -BgBdanObjects_ElevatorOscillate = 0x80868E18; // type:func -BgBdanObjects_WaitForSwitch = 0x80868F4C; // type:func -BgBdanObjects_ChangeWaterBoxLevel = 0x80868F98; // type:func -BgBdanObjects_WaitForTimerExpired = 0x80869060; // type:func -BgBdanObjects_WaitForPlayerOnTop = 0x808690B4; // type:func -BgBdanObjects_FallToLowerPos = 0x80869138; // type:func -BgBdanObjects_Update = 0x808691F4; // type:func -BgBdanObjects_Draw = 0x80869230; // type:func -BgBdanSwitch_InitDynaPoly = 0x80869530; // type:func -BgBdanSwitch_InitCollision = 0x80869588; // type:func -func_8086D0EC = 0x808695DC; // type:func -BgBdanSwitch_Init = 0x80869748; // type:func -BgBdanSwitch_Destroy = 0x80869904; // type:func -func_8086D4B4 = 0x80869970; // type:func -func_8086D548 = 0x80869A04; // type:func -func_8086D5C4 = 0x80869A80; // type:func -func_8086D5E0 = 0x80869AA0; // type:func -func_8086D67C = 0x80869B3C; // type:func -func_8086D694 = 0x80869B58; // type:func -func_8086D730 = 0x80869BF8; // type:func -func_8086D754 = 0x80869C20; // type:func -func_8086D7FC = 0x80869CC8; // type:func -func_8086D80C = 0x80869CDC; // type:func -func_8086D86C = 0x80869D3C; // type:func -func_8086D888 = 0x80869D5C; // type:func -func_8086D8BC = 0x80869D94; // type:func -func_8086D8CC = 0x80869DA8; // type:func -func_8086D944 = 0x80869E20; // type:func -func_8086D95C = 0x80869E3C; // type:func -func_8086D9F8 = 0x80869EDC; // type:func -func_8086DA1C = 0x80869F04; // type:func -func_8086DAB4 = 0x80869FA0; // type:func -func_8086DAC4 = 0x80869FB4; // type:func -func_8086DB24 = 0x8086A014; // type:func -func_8086DB40 = 0x8086A034; // type:func -func_8086DB4C = 0x8086A044; // type:func -func_8086DB68 = 0x8086A064; // type:func -func_8086DC30 = 0x8086A12C; // type:func -func_8086DC48 = 0x8086A148; // type:func -func_8086DCCC = 0x8086A1CC; // type:func -func_8086DCE8 = 0x8086A1EC; // type:func -func_8086DDA8 = 0x8086A2AC; // type:func -func_8086DDC0 = 0x8086A2C8; // type:func -BgBdanSwitch_Update = 0x8086A35C; // type:func -func_8086DF58 = 0x8086A460; // type:func -BgBdanSwitch_Draw = 0x8086A4D0; // type:func -BgBomGuard_SetupAction = 0x8086A960; // type:func -BgBomGuard_Init = 0x8086A96C; // type:func -BgBomGuard_Destroy = 0x8086AA08; // type:func -func_8086E638 = 0x8086AA3C; // type:func -BgBomGuard_Update = 0x8086AB08; // type:func -BgBombwall_InitDynapoly = 0x8086AB80; // type:func -BgBombwall_RotateVec = 0x8086ABD8; // type:func -BgBombwall_Init = 0x8086AC2C; // type:func -BgBombwall_DestroyCollision = 0x8086AE3C; // type:func -BgBombwall_Destroy = 0x8086AEB8; // type:func -func_8086EB5C = 0x8086AED8; // type:func -func_8086ED50 = 0x8086B0CC; // type:func -func_8086ED70 = 0x8086B0F0; // type:func -func_8086EDFC = 0x8086B180; // type:func -func_8086EE40 = 0x8086B1C4; // type:func -func_8086EE94 = 0x8086B218; // type:func -BgBombwall_Update = 0x8086B248; // type:func -BgBombwall_Draw = 0x8086B274; // type:func -BgBowlWall_Init = 0x8086B440; // type:func -BgBowlWall_Destroy = 0x8086B4F8; // type:func -BgBowlWall_SpawnBullseyes = 0x8086B52C; // type:func -BgBowlWall_WaitForHit = 0x8086B6FC; // type:func -BgBowlWall_FallDoEffects = 0x8086B720; // type:func -BgBowlWall_FinishFall = 0x8086B9D4; // type:func -BgBowlWall_Reset = 0x8086BAB4; // type:func -BgBowlWall_Update = 0x8086BB4C; // type:func -BgBowlWall_Draw = 0x8086BB80; // type:func -BgBreakwall_SetupAction = 0x8086BDC0; // type:func -BgBreakwall_Init = 0x8086BDCC; // type:func -BgBreakwall_Destroy = 0x8086BF78; // type:func -BgBreakwall_SpawnFragments = 0x8086BFAC; // type:func -BgBreakwall_WaitForObject = 0x8086C47C; // type:func -BgBreakwall_Wait = 0x8086C584; // type:func -BgBreakwall_LavaCoverMove = 0x8086C754; // type:func -BgBreakwall_Update = 0x8086C7A8; // type:func -BgBreakwall_Draw = 0x8086C7CC; // type:func -BgDdanJd_Init = 0x8086CC30; // type:func -BgDdanJd_Destroy = 0x8086CCDC; // type:func -BgDdanJd_Idle = 0x8086CD10; // type:func -BgDdanJd_MoveEffects = 0x8086CEB4; // type:func -BgDdanJd_Move = 0x8086D08C; // type:func -BgDdanJd_Update = 0x8086D190; // type:func -BgDdanJd_Draw = 0x8086D1B4; // type:func -BgDdanKd_SetupAction = 0x8086D280; // type:func -BgDdanKd_Init = 0x8086D28C; // type:func -BgDdanKd_Destroy = 0x8086D384; // type:func -BgDdanKd_CheckForExplosions = 0x8086D3CC; // type:func -BgDdanKd_LowerStairs = 0x8086D4E4; // type:func -BgDdanKd_DoNothing = 0x8086D9B8; // type:func -BgDdanKd_Update = 0x8086D9C8; // type:func -BgDdanKd_Draw = 0x8086D9EC; // type:func -BgDodoago_SetupAction = 0x8086DB70; // type:func -BgDodoago_SpawnSparkles = 0x8086DB7C; // type:func -BgDodoago_Init = 0x8086DC9C; // type:func -BgDodoago_Destroy = 0x8086DE00; // type:func -BgDodoago_WaitExplosives = 0x8086DE6C; // type:func -BgDodoago_OpenJaw = 0x8086E130; // type:func -BgDodoago_DoNothing = 0x8086E3F4; // type:func -BgDodoago_LightOneEye = 0x8086E404; // type:func -BgDodoago_Update = 0x8086E468; // type:func -BgDodoago_Draw = 0x8086E5C0; // type:func -BgDyYoseizo_Init = 0x8086E920; // type:func -BgDyYoseizo_Destroy = 0x8086EA24; // type:func -BgDyYoseizo_SpawnEffects = 0x8086EA34; // type:func -BgDyYoseizo_Bob = 0x8086ED30; // type:func -BgDyYoseizo_CheckMagicAcquired = 0x8086EDF8; // type:func -BgDyYoseizo_ChooseType = 0x8086EEBC; // type:func -BgDyYoseizo_SetupSpinGrow_NoReward = 0x8086F2B8; // type:func -BgDyYoseizo_SpinGrow_NoReward = 0x8086F3B4; // type:func -BgDyYoseizo_CompleteSpinGrow_NoReward = 0x8086F510; // type:func -BgDyYoseizo_SetupGreetPlayer_NoReward = 0x8086F5C0; // type:func -BgDyYoseizo_GreetPlayer_NoReward = 0x8086F6D8; // type:func -BgDyYoseizo_SetupHealPlayer_NoReward = 0x8086F7B4; // type:func -BgDyYoseizo_HealPlayer_NoReward = 0x8086F8A0; // type:func -BgDyYoseizo_SayFarewell_NoReward = 0x8086FB78; // type:func -BgDyYoseizo_SetupSpinShrink = 0x8086FC54; // type:func -BgDyYoseizo_SpinShrink = 0x8086FD58; // type:func -BgDyYoseizo_Vanish = 0x8086FE48; // type:func -BgDyYoseizo_SetupSpinGrow_Reward = 0x8086FEEC; // type:func -BgDyYoseizo_SpinGrowSetupGive_Reward = 0x80870020; // type:func -BgDyYoseizo_Give_Reward = 0x8087034C; // type:func -BgDyYoseizo_Update = 0x8087099C; // type:func -BgDyYoseizo_OverrideLimbDraw = 0x80870BC8; // type:func -BgDyYoseizo_Draw = 0x80870C30; // type:func -BgDyYoseizo_SpawnEffect = 0x80870DB8; // type:func -BgDyYoseizo_UpdateEffects = 0x80870EC8; // type:func -BgDyYoseizo_DrawEffects = 0x808711BC; // type:func -BgGanonOtyuka_Init = 0x80871710; // type:func -BgGanonOtyuka_Destroy = 0x808717AC; // type:func -BgGanonOtyuka_WaitToFall = 0x808717E0; // type:func -BgGanonOtyuka_Fall = 0x80871A30; // type:func -BgGanonOtyuka_DoNothing = 0x80871E70; // type:func -BgGanonOtyuka_Update = 0x80871E80; // type:func -BgGanonOtyuka_Draw = 0x80871EC8; // type:func -BgGateShutter_Init = 0x80873D50; // type:func -BgGateShutter_Destroy = 0x80873E38; // type:func -func_8087828C = 0x80873E6C; // type:func -func_80878300 = 0x80873EE0; // type:func -func_808783AC = 0x80873F90; // type:func -func_808783D4 = 0x80873FB8; // type:func -BgGateShutter_Update = 0x80874074; // type:func -BgGateShutter_Draw = 0x808740A8; // type:func -BgGjyoBridge_Init = 0x808741E0; // type:func -BgGjyoBridge_Destroy = 0x80874298; // type:func -func_808787A4 = 0x808742CC; // type:func -BgGjyoBridge_TriggerCutscene = 0x808742DC; // type:func -BgGjyoBridge_SpawnBridge = 0x80874434; // type:func -BgGjyoBridge_Update = 0x808744B0; // type:func -BgGjyoBridge_Draw = 0x808744D4; // type:func -BgGndDarkmeiro_ToggleBlock = 0x808746D0; // type:func -BgGndDarkmeiro_Init = 0x8087475C; // type:func -BgGndDarkmeiro_Destroy = 0x80874988; // type:func -BgGndDarkmeiro_Noop = 0x808749D0; // type:func -BgGndDarkmeiro_UpdateBlockTimer = 0x808749E0; // type:func -BgGndDarkmeiro_UpdateStaticBlock = 0x80874BD4; // type:func -BgGndDarkmeiro_UpdateSwitchBlock = 0x80874BE4; // type:func -BgGndDarkmeiro_Update = 0x80874C48; // type:func -BgGndDarkmeiro_DrawInvisiblePath = 0x80874C6C; // type:func -BgGndDarkmeiro_DrawSwitchBlock = 0x80874C9C; // type:func -BgGndDarkmeiro_DrawStaticBlock = 0x80874DB4; // type:func -BgGndFiremeiro_Init = 0x80874E90; // type:func -BgGndFiremeiro_Destroy = 0x80874F44; // type:func -BgGndFiremeiro_Sink = 0x80874F84; // type:func -BgGndFiremeiro_Shake = 0x80875040; // type:func -BgGndFiremeiro_Rise = 0x808751E4; // type:func -BgGndFiremeiro_Update = 0x808752A4; // type:func -BgGndFiremeiro_Draw = 0x808752C8; // type:func -BgGndIceblock_Init = 0x808753E0; // type:func -BgGndIceblock_Destroy = 0x808754CC; // type:func -BgGndIceblock_SetPosition = 0x80875500; // type:func -BgGndIceblock_CheckForBlock = 0x8087560C; // type:func -BgGndIceblock_NextAction = 0x80875648; // type:func -BgGndIceblock_SetNextPosition = 0x80875694; // type:func -BgGndIceblock_Idle = 0x808759C4; // type:func -BgGndIceblock_Reset = 0x80875A80; // type:func -BgGndIceblock_Fall = 0x80875B44; // type:func -BgGndIceblock_Hole = 0x80875BFC; // type:func -BgGndIceblock_Slide = 0x80875C98; // type:func -BgGndIceblock_Update = 0x80875FC8; // type:func -BgGndIceblock_Draw = 0x80875FEC; // type:func -BgGndNisekabe_Init = 0x808764E0; // type:func -BgGndNisekabe_Destroy = 0x8087651C; // type:func -BgGndNisekabe_Update = 0x8087652C; // type:func -BgGndNisekabe_Draw = 0x80876560; // type:func -BgGndSoulmeiro_Init = 0x80876650; // type:func -BgGndSoulmeiro_Destroy = 0x80876794; // type:func -func_8087AF38 = 0x808767D0; // type:func -func_8087B284 = 0x80876B1C; // type:func -func_8087B350 = 0x80876BE8; // type:func -BgGndSoulmeiro_Update = 0x80876C3C; // type:func -BgGndSoulmeiro_Draw = 0x80876C68; // type:func -BgHaka_Init = 0x80876EB0; // type:func -BgHaka_Destroy = 0x80876F2C; // type:func -func_8087B758 = 0x80876F60; // type:func -func_8087B7E8 = 0x80876FF0; // type:func -func_8087B938 = 0x80877144; // type:func -func_8087BAAC = 0x808772BC; // type:func -func_8087BAE4 = 0x808772F8; // type:func -BgHaka_Update = 0x80877370; // type:func -BgHaka_Draw = 0x80877394; // type:func -BgHakaGate_Init = 0x80877570; // type:func -BgHakaGate_Destroy = 0x80877840; // type:func -BgHakaGate_DoNothing = 0x8087789C; // type:func -BgHakaGate_StatueInactive = 0x808778AC; // type:func -BgHakaGate_StatueIdle = 0x808778E8; // type:func -BgHakaGate_StatueTurn = 0x80877A00; // type:func -BgHakaGate_FloorClosed = 0x80877BE4; // type:func -BgHakaGate_FloorOpen = 0x80877D6C; // type:func -BgHakaGate_GateWait = 0x80877DF8; // type:func -BgHakaGate_GateOpen = 0x80877E48; // type:func -BgHakaGate_SkullOfTruth = 0x80877ED8; // type:func -BgHakaGate_FalseSkull = 0x80877F34; // type:func -BgHakaGate_Update = 0x80877FB4; // type:func -BgHakaGate_DrawFlame = 0x80877FFC; // type:func -BgHakaGate_Draw = 0x808781D4; // type:func -BgHakaHuta_Init = 0x80878610; // type:func -BgHakaHuta_Destroy = 0x808786D0; // type:func -BgHakaHuta_SpawnDust = 0x80878704; // type:func -BgHakaHuta_PlaySfx = 0x808788C0; // type:func -BgHakaHuta_SpawnEnemies = 0x8087894C; // type:func -BgHakaHuta_Open = 0x80878C14; // type:func -BgHakaHuta_SlideOpen = 0x80878CC8; // type:func -func_8087D720 = 0x80878D7C; // type:func -BgHakaHuta_DoNothing = 0x80878F20; // type:func -BgHakaHuta_Update = 0x80878F30; // type:func -BgHakaHuta_Draw = 0x80878F54; // type:func -BgHakaMegane_Init = 0x808790B0; // type:func -BgHakaMegane_Destroy = 0x80879168; // type:func -func_8087DB24 = 0x8087919C; // type:func -func_8087DBF0 = 0x8087926C; // type:func -BgHakaMegane_DoNothing = 0x808792E0; // type:func -BgHakaMegane_Update = 0x808792F0; // type:func -BgHakaMegane_Draw = 0x80879314; // type:func -BgHakaMeganeBG_Init = 0x808794B0; // type:func -BgHakaMeganeBG_Destroy = 0x8087964C; // type:func -func_8087DFF8 = 0x80879680; // type:func -func_8087E040 = 0x808796C8; // type:func -func_8087E10C = 0x80879794; // type:func -func_8087E1E0 = 0x80879868; // type:func -func_8087E258 = 0x808798E0; // type:func -func_8087E288 = 0x80879910; // type:func -func_8087E2D8 = 0x80879960; // type:func -func_8087E34C = 0x808799D4; // type:func -BgHakaMeganeBG_Update = 0x808799E4; // type:func -BgHakaMeganeBG_Draw = 0x80879A08; // type:func -BgHakaSgami_Init = 0x80879B70; // type:func -BgHakaSgami_Destroy = 0x80879E18; // type:func -BgHakaSgami_SetupSpin = 0x80879E78; // type:func -BgHakaSgami_Spin = 0x80879EF0; // type:func -BgHakaSgami_Update = 0x8087A404; // type:func -BgHakaSgami_Draw = 0x8087A458; // type:func -BgHakaShip_Init = 0x8087A790; // type:func -BgHakaShip_Destroy = 0x8087A8D4; // type:func -BgHakaShip_ChildUpdatePosition = 0x8087A914; // type:func -BgHakaShip_WaitForSong = 0x8087A970; // type:func -BgHakaShip_CutsceneStationary = 0x8087A9E8; // type:func -BgHakaShip_Move = 0x8087AA84; // type:func -BgHakaShip_SetupCrash = 0x8087AC48; // type:func -BgHakaShip_CrashShake = 0x8087ACA4; // type:func -BgHakaShip_CrashFall = 0x8087AD34; // type:func -BgHakaShip_Update = 0x8087ADF4; // type:func -BgHakaShip_Draw = 0x8087AE34; // type:func -BgHakaTrap_Init = 0x8087B1E0; // type:func -BgHakaTrap_Destroy = 0x8087B480; // type:func -func_8087FFC0 = 0x8087B504; // type:func -func_808801B8 = 0x8087B704; // type:func -func_808802D8 = 0x8087B828; // type:func -func_80880484 = 0x8087B9D4; // type:func -func_808805C0 = 0x8087BB10; // type:func -func_808806BC = 0x8087BC0C; // type:func -func_808808F4 = 0x8087BE44; // type:func -func_808809B0 = 0x8087BF04; // type:func -func_808809E4 = 0x8087BF38; // type:func -func_80880AE8 = 0x8087C044; // type:func -func_80880C0C = 0x8087C168; // type:func -BgHakaTrap_Update = 0x8087C1DC; // type:func -func_80880D68 = 0x8087C2CC; // type:func -BgHakaTrap_Draw = 0x8087C368; // type:func -BgHakaTubo_Init = 0x8087C7B0; // type:func -BgHakaTubo_Destroy = 0x8087C8AC; // type:func -BgHakaTubo_Idle = 0x8087C904; // type:func -BgHakaTubo_DropCollectible = 0x8087CB70; // type:func -BgHakaTubo_Update = 0x8087CE34; // type:func -BgHakaTubo_DrawFlameCircle = 0x8087CE68; // type:func -BgHakaTubo_Draw = 0x8087D014; // type:func -BgHakaWater_Init = 0x8087D1D0; // type:func -BgHakaWater_Destroy = 0x8087D25C; // type:func -BgHakaWater_LowerWater = 0x8087D26C; // type:func -BgHakaWater_Wait = 0x8087D3B4; // type:func -BgHakaWater_ChangeWaterLevel = 0x8087D470; // type:func -BgHakaWater_Update = 0x8087D578; // type:func -BgHakaWater_Draw = 0x8087D59C; // type:func -BgHakaZou_Init = 0x8087D9D0; // type:func -BgHakaZou_Destroy = 0x8087DCB8; // type:func -func_808828F4 = 0x8087DD08; // type:func -BgHakaZou_Wait = 0x8087DE84; // type:func -func_80882BDC = 0x8087DFF4; // type:func -func_80882CC4 = 0x8087E0DC; // type:func -func_80882E54 = 0x8087E26C; // type:func -func_80883000 = 0x8087E41C; // type:func -func_80883104 = 0x8087E520; // type:func -func_80883144 = 0x8087E560; // type:func -func_80883254 = 0x8087E670; // type:func -func_80883328 = 0x8087E748; // type:func -func_808834D8 = 0x8087E8F8; // type:func -BgHakaZou_DoNothing = 0x8087E988; // type:func -BgHakaZou_Update = 0x8087E998; // type:func -BgHakaZou_Draw = 0x8087E9DC; // type:func -BgHeavyBlock_SetPieceRandRot = 0x8087EBC0; // type:func -BgHeavyBlock_InitPiece = 0x8087EC50; // type:func -BgHeavyBlock_SetupDynapoly = 0x8087EDCC; // type:func -BgHeavyBlock_Init = 0x8087EE40; // type:func -BgHeavyBlock_Destroy = 0x8087F084; // type:func -BgHeavyBlock_MovePiece = 0x8087F0CC; // type:func -BgHeavyBlock_SpawnDust = 0x8087F290; // type:func -BgHeavyBlock_SpawnPieces = 0x8087F5F4; // type:func -BgHeavyBlock_Wait = 0x8087F7EC; // type:func -BgHeavyBlock_LiftedUp = 0x8087F914; // type:func -BgHeavyBlock_Fly = 0x8087FA7C; // type:func -BgHeavyBlock_DoNothing = 0x8087FD94; // type:func -BgHeavyBlock_Land = 0x8087FDA4; // type:func -BgHeavyBlock_Update = 0x80880014; // type:func -BgHeavyBlock_Draw = 0x80880038; // type:func -BgHeavyBlock_DrawPiece = 0x808801A0; // type:func -BgHidanCurtain_Init = 0x808804B0; // type:func -BgHidanCurtain_Destroy = 0x808806C4; // type:func -BgHidanCurtain_WaitForSwitchOn = 0x808806F0; // type:func -BgHidanCurtain_WaitForCutscene = 0x808807A4; // type:func -BgHidanCurtain_WaitForClear = 0x808807D0; // type:func -BgHidanCurtain_WaitForSwitchOff = 0x80880814; // type:func -BgHidanCurtain_TurnOn = 0x80880858; // type:func -BgHidanCurtain_TurnOff = 0x808808CC; // type:func -BgHidanCurtain_WaitForTimer = 0x808809BC; // type:func -BgHidanCurtain_Update = 0x80880A20; // type:func -BgHidanCurtain_Draw = 0x80880CB4; // type:func -BgHidanDalm_Init = 0x80880F50; // type:func -BgHidanDalm_Destroy = 0x80881038; // type:func -BgHidanDalm_Wait = 0x80881080; // type:func -BgHidanDalm_Shrink = 0x80881204; // type:func -BgHidanDalm_Update = 0x808813B4; // type:func -BgHidanDalm_UpdateCollider = 0x80881414; // type:func -BgHidanDalm_Draw = 0x80881540; // type:func -BgHidanFirewall_Init = 0x808817A0; // type:func -BgHidanFirewall_Destroy = 0x80881840; // type:func -BgHidanFirewall_CheckProximity = 0x8088186C; // type:func -BgHidanFirewall_Wait = 0x808818DC; // type:func -BgHidanFirewall_Countdown = 0x80881924; // type:func -BgHidanFirewall_Erupt = 0x80881958; // type:func -BgHidanFirewall_Collide = 0x808819E8; // type:func -BgHidanFirewall_ColliderFollowPlayer = 0x80881A50; // type:func -BgHidanFirewall_Update = 0x80881BB4; // type:func -BgHidanFirewall_Draw = 0x80881C8C; // type:func -BgHidanFslift_Init = 0x80881F00; // type:func -BgHidanFslift_SetHookshotTargetPos = 0x80881FE8; // type:func -BgHidanFslift_Destroy = 0x80882048; // type:func -BgHidanFslift_SetupIdle = 0x8088207C; // type:func -BgHidanFslift_Idle = 0x80882098; // type:func -BgHidanFslift_Descend = 0x80882138; // type:func -BgHidanFslift_Ascend = 0x808821A4; // type:func -BgHidanFslift_Update = 0x80882240; // type:func -BgHidanFslift_Draw = 0x808822E8; // type:func -BgHidanFwbig_Init = 0x808823D0; // type:func -BgHidanFwbig_Destroy = 0x80882570; // type:func -BgHidanFwbig_UpdatePosition = 0x8088259C; // type:func -BgHidanFwbig_WaitForSwitch = 0x8088261C; // type:func -BgHidanFwbig_WaitForCs = 0x80882680; // type:func -BgHidanFwbig_Rise = 0x808826AC; // type:func -BgHidanFwbig_Lower = 0x80882720; // type:func -BgHidanFwbig_WaitForTimer = 0x80882800; // type:func -BgHidanFwbig_WaitForPlayer = 0x80882850; // type:func -BgHidanFwbig_Move = 0x808828B4; // type:func -BgHidanFwbig_MoveCollider = 0x80882954; // type:func -BgHidanFwbig_Update = 0x80882B54; // type:func -BgHidanFwbig_Draw = 0x80882CCC; // type:func -BgHidanHamstep_SetupAction = 0x808830B0; // type:func -BgHidanHamstep_SpawnChildren = 0x808830D0; // type:func -BgHidanHamstep_Init = 0x8088324C; // type:func -BgHidanHamstep_Destroy = 0x808834BC; // type:func -func_808884C8 = 0x80883510; // type:func -func_80888638 = 0x80883680; // type:func -func_80888694 = 0x808836DC; // type:func -func_80888734 = 0x8088377C; // type:func -func_808887C4 = 0x80883810; // type:func -func_80888860 = 0x808838AC; // type:func -func_808889B8 = 0x808839F8; // type:func -func_80888A58 = 0x80883A98; // type:func -BgHidanHamstep_DoNothing = 0x80883C30; // type:func -BgHidanHamstep_Update = 0x80883C40; // type:func -BgHidanHamstep_Draw = 0x80883C64; // type:func -BgHidanHrock_Init = 0x80883F60; // type:func -BgHidanHrock_Destroy = 0x80884290; // type:func -func_808894A4 = 0x808842D8; // type:func -func_808894B0 = 0x808842E8; // type:func -func_8088960C = 0x80884444; // type:func -func_808896B8 = 0x808844F0; // type:func -BgHidanHrock_Update = 0x808845D0; // type:func -BgHidanHrock_Draw = 0x808845F4; // type:func -BgHidanKousi_SetupAction = 0x80884790; // type:func -BgHidanKousi_Init = 0x8088479C; // type:func -BgHidanKousi_Destroy = 0x80884894; // type:func -func_80889ACC = 0x808848C8; // type:func -func_80889B5C = 0x80884954; // type:func -func_80889BC0 = 0x808849B8; // type:func -func_80889C18 = 0x80884A10; // type:func -func_80889C90 = 0x80884A88; // type:func -func_80889D28 = 0x80884B24; // type:func -BgHidanKousi_Update = 0x80884B34; // type:func -BgHidanKousi_Draw = 0x80884B58; // type:func -BgHidanKowarerukabe_InitDynaPoly = 0x80884D20; // type:func -BgHidanKowarerukabe_InitColliderSphere = 0x80884DBC; // type:func -BgHidanKowarerukabe_OffsetActorYPos = 0x80884E50; // type:func -BgHidanKowarerukabe_Init = 0x80884E7C; // type:func -BgHidanKowarerukabe_Destroy = 0x80884F2C; // type:func -BgHidanKowarerukabe_SpawnDust = 0x80884F74; // type:func -BgHidanKowarerukabe_FloorBreak = 0x80885098; // type:func -func_8088A67C = 0x80885364; // type:func -BgHidanKowarerukabe_LargeWallBreak = 0x808855FC; // type:func -BgHidanKowarerukabe_Break = 0x80885888; // type:func -BgHidanKowarerukabe_Update = 0x80885918; // type:func -BgHidanKowarerukabe_Draw = 0x808859E8; // type:func -BgHidanRock_Init = 0x80885C00; // type:func -BgHidanRock_Destroy = 0x80885D7C; // type:func -func_8088B24C = 0x80885DD0; // type:func -func_8088B268 = 0x80885DF0; // type:func -func_8088B5F4 = 0x80886180; // type:func -func_8088B634 = 0x808861C0; // type:func -func_8088B69C = 0x8088622C; // type:func -func_8088B79C = 0x8088632C; // type:func -func_8088B90C = 0x8088649C; // type:func -func_8088B954 = 0x808864E4; // type:func -func_8088B990 = 0x80886520; // type:func -BgHidanRock_Update = 0x8088670C; // type:func -func_8088BC40 = 0x808867DC; // type:func -BgHidanRock_Draw = 0x808869EC; // type:func -BgHidanRsekizou_Init = 0x80886D00; // type:func -BgHidanRsekizou_Destroy = 0x80886E04; // type:func -BgHidanRsekizou_Update = 0x80886E4C; // type:func -BgHidanRsekizou_DrawFireball = 0x80887210; // type:func -BgHidanRsekizou_Draw = 0x80887528; // type:func -func_8088CEC0 = 0x808878E0; // type:func -BgHidanSekizou_Init = 0x80887C9C; // type:func -BgHidanSekizou_Destroy = 0x80887E10; // type:func -func_8088D434 = 0x80887E58; // type:func -func_8088D720 = 0x80888144; // type:func -func_8088D750 = 0x80888174; // type:func -BgHidanSekizou_Update = 0x808882E0; // type:func -func_8088D9F4 = 0x8088841C; // type:func -func_8088DC50 = 0x80888664; // type:func -func_8088DE08 = 0x8088881C; // type:func -BgHidanSekizou_Draw = 0x808888FC; // type:func -BgHidanSima_Init = 0x80888D30; // type:func -BgHidanSima_Destroy = 0x80888E34; // type:func -func_8088E518 = 0x80888E7C; // type:func -func_8088E5D0 = 0x80888F38; // type:func -func_8088E6D0 = 0x8088903C; // type:func -func_8088E760 = 0x808890D4; // type:func -func_8088E7A8 = 0x8088911C; // type:func -func_8088E90C = 0x80889280; // type:func -BgHidanSima_Update = 0x808893E0; // type:func -func_8088EB54 = 0x808894D0; // type:func -BgHidanSima_Draw = 0x80889948; // type:func -BgHidanSyoku_Init = 0x80889C30; // type:func -BgHidanSyoku_Destroy = 0x80889CBC; // type:func -func_8088F47C = 0x80889CF0; // type:func -func_8088F4B8 = 0x80889D2C; // type:func -func_8088F514 = 0x80889D8C; // type:func -func_8088F5A0 = 0x80889E18; // type:func -func_8088F62C = 0x80889EA4; // type:func -BgHidanSyoku_Update = 0x80889F00; // type:func -BgHidanSyoku_Draw = 0x80889FA8; // type:func -BgIceObjects_Init = 0x8088A090; // type:func -BgIceObjects_Destroy = 0x8088A11C; // type:func -BgIceObjects_SetNextTarget = 0x8088A150; // type:func -BgIceObjects_CheckPits = 0x8088A5D0; // type:func -BgIceObjects_Idle = 0x8088A758; // type:func -BgIceObjects_Slide = 0x8088A85C; // type:func -BgIceObjects_Reset = 0x8088ABEC; // type:func -BgIceObjects_Stuck = 0x8088AC88; // type:func -BgIceObjects_Update = 0x8088ACC4; // type:func -BgIceObjects_Draw = 0x8088ACE8; // type:func -BgIceShelter_InitColliders = 0x8088AFD0; // type:func -BgIceShelter_InitDynaPoly = 0x8088B104; // type:func -BgIceShelter_RotateY = 0x8088B15C; // type:func -BgIceShelter_Init = 0x8088B1DC; // type:func -BgIceShelter_Destroy = 0x8088B358; // type:func -BgIceShelter_SpawnSteamAround = 0x8088B3E4; // type:func -BgIceShelter_SpawnSteamAlong = 0x8088B658; // type:func -BgIceShelter_SetupIdle = 0x8088B8BC; // type:func -BgIceShelter_Idle = 0x8088B8D8; // type:func -BgIceShelter_SetupMelt = 0x8088BA18; // type:func -BgIceShelter_Melt = 0x8088BA34; // type:func -BgIceShelter_Update = 0x8088BBF8; // type:func -BgIceShelter_Draw = 0x8088BC1C; // type:func -func_80891AC0 = 0x8088C210; // type:func -BgIceShutter_Init = 0x8088C298; // type:func -BgIceShutter_Destroy = 0x8088C418; // type:func -func_80891CF4 = 0x8088C44C; // type:func -func_80891D6C = 0x8088C4C4; // type:func -func_80891DD4 = 0x8088C52C; // type:func -BgIceShutter_Update = 0x8088C594; // type:func -BgIceShutter_Draw = 0x8088C5B8; // type:func -BgIceTurara_Init = 0x8088C680; // type:func -BgIceTurara_Destroy = 0x8088C75C; // type:func -BgIceTurara_Break = 0x8088C7A4; // type:func -BgIceTurara_Stalagmite = 0x8088C984; // type:func -BgIceTurara_Wait = 0x8088C9EC; // type:func -BgIceTurara_Shiver = 0x8088CA24; // type:func -BgIceTurara_Fall = 0x8088CB90; // type:func -BgIceTurara_Regrow = 0x8088CCE8; // type:func -BgIceTurara_Update = 0x8088CD38; // type:func -BgIceTurara_Draw = 0x8088CD5C; // type:func -BgInGate_SetupAction = 0x8088CEB0; // type:func -BgInGate_Init = 0x8088CEBC; // type:func -BgInGate_Destroy = 0x8088CFD8; // type:func -func_80892890 = 0x8088D00C; // type:func -BgInGate_DoNothing = 0x8088D10C; // type:func -BgInGate_Update = 0x8088D11C; // type:func -BgInGate_Draw = 0x8088D140; // type:func -BgJya1flift_InitDynapoly = 0x8088D240; // type:func -BgJya1flift_InitCollision = 0x8088D298; // type:func -BgJya1flift_Init = 0x8088D2EC; // type:func -BgJya1flift_Destroy = 0x8088D3E4; // type:func -BgJya1flift_SetupWaitForSwitch = 0x8088D43C; // type:func -BgJya1flift_WaitForSwitch = 0x8088D45C; // type:func -BgJya1flift_SetupDoNothing = 0x8088D4A0; // type:func -BgJya1flift_DoNothing = 0x8088D4C0; // type:func -BgJya1flift_ChangeDirection = 0x8088D4D0; // type:func -BgJya1flift_Move = 0x8088D4F8; // type:func -BgJya1flift_ResetMoveDelay = 0x8088D5DC; // type:func -BgJya1flift_DelayMove = 0x8088D5F4; // type:func -BgJya1flift_Update = 0x8088D634; // type:func -BgJya1flift_Draw = 0x8088D750; // type:func -BgJyaAmishutter_InitDynaPoly = 0x8088D8D0; // type:func -BgJyaAmishutter_Init = 0x8088D928; // type:func -BgJyaAmishutter_Destroy = 0x8088D970; // type:func -BgJyaAmishutter_SetupWaitForPlayer = 0x8088D9A4; // type:func -BgJyaAmishutter_WaitForPlayer = 0x8088D9B8; // type:func -func_80893428 = 0x8088DA14; // type:func -func_80893438 = 0x8088DA28; // type:func -func_808934B0 = 0x8088DAA0; // type:func -func_808934C0 = 0x8088DAB4; // type:func -func_808934FC = 0x8088DAF0; // type:func -func_8089350C = 0x8088DB04; // type:func -BgJyaAmishutter_Update = 0x8088DB68; // type:func -BgJyaAmishutter_Draw = 0x8088DB90; // type:func -BgJyaBigmirror_SetRoomFlag = 0x8088DC60; // type:func -BgJyaBigmirror_HandleCobra = 0x8088DCD0; // type:func -BgJyaBigmirror_SetBombiwaFlag = 0x8088DE68; // type:func -BgJyaBigmirror_HandleMirRay = 0x8088DEBC; // type:func -BgJyaBigmirror_Init = 0x8088E064; // type:func -BgJyaBigmirror_Destroy = 0x8088E0E8; // type:func -BgJyaBigmirror_Update = 0x8088E108; // type:func -BgJyaBigmirror_DrawLightBeam = 0x8088E158; // type:func -BgJyaBigmirror_Draw = 0x8088E2E4; // type:func -BgJyaBlock_Init = 0x8088E4B0; // type:func -BgJyaBlock_Destroy = 0x8088E568; // type:func -BgJyaBlock_Update = 0x8088E59C; // type:func -BgJyaBlock_Draw = 0x8088E5C0; // type:func -BgJyaBombchuiwa_SetupCollider = 0x8088E720; // type:func -BgJyaBombchuiwa_SetDrawFlags = 0x8088E774; // type:func -BgJyaBombchuiwa_Init = 0x8088E798; // type:func -BgJyaBombchuiwa_Destroy = 0x8088E818; // type:func -BgJyaBombchuiwa_Break = 0x8088E844; // type:func -BgJyaBombchuiwa_SetupWaitForExplosion = 0x8088EAD0; // type:func -BgJyaBombchuiwa_WaitForExplosion = 0x8088EB08; // type:func -BgJyaBombchuiwa_CleanUpAfterExplosion = 0x8088EBEC; // type:func -func_808949B8 = 0x8088EC44; // type:func -BgJyaBombchuiwa_SpawnLightRay = 0x8088ECD0; // type:func -BgJyaBombchuiwa_Update = 0x8088ED48; // type:func -BgJyaBombchuiwa_DrawRock = 0x8088ED74; // type:func -BgJyaBombchuiwa_DrawLight = 0x8088EDFC; // type:func -BgJyaBombchuiwa_Draw = 0x8088F058; // type:func -BgJyaBombiwa_SetupDynaPoly = 0x8088F260; // type:func -BgJyaBombiwa_InitCollider = 0x8088F2B8; // type:func -BgJyaBombiwa_Init = 0x8088F30C; // type:func -BgJyaBombiwa_Destroy = 0x8088F38C; // type:func -BgJyaBombiwa_Break = 0x8088F3D4; // type:func -BgJyaBombiwa_Update = 0x8088F668; // type:func -BgJyaBombiwa_Draw = 0x8088F6F8; // type:func -func_808958F0 = 0x8088F820; // type:func -BgJyaCobra_InitDynapoly = 0x8088F874; // type:func -BgJyaCobra_SpawnRay = 0x8088F8CC; // type:func -func_80895A70 = 0x8088F934; // type:func -func_80895BEC = 0x8088FAB4; // type:func -func_80895C74 = 0x8088FB38; // type:func -BgJyaCobra_UpdateShadowFromSide = 0x8088FDB8; // type:func -BgJyaCobra_UpdateShadowFromTop = 0x808903E0; // type:func -BgJyaCobra_Init = 0x8089069C; // type:func -BgJyaCobra_Destroy = 0x80890788; // type:func -func_80896918 = 0x808907BC; // type:func -func_80896950 = 0x808907F8; // type:func -func_808969F8 = 0x808908A0; // type:func -func_80896ABC = 0x80890968; // type:func -BgJyaCobra_Update = 0x80890AFC; // type:func -func_80896CB4 = 0x80890B70; // type:func -func_80896D78 = 0x80890BF8; // type:func -BgJyaCobra_DrawShadow = 0x80890D24; // type:func -BgJyaCobra_Draw = 0x80890FA8; // type:func -BgJyaGoroiwa_UpdateCollider = 0x80891560; // type:func -BgJyaGoroiwa_InitCollider = 0x808915B8; // type:func -BgJyaGoroiwa_UpdateRotation = 0x80891620; // type:func -BgJyaGoroiwa_Init = 0x80891660; // type:func -BgJyaGoroiwa_Destroy = 0x808916F4; // type:func -BgJyaGoroiwa_SetupMove = 0x80891720; // type:func -BgJyaGoroiwa_Move = 0x80891750; // type:func -BgJyaGoroiwa_SetupWait = 0x808919E4; // type:func -BgJyaGoroiwa_Wait = 0x808919FC; // type:func -BgJyaGoroiwa_Update = 0x80891A4C; // type:func -BgJyaGoroiwa_Draw = 0x80891B38; // type:func -BgJyaHaheniron_ColliderInit = 0x80891CE0; // type:func -BgJyaHaheniron_SpawnFragments = 0x80891D34; // type:func -BgJyaHaheniron_Init = 0x80891F60; // type:func -BgJyaHaheniron_Destroy = 0x8089202C; // type:func -BgJyaHaheniron_SetupChairCrumble = 0x80892064; // type:func -BgJyaHaheniron_ChairCrumble = 0x80892078; // type:func -BgJyaHaheniron_SetupPillarCrumble = 0x808921B4; // type:func -BgJyaHaheniron_PillarCrumble = 0x808921C8; // type:func -BgJyaHaheniron_SetupRubbleCollide = 0x80892248; // type:func -BgJyaHaheniron_RubbleCollide = 0x8089225C; // type:func -BgJyaHaheniron_Update = 0x808922C0; // type:func -BgJyaHaheniron_Draw = 0x808922EC; // type:func -BgJyaIronobj_InitCylinder = 0x808924D0; // type:func -BgJyaIronobj_SpawnPillarParticles = 0x80892550; // type:func -BgJyaIronobj_SpawnThroneParticles = 0x808929CC; // type:func -BgJyaIronobj_Init = 0x80892DF8; // type:func -BgJyaIronobj_Destroy = 0x80892E8C; // type:func -func_808992D8 = 0x80892ED4; // type:func -func_808992E8 = 0x80892EE8; // type:func -BgJyaIronobj_Update = 0x80893028; // type:func -BgJyaIronobj_Draw = 0x8089304C; // type:func -BgJyaKanaami_InitDynaPoly = 0x80893280; // type:func -BgJyaKanaami_Init = 0x808932D8; // type:func -BgJyaKanaami_Destroy = 0x80893358; // type:func -func_80899880 = 0x8089338C; // type:func -func_80899894 = 0x808933A4; // type:func -func_8089993C = 0x8089344C; // type:func -func_80899950 = 0x80893464; // type:func -func_80899A08 = 0x8089351C; // type:func -BgJyaKanaami_Update = 0x80893530; // type:func -BgJyaKanaami_Draw = 0x80893564; // type:func -BgJyaLift_InitDynapoly = 0x80893630; // type:func -BgJyaLift_Init = 0x80893688; // type:func -BgJyaLift_Destroy = 0x80893744; // type:func -BgJyaLift_SetInitPosY = 0x80893788; // type:func -BgJyaLift_DelayMove = 0x808937AC; // type:func -BgJyaLift_SetupMove = 0x80893830; // type:func -BgJyaLift_Move = 0x80893844; // type:func -BgJyaLift_SetFinalPosY = 0x80893968; // type:func -BgJyaLift_Update = 0x80893980; // type:func -BgJyaLift_Draw = 0x80893A70; // type:func -BgJyaMegami_InitDynaPoly = 0x80893B80; // type:func -BgJyaMegami_InitCollider = 0x80893BD8; // type:func -BgJyaMegami_SpawnEffect = 0x80893C2C; // type:func -BgJyaMegami_SetupSpawnEffect = 0x80893E70; // type:func -BgJyaMegami_Init = 0x80893F6C; // type:func -BgJyaMegami_Destroy = 0x80894000; // type:func -BgJyaMegami_SetupDetectLight = 0x80894048; // type:func -BgJyaMegami_DetectLight = 0x80894064; // type:func -BgJyaMegami_SetupExplode = 0x808941F0; // type:func -BgJyaMegami_Explode = 0x80894288; // type:func -BgJyaMegami_Update = 0x80894610; // type:func -BgJyaMegami_DrawFace = 0x80894634; // type:func -BgJyaMegami_DrawExplode = 0x80894778; // type:func -BgJyaMegami_Draw = 0x80894944; // type:func -BgJyaZurerukabe_InitDynaPoly = 0x80894D70; // type:func -func_8089B4C8 = 0x80894DC8; // type:func -BgJyaZurerukabe_Init = 0x80894F64; // type:func -BgJyaZurerukabe_Destroy = 0x80895024; // type:func -func_8089B7B4 = 0x80895070; // type:func -func_8089B7C4 = 0x80895084; // type:func -func_8089B80C = 0x808950D0; // type:func -func_8089B870 = 0x80895138; // type:func -BgJyaZurerukabe_Update = 0x80895200; // type:func -BgJyaZurerukabe_Draw = 0x80895258; // type:func -BgMenkuriEye_Init = 0x80895420; // type:func -BgMenkuriEye_Destroy = 0x808954FC; // type:func -BgMenkuriEye_Update = 0x80895528; // type:func -BgMenkuriEye_Draw = 0x80895698; // type:func -BgMenkuriKaiten_Init = 0x808958C0; // type:func -BgMenkuriKaiten_Destroy = 0x80895928; // type:func -BgMenkuriKaiten_Update = 0x8089595C; // type:func -BgMenkuriKaiten_Draw = 0x808959BC; // type:func -BgMenkuriNisekabe_Init = 0x80895A50; // type:func -BgMenkuriNisekabe_Destroy = 0x80895A78; // type:func -BgMenkuriNisekabe_Update = 0x80895A88; // type:func -BgMenkuriNisekabe_Draw = 0x80895ABC; // type:func -BgMizuBwall_RotateVec3f = 0x80895BA0; // type:func -BgMizuBwall_Init = 0x80895BF4; // type:func -BgMizuBwall_Destroy = 0x80896470; // type:func -BgMizuBwall_SetAlpha = 0x808964B8; // type:func -BgMizuBwall_SpawnDebris = 0x8089663C; // type:func -BgMizuBwall_Idle = 0x80896910; // type:func -BgMizuBwall_Break = 0x80896A10; // type:func -BgMizuBwall_DoNothing = 0x80896A3C; // type:func -BgMizuBwall_Update = 0x80896A4C; // type:func -BgMizuBwall_Draw = 0x80896A70; // type:func -BgMizuMovebg_GetDragonStatueBossRoomOffsetIndex = 0x80897070; // type:func -BgMizuMovebg_Init = 0x808970DC; // type:func -BgMizuMovebg_Destroy = 0x808974A4; // type:func -BgMizuMovebg_SetPosFromPath = 0x80897558; // type:func -BgMizuMovebg_SetScrollAlphas = 0x808975EC; // type:func -BgMizuMovebg_UpdateMain = 0x80897770; // type:func -BgMizuMovebg_UpdateHookshotPlatform = 0x80897AAC; // type:func -BgMizuMovebg_Update = 0x80897C68; // type:func -BgMizuMovebg_Draw = 0x80897C8C; // type:func -BgMizuShutter_Init = 0x80898200; // type:func -BgMizuShutter_Destroy = 0x80898460; // type:func -BgMizuShutter_WaitForSwitch = 0x80898494; // type:func -BgMizuShutter_WaitForCutscene = 0x80898528; // type:func -BgMizuShutter_Move = 0x80898574; // type:func -BgMizuShutter_WaitForTimer = 0x80898760; // type:func -BgMizuShutter_Update = 0x808987E0; // type:func -BgMizuShutter_Draw = 0x80898804; // type:func -BgMizuUzu_Init = 0x80898A00; // type:func -BgMizuUzu_Destroy = 0x80898A7C; // type:func -func_8089F788 = 0x80898AB0; // type:func -BgMizuUzu_Update = 0x80898B28; // type:func -BgMizuUzu_Draw = 0x80898B4C; // type:func -BgMizuWater_GetWaterLevelActionIndex = 0x80898BD0; // type:func -BgMizuWater_SetWaterBoxesHeight = 0x80898C70; // type:func -BgMizuWater_Init = 0x80898CDC; // type:func -BgMizuWater_Destroy = 0x80898F38; // type:func -BgMizuWater_WaitForAction = 0x80898F48; // type:func -BgMizuWater_ChangeWaterLevel = 0x80899114; // type:func -BgMizuWater_Update = 0x80899424; // type:func -BgMizuWater_Draw = 0x8089957C; // type:func -BgMjin_SetupAction = 0x808998A0; // type:func -BgMjin_Init = 0x808998AC; // type:func -BgMjin_Destroy = 0x8089994C; // type:func -func_808A0850 = 0x80899980; // type:func -BgMjin_DoNothing = 0x80899A54; // type:func -BgMjin_Update = 0x80899A64; // type:func -BgMjin_Draw = 0x80899A88; // type:func -BgMoriBigst_SetupAction = 0x80899C90; // type:func -BgMoriBigst_InitDynapoly = 0x80899C9C; // type:func -BgMoriBigst_Init = 0x80899CF4; // type:func -BgMoriBigst_Destroy = 0x80899DCC; // type:func -BgMoriBigst_SetupWaitForMoriTex = 0x80899E00; // type:func -BgMoriBigst_WaitForMoriTex = 0x80899E28; // type:func -BgMoriBigst_SetupNoop = 0x80899EF4; // type:func -BgMoriBigst_SetupStalfosFight = 0x80899F18; // type:func -BgMoriBigst_StalfosFight = 0x80899FCC; // type:func -BgMoriBigst_SetupFall = 0x8089A044; // type:func -BgMoriBigst_Fall = 0x8089A06C; // type:func -BgMoriBigst_SetupLanding = 0x8089A0F8; // type:func -BgMoriBigst_Landing = 0x8089A18C; // type:func -BgMoriBigst_SetupStalfosPairFight = 0x8089A1B8; // type:func -BgMoriBigst_StalfosPairFight = 0x8089A2D0; // type:func -BgMoriBigst_SetupDone = 0x8089A330; // type:func -BgMoriBigst_Update = 0x8089A354; // type:func -BgMoriBigst_Draw = 0x8089A3C8; // type:func -func_808A1800 = 0x8089A5C0; // type:func -func_808A18FC = 0x8089A6B8; // type:func -BgMoriElevator_Init = 0x8089A740; // type:func -BgMoriElevator_Destroy = 0x8089A824; // type:func -BgMoriElevator_IsPlayerRiding = 0x8089A864; // type:func -BgMoriElevator_SetupWaitAfterInit = 0x8089A8C4; // type:func -BgMoriElevator_WaitAfterInit = 0x8089A8D8; // type:func -func_808A1C30 = 0x8089A97C; // type:func -BgMoriElevator_MoveIntoGround = 0x8089A990; // type:func -func_808A1CF4 = 0x8089AA44; // type:func -BgMoriElevator_MoveAboveGround = 0x8089AAA0; // type:func -BgMoriElevator_SetupSetPosition = 0x8089AB54; // type:func -BgMoriElevator_SetPosition = 0x8089AB68; // type:func -BgMoriElevator_StopMovement = 0x8089AD30; // type:func -func_808A2008 = 0x8089AD4C; // type:func -BgMoriElevator_Update = 0x8089AE00; // type:func -BgMoriElevator_Draw = 0x8089AE58; // type:func -BgMoriHashigo_InitDynapoly = 0x8089B0B0; // type:func -BgMoriHashigo_InitCollider = 0x8089B108; // type:func -BgMoriHashigo_SpawnLadder = 0x8089B1B4; // type:func -BgMoriHashigo_InitClasp = 0x8089B26C; // type:func -BgMoriHashigo_InitLadder = 0x8089B2F8; // type:func -BgMoriHashigo_Init = 0x8089B33C; // type:func -BgMoriHashigo_Destroy = 0x8089B400; // type:func -BgMoriHashigo_SetupWaitForMoriTex = 0x8089B458; // type:func -BgMoriHashigo_WaitForMoriTex = 0x8089B46C; // type:func -BgMoriHashigo_SetupClasp = 0x8089B4EC; // type:func -BgMoriHashigo_Clasp = 0x8089B500; // type:func -BgMoriHashigo_SetupLadderWait = 0x8089B564; // type:func -BgMoriHashigo_LadderWait = 0x8089B578; // type:func -BgMoriHashigo_SetupLadderFall = 0x8089B5AC; // type:func -BgMoriHashigo_LadderFall = 0x8089B5E8; // type:func -BgMoriHashigo_SetupLadderRest = 0x8089B6C8; // type:func -BgMoriHashigo_Update = 0x8089B6EC; // type:func -BgMoriHashigo_Draw = 0x8089B728; // type:func -BgMoriHashira4_SetupAction = 0x8089B970; // type:func -BgMoriHashira4_InitDynaPoly = 0x8089B97C; // type:func -BgMoriHashira4_Init = 0x8089B9D4; // type:func -BgMoriHashira4_Destroy = 0x8089BAE8; // type:func -BgMoriHashira4_SetupWaitForMoriTex = 0x8089BB1C; // type:func -BgMoriHashira4_WaitForMoriTex = 0x8089BB40; // type:func -BgMoriHashira4_SetupPillarsRotate = 0x8089BBBC; // type:func -BgMoriHashira4_PillarsRotate = 0x8089BBE0; // type:func -BgMoriHashira4_GateWait = 0x8089BC18; // type:func -BgMoriHashira4_GateOpen = 0x8089BCC4; // type:func -BgMoriHashira4_Update = 0x8089BD1C; // type:func -BgMoriHashira4_Draw = 0x8089BD48; // type:func -BgMoriHineri_Init = 0x8089BF00; // type:func -BgMoriHineri_Destroy = 0x8089C100; // type:func -func_808A39FC = 0x8089C134; // type:func -BgMoriHineri_DoNothing = 0x8089C32C; // type:func -BgMoriHineri_SpawnBossKeyChest = 0x8089C33C; // type:func -func_808A3C8C = 0x8089C3CC; // type:func -func_808A3D58 = 0x8089C498; // type:func -func_808A3E54 = 0x8089C594; // type:func -BgMoriHineri_Update = 0x8089C674; // type:func -BgMoriHineri_DrawHallAndRoom = 0x8089C698; // type:func -BgMoriIdomizu_SetupAction = 0x8089CC50; // type:func -BgMoriIdomizu_SetWaterLevel = 0x8089CC5C; // type:func -BgMoriIdomizu_Init = 0x8089CC84; // type:func -BgMoriIdomizu_Destroy = 0x8089CDA8; // type:func -BgMoriIdomizu_SetupWaitForMoriTex = 0x8089CDC8; // type:func -BgMoriIdomizu_WaitForMoriTex = 0x8089CDEC; // type:func -BgMoriIdomizu_SetupMain = 0x8089CE44; // type:func -BgMoriIdomizu_Main = 0x8089CE68; // type:func -BgMoriIdomizu_Update = 0x8089D02C; // type:func -BgMoriIdomizu_Draw = 0x8089D058; // type:func -BgMoriKaitenkabe_CrossProduct = 0x8089D290; // type:func -BgMoriKaitenkabe_Init = 0x8089D304; // type:func -BgMoriKaitenkabe_Destroy = 0x8089D3B8; // type:func -BgMoriKaitenkabe_WaitForMoriTex = 0x8089D3EC; // type:func -BgMoriKaitenkabe_SetupWait = 0x8089D444; // type:func -BgMoriKaitenkabe_Wait = 0x8089D45C; // type:func -BgMoriKaitenkabe_SetupRotate = 0x8089D5BC; // type:func -BgMoriKaitenkabe_Rotate = 0x8089D5DC; // type:func -BgMoriKaitenkabe_Update = 0x8089D748; // type:func -BgMoriKaitenkabe_Draw = 0x8089D76C; // type:func -BgMoriRakkatenjo_Init = 0x8089D900; // type:func -BgMoriRakkatenjo_Destroy = 0x8089D9B8; // type:func -BgMoriRakkatenjo_IsLinkUnder = 0x8089D9EC; // type:func -BgMoriRakkatenjo_IsLinkClose = 0x8089DA9C; // type:func -BgMoriRakkatenjo_SetupWaitForMoriTex = 0x8089DB4C; // type:func -BgMoriRakkatenjo_WaitForMoriTex = 0x8089DB60; // type:func -BgMoriRakkatenjo_SetupWait = 0x8089DBB8; // type:func -BgMoriRakkatenjo_Wait = 0x8089DBF4; // type:func -BgMoriRakkatenjo_SetupFall = 0x8089DCC4; // type:func -BgMoriRakkatenjo_Fall = 0x8089DCE4; // type:func -BgMoriRakkatenjo_SetupRest = 0x8089DE5C; // type:func -BgMoriRakkatenjo_Rest = 0x8089DE84; // type:func -BgMoriRakkatenjo_SetupRise = 0x8089DEB4; // type:func -BgMoriRakkatenjo_Rise = 0x8089DED4; // type:func -BgMoriRakkatenjo_Update = 0x8089DF54; // type:func -BgMoriRakkatenjo_Draw = 0x8089E02C; // type:func -BgPoEvent_InitPaintings = 0x8089E280; // type:func -BgPoEvent_InitBlocks = 0x8089E5FC; // type:func -BgPoEvent_Init = 0x8089E7AC; // type:func -BgPoEvent_Destroy = 0x8089E8BC; // type:func -BgPoEvent_BlockWait = 0x8089E940; // type:func -BgPoEvent_BlockShake = 0x8089EA4C; // type:func -BgPoEvent_CheckBlock = 0x8089EB04; // type:func -BgPoEvent_BlockFall = 0x8089EC3C; // type:func -BgPoEvent_BlockIdle = 0x8089ED40; // type:func -BgPoEvent_BlockPush = 0x8089EFF4; // type:func -BgPoEvent_BlockReset = 0x8089F1B4; // type:func -BgPoEvent_BlockSolved = 0x8089F2B4; // type:func -BgPoEvent_AmyWait = 0x8089F32C; // type:func -BgPoEvent_AmyPuzzle = 0x8089F3A8; // type:func -BgPoEvent_NextPainting = 0x8089F4C4; // type:func -BgPoEvent_PaintingEmpty = 0x8089F580; // type:func -BgPoEvent_PaintingAppear = 0x8089F5B0; // type:func -BgPoEvent_PaintingVanish = 0x8089F5E8; // type:func -BgPoEvent_PaintingPresent = 0x8089F638; // type:func -BgPoEvent_PaintingBurn = 0x8089F894; // type:func -BgPoEvent_Update = 0x8089FA40; // type:func -BgPoEvent_Draw = 0x8089FAB0; // type:func -BgPoSyokudai_Init = 0x808A00C0; // type:func -BgPoSyokudai_Destroy = 0x808A0360; // type:func -BgPoSyokudai_Update = 0x808A03D0; // type:func -BgPoSyokudai_Draw = 0x808A0450; // type:func -BgPushbox_SetupAction = 0x808A0A30; // type:func -BgPushbox_Init = 0x808A0A3C; // type:func -BgPushbox_Destroy = 0x808A0AD4; // type:func -BgPushbox_UpdateImpl = 0x808A0B08; // type:func -BgPushbox_Update = 0x808A0BE4; // type:func -BgPushbox_Draw = 0x808A0C14; // type:func -BgRelayObjects_Init = 0x808A0D30; // type:func -BgRelayObjects_Destroy = 0x808A0F70; // type:func -func_808A90F4 = 0x808A0FDC; // type:func -func_808A91AC = 0x808A1098; // type:func -func_808A9234 = 0x808A1120; // type:func -BgRelayObjects_DoNothing = 0x808A120C; // type:func -func_808A932C = 0x808A121C; // type:func -func_808A939C = 0x808A128C; // type:func -BgRelayObjects_Update = 0x808A1360; // type:func -BgRelayObjects_Draw = 0x808A1384; // type:func -BgSpot00Break_Init = 0x808A14E0; // type:func -BgSpot00Break_Destroy = 0x808A158C; // type:func -BgSpot00Break_Update = 0x808A15C0; // type:func -BgSpot00Break_Draw = 0x808A15D0; // type:func -BgSpot00Hanebasi_Init = 0x808A1680; // type:func -BgSpot00Hanebasi_Destroy = 0x808A1A90; // type:func -BgSpot00Hanebasi_DrawbridgeWait = 0x808A1AEC; // type:func -BgSpot00Hanebasi_DoNothing = 0x808A1C1C; // type:func -BgSpot00Hanebasi_DrawbridgeRiseAndFall = 0x808A1C2C; // type:func -BgSpot00Hanebasi_SetTorchLightInfo = 0x808A1D60; // type:func -BgSpot00Hanebasi_Update = 0x808A1EB8; // type:func -BgSpot00Hanebasi_DrawTorches = 0x808A21C8; // type:func -BgSpot00Hanebasi_Draw = 0x808A2468; // type:func -BgSpot01Fusya_SetupAction = 0x808A2790; // type:func -BgSpot01Fusya_Init = 0x808A279C; // type:func -BgSpot01Fusya_Destroy = 0x808A2818; // type:func -func_808AAA50 = 0x808A2828; // type:func -BgSpot01Fusya_Update = 0x808A28E8; // type:func -BgSpot01Fusya_Draw = 0x808A290C; // type:func -BgSpot01Idohashira_PlayBreakSfx1 = 0x808A2A30; // type:func -BgSpot01Idohashira_PlayBreakSfx2 = 0x808A2A58; // type:func -func_808AAD3C = 0x808A2A90; // type:func -func_808AAE6C = 0x808A2BC8; // type:func -func_808AAF34 = 0x808A2C94; // type:func -BgSpot01Idohashira_Destroy = 0x808A2E58; // type:func -BgSpot01Idohashira_NotInCsMode = 0x808A2E8C; // type:func -BgSpot01Idohashira_GetCue = 0x808A2EAC; // type:func -func_808AB18C = 0x808A2EF8; // type:func -func_808AB1DC = 0x808A2F4C; // type:func -func_808AB29C = 0x808A2FF0; // type:func -func_808AB3E8 = 0x808A313C; // type:func -func_808AB3F8 = 0x808A3150; // type:func -func_808AB414 = 0x808A3170; // type:func -func_808AB444 = 0x808A319C; // type:func -func_808AB504 = 0x808A3248; // type:func -func_808AB510 = 0x808A3258; // type:func -func_808AB530 = 0x808A3278; // type:func -func_808AB570 = 0x808A32BC; // type:func -BgSpot01Idohashira_Update = 0x808A32DC; // type:func -BgSpot01Idohashira_Init = 0x808A3324; // type:func -func_808AB700 = 0x808A343C; // type:func -BgSpot01Idohashira_Draw = 0x808A34CC; // type:func -BgSpot01Idomizu_Init = 0x808A3630; // type:func -BgSpot01Idomizu_Destroy = 0x808A36C8; // type:func -func_808ABB84 = 0x808A36D8; // type:func -BgSpot01Idomizu_Update = 0x808A378C; // type:func -BgSpot01Idomizu_Draw = 0x808A37B0; // type:func -BgSpot01Idosoko_SetupAction = 0x808A3950; // type:func -BgSpot01Idosoko_Init = 0x808A395C; // type:func -BgSpot01Idosoko_Destroy = 0x808A39FC; // type:func -func_808ABF54 = 0x808A3A30; // type:func -BgSpot01Idosoko_Update = 0x808A3A40; // type:func -BgSpot01Idosoko_Draw = 0x808A3A64; // type:func -BgSpot01Objects2_Init = 0x808A3B60; // type:func -BgSpot01Objects2_Destroy = 0x808A3C3C; // type:func -func_808AC22C = 0x808A3C4C; // type:func -func_808AC2BC = 0x808A3CE0; // type:func -func_808AC474 = 0x808A3E90; // type:func -BgSpot01Objects2_Update = 0x808A3EA0; // type:func -func_808AC4A4 = 0x808A3EC4; // type:func -BgSpot02Objects_Init = 0x808A4020; // type:func -BgSpot02Objects_Destroy = 0x808A4290; // type:func -func_808AC8FC = 0x808A42C4; // type:func -func_808AC908 = 0x808A42D4; // type:func -func_808ACA08 = 0x808A43D4; // type:func -func_808ACAFC = 0x808A44CC; // type:func -func_808ACB58 = 0x808A4528; // type:func -BgSpot02Objects_Update = 0x808A45A8; // type:func -BgSpot02Objects_Draw = 0x808A45CC; // type:func -func_808ACC34 = 0x808A4608; // type:func -func_808ACCB8 = 0x808A468C; // type:func -func_808AD3D4 = 0x808A4D78; // type:func -func_808AD450 = 0x808A4DF4; // type:func -BgSpot03Taki_ApplyOpeningAlpha = 0x808A5380; // type:func -BgSpot03Taki_Init = 0x808A56BC; // type:func -BgSpot03Taki_Destroy = 0x808A576C; // type:func -func_808ADEF0 = 0x808A57A0; // type:func -BgSpot03Taki_Update = 0x808A5974; // type:func -BgSpot03Taki_Draw = 0x808A5998; // type:func -BgSpot05Soko_Init = 0x808A5CA0; // type:func -BgSpot05Soko_Destroy = 0x808A5DAC; // type:func -func_808AE5A8 = 0x808A5DE0; // type:func -func_808AE5B4 = 0x808A5DF0; // type:func -func_808AE630 = 0x808A5E6C; // type:func -BgSpot05Soko_Update = 0x808A5ED4; // type:func -BgSpot05Soko_Draw = 0x808A5EF8; // type:func -BgSpot06Objects_Init = 0x808A5FC0; // type:func -BgSpot06Objects_Destroy = 0x808A638C; // type:func -BgSpot06Objects_GateSpawnBubbles = 0x808A63F4; // type:func -BgSpot06Objects_GateWaitForSwitch = 0x808A64EC; // type:func -BgSpot06Objects_GateWaitToOpen = 0x808A6580; // type:func -BgSpot06Objects_GateOpen = 0x808A65B4; // type:func -BgSpot06Objects_DoNothing = 0x808A6640; // type:func -BgSpot06Objects_LockSpawnWaterRipples = 0x808A6650; // type:func -BgSpot06Objects_LockSpawnBubbles = 0x808A66B4; // type:func -BgSpot06Objects_LockWait = 0x808A6748; // type:func -BgSpot06Objects_LockPullOutward = 0x808A696C; // type:func -BgSpot06Objects_LockSwimToSurface = 0x808A6A24; // type:func -BgSpot06Objects_LockFloat = 0x808A6C9C; // type:func -BgSpot06Objects_Update = 0x808A6D1C; // type:func -BgSpot06Objects_DrawLakeHyliaWater = 0x808A6D7C; // type:func -BgSpot06Objects_Draw = 0x808A6F64; // type:func -BgSpot06Objects_WaterPlaneCutsceneWait = 0x808A7028; // type:func -BgSpot06Objects_WaterPlaneCutsceneRise = 0x808A7054; // type:func -BgSpot07Taki_Init = 0x808A73C0; // type:func -BgSpot07Taki_Destroy = 0x808A746C; // type:func -BgSpot07Taki_DoNothing = 0x808A74A0; // type:func -BgSpot07Taki_Update = 0x808A74B0; // type:func -BgSpot07Taki_Draw = 0x808A74D4; // type:func -func_808B02D0 = 0x808A79B0; // type:func -func_808B0324 = 0x808A7A04; // type:func -BgSpot08Bakudankabe_Init = 0x808A7CFC; // type:func -BgSpot08Bakudankabe_Destroy = 0x808A7D9C; // type:func -BgSpot08Bakudankabe_Update = 0x808A7DE4; // type:func -BgSpot08Bakudankabe_Draw = 0x808A7E98; // type:func -BgSpot08Iceblock_SetupAction = 0x808A8050; // type:func -BgSpot08Iceblock_InitDynaPoly = 0x808A805C; // type:func -BgSpot08Iceblock_CheckParams = 0x808A80B4; // type:func -BgSpot08Iceblock_Bobbing = 0x808A8114; // type:func -BgSpot08Iceblock_SinkUnderPlayer = 0x808A8170; // type:func -BgSpot08Iceblock_SetWaterline = 0x808A8220; // type:func -BgSpot08Iceblock_MultVectorScalar = 0x808A8240; // type:func -BgSpot08Iceblock_CrossProduct = 0x808A8274; // type:func -BgSpot08Iceblock_NormalizeVector = 0x808A82E8; // type:func -BgSpot08Iceblock_Roll = 0x808A8384; // type:func -BgSpot08Iceblock_SpawnTwinFloe = 0x808A86F8; // type:func -BgSpot08Iceblock_Init = 0x808A87F8; // type:func -BgSpot08Iceblock_Destroy = 0x808A89EC; // type:func -BgSpot08Iceblock_SetupFloatNonrotating = 0x808A8A20; // type:func -BgSpot08Iceblock_FloatNonrotating = 0x808A8A44; // type:func -BgSpot08Iceblock_SetupFloatRotating = 0x808A8A98; // type:func -BgSpot08Iceblock_FloatRotating = 0x808A8ABC; // type:func -BgSpot08Iceblock_SetupFloatOrbitingTwins = 0x808A8B1C; // type:func -BgSpot08Iceblock_FloatOrbitingTwins = 0x808A8B40; // type:func -BgSpot08Iceblock_SetupNoAction = 0x808A8C18; // type:func -BgSpot08Iceblock_Update = 0x808A8C38; // type:func -BgSpot08Iceblock_Draw = 0x808A8CD4; // type:func -func_808B1AE0 = 0x808A9090; // type:func -func_808B1BA0 = 0x808A9150; // type:func -func_808B1BEC = 0x808A919C; // type:func -func_808B1C70 = 0x808A9228; // type:func -func_808B1CEC = 0x808A92A4; // type:func -func_808B1D18 = 0x808A92D0; // type:func -func_808B1D44 = 0x808A92FC; // type:func -BgSpot09Obj_Init = 0x808A933C; // type:func -BgSpot09Obj_Destroy = 0x808A93A4; // type:func -BgSpot09Obj_Update = 0x808A93E4; // type:func -BgSpot09Obj_Draw = 0x808A93F4; // type:func -func_808B2180 = 0x808A95B0; // type:func -func_808B2218 = 0x808A9644; // type:func -BgSpot11Bakudankabe_Init = 0x808A995C; // type:func -BgSpot11Bakudankabe_Destroy = 0x808A99F8; // type:func -BgSpot11Bakudankabe_Update = 0x808A9A40; // type:func -BgSpot11Bakudankabe_Draw = 0x808A9ADC; // type:func -func_808B27F0 = 0x808A9BF0; // type:func -func_808B280C = 0x808A9C10; // type:func -BgSpot11Oasis_Init = 0x808A9D24; // type:func -func_808B2970 = 0x808A9D78; // type:func -func_808B2980 = 0x808A9D8C; // type:func -func_808B29E0 = 0x808A9DEC; // type:func -func_808B29F0 = 0x808A9E00; // type:func -func_808B2AA8 = 0x808A9EB8; // type:func -func_808B2AB8 = 0x808A9ECC; // type:func -BgSpot11Oasis_Update = 0x808A9EDC; // type:func -BgSpot11Oasis_Draw = 0x808AA0D0; // type:func -BgSpot12Gate_InitDynaPoly = 0x808AA320; // type:func -BgSpot12Gate_Init = 0x808AA378; // type:func -BgSpot12Gate_Destroy = 0x808AA3F8; // type:func -func_808B30C0 = 0x808AA42C; // type:func -func_808B30D8 = 0x808AA448; // type:func -func_808B3134 = 0x808AA4A4; // type:func -func_808B314C = 0x808AA4C0; // type:func -func_808B317C = 0x808AA4F0; // type:func -func_808B318C = 0x808AA504; // type:func -func_808B3274 = 0x808AA5EC; // type:func -func_808B3298 = 0x808AA614; // type:func -BgSpot12Gate_Update = 0x808AA624; // type:func -BgSpot12Gate_Draw = 0x808AA658; // type:func -func_808B3420 = 0x808AA730; // type:func -BgSpot12Saku_Init = 0x808AA788; // type:func -BgSpot12Saku_Destroy = 0x808AA808; // type:func -func_808B3550 = 0x808AA83C; // type:func -func_808B357C = 0x808AA86C; // type:func -func_808B35E4 = 0x808AA8D4; // type:func -func_808B3604 = 0x808AA8F4; // type:func -func_808B3714 = 0x808AAA04; // type:func -func_808B37AC = 0x808AAA98; // type:func -BgSpot12Saku_Update = 0x808AAAA8; // type:func -BgSpot12Saku_Draw = 0x808AAADC; // type:func -func_808B3960 = 0x808AABF0; // type:func -BgSpot15Rrbox_RotatePoint = 0x808AAC48; // type:func -func_808B3A34 = 0x808AAC9C; // type:func -func_808B3A40 = 0x808AACAC; // type:func -func_808B3AAC = 0x808AAD1C; // type:func -BgSpot15Rrbox_Init = 0x808AAE04; // type:func -BgSpot15Rrbox_Destroy = 0x808AAED4; // type:func -BgSpot15Rrbox_TrySnapToCheckedPoint = 0x808AAF10; // type:func -BgSpot15Rrbox_GetFloorHeight = 0x808AB050; // type:func -BgSpot15Rrbox_TrySnapToFloor = 0x808AB1D0; // type:func -func_808B4010 = 0x808AB290; // type:func -func_808B4084 = 0x808AB304; // type:func -func_808B40AC = 0x808AB330; // type:func -func_808B4178 = 0x808AB3FC; // type:func -func_808B4194 = 0x808AB41C; // type:func -func_808B4380 = 0x808AB608; // type:func -func_808B43D0 = 0x808AB658; // type:func -func_808B44B8 = 0x808AB724; // type:func -func_808B44CC = 0x808AB73C; // type:func -BgSpot15Rrbox_Update = 0x808AB760; // type:func -BgSpot15Rrbox_Draw = 0x808AB7CC; // type:func -BgSpot15Saku_Init = 0x808AB9D0; // type:func -BgSpot15Saku_Destroy = 0x808ABA84; // type:func -func_808B4930 = 0x808ABAB8; // type:func -func_808B4978 = 0x808ABB00; // type:func -func_808B4A04 = 0x808ABB8C; // type:func -BgSpot15Saku_Update = 0x808ABBBC; // type:func -BgSpot15Saku_Draw = 0x808ABBF0; // type:func -func_808B4C30 = 0x808ABD10; // type:func -func_808B4C4C = 0x808ABD30; // type:func -func_808B4D04 = 0x808ABDE4; // type:func -func_808B4D9C = 0x808ABE78; // type:func -func_808B4E58 = 0x808ABF28; // type:func -BgSpot16Bombstone_Init = 0x808AC124; // type:func -BgSpot16Bombstone_Destroy = 0x808AC1D8; // type:func -BgSpot16Bombstone_SpawnDust = 0x808AC224; // type:func -func_808B5240 = 0x808AC2C0; // type:func -BgSpot16Bombstone_SpawnFragments = 0x808AC428; // type:func -func_808B561C = 0x808AC6A0; // type:func -func_808B56BC = 0x808AC740; // type:func -func_808B57E0 = 0x808AC83C; // type:func -func_808B5934 = 0x808AC994; // type:func -func_808B5950 = 0x808AC9B4; // type:func -func_808B5A78 = 0x808ACAA0; // type:func -func_808B5A94 = 0x808ACAC0; // type:func -func_808B5AF0 = 0x808ACB24; // type:func -func_808B5B04 = 0x808ACB3C; // type:func -func_808B5B58 = 0x808ACB94; // type:func -func_808B5B6C = 0x808ACBAC; // type:func -BgSpot16Bombstone_Update = 0x808ACCA8; // type:func -BgSpot16Bombstone_Draw = 0x808ACCDC; // type:func -BgSpot16Doughnut_Init = 0x808AD260; // type:func -BgSpot16Doughnut_Destroy = 0x808AD3D4; // type:func -BgSpot16Doughnut_Update = 0x808AD3E4; // type:func -BgSpot16Doughnut_UpdateExpanding = 0x808AD478; // type:func -BgSpot16Doughnut_Draw = 0x808AD4E0; // type:func -BgSpot16Doughnut_DrawExpanding = 0x808AD698; // type:func -func_808B6BC0 = 0x808AD820; // type:func -BgSpot17Bakudankabe_Init = 0x808ADB50; // type:func -BgSpot17Bakudankabe_Destroy = 0x808ADBE4; // type:func -BgSpot17Bakudankabe_Update = 0x808ADC18; // type:func -BgSpot17Bakudankabe_Draw = 0x808ADCAC; // type:func -BgSpot17Funen_Init = 0x808ADF10; // type:func -BgSpot17Funen_Destroy = 0x808ADF38; // type:func -BgSpot17Funen_Update = 0x808ADF48; // type:func -func_808B746C = 0x808ADF6C; // type:func -func_808B7478 = 0x808ADF7C; // type:func -func_808B7710 = 0x808AE160; // type:func -func_808B7770 = 0x808AE1BC; // type:func -BgSpot18Basket_Init = 0x808AE378; // type:func -BgSpot18Basket_Destroy = 0x808AE4C4; // type:func -func_808B7AEC = 0x808AE50C; // type:func -func_808B7AFC = 0x808AE520; // type:func -func_808B7B58 = 0x808AE57C; // type:func -func_808B7B6C = 0x808AE594; // type:func -func_808B7BB0 = 0x808AE5D8; // type:func -func_808B7BCC = 0x808AE5F8; // type:func -func_808B7D38 = 0x808AE764; // type:func -func_808B7D50 = 0x808AE780; // type:func -func_808B7F74 = 0x808AE9A4; // type:func -func_808B7FC0 = 0x808AE9F4; // type:func -func_808B818C = 0x808AEBC0; // type:func -func_808B81A0 = 0x808AEBD8; // type:func -BgSpot18Basket_Update = 0x808AEE70; // type:func -BgSpot18Basket_Draw = 0x808AEF34; // type:func -BgSpot18Futa_Init = 0x808AF150; // type:func -BgSpot18Futa_Destroy = 0x808AF1BC; // type:func -BgSpot18Futa_Update = 0x808AF1F0; // type:func -BgSpot18Futa_Draw = 0x808AF254; // type:func -func_808B8910 = 0x808AF2F0; // type:func -func_808B8A5C = 0x808AF3A8; // type:func -func_808B8A98 = 0x808AF3E4; // type:func -func_808B8B08 = 0x808AF454; // type:func -func_808B8B38 = 0x808AF488; // type:func -func_808B8BB4 = 0x808AF504; // type:func -func_808B8C90 = 0x808AF5E8; // type:func -func_808B8CC8 = 0x808AF624; // type:func -BgSpot18Obj_Init = 0x808AF678; // type:func -BgSpot18Obj_Destroy = 0x808AF6D4; // type:func -func_808B8DC0 = 0x808AF708; // type:func -func_808B8DD0 = 0x808AF71C; // type:func -func_808B8DDC = 0x808AF72C; // type:func -func_808B8E20 = 0x808AF770; // type:func -func_808B8E64 = 0x808AF7B4; // type:func -func_808B8E7C = 0x808AF7D0; // type:func -func_808B8EE0 = 0x808AF834; // type:func -func_808B8F08 = 0x808AF860; // type:func -func_808B9030 = 0x808AF98C; // type:func -func_808B9040 = 0x808AF9A0; // type:func -BgSpot18Obj_Update = 0x808AF9C0; // type:func -BgSpot18Obj_Draw = 0x808AF9F4; // type:func -BgSpot18Shutter_Init = 0x808AFBC0; // type:func -BgSpot18Shutter_Destroy = 0x808AFD70; // type:func -func_808B95AC = 0x808AFDA4; // type:func -func_808B95B8 = 0x808AFDB4; // type:func -func_808B9618 = 0x808AFE14; // type:func -func_808B9698 = 0x808AFE9C; // type:func -func_808B971C = 0x808AFF20; // type:func -BgSpot18Shutter_Update = 0x808AFFFC; // type:func -BgSpot18Shutter_Draw = 0x808B0020; // type:func -BgSstFloor_Init = 0x808B0110; // type:func -BgSstFloor_Destroy = 0x808B0178; // type:func -BgSstFloor_Update = 0x808B01AC; // type:func -BgSstFloor_Draw = 0x808B0520; // type:func -BgTokiHikari_Init = 0x808B0670; // type:func -BgTokiHikari_Destroy = 0x808B06FC; // type:func -BgTokiHikari_DoNothing = 0x808B070C; // type:func -BgTokiHikari_Update = 0x808B071C; // type:func -BgTokiHikari_Draw = 0x808B0740; // type:func -func_808BA018 = 0x808B0790; // type:func -func_808BA204 = 0x808B0938; // type:func -func_808BA22C = 0x808B0960; // type:func -func_808BA274 = 0x808B09A8; // type:func -func_808BA2CC = 0x808B0A00; // type:func -BgTokiSwd_SetupAction = 0x808B1410; // type:func -BgTokiSwd_Init = 0x808B141C; // type:func -BgTokiSwd_Destroy = 0x808B14F0; // type:func -func_808BAF40 = 0x808B151C; // type:func -func_808BB0AC = 0x808B1690; // type:func -func_808BB128 = 0x808B1710; // type:func -BgTokiSwd_Update = 0x808B1764; // type:func -BgTokiSwd_Draw = 0x808B17B8; // type:func -BgTreemouth_SetupAction = 0x808B2A60; // type:func -BgTreemouth_Init = 0x808B2A6C; // type:func -BgTreemouth_Destroy = 0x808B2B94; // type:func -func_808BC65C = 0x808B2BC8; // type:func -func_808BC6F8 = 0x808B2C64; // type:func -func_808BC80C = 0x808B2D78; // type:func -func_808BC864 = 0x808B2DD0; // type:func -func_808BC8B8 = 0x808B2E24; // type:func -func_808BC9EC = 0x808B2F58; // type:func -func_808BCAF0 = 0x808B3060; // type:func -BgTreemouth_DoNothing = 0x808B30FC; // type:func -BgTreemouth_Update = 0x808B310C; // type:func -BgTreemouth_Draw = 0x808B318C; // type:func -BgUmaJump_Init = 0x808B40C0; // type:func -BgUmaJump_Destroy = 0x808B417C; // type:func -BgUmaJump_Update = 0x808B41B0; // type:func -BgUmaJump_Draw = 0x808B41C0; // type:func -BgVbSima_Init = 0x808B4250; // type:func -BgVbSima_Destroy = 0x808B42B8; // type:func -BgVbSima_SpawnEmber = 0x808B42EC; // type:func -BgVbSima_Update = 0x808B43B8; // type:func -BgVbSima_Draw = 0x808B4818; // type:func -BgYdanHasi_Init = 0x808B4970; // type:func -BgYdanHasi_Destroy = 0x808B4AD4; // type:func -BgYdanHasi_UpdateFloatingBlock = 0x808B4B08; // type:func -BgYdanHasi_InitWater = 0x808B4C40; // type:func -BgYdanHasi_MoveWater = 0x808B4C8C; // type:func -BgYdanHasi_DecWaterTimer = 0x808B4D5C; // type:func -BgYdanHasi_SetupThreeBlocks = 0x808B4DB0; // type:func -BgYdanHasi_UpdateThreeBlocks = 0x808B4E1C; // type:func -BgYdanHasi_Update = 0x808B4EEC; // type:func -BgYdanHasi_Draw = 0x808B4F10; // type:func -BgYdanMaruta_Init = 0x808B5120; // type:func -BgYdanMaruta_Destroy = 0x808B5384; // type:func -func_808BEFF4 = 0x808B53D8; // type:func -func_808BF078 = 0x808B545C; // type:func -func_808BF108 = 0x808B54EC; // type:func -func_808BF1EC = 0x808B55D0; // type:func -BgYdanMaruta_DoNothing = 0x808B5640; // type:func -BgYdanMaruta_Update = 0x808B5650; // type:func -BgYdanMaruta_Draw = 0x808B5674; // type:func -BgYdanSp_Init = 0x808B5800; // type:func -BgYdanSp_Destroy = 0x808B5BE8; // type:func -BgYdanSp_UpdateFloorWebCollision = 0x808B5C30; // type:func -BgYdanSp_BurnWeb = 0x808B5D04; // type:func -BgYdanSp_BurnFloorWeb = 0x808B5D74; // type:func -BgYdanSp_FloorWebBroken = 0x808B6048; // type:func -BgYdanSp_FloorWebBreaking = 0x808B6088; // type:func -BgYdanSp_FloorWebIdle = 0x808B6248; // type:func -BgYdanSp_BurnWallWeb = 0x808B6524; // type:func -BgYdanSp_WallWebIdle = 0x808B685C; // type:func -BgYdanSp_Update = 0x808B699C; // type:func -BgYdanSp_Draw = 0x808B69C0; // type:func -BgZg_Destroy = 0x808B6F20; // type:func -func_808C0C50 = 0x808B6F54; // type:func -func_808C0C98 = 0x808B6F9C; // type:func -func_808C0CC8 = 0x808B6FD0; // type:func -func_808C0CD4 = 0x808B6FE0; // type:func -func_808C0D08 = 0x808B7014; // type:func -BgZg_Update = 0x808B70B8; // type:func -BgZg_Init = 0x808B7100; // type:func -func_808C0EEC = 0x808B71EC; // type:func -BgZg_Draw = 0x808B7268; // type:func -func_808C1190 = 0x808B7370; // type:func -func_808C11D0 = 0x808B73B0; // type:func -func_808C1200 = 0x808B73E0; // type:func -func_808C1230 = 0x808B7410; // type:func -func_808C1278 = 0x808B7458; // type:func -func_808C12C4 = 0x808B74A4; // type:func -func_808C1554 = 0x808B7734; // type:func -func_808C17C8 = 0x808B79B4; // type:func -BossDodongo_AteExplosive = 0x808B7A9C; // type:func -BossDodongo_Init = 0x808B7B5C; // type:func -BossDodongo_Destroy = 0x808B7E38; // type:func -BossDodongo_SetupIntroCutscene = 0x808B7E78; // type:func -BossDodongo_IntroCutscene = 0x808B7EF8; // type:func -BossDodongo_SetupDamaged = 0x808B8A74; // type:func -BossDodongo_SetupExplode = 0x808B8B08; // type:func -BossDodongo_SetupWalk = 0x808B8BAC; // type:func -BossDodongo_SetupRoll = 0x808B8C3C; // type:func -BossDodongo_SetupBlowFire = 0x808B8CB0; // type:func -BossDodongo_SetupInhale = 0x808B8D38; // type:func -BossDodongo_Damaged = 0x808B8DC8; // type:func -BossDodongo_Explode = 0x808B8E7C; // type:func -BossDodongo_LayDown = 0x808B90D0; // type:func -BossDodongo_Vulnerable = 0x808B91B0; // type:func -BossDodongo_GetUp = 0x808B929C; // type:func -BossDodongo_BlowFire = 0x808B9300; // type:func -BossDodongo_Inhale = 0x808B9430; // type:func -BossDodongo_Walk = 0x808B9504; // type:func -BossDodongo_Roll = 0x808B9914; // type:func -BossDodongo_Update = 0x808B9D10; // type:func -BossDodongo_OverrideLimbDraw = 0x808BAB50; // type:func -BossDodongo_PostLimbDraw = 0x808BAD74; // type:func -BossDodongo_Draw = 0x808BAE58; // type:func -func_808C4F6C = 0x808BB120; // type:func -func_808C50A8 = 0x808BB25C; // type:func -BossDodongo_PlayerYawCheck = 0x808BB3A8; // type:func -BossDodongo_PlayerPosCheck = 0x808BB404; // type:func -BossDodongo_SpawnFire = 0x808BB498; // type:func -BossDodongo_UpdateDamage = 0x808BB50C; // type:func -BossDodongo_SetupDeathCutscene = 0x808BB678; // type:func -BossDodongo_DeathCutscene = 0x808BB730; // type:func -BossDodongo_UpdateEffects = 0x808BCE70; // type:func -BossDodongo_DrawEffects = 0x808BCFA4; // type:func -BossFd_SpawnEmber = 0x808C0E70; // type:func -BossFd_SpawnDebris = 0x808C0F3C; // type:func -BossFd_SpawnDust = 0x808C100C; // type:func -BossFd_SpawnFireBreath = 0x808C10A4; // type:func -BossFd_SetCameraSpeed = 0x808C11B0; // type:func -BossFd_UpdateCamera = 0x808C1250; // type:func -BossFd_Init = 0x808C13BC; // type:func -BossFd_Destroy = 0x808C16DC; // type:func -BossFd_IsFacingLink = 0x808C173C; // type:func -BossFd_SetupFly = 0x808C176C; // type:func -BossFd_Fly = 0x808C17DC; // type:func -BossFd_Wait = 0x808C3E64; // type:func -BossFd_Effects = 0x808C4054; // type:func -BossFd_CollisionCheck = 0x808C4C74; // type:func -BossFd_Update = 0x808C4D28; // type:func -BossFd_UpdateEffects = 0x808C5468; // type:func -BossFd_DrawEffects = 0x808C58C0; // type:func -BossFd_Draw = 0x808C5F60; // type:func -BossFd_OverrideRightArmDraw = 0x808C6018; // type:func -BossFd_OverrideLeftArmDraw = 0x808C6138; // type:func -BossFd_DrawMane = 0x808C6258; // type:func -BossFd_OverrideHeadDraw = 0x808C66DC; // type:func -BossFd_PostHeadDraw = 0x808C67D4; // type:func -BossFd_DrawBody = 0x808C6828; // type:func -BossFd2_SpawnDebris = 0x808C81D0; // type:func -BossFd2_SpawnFireBreath = 0x808C82A8; // type:func -BossFd2_SpawnEmber = 0x808C83BC; // type:func -BossFd2_SpawnSkullPiece = 0x808C8490; // type:func -BossFd2_SpawnDust = 0x808C8568; // type:func -BossFd2_Init = 0x808C8600; // type:func -BossFd2_Destroy = 0x808C86FC; // type:func -BossFd2_SetupEmerge = 0x808C873C; // type:func -BossFd2_Emerge = 0x808C8834; // type:func -BossFd2_SetupIdle = 0x808C8B74; // type:func -BossFd2_Idle = 0x808C8C1C; // type:func -BossFd2_SetupBurrow = 0x808C8D70; // type:func -BossFd2_Burrow = 0x808C8DE8; // type:func -BossFd2_SetupBreatheFire = 0x808C8EB8; // type:func -BossFd2_BreatheFire = 0x808C8F1C; // type:func -BossFd2_SetupClawSwipe = 0x808C9460; // type:func -BossFd2_ClawSwipe = 0x808C94C0; // type:func -BossFd2_SetupVulnerable = 0x808C9538; // type:func -BossFd2_Vulnerable = 0x808C9594; // type:func -BossFd2_SetupDamaged = 0x808C97EC; // type:func -BossFd2_Damaged = 0x808C9848; // type:func -BossFd2_SetupDeath = 0x808C9978; // type:func -BossFd2_UpdateCamera = 0x808C9A08; // type:func -BossFd2_Death = 0x808C9B78; // type:func -BossFd2_Wait = 0x808CA1FC; // type:func -BossFd2_CollisionCheck = 0x808CA244; // type:func -BossFd2_UpdateFace = 0x808CA6E4; // type:func -BossFd2_Update = 0x808CA850; // type:func -BossFd2_OverrideLimbDraw = 0x808CAA04; // type:func -BossFd2_PostLimbDraw = 0x808CABF8; // type:func -BossFd2_UpdateMane = 0x808CACA0; // type:func -BossFd2_DrawMane = 0x808CB274; // type:func -BossFd2_Draw = 0x808CB6B8; // type:func -BossGanonEff_SpawnWindowShard = 0x808CBF00; // type:func -BossGanonEff_SpawnSparkle = 0x808CC040; // type:func -BossGanonEff_SpawnLightRay = 0x808CC13C; // type:func -BossGanonEff_SpawnShock = 0x808CC280; // type:func -BossGanonEff_SpawnLightning = 0x808CC34C; // type:func -BossGanonEff_SpawnDustDark = 0x808CC3F0; // type:func -BossGanonEff_SpawnDustLight = 0x808CC4E4; // type:func -BossGanonEff_SpawnShockwave = 0x808CC5C8; // type:func -BossGanonEff_SpawnBlackDot = 0x808CC6C0; // type:func -BossGanon_SetColliderPos = 0x808CC77C; // type:func -BossGanon_SetAnimationObject = 0x808CC7C0; // type:func -BossGanon_Init = 0x808CC830; // type:func -BossGanon_Destroy = 0x808CCDD4; // type:func -BossGanon_SetupIntroCutscene = 0x808CCE38; // type:func -BossGanon_SetIntroCsCamera = 0x808CCF1C; // type:func -BossGanon_IntroCutscene = 0x808CCFBC; // type:func -BossGanon_SetupDeathCutscene = 0x808CE6BC; // type:func -BossGanon_SetupTowerCutscene = 0x808CE7A0; // type:func -BossGanon_ShatterWindows = 0x808CE8A4; // type:func -BossGanon_DeathAndTowerCutscene = 0x808CE9E8; // type:func -BossGanon_SetupPoundFloor = 0x808D0390; // type:func -BossGanon_PoundFloor = 0x808D03CC; // type:func -BossGanon_SetupChargeBigMagic = 0x808D0920; // type:func -BossGanon_ChargeBigMagic = 0x808D0990; // type:func -BossGanon_SetupWait = 0x808D1198; // type:func -BossGanon_Wait = 0x808D1220; // type:func -BossGanon_SetupChargeLightBall = 0x808D156C; // type:func -BossGanon_ChargeLightBall = 0x808D15DC; // type:func -BossGanon_SetupPlayTennis = 0x808D1790; // type:func -BossGanon_PlayTennis = 0x808D17F8; // type:func -BossGanon_SetupBlock = 0x808D1AC8; // type:func -BossGanon_Block = 0x808D1B80; // type:func -BossGanon_SetupHitByLightBall = 0x808D1D10; // type:func -BossGanon_HitByLightBall = 0x808D1E04; // type:func -BossGanon_SetupVulnerable = 0x808D205C; // type:func -BossGanon_Vulnerable = 0x808D222C; // type:func -BossGanon_SetupDamaged = 0x808D2798; // type:func -BossGanon_Damaged = 0x808D2800; // type:func -BossGanon_UpdateDamage = 0x808D28C0; // type:func -BossGanon_Update = 0x808D2C88; // type:func -BossGanon_OverrideLimbDraw = 0x808D3DF0; // type:func -BossGanon_PostLimbDraw = 0x808D4030; // type:func -BossGanon_InitRand = 0x808D438C; // type:func -BossGanon_RandZeroOne = 0x808D43AC; // type:func -BossGanon_DrawShock = 0x808D44D4; // type:func -BossGanon_DrawHandLightBall = 0x808D4880; // type:func -BossGanon_DrawBigMagicCharge = 0x808D4AD4; // type:func -BossGanon_DrawTriforce = 0x808D5164; // type:func -BossGanon_DrawDarkVortex = 0x808D5528; // type:func -func_808E0254 = 0x808D5780; // type:func -BossGanon_GenShadowTexture = 0x808D5C28; // type:func -BossGanon_DrawShadowTexture = 0x808D5F68; // type:func -BossGanon_Draw = 0x808D61E4; // type:func -BossGanon_CheckFallingPlatforms = 0x808D642C; // type:func -BossGanon_LightBall_Update = 0x808D6514; // type:func -BossGanon_LightBall_Draw = 0x808D7034; // type:func -func_808E1EB4 = 0x808D7348; // type:func -func_808E229C = 0x808D7738; // type:func -func_808E2544 = 0x808D79A8; // type:func -func_808E324C = 0x808D86BC; // type:func -BossGanon_UpdateEffects = 0x808D8990; // type:func -BossGanon_DrawEffects = 0x808D91B8; // type:func -BossGanon2_InitRand = 0x808F1D30; // type:func -BossGanon2_RandZeroOne = 0x808F1D50; // type:func -func_808FD080 = 0x808F1E78; // type:func -BossGanon2_SetObjectSegment = 0x808F1F08; // type:func -func_808FD210 = 0x808F1FBC; // type:func -func_808FD27C = 0x808F202C; // type:func -BossGanon2_Init = 0x808F210C; // type:func -BossGanon2_Destroy = 0x808F223C; // type:func -func_808FD4D4 = 0x808F228C; // type:func -func_808FD5C4 = 0x808F237C; // type:func -func_808FD5F4 = 0x808F23B0; // type:func -func_808FF898 = 0x808F4660; // type:func -func_808FFA24 = 0x808F47EC; // type:func -func_808FFAC8 = 0x808F4890; // type:func -func_808FFBBC = 0x808F4988; // type:func -func_808FFC84 = 0x808F4A54; // type:func -func_808FFCFC = 0x808F4ACC; // type:func -func_808FFDB0 = 0x808F4B80; // type:func -func_808FFEBC = 0x808F4C90; // type:func -func_808FFF90 = 0x808F4D64; // type:func -func_808FFFE0 = 0x808F4DB4; // type:func -func_809000A0 = 0x808F4E74; // type:func -func_80900104 = 0x808F4ED4; // type:func -func_80900210 = 0x808F4FE0; // type:func -func_8090026C = 0x808F503C; // type:func -func_809002CC = 0x808F50A0; // type:func -func_80900344 = 0x808F5114; // type:func -func_80900580 = 0x808F5350; // type:func -func_80900650 = 0x808F5420; // type:func -func_80900818 = 0x808F55E8; // type:func -func_80900890 = 0x808F5660; // type:func -func_80901020 = 0x808F5DF4; // type:func -func_8090109C = 0x808F5E70; // type:func -func_8090120C = 0x808F5FE0; // type:func -func_80902348 = 0x808F7124; // type:func -BossGanon2_CollisionCheck = 0x808F7304; // type:func -BossGanon2_Update = 0x808F75F8; // type:func -func_809034E4 = 0x808F82C4; // type:func -func_80903F38 = 0x808F8D18; // type:func -func_80904108 = 0x808F8EA4; // type:func -func_80904340 = 0x808F90A8; // type:func -func_8090464C = 0x808F9398; // type:func -BossGanon2_OverrideLimbDraw = 0x808F952C; // type:func -BossGanon2_PostLimbDraw = 0x808F9664; // type:func -func_80904D88 = 0x808F9A28; // type:func -func_80904FC8 = 0x808F9C2C; // type:func -func_8090523C = 0x808F9E50; // type:func -BossGanon2_PostLimbDraw2 = 0x808FA0E0; // type:func -func_80905674 = 0x808FA20C; // type:func -BossGanon2_Draw = 0x808FA454; // type:func -BossGanon2_UpdateEffects = 0x808FA8D4; // type:func -BossGanon2_DrawEffects = 0x808FAC18; // type:func -func_80906538 = 0x808FB010; // type:func -BossGanon2_GenShadowTexture = 0x808FB4D0; // type:func -BossGanon2_DrawShadowTexture = 0x808FB588; // type:func -BossGanondrof_ClearPixels8x8 = 0x80904BA0; // type:func -BossGanondrof_ClearPixels16x8 = 0x80904BE0; // type:func -BossGanondrof_ClearPixels16x16 = 0x80904C20; // type:func -BossGanondrof_ClearPixels32x16 = 0x80904C50; // type:func -BossGanondrof_ClearPixels16x32 = 0x80904C98; // type:func -BossGanondrof_ClearPixels = 0x80904CE4; // type:func -BossGanondrof_SetColliderPos = 0x80904F94; // type:func -BossGanondrof_Init = 0x80904FD8; // type:func -BossGanondrof_Destroy = 0x80905268; // type:func -BossGanondrof_SetupIntro = 0x809052D4; // type:func -BossGanondrof_Intro = 0x80905320; // type:func -BossGanondrof_SetupPaintings = 0x809057D8; // type:func -BossGanondrof_Paintings = 0x8090581C; // type:func -BossGanondrof_SetupNeutral = 0x809059F0; // type:func -BossGanondrof_Neutral = 0x80905A70; // type:func -BossGanondrof_SetupThrow = 0x809061B8; // type:func -BossGanondrof_Throw = 0x809062E0; // type:func -BossGanondrof_SetupReturn = 0x809064EC; // type:func -BossGanondrof_Return = 0x8090658C; // type:func -BossGanondrof_SetupStunned = 0x80906698; // type:func -BossGanondrof_Stunned = 0x8090675C; // type:func -BossGanondrof_SetupBlock = 0x80906870; // type:func -BossGanondrof_Block = 0x809068E4; // type:func -BossGanondrof_SetupCharge = 0x809069C0; // type:func -BossGanondrof_Charge = 0x80906A30; // type:func -BossGanondrof_SetupDeath = 0x80907114; // type:func -BossGanondrof_Death = 0x809071AC; // type:func -BossGanondrof_CollisionCheck = 0x8090809C; // type:func -BossGanondrof_Update = 0x809082C8; // type:func -BossGanondrof_OverrideLimbDraw = 0x809086D0; // type:func -BossGanondrof_PostLimbDraw = 0x80908AAC; // type:func -BossGanondrof_GetClearPixelDList = 0x80908B70; // type:func -BossGanondrof_EmptyDList = 0x80908BDC; // type:func -BossGanondrof_Draw = 0x80908C00; // type:func -BossGoma_ClearPixels16x16Rgba16 = 0x80909930; // type:func -BossGoma_ClearPixels32x32Rgba16 = 0x80909960; // type:func -BossGoma_ClearPixels = 0x809099B4; // type:func -BossGoma_Init = 0x80909B64; // type:func -BossGoma_PlayEffectsAndSfx = 0x80909D1C; // type:func -BossGoma_Destroy = 0x80909E24; // type:func -BossGoma_SetupDefeated = 0x80909E64; // type:func -BossGoma_SetupEncounter = 0x80909F2C; // type:func -BossGoma_SetupFloorIdle = 0x80909FD0; // type:func -BossGoma_SetupCeilingIdle = 0x8090A058; // type:func -BossGoma_SetupFallJump = 0x8090A0DC; // type:func -BossGoma_SetupFallStruckDown = 0x8090A158; // type:func -BossGoma_SetupCeilingSpawnGohmas = 0x8090A1D4; // type:func -BossGoma_SetupCeilingPrepareSpawnGohmas = 0x8090A248; // type:func -BossGoma_SetupWallClimb = 0x8090A2C0; // type:func -BossGoma_SetupCeilingMoveToCenter = 0x8090A344; // type:func -BossGoma_SetupFloorMain = 0x8090A3D8; // type:func -BossGoma_SetupFloorLand = 0x8090A458; // type:func -BossGoma_SetupFloorLandStruckDown = 0x8090A4E4; // type:func -BossGoma_SetupFloorStunned = 0x8090A588; // type:func -BossGoma_SetupFloorAttackPosture = 0x8090A5F8; // type:func -BossGoma_SetupFloorPrepareAttack = 0x8090A66C; // type:func -BossGoma_SetupFloorAttack = 0x8090A6E0; // type:func -BossGoma_SetupFloorDamaged = 0x8090A75C; // type:func -BossGoma_UpdateCeilingMovement = 0x8090A7D0; // type:func -BossGoma_SetupEncounterState4 = 0x8090AA0C; // type:func -BossGoma_Encounter = 0x8090ABBC; // type:func -BossGoma_Defeated = 0x8090BCB4; // type:func -BossGoma_FloorAttackPosture = 0x8090CB24; // type:func -BossGoma_FloorPrepareAttack = 0x8090CC2C; // type:func -BossGoma_FloorAttack = 0x8090CC88; // type:func -BossGoma_FloorDamaged = 0x8090CED8; // type:func -BossGoma_FloorLandStruckDown = 0x8090CF70; // type:func -BossGoma_FloorLand = 0x8090D014; // type:func -BossGoma_FloorStunned = 0x8090D070; // type:func -BossGoma_FallJump = 0x8090D19C; // type:func -BossGoma_FallStruckDown = 0x8090D250; // type:func -BossGoma_CeilingSpawnGohmas = 0x8090D310; // type:func -BossGoma_CeilingPrepareSpawnGohmas = 0x8090D46C; // type:func -BossGoma_FloorIdle = 0x8090D4C8; // type:func -BossGoma_CeilingIdle = 0x8090D530; // type:func -BossGoma_FloorMain = 0x8090D628; // type:func -BossGoma_WallClimb = 0x8090D898; // type:func -BossGoma_CeilingMoveToCenter = 0x8090D964; // type:func -BossGoma_UpdateEye = 0x8090DB60; // type:func -BossGoma_UpdateTailLimbsScale = 0x8090DDA8; // type:func -BossGoma_UpdateHit = 0x8090DEB4; // type:func -BossGoma_UpdateMainEnvColor = 0x8090E094; // type:func -BossGoma_UpdateEyeEnvColor = 0x8090E210; // type:func -BossGoma_Update = 0x8090E2B8; // type:func -BossGoma_OverrideLimbDraw = 0x8090E488; // type:func -BossGoma_PostLimbDraw = 0x8090E8D4; // type:func -BossGoma_EmptyDlist = 0x8090EAD8; // type:func -BossGoma_NoBackfaceCullingDlist = 0x8090EAFC; // type:func -BossGoma_Draw = 0x8090EB68; // type:func -BossGoma_SpawnChildGohma = 0x8090EC58; // type:func -BossMo_InitRand = 0x8090F8D0; // type:func -BossMo_RandZeroOne = 0x8090F8F0; // type:func -BossMo_NearLand = 0x8090FA18; // type:func -BossMo_SpawnRipple = 0x8090FB10; // type:func -BossMo_SpawnDroplet = 0x8090FC30; // type:func -BossMo_SpawnStillDroplet = 0x8090FD0C; // type:func -BossMo_SpawnBubble = 0x8090FDD0; // type:func -BossMo_Init = 0x8090FE84; // type:func -BossMo_Destroy = 0x8091026C; // type:func -BossMo_SetupTentacle = 0x809102BC; // type:func -BossMo_Tentacle = 0x80910310; // type:func -BossMo_TentCollisionCheck = 0x809130D0; // type:func -BossMo_IntroCs = 0x8091337C; // type:func -BossMo_DeathCs = 0x80914494; // type:func -BossMo_CoreCollisionCheck = 0x80915050; // type:func -BossMo_Core = 0x80915458; // type:func -BossMo_UpdateCore = 0x80916ABC; // type:func -BossMo_UpdateTent = 0x80916CEC; // type:func -BossMo_UpdateTentColliders = 0x80917524; // type:func -BossMo_DrawTentacle = 0x809175D0; // type:func -BossMo_DrawWater = 0x80917D00; // type:func -BossMo_DrawCore = 0x80917F10; // type:func -BossMo_DrawTent = 0x80918798; // type:func -BossMo_UpdateEffects = 0x809189CC; // type:func -BossMo_DrawEffects = 0x809190DC; // type:func -BossMo_Unknown = 0x80919808; // type:func -BossSst_Init = 0x8091FEB0; // type:func -BossSst_Destroy = 0x80920338; // type:func -BossSst_HeadSetupLurk = 0x80920384; // type:func -BossSst_HeadLurk = 0x809203B8; // type:func -BossSst_HeadSetupIntro = 0x809203F4; // type:func -BossSst_HeadIntro = 0x80920540; // type:func -BossSst_HeadSetupWait = 0x80921358; // type:func -BossSst_HeadWait = 0x809213A8; // type:func -BossSst_HeadSetupNeutral = 0x80921424; // type:func -BossSst_HeadNeutral = 0x80921444; // type:func -BossSst_HeadSetupDamagedHand = 0x809215E8; // type:func -BossSst_HeadDamagedHand = 0x80921650; // type:func -BossSst_HeadSetupReadyCharge = 0x80921748; // type:func -BossSst_HeadReadyCharge = 0x809217A0; // type:func -BossSst_HeadSetupCharge = 0x80921844; // type:func -BossSst_HeadCharge = 0x80921900; // type:func -BossSst_HeadSetupEndCharge = 0x80921B60; // type:func -BossSst_HeadEndCharge = 0x80921BE4; // type:func -BossSst_HeadSetupFrozenHand = 0x80921C54; // type:func -BossSst_HeadFrozenHand = 0x80921CA8; // type:func -BossSst_HeadSetupUnfreezeHand = 0x80921CF0; // type:func -BossSst_HeadUnfreezeHand = 0x80921D3C; // type:func -BossSst_HeadSetupStunned = 0x80921D78; // type:func -BossSst_HeadStunned = 0x80921E18; // type:func -BossSst_HeadSetupVulnerable = 0x8092209C; // type:func -BossSst_HeadVulnerable = 0x8092213C; // type:func -BossSst_HeadSetupDamage = 0x8092223C; // type:func -BossSst_HeadDamage = 0x8092230C; // type:func -BossSst_HeadSetupRecover = 0x8092235C; // type:func -BossSst_HeadRecover = 0x809223E8; // type:func -BossSst_SetCameraTargets = 0x8092257C; // type:func -BossSst_UpdateDeathCamera = 0x809226A8; // type:func -BossSst_HeadSetupDeath = 0x80922834; // type:func -BossSst_HeadDeath = 0x809229C8; // type:func -BossSst_HeadSetupThrash = 0x80922C18; // type:func -BossSst_HeadThrash = 0x80922C80; // type:func -BossSst_HeadSetupDarken = 0x80922CFC; // type:func -BossSst_HeadDarken = 0x80922D44; // type:func -BossSst_HeadSetupFall = 0x80922F6C; // type:func -BossSst_HeadFall = 0x80923004; // type:func -BossSst_HeadSetupMelt = 0x809230A0; // type:func -BossSst_HeadMelt = 0x809230F0; // type:func -BossSst_HeadSetupFinish = 0x809231A8; // type:func -BossSst_HeadFinish = 0x80923204; // type:func -BossSst_HandSetupWait = 0x809234FC; // type:func -BossSst_HandWait = 0x80923578; // type:func -BossSst_HandSetupDownbeat = 0x809236E8; // type:func -BossSst_HandDownbeat = 0x8092375C; // type:func -BossSst_HandSetupDownbeatEnd = 0x809238AC; // type:func -BossSst_HandDownbeatEnd = 0x80923908; // type:func -BossSst_HandSetupOffbeat = 0x809239FC; // type:func -BossSst_HandOffbeat = 0x80923A70; // type:func -BossSst_HandSetupOffbeatEnd = 0x80923B50; // type:func -BossSst_HandOffbeatEnd = 0x80923B9C; // type:func -BossSst_HandSetupEndSlam = 0x80923CE0; // type:func -BossSst_HandEndSlam = 0x80923D54; // type:func -BossSst_HandSetupRetreat = 0x80923D90; // type:func -BossSst_HandRetreat = 0x80923E38; // type:func -BossSst_HandSetupReadySlam = 0x80924064; // type:func -BossSst_HandReadySlam = 0x809240D0; // type:func -BossSst_HandSetupSlam = 0x809241C0; // type:func -BossSst_HandSlam = 0x80924250; // type:func -BossSst_HandSetupReadySweep = 0x80924434; // type:func -BossSst_HandReadySweep = 0x809244DC; // type:func -BossSst_HandSetupSweep = 0x80924600; // type:func -BossSst_HandSweep = 0x8092468C; // type:func -BossSst_HandSetupReadyPunch = 0x8092489C; // type:func -BossSst_HandReadyPunch = 0x80924904; // type:func -BossSst_HandSetupPunch = 0x80924960; // type:func -BossSst_HandPunch = 0x809249E8; // type:func -BossSst_HandSetupReadyClap = 0x80924B2C; // type:func -BossSst_HandReadyClap = 0x80924C1C; // type:func -BossSst_HandSetupClap = 0x80924E0C; // type:func -BossSst_HandClap = 0x80924E7C; // type:func -BossSst_HandSetupEndClap = 0x809250A8; // type:func -BossSst_HandEndClap = 0x80925114; // type:func -BossSst_HandSetupReadyGrab = 0x809251B8; // type:func -BossSst_HandReadyGrab = 0x8092523C; // type:func -BossSst_HandSetupGrab = 0x809252E4; // type:func -BossSst_HandGrab = 0x80925370; // type:func -BossSst_HandSetupCrush = 0x8092561C; // type:func -BossSst_HandCrush = 0x80925674; // type:func -BossSst_HandSetupEndCrush = 0x8092578C; // type:func -BossSst_HandEndCrush = 0x809257DC; // type:func -BossSst_HandSetupSwing = 0x80925818; // type:func -BossSst_HandSwing = 0x809258A0; // type:func -BossSst_HandSetupReel = 0x80925BD4; // type:func -BossSst_HandReel = 0x80925C6C; // type:func -BossSst_HandSetupReadyShake = 0x80925DC4; // type:func -BossSst_HandReadyShake = 0x80925E14; // type:func -BossSst_HandSetupShake = 0x80925F7C; // type:func -BossSst_HandShake = 0x80925F98; // type:func -BossSst_HandSetupReadyCharge = 0x8092612C; // type:func -BossSst_HandReadyCharge = 0x80926180; // type:func -BossSst_HandSetupStunned = 0x809262F8; // type:func -BossSst_HandStunned = 0x809263A4; // type:func -BossSst_HandSetupDamage = 0x80926500; // type:func -BossSst_HandDamage = 0x8092655C; // type:func -BossSst_HandSetupThrash = 0x80926634; // type:func -BossSst_HandThrash = 0x809266D0; // type:func -BossSst_HandSetupDarken = 0x809268C4; // type:func -BossSst_HandDarken = 0x80926914; // type:func -BossSst_HandSetupFall = 0x80926988; // type:func -BossSst_HandFall = 0x809269D8; // type:func -BossSst_HandSetupMelt = 0x80926A5C; // type:func -BossSst_HandMelt = 0x80926A98; // type:func -BossSst_HandSetupFinish = 0x80926B10; // type:func -BossSst_HandFinish = 0x80926B3C; // type:func -BossSst_HandSetupRecover = 0x80926B68; // type:func -BossSst_HandRecover = 0x80926BBC; // type:func -BossSst_HandSetupFrozen = 0x80926C54; // type:func -BossSst_HandFrozen = 0x80926D20; // type:func -BossSst_HandSetupReadyBreakIce = 0x80926E80; // type:func -BossSst_HandReadyBreakIce = 0x80926F34; // type:func -BossSst_HandSetupBreakIce = 0x80927050; // type:func -BossSst_HandBreakIce = 0x80927078; // type:func -BossSst_HandGrabPlayer = 0x8092720C; // type:func -BossSst_HandReleasePlayer = 0x809272AC; // type:func -BossSst_MoveAround = 0x80927330; // type:func -BossSst_HandSelectAttack = 0x809274BC; // type:func -BossSst_HandSetDamage = 0x809275B8; // type:func -BossSst_HandSetInvulnerable = 0x80927624; // type:func -BossSst_HeadSfx = 0x80927664; // type:func -BossSst_HandCollisionCheck = 0x80927690; // type:func -BossSst_HeadCollisionCheck = 0x8092781C; // type:func -BossSst_UpdateHand = 0x80927968; // type:func -BossSst_UpdateHead = 0x80927C78; // type:func -BossSst_OverrideHandDraw = 0x80927EE8; // type:func -BossSst_PostHandDraw = 0x80927F38; // type:func -BossSst_OverrideHandTrailDraw = 0x80927F74; // type:func -BossSst_DrawHand = 0x80927FB8; // type:func -BossSst_OverrideHeadDraw = 0x80928364; // type:func -BossSst_PostHeadDraw = 0x80928B68; // type:func -BossSst_DrawHead = 0x80928C10; // type:func -BossSst_SpawnHeadShadow = 0x80929060; // type:func -BossSst_SpawnHandShadow = 0x8092918C; // type:func -BossSst_SpawnShockwave = 0x80929240; // type:func -BossSst_SpawnIceCrystal = 0x8092931C; // type:func -BossSst_SpawnIceShard = 0x809295D8; // type:func -BossSst_IceShatter = 0x8092982C; // type:func -BossSst_UpdateEffects = 0x809299F8; // type:func -BossSst_DrawEffects = 0x80929C9C; // type:func -BossTw_AddDotEffect = 0x8092C480; // type:func -BossTw_AddDmgCloud = 0x8092C574; // type:func -BossTw_AddRingEffect = 0x8092C670; // type:func -BossTw_AddPlayerFreezeEffect = 0x8092C774; // type:func -BossTw_AddFlameEffect = 0x8092C820; // type:func -BossTw_AddMergeFlameEffect = 0x8092C8F8; // type:func -BossTw_AddShieldBlastEffect = 0x8092CA00; // type:func -BossTw_AddShieldDeflectEffect = 0x8092CAE8; // type:func -BossTw_AddShieldHitEffect = 0x8092CCB0; // type:func -BossTw_Init = 0x8092CE78; // type:func -BossTw_Destroy = 0x8092D694; // type:func -BossTw_SetupTurnToPlayer = 0x8092D6FC; // type:func -BossTw_TurnToPlayer = 0x8092D74C; // type:func -BossTw_SetupFlyTo = 0x8092D86C; // type:func -BossTw_FlyTo = 0x8092DA70; // type:func -BossTw_SetupShootBeam = 0x8092DCA4; // type:func -BossTw_SpawnGroundBlast = 0x8092DD8C; // type:func -BossTw_BeamHitPlayerCheck = 0x8092E108; // type:func -BossTw_CheckBeamReflection = 0x8092E300; // type:func -BossTw_BeamReflHitCheck = 0x8092E588; // type:func -BossTw_GetFloorY = 0x8092E6B0; // type:func -BossTw_ShootBeam = 0x8092E984; // type:func -BossTw_SetupFinishBeamShoot = 0x8092F93C; // type:func -BossTw_FinishBeamShoot = 0x8092F998; // type:func -BossTw_SetupHitByBeam = 0x8092FA30; // type:func -BossTw_HitByBeam = 0x8092FA98; // type:func -BossTw_SetupLaugh = 0x8092FD60; // type:func -BossTw_Laugh = 0x8092FDC4; // type:func -BossTw_SetupSpin = 0x8092FE54; // type:func -BossTw_Spin = 0x8092FED0; // type:func -BossTw_SetupMergeCS = 0x8092FF70; // type:func -BossTw_MergeCS = 0x8092FFBC; // type:func -BossTw_SetupWait = 0x80930000; // type:func -BossTw_Wait = 0x80930038; // type:func -BossTw_TwinrovaSetupMergeCS = 0x809300DC; // type:func -BossTw_TwinrovaMergeCS = 0x809300FC; // type:func -BossTw_SetupDeathCS = 0x80930BC8; // type:func -BossTw_DeathCS = 0x80930C30; // type:func -BossTw_SetupCSWait = 0x80930D38; // type:func -BossTw_CSWait = 0x80930D70; // type:func -BossTw_TwinrovaSetupIntroCS = 0x80930D80; // type:func -BossTw_TwinrovaIntroCS = 0x80930DB8; // type:func -BossTw_DeathBall = 0x8093260C; // type:func -BossTw_TwinrovaSetupDeathCS = 0x80932908; // type:func -BossTw_DeathCSMsgSfx = 0x809329C4; // type:func -BossTw_TwinrovaDeathCS = 0x809331E4; // type:func -BossTw_Update = 0x80933ED8; // type:func -BossTw_TwinrovaUpdate = 0x8093454C; // type:func -BossTw_OverrideLimbDraw = 0x80934EC8; // type:func -BossTw_PostLimbDraw = 0x80934F7C; // type:func -func_80941BC0 = 0x80935394; // type:func -func_80942180 = 0x8093590C; // type:func -func_809426F0 = 0x80935E28; // type:func -func_80942C70 = 0x80936370; // type:func -func_80943028 = 0x809366E0; // type:func -BossTw_Draw = 0x809368E4; // type:func -BossTw_TwinrovaOverrideLimbDraw = 0x80936FA0; // type:func -BossTw_TwinrovaPostLimbDraw = 0x809373CC; // type:func -BossTw_ShieldChargeDraw = 0x80937508; // type:func -BossTw_SpawnPortalDraw = 0x80937D70; // type:func -func_80944C50 = 0x809381A8; // type:func -BossTw_TwinrovaDraw = 0x8093858C; // type:func -BossTw_BlastFire = 0x809388C4; // type:func -BossTw_BlastIce = 0x809391FC; // type:func -BossTw_BlastShieldCheck = 0x80939D70; // type:func -BossTw_BlastUpdate = 0x8093A000; // type:func -BossTw_BlastDraw = 0x8093A17C; // type:func -BossTw_DrawDeathBall = 0x8093A700; // type:func -BossTw_UpdateEffects = 0x8093AC60; // type:func -BossTw_InitRand = 0x8093B9B8; // type:func -BossTw_RandZeroOne = 0x8093B9D8; // type:func -BossTw_DrawEffects = 0x8093BB00; // type:func -BossTw_TwinrovaSetupArriveAtTarget = 0x8093C934; // type:func -BossTw_TwinrovaArriveAtTarget = 0x8093C9A8; // type:func -BossTw_TwinrovaSetupChargeBlast = 0x8093CAD4; // type:func -BossTw_TwinrovaChargeBlast = 0x8093CB34; // type:func -BossTw_TwinrovaSetupShootBlast = 0x8093CD20; // type:func -BossTw_TwinrovaShootBlast = 0x8093CDA8; // type:func -BossTw_TwinrovaSetupDoneBlastShoot = 0x8093CFF8; // type:func -BossTw_TwinrovaDoneBlastShoot = 0x8093D044; // type:func -BossTw_TwinrovaDamage = 0x8093D0DC; // type:func -BossTw_TwinrovaStun = 0x8093D208; // type:func -BossTw_TwinrovaSetupGetUp = 0x8093D4BC; // type:func -BossTw_TwinrovaGetUp = 0x8093D520; // type:func -BossTw_TwinrovaSetupFly = 0x8093D5B4; // type:func -BossTw_TwinrovaFly = 0x8093D78C; // type:func -BossTw_TwinrovaSetupSpin = 0x8093DA00; // type:func -BossTw_TwinrovaSpin = 0x8093DA58; // type:func -BossTw_TwinrovaSetupLaugh = 0x8093DAD0; // type:func -BossTw_TwinrovaLaugh = 0x8093DB34; // type:func -BossVa_SetupAction = 0x80942050; // type:func -BossVa_AttachToBody = 0x8094205C; // type:func -BossVa_BloodDroplets = 0x809422A0; // type:func -BossVa_BloodSplatter = 0x809423A0; // type:func -BossVa_Gore = 0x809424CC; // type:func -BossVa_Spark = 0x809425FC; // type:func -BossVa_Tumor = 0x80942780; // type:func -BossVa_SetSparkEnv = 0x80942904; // type:func -BossVa_SetDeathEnv = 0x80942950; // type:func -BossVa_FindBoomerang = 0x809429D0; // type:func -BossVa_KillBari = 0x80942A10; // type:func -BossVa_Init = 0x80942BFC; // type:func -BossVa_Destroy = 0x8094344C; // type:func -BossVa_SetupIntro = 0x8094349C; // type:func -BossVa_BodyIntro = 0x8094352C; // type:func -BossVa_SetupBodyPhase1 = 0x8094454C; // type:func -BossVa_BodyPhase1 = 0x809445F0; // type:func -BossVa_SetupBodyPhase2 = 0x80944888; // type:func -BossVa_BodyPhase2 = 0x809449B4; // type:func -BossVa_SetupBodyPhase3 = 0x80944EB8; // type:func -BossVa_BodyPhase3 = 0x80944EF4; // type:func -BossVa_SetupBodyPhase4 = 0x8094555C; // type:func -BossVa_BodyPhase4 = 0x80945610; // type:func -BossVa_SetupBodyDeath = 0x80946118; // type:func -BossVa_BodyDeath = 0x809461B0; // type:func -BossVa_SetupSupportIntro = 0x80946D08; // type:func -BossVa_SupportIntro = 0x80946D80; // type:func -BossVa_SetupSupportAttached = 0x80946EA4; // type:func -BossVa_SupportAttached = 0x80946F28; // type:func -BossVa_SetupSupportCut = 0x80947150; // type:func -BossVa_SupportCut = 0x80947218; // type:func -BossVa_SetupStump = 0x809476EC; // type:func -BossVa_Stump = 0x80947770; // type:func -BossVa_SetupZapperIntro = 0x80947808; // type:func -BossVa_ZapperIntro = 0x8094789C; // type:func -BossVa_SetupZapperAttack = 0x8094795C; // type:func -BossVa_ZapperAttack = 0x809479F0; // type:func -BossVa_SetupZapperDamaged = 0x80948424; // type:func -BossVa_ZapperDamaged = 0x8094852C; // type:func -BossVa_SetupZapperDeath = 0x80948640; // type:func -BossVa_ZapperDeath = 0x80948714; // type:func -BossVa_SetupZapperEnraged = 0x80948C3C; // type:func -BossVa_ZapperEnraged = 0x80948CC4; // type:func -BossVa_SetupZapperHold = 0x8094941C; // type:func -BossVa_ZapperHold = 0x8094949C; // type:func -BossVa_SetupBariIntro = 0x809495A8; // type:func -BossVa_BariIntro = 0x809496B8; // type:func -BossVa_SetupBariPhase3Attack = 0x80949C10; // type:func -BossVa_BariPhase3Attack = 0x80949CB8; // type:func -BossVa_SetupBariPhase2Attack = 0x8094A0B8; // type:func -BossVa_BariPhase2Attack = 0x8094A160; // type:func -BossVa_SetupBariPhase3Stunned = 0x8094A778; // type:func -BossVa_BariPhase3Stunned = 0x8094A7D4; // type:func -BossVa_SetupBariDeath = 0x8094A9F0; // type:func -BossVa_BariDeath = 0x8094AA48; // type:func -BossVa_SetupDoor = 0x8094AA7C; // type:func -BossVa_Door = 0x8094AACC; // type:func -BossVa_Update = 0x8094AB40; // type:func -BossVa_BodyOverrideLimbDraw = 0x8094AD4C; // type:func -BossVa_BodyPostLimbDraw = 0x8094AEF0; // type:func -BossVa_SupportOverrideLimbDraw = 0x8094B3F4; // type:func -BossVa_SupportPostLimbDraw = 0x8094B438; // type:func -BossVa_ZapperOverrideLimbDraw = 0x8094B688; // type:func -BossVa_ZapperPostLimbDraw = 0x8094B864; // type:func -BossVa_BariOverrideLimbDraw = 0x8094BCC4; // type:func -BossVa_BariPostLimbDraw = 0x8094BD54; // type:func -BossVa_Draw = 0x8094BEE0; // type:func -BossVa_UpdateEffects = 0x8094C4D8; // type:func -BossVa_DrawEffects = 0x8094CE78; // type:func -BossVa_SpawnSpark = 0x8094DC80; // type:func -BossVa_SpawnSparkBall = 0x8094DF70; // type:func -BossVa_SpawnBloodDroplets = 0x8094E0FC; // type:func -BossVa_SpawnBloodSplatter = 0x8094E2C8; // type:func -BossVa_SpawnTumor = 0x8094E464; // type:func -BossVa_SpawnGore = 0x8094E608; // type:func -BossVa_SpawnZapperCharge = 0x8094E828; // type:func -BossVa_DrawDoor = 0x8094E97C; // type:func -Demo6K_SetupAction = 0x809592E0; // type:func -Demo6K_Init = 0x809592EC; // type:func -Demo6K_Destroy = 0x809596D4; // type:func -Demo6K_WaitForObject = 0x80959708; // type:func -func_80966E04 = 0x80959760; // type:func -func_80966E98 = 0x809597F8; // type:func -func_80966F84 = 0x809598EC; // type:func -func_809670AC = 0x80959A14; // type:func -func_8096712C = 0x80959A94; // type:func -func_80967244 = 0x80959BAC; // type:func -func_80967410 = 0x80959D78; // type:func -func_809674E0 = 0x80959E48; // type:func -func_809676A4 = 0x8095A00C; // type:func -func_8096784C = 0x8095A1B4; // type:func -func_80967A04 = 0x8095A370; // type:func -func_80967AD0 = 0x8095A43C; // type:func -func_80967BF8 = 0x8095A568; // type:func -func_80967DBC = 0x8095A72C; // type:func -func_80967F10 = 0x8095A878; // type:func -Demo6K_Update = 0x8095A944; // type:func -func_80967FFC = 0x8095A968; // type:func -func_80968298 = 0x8095ABC4; // type:func -func_8096865C = 0x8095AF48; // type:func -func_809688C4 = 0x8095B168; // type:func -func_80968B70 = 0x8095B3E4; // type:func -func_80968FB0 = 0x8095B7E4; // type:func -func_809691BC = 0x8095B9A8; // type:func -DemoDu_Destroy = 0x8095C040; // type:func -DemoDu_UpdateEyes = 0x8095C064; // type:func -DemoDu_SetEyeTexIndex = 0x8095C0EC; // type:func -DemoDu_SetMouthTexIndex = 0x8095C104; // type:func -DemoDu_UpdateSkelAnime = 0x8095C11C; // type:func -DemoDu_UpdateBgCheckInfo = 0x8095C140; // type:func -DemoDu_GetCue = 0x8095C188; // type:func -DemoDu_CheckForCue = 0x8095C1B0; // type:func -DemoDu_CheckForNoCue = 0x8095C1FC; // type:func -DemoDu_SetStartPosRotFromCue = 0x8095C248; // type:func -func_80969DDC = 0x8095C2C8; // type:func -DemoDu_InitCs_FireMedallion = 0x8095C358; // type:func -DemoDu_CsFireMedallion_SpawnDoorWarp = 0x8095C3C8; // type:func -func_80969F38 = 0x8095C424; // type:func -func_80969FB4 = 0x8095C4A0; // type:func -DemoDu_CsFireMedallion_AdvanceTo01 = 0x8095C4C0; // type:func -DemoDu_CsFireMedallion_AdvanceTo02 = 0x8095C558; // type:func -DemoDu_CsFireMedallion_AdvanceTo03 = 0x8095C5A8; // type:func -DemoDu_CsFireMedallion_AdvanceTo04 = 0x8095C5D4; // type:func -DemoDu_CsFireMedallion_AdvanceTo05 = 0x8095C668; // type:func -DemoDu_CsFireMedallion_AdvanceTo06 = 0x8095C6D4; // type:func -DemoDu_UpdateCs_FM_00 = 0x8095C720; // type:func -DemoDu_UpdateCs_FM_01 = 0x8095C740; // type:func -DemoDu_UpdateCs_FM_02 = 0x8095C760; // type:func -DemoDu_UpdateCs_FM_03 = 0x8095C794; // type:func -DemoDu_UpdateCs_FM_04 = 0x8095C7D4; // type:func -DemoDu_UpdateCs_FM_05 = 0x8095C80C; // type:func -DemoDu_UpdateCs_FM_06 = 0x8095C84C; // type:func -DemoDu_InitCs_GoronsRuby = 0x8095C878; // type:func -DemoDu_CsPlaySfx_GoronLanding = 0x8095C8C8; // type:func -DemoDu_CsPlaySfx_DaruniaFalling = 0x8095C8F0; // type:func -DemoDu_CsPlaySfx_DaruniaHitsLink = 0x8095C920; // type:func -DemoDu_CsPlaySfx_HitBreast = 0x8095C978; // type:func -DemoDu_CsPlaySfx_LinkEscapeFromGorons = 0x8095C9A0; // type:func -DemoDu_CsPlaySfx_LinkSurprised = 0x8095C9F8; // type:func -DemoDu_CsGoronsRuby_UpdateFaceTextures = 0x8095CA50; // type:func -func_8096A630 = 0x8095CB58; // type:func -DemoDu_CsGoronsRuby_SpawnDustWhenHittingLink = 0x8095CC0C; // type:func -DemoDu_CsGoronsRuby_DaruniaFalling = 0x8095CEA0; // type:func -DemoDu_CsGoronsRuby_AdvanceTo01 = 0x8095CF7C; // type:func -DemoDu_CsGoronsRuby_AdvanceTo02 = 0x8095CF90; // type:func -DemoDu_CsGoronsRuby_AdvanceTo03 = 0x8095D034; // type:func -DemoDu_CsGoronsRuby_AdvanceTo04 = 0x8095D088; // type:func -DemoDu_CsGoronsRuby_AdvanceTo05 = 0x8095D0C0; // type:func -DemoDu_CsGoronsRuby_AdvanceTo06 = 0x8095D12C; // type:func -DemoDu_CsGoronsRuby_AdvanceTo07 = 0x8095D1C4; // type:func -DemoDu_CsGoronsRuby_AdvanceTo08 = 0x8095D230; // type:func -DemoDu_CsGoronsRuby_AdvanceTo09 = 0x8095D2C4; // type:func -DemoDu_CsGoronsRuby_AdvanceTo10 = 0x8095D334; // type:func -DemoDu_CsGoronsRuby_AdvanceTo11 = 0x8095D3A0; // type:func -DemoDu_CsGoronsRuby_AdvanceTo12 = 0x8095D434; // type:func -DemoDu_CsGoronsRuby_AdvanceTo13 = 0x8095D4A0; // type:func -DemoDu_UpdateCs_GR_00 = 0x8095D530; // type:func -DemoDu_UpdateCs_GR_01 = 0x8095D564; // type:func -DemoDu_UpdateCs_GR_02 = 0x8095D5A0; // type:func -DemoDu_UpdateCs_GR_03 = 0x8095D5FC; // type:func -DemoDu_UpdateCs_GR_04 = 0x8095D63C; // type:func -DemoDu_UpdateCs_GR_05 = 0x8095D68C; // type:func -DemoDu_UpdateCs_GR_06 = 0x8095D6D8; // type:func -DemoDu_UpdateCs_GR_07 = 0x8095D738; // type:func -DemoDu_UpdateCs_GR_08 = 0x8095D784; // type:func -DemoDu_UpdateCs_GR_09 = 0x8095D7E8; // type:func -DemoDu_UpdateCs_GR_10 = 0x8095D848; // type:func -DemoDu_UpdateCs_GR_11 = 0x8095D894; // type:func -DemoDu_UpdateCs_GR_12 = 0x8095D8E4; // type:func -DemoDu_UpdateCs_GR_13 = 0x8095D930; // type:func -DemoDu_InitCs_AfterGanon = 0x8095D978; // type:func -DemoDu_CsPlaySfx_WhiteOut = 0x8095DA18; // type:func -DemoDu_CsAfterGanon_SpawnDemo6K = 0x8095DA38; // type:func -DemoDu_CsAfterGanon_AdvanceTo01 = 0x8095DAB8; // type:func -DemoDu_CsAfterGanon_AdvanceTo02 = 0x8095DB0C; // type:func -DemoDu_CsAfterGanon_BackTo01 = 0x8095DC60; // type:func -DemoDu_UpdateCs_AG_00 = 0x8095DCFC; // type:func -DemoDu_UpdateCs_AG_01 = 0x8095DD1C; // type:func -DemoDu_UpdateCs_AG_02 = 0x8095DD64; // type:func -DemoDu_Draw_02 = 0x8095DDAC; // type:func -DemoDu_InitCs_Credits = 0x8095DF68; // type:func -DemoDu_CsCredits_UpdateShadowAlpha = 0x8095DFD4; // type:func -DemoDu_CsCredits_AdvanceTo01 = 0x8095E060; // type:func -DemoDu_CsCredits_AdvanceTo02 = 0x8095E098; // type:func -DemoDu_CsCredits_AdvanceTo03 = 0x8095E0E4; // type:func -DemoDu_CsCredits_AdvanceTo04 = 0x8095E124; // type:func -DemoDu_CsCredits_BackTo02 = 0x8095E164; // type:func -DemoDu_CsCredits_HandleCues = 0x8095E1AC; // type:func -DemoDu_UpdateCs_CR_00 = 0x8095E258; // type:func -DemoDu_UpdateCs_CR_01 = 0x8095E278; // type:func -DemoDu_UpdateCs_CR_02 = 0x8095E2C4; // type:func -DemoDu_UpdateCs_CR_03 = 0x8095E30C; // type:func -DemoDu_UpdateCs_CR_04 = 0x8095E354; // type:func -DemoDu_Update = 0x8095E398; // type:func -DemoDu_Init = 0x8095E3E0; // type:func -DemoDu_Draw_NoDraw = 0x8095E484; // type:func -DemoDu_Draw_01 = 0x8095E494; // type:func -DemoDu_Draw = 0x8095E63C; // type:func -DemoEc_Destroy = 0x8095F820; // type:func -DemoEc_Init = 0x8095F844; // type:func -DemoEc_UpdateSkelAnime = 0x8095F88C; // type:func -DemoEc_UpdateBgFlags = 0x8095F8B0; // type:func -func_8096D594 = 0x8095F8F8; // type:func -func_8096D5D4 = 0x8095F938; // type:func -func_8096D64C = 0x8095F9B0; // type:func -DemoEc_UpdateEyes = 0x8095F9F0; // type:func -DemoEc_SetEyeTexIndex = 0x8095FA78; // type:func -DemoEc_InitSkelAnime = 0x8095FA90; // type:func -DemoEc_ChangeAnimation = 0x8095FB08; // type:func -DemoEc_AllocColorDList = 0x8095FBC4; // type:func -DemoEc_DrawSkeleton = 0x8095FC1C; // type:func -DemoEc_DrawSkeletonCustomColor = 0x8095FDAC; // type:func -DemoEc_UseDrawObject = 0x8096000C; // type:func -DemoEc_UseAnimationObject = 0x80960068; // type:func -DemoEc_GetCue = 0x809600A0; // type:func -DemoEc_SetStartPosRotFromCue = 0x809600C8; // type:func -DemoEc_InitIngo = 0x80960148; // type:func -DemoEc_UpdateIngo = 0x809601E8; // type:func -DemoEc_DrawIngo = 0x80960228; // type:func -DemoEc_InitTalon = 0x8096025C; // type:func -DemoEc_UpdateTalon = 0x809602FC; // type:func -DemoEc_DrawTalon = 0x8096033C; // type:func -DemoEc_InitWindmillMan = 0x80960370; // type:func -DemoEc_UpdateWindmillMan = 0x80960410; // type:func -DemoEc_DrawWindmillMan = 0x80960450; // type:func -DemoEc_InitKokiriBoy = 0x80960484; // type:func -DemoEc_InitDancingKokiriBoy = 0x80960524; // type:func -DemoEc_UpdateKokiriBoy = 0x809605C8; // type:func -DemoEc_UpdateDancingKokiriBoy = 0x80960608; // type:func -DemoEc_DrawKokiriBoy = 0x80960628; // type:func -DemoEc_InitKokiriGirl = 0x8096066C; // type:func -DemoEc_InitDancingKokiriGirl = 0x8096070C; // type:func -DemoEc_UpdateKokiriGirl = 0x809607B0; // type:func -DemoEc_UpdateDancingKokiriGirl = 0x809607F8; // type:func -DemoEc_DrawKokiriGirl = 0x80960818; // type:func -DemoEc_InitOldMan = 0x8096086C; // type:func -DemoEc_UpdateOldMan = 0x8096090C; // type:func -DemoEc_DrawOldMan = 0x80960954; // type:func -DemoEc_InitBeardedMan = 0x809609A8; // type:func -DemoEc_UpdateBeardedMan = 0x80960A48; // type:func -DemoEc_DrawBeardedMan = 0x80960A90; // type:func -DemoEc_InitWoman = 0x80960AE4; // type:func -DemoEc_UpdateWoman = 0x80960B84; // type:func -DemoEc_DrawWoman = 0x80960BCC; // type:func -DemoEc_InitOldWoman = 0x80960C08; // type:func -DemoEc_UpdateOldWoman = 0x80960CA8; // type:func -DemoEc_DrawOldWoman = 0x80960CE8; // type:func -DemoEc_InitBossCarpenter = 0x80960D18; // type:func -DemoEc_UpdateBossCarpenter = 0x80960DB8; // type:func -DemoEc_DrawBossCarpenter = 0x80960DF8; // type:func -DemoEc_InitCarpenter = 0x80960E24; // type:func -DemoEc_UpdateCarpenter = 0x80960EC4; // type:func -DemoEc_CarpenterOverrideLimbDraw = 0x80960F04; // type:func -DemoEc_GetCarpenterPostLimbDList = 0x80961008; // type:func -DemoEc_CarpenterPostLimbDraw = 0x80961070; // type:func -DemoEc_DrawCarpenter = 0x809610F4; // type:func -DemoEc_InitGerudo = 0x80961130; // type:func -DemoEc_UpdateGerudo = 0x809611D4; // type:func -DemoEc_GetGerudoPostLimbDList = 0x8096121C; // type:func -DemoEc_GerudoPostLimbDraw = 0x80961270; // type:func -DemoEc_DrawGerudo = 0x809612F4; // type:func -DemoEc_InitDancingZora = 0x80961338; // type:func -DemoEc_UpdateDancingZora = 0x809613DC; // type:func -DemoEc_DrawDancingZora = 0x80961424; // type:func -DemoEc_InitKingZora = 0x80961460; // type:func -func_8096F1D4 = 0x80961510; // type:func -func_8096F224 = 0x80961560; // type:func -func_8096F26C = 0x809615A8; // type:func -func_8096F2B0 = 0x809615F0; // type:func -DemoEc_UpdateKingZora = 0x80961654; // type:func -func_8096F378 = 0x809616BC; // type:func -func_8096F3D4 = 0x8096171C; // type:func -DemoEc_DrawKingZora = 0x80961764; // type:func -DemoEc_InitMido = 0x809617A0; // type:func -func_8096F4FC = 0x80961850; // type:func -func_8096F544 = 0x80961898; // type:func -func_8096F578 = 0x809618CC; // type:func -DemoEc_UpdateMido = 0x80961930; // type:func -func_8096F640 = 0x80961998; // type:func -DemoEc_DrawMido = 0x809619F8; // type:func -DemoEc_InitCucco = 0x80961A34; // type:func -DemoEc_UpdateCucco = 0x80961B04; // type:func -DemoEc_DrawCucco = 0x80961B44; // type:func -DemoEc_InitCuccoLady = 0x80961B70; // type:func -DemoEc_UpdateCuccoLady = 0x80961C14; // type:func -DemoEc_DrawCuccoLady = 0x80961C5C; // type:func -DemoEc_InitPotionShopOwner = 0x80961C98; // type:func -DemoEc_UpdatePotionShopOwner = 0x80961D3C; // type:func -DemoEc_DrawPotionShopOwner = 0x80961D84; // type:func -DemoEc_InitMaskShopOwner = 0x80961DC0; // type:func -DemoEc_UpdateMaskShopOwner = 0x80961E64; // type:func -DemoEc_DrawMaskShopOwner = 0x80961EA4; // type:func -DemoEc_InitFishingOwner = 0x80961ED4; // type:func -DemoEc_UpdateFishingOwner = 0x80961F78; // type:func -DemoEc_FishingOwnerPostLimbDraw = 0x80961FC0; // type:func -DemoEc_DrawFishingOwner = 0x80962040; // type:func -DemoEc_InitBombchuShopOwner = 0x80962084; // type:func -DempEc_UpdateBombchuShopOwner = 0x80962128; // type:func -DemoEc_DrawBombchuShopOwner = 0x80962170; // type:func -DemoEc_InitGorons = 0x809621AC; // type:func -DemoEc_UpdateGorons = 0x809622E4; // type:func -DemoEc_DrawGorons = 0x8096232C; // type:func -DemoEc_InitMalon = 0x8096236C; // type:func -DemoEc_UpdateMalon = 0x80962410; // type:func -DemoEc_DrawMalon = 0x80962458; // type:func -DemoEc_InitNpc = 0x80962498; // type:func -DemoEc_InitCommon = 0x809624E4; // type:func -DemoEc_Update = 0x809625B8; // type:func -DemoEc_DrawCommon = 0x80962630; // type:func -DemoEc_Draw = 0x80962640; // type:func -DemoEffect_SetupUpdate = 0x80963080; // type:func -DemoEffect_InterpolateCsFrames = 0x8096308C; // type:func -DemoEffect_InitJewel = 0x809630EC; // type:func -DemoEffect_InitGetItem = 0x809631AC; // type:func -DemoEffect_Init = 0x809631F8; // type:func -DemoEffect_Destroy = 0x809639F8; // type:func -DemoEffect_WaitForObject = 0x80963A48; // type:func -DemoEffect_UpdatePositionToParent = 0x80963AA0; // type:func -DemoEffect_UpdateCrystalLight = 0x80963AD0; // type:func -DemoEffect_MedalSparkle = 0x80963B04; // type:func -DemoEffect_UpdateGetItem = 0x80963C9C; // type:func -DemoEffect_InitTimeWarp = 0x80963EDC; // type:func -DemoEffect_UpdateTimeWarpPullMasterSword = 0x80964098; // type:func -DemoEffect_TimewarpShrink = 0x8096413C; // type:func -DemoEffect_UpdateTimeWarpReturnFromChamberOfSages = 0x80964260; // type:func -DemoEffect_UpdateTimeWarpTimeblock = 0x80964318; // type:func -DemoEffect_InitTimeWarpTimeblock = 0x809643D4; // type:func -DemoEffect_UpdateTriforceSpot = 0x80964458; // type:func -DemoEffect_UpdateLightRingShrinking = 0x80964740; // type:func -DemoEffect_UpdateLightRingExpanding = 0x809647D0; // type:func -DemoEffect_UpdateLightRingTriforce = 0x80964844; // type:func -DemoEffect_UpdateCreationFireball = 0x80964900; // type:func -DemoEffect_InitCreationFireball = 0x80964A54; // type:func -DemoEffect_UpdateBlueOrbShrink = 0x80964AA4; // type:func -DemoEffect_UpdateBlueOrbGrow = 0x80964B0C; // type:func -DemoEffect_UpdateLightEffect = 0x80964BEC; // type:func -DemoEffect_UpdateLgtShower = 0x80964EE4; // type:func -DemoEffect_UpdateGodLgtDin = 0x80964F50; // type:func -DemoEffect_UpdateGodLgtNayru = 0x809650EC; // type:func -DemoEffect_UpdateGodLgtFarore = 0x809652E4; // type:func -DemoEffect_MoveTowardTarget = 0x80965488; // type:func -DemoEffect_InitJewelColor = 0x809654E8; // type:func -DemoEffect_SetJewelColor = 0x809655E8; // type:func -DemoEffect_MoveJewelSplit = 0x80965D5C; // type:func -DemoEffect_MoveJewelSpherical = 0x80965DB8; // type:func -DemoEffect_MoveJewelActivateDoorOfTime = 0x80965F9C; // type:func -DemoEffect_JewelSparkle = 0x80966208; // type:func -DemoEffect_PlayJewelSfx = 0x8096636C; // type:func -DemoEffect_UpdateJewelAdult = 0x809663D0; // type:func -DemoEffect_UpdateJewelChild = 0x80966414; // type:func -DemoEffect_UpdateDust = 0x80966628; // type:func -DemoEffect_Update = 0x8096674C; // type:func -DemoEffect_CheckForCue = 0x80966770; // type:func -DemoEffect_DrawJewel = 0x809667B4; // type:func -DemoEffect_DrawCrystalLight = 0x80966BF4; // type:func -DemoEffect_DrawFireBall = 0x80966ECC; // type:func -DemoEffect_DrawGodLgt = 0x80967058; // type:func -DemoEffect_DrawLightEffect = 0x80967428; // type:func -DemoEffect_DrawBlueOrb = 0x80967660; // type:func -DemoEffect_DrawLgtShower = 0x80967788; // type:func -DemoEffect_DrawLightRing = 0x8096790C; // type:func -DemoEffect_DrawTriforceSpot = 0x80967A74; // type:func -DemoEffect_DrawGetItem = 0x80967FF8; // type:func -DemoEffect_OverrideLimbDrawTimeWarp = 0x80968090; // type:func -DemoEffect_DrawTimeWarp = 0x80968210; // type:func -DemoEffect_FaceTowardPoint = 0x809682E8; // type:func -DemoEffect_SetPosRotFromCue = 0x80968398; // type:func -DemoEffect_MoveTowardCuePos = 0x809684F8; // type:func -DemoEffect_SetStartPosFromCue = 0x809685A4; // type:func -DemoExt_Destroy = 0x80968C20; // type:func -DemoExt_Init = 0x80968C30; // type:func -DemoExt_PlayVortexSFX = 0x80968CE8; // type:func -DemoExt_GetCue = 0x80968D70; // type:func -DemoExt_SetupWait = 0x80968D98; // type:func -DemoExt_SetupMaintainVortex = 0x80968DA8; // type:func -DemoExt_SetupDispellVortex = 0x80968E34; // type:func -DemoExt_FinishClosing = 0x80968E4C; // type:func -DemoExt_HandleCues = 0x80968EB8; // type:func -DemoExt_SetScrollAndRotation = 0x80968F64; // type:func -DemoExt_SetColorsAndScales = 0x80968FB4; // type:func -DemoExt_Wait = 0x809690F0; // type:func -DemoExt_MaintainVortex = 0x80969110; // type:func -DemoExt_DispellVortex = 0x8096914C; // type:func -DemoExt_Update = 0x8096918C; // type:func -DemoExt_DrawNothing = 0x809691D4; // type:func -DemoExt_DrawVortex = 0x809691E4; // type:func -DemoExt_Draw = 0x80969464; // type:func -DemoGeff_Destroy = 0x80969570; // type:func -DemoGeff_Init = 0x80969580; // type:func -func_80977EA8 = 0x809695C8; // type:func -func_80977F80 = 0x80969664; // type:func -func_80978030 = 0x809696C0; // type:func -func_809781FC = 0x8096988C; // type:func -func_809782A0 = 0x80969930; // type:func -func_80978308 = 0x80969998; // type:func -func_80978344 = 0x809699D0; // type:func -func_80978370 = 0x80969A00; // type:func -func_809783D4 = 0x80969A4C; // type:func -DemoGeff_Update = 0x80969AE8; // type:func -func_809784D4 = 0x80969B30; // type:func -DemoGeff_Draw = 0x80969B40; // type:func -DemoGj_GetCollectibleType = 0x80969D90; // type:func -DemoGj_GetCollectibleAmount = 0x80969DA4; // type:func -DemoGj_GetType = 0x80969DB8; // type:func -DemoGj_InitCylinder = 0x80969DC8; // type:func -DemoGj_HitByExplosion = 0x80969E10; // type:func -DemoGj_DestroyCylinder = 0x80969E48; // type:func -DemoGj_Destroy = 0x80969F00; // type:func -DemoGj_PlayExplosionSfx = 0x80969F44; // type:func -DemoGj_SpawnSmoke = 0x80969F7C; // type:func -DemoGj_DropCollectible = 0x8096A010; // type:func -DemoGj_Explode = 0x8096A0A4; // type:func -DemoGj_IsCutsceneLayer = 0x8096A340; // type:func -DemoGj_FindGanon = 0x8096A368; // type:func -DemoGj_InitCommon = 0x8096A3B4; // type:func -DemoGj_InitSetIndices = 0x8096A42C; // type:func -DemoGj_DrawCommon = 0x8096A490; // type:func -DemoGj_DrawRotated = 0x8096A52C; // type:func -DemoGj_SetupRotation = 0x8096A608; // type:func -func_809797E4 = 0x8096ABA0; // type:func -DemoGj_IsGanondorfRisingFromRubble = 0x8096ABD4; // type:func -DemoGj_IsGanondorfFloatingInAir = 0x8096ABF8; // type:func -DemoGj_SetupMovement = 0x8096AC1C; // type:func -DemoGj_CheckIfTransformedIntoGanon = 0x8096B340; // type:func -DemoGj_InitRubblePile1 = 0x8096B378; // type:func -func_8097A000 = 0x8096B3A8; // type:func -DemoGj_SpawnSmokePreBattle1 = 0x8096B424; // type:func -func_8097A0E4 = 0x8096B490; // type:func -func_8097A130 = 0x8096B4E4; // type:func -DemoGj_Update01 = 0x8096B518; // type:func -DemoGj_Update08 = 0x8096B550; // type:func -DemoGj_DrawRubble2 = 0x8096B588; // type:func -DemoGj_DrawRotatedRubble2 = 0x8096B5AC; // type:func -DemoGj_InitRubblePile2 = 0x8096B5D0; // type:func -func_8097A238 = 0x8096B600; // type:func -DemoGj_SpawnSmokePreBattle2 = 0x8096B67C; // type:func -func_8097A320 = 0x8096B6EC; // type:func -func_8097A36C = 0x8096B740; // type:func -DemoGj_Update02 = 0x8096B774; // type:func -DemoGj_Update09 = 0x8096B7AC; // type:func -DemoGj_DrawRubble3 = 0x8096B7E4; // type:func -DemoGj_DrawRotatedRubble3 = 0x8096B808; // type:func -DemoGj_InitRubblePile3 = 0x8096B82C; // type:func -func_8097A474 = 0x8096B85C; // type:func -func_8097A4F0 = 0x8096B8D8; // type:func -func_8097A53C = 0x8096B92C; // type:func -DemoGj_Update03 = 0x8096B960; // type:func -DemoGj_Update10 = 0x8096B998; // type:func -DemoGj_DrawRubble4 = 0x8096B9D0; // type:func -DemoGj_DrawRotatedRubble4 = 0x8096B9F4; // type:func -DemoGj_InitRubblePile4 = 0x8096BA18; // type:func -func_8097A644 = 0x8096BA48; // type:func -func_8097A6C0 = 0x8096BAC4; // type:func -func_8097A70C = 0x8096BB18; // type:func -DemoGj_Update04 = 0x8096BB4C; // type:func -DemoGj_Update11 = 0x8096BB84; // type:func -DemoGj_DrawRubble5 = 0x8096BBBC; // type:func -DemoGj_DrawRotatedRubble5 = 0x8096BBE0; // type:func -DemoGj_InitRubblePile5 = 0x8096BC04; // type:func -func_8097A814 = 0x8096BC34; // type:func -func_8097A890 = 0x8096BCB0; // type:func -func_8097A8DC = 0x8096BD04; // type:func -DemoGj_Update05 = 0x8096BD38; // type:func -DemoGj_Update12 = 0x8096BD70; // type:func -DemoGj_DrawRubble6 = 0x8096BDA8; // type:func -DemoGj_DrawRotatedRubble6 = 0x8096BDCC; // type:func -DemoGj_InitRubblePile6 = 0x8096BDF0; // type:func -func_8097A9E4 = 0x8096BE20; // type:func -func_8097AA60 = 0x8096BE9C; // type:func -func_8097AAAC = 0x8096BEF0; // type:func -DemoGj_Update06 = 0x8096BF24; // type:func -DemoGj_Update13 = 0x8096BF5C; // type:func -DemoGj_DrawRubble7 = 0x8096BF94; // type:func -DemoGj_DrawRotatedRubble7 = 0x8096BFB8; // type:func -DemoGj_InitRubblePile7 = 0x8096BFDC; // type:func -func_8097ABB4 = 0x8096C00C; // type:func -DemoGj_SpawnSmokePreBattle3 = 0x8096C088; // type:func -func_8097AC9C = 0x8096C0F8; // type:func -func_8097ACE8 = 0x8096C14C; // type:func -DemoGj_Update07 = 0x8096C180; // type:func -DemoGj_Update14 = 0x8096C1B8; // type:func -DemoGj_DrawRubbleTall = 0x8096C1F0; // type:func -DemoGj_DrawRotatedRubbleTall = 0x8096C214; // type:func -DemoGj_InitRubbleAroundArena = 0x8096C238; // type:func -DemoGj_UpdateRubbleAroundArena = 0x8096C268; // type:func -DemoGj_DrawRubbleAroundArena = 0x8096C2B8; // type:func -DemoGj_InitDestructableRubble1 = 0x8096C2DC; // type:func -func_8097AEE8 = 0x8096C364; // type:func -DemoGj_SetCylindersAsAC = 0x8096C4F8; // type:func -DemoGj_DirectedExplosion = 0x8096C564; // type:func -func_8097B128 = 0x8096C5A0; // type:func -DemoGj_HasCylinderAnyExploded = 0x8096C630; // type:func -func_8097B22C = 0x8096C6AC; // type:func -DemoGj_Update15 = 0x8096C7C4; // type:func -DemoGj_Update18 = 0x8096C7FC; // type:func -DemoGj_DrawDestructableRubble1 = 0x8096C81C; // type:func -DemoGj_InitDestructableRubble2 = 0x8096C840; // type:func -func_8097B450 = 0x8096C8C8; // type:func -DemoGj_SetCylindersAsAC2 = 0x8096CA18; // type:func -DemoGj_HasCylinderAnyExploded2 = 0x8096CA84; // type:func -DemoGj_DirectedExplosion2 = 0x8096CB00; // type:func -func_8097B6C4 = 0x8096CB3C; // type:func -func_8097B750 = 0x8096CBCC; // type:func -DemoGj_Update16 = 0x8096CCE4; // type:func -DemoGj_Update19 = 0x8096CD1C; // type:func -DemoGj_DemoGj_InitDestructableRubble2 = 0x8096CD3C; // type:func -DemoGj_InitDestructableRubbleTall = 0x8096CD60; // type:func -DemoGj_DirectedDoubleExplosion = 0x8096CDAC; // type:func -func_8097B9BC = 0x8096CE30; // type:func -func_8097BA48 = 0x8096CEC0; // type:func -DemoGj_Update17 = 0x8096CFF4; // type:func -DemoGj_Update20 = 0x8096D02C; // type:func -DemoGj_DemoGj_InitDestructableRubbleTall = 0x8096D04C; // type:func -DemoGj_Update = 0x8096D070; // type:func -DemoGj_Init = 0x8096D0B8; // type:func -DemoGj_DrawNothing = 0x8096D1C0; // type:func -DemoGj_Draw = 0x8096D1D0; // type:func -DemoGo_GetCueChannel = 0x8096DA40; // type:func -func_8097C8A8 = 0x8096DA7C; // type:func -DemoGo_Destroy = 0x8096DAE8; // type:func -func_8097C930 = 0x8096DB0C; // type:func -func_8097C9B8 = 0x8096DB94; // type:func -func_8097C9DC = 0x8096DBBC; // type:func -func_8097CA30 = 0x8096DC14; // type:func -func_8097CA78 = 0x8096DC5C; // type:func -func_8097CB0C = 0x8096DCF4; // type:func -func_8097CC08 = 0x8096DDF4; // type:func -func_8097CCC0 = 0x8096DEAC; // type:func -func_8097CCE0 = 0x8096DECC; // type:func -DemoGo_UpdateSkelAnime = 0x8096DF84; // type:func -func_8097CDB0 = 0x8096DFA8; // type:func -func_8097CE10 = 0x8096E014; // type:func -func_8097CE20 = 0x8096E028; // type:func -func_8097CE78 = 0x8096E084; // type:func -func_8097CEEC = 0x8096E0FC; // type:func -func_8097CF20 = 0x8096E134; // type:func -func_8097CF9C = 0x8096E1B0; // type:func -func_8097CFDC = 0x8096E1F0; // type:func -func_8097CFFC = 0x8096E210; // type:func -func_8097D01C = 0x8096E230; // type:func -func_8097D058 = 0x8096E274; // type:func -func_8097D088 = 0x8096E2AC; // type:func -func_8097D0D0 = 0x8096E2FC; // type:func -func_8097D130 = 0x8096E364; // type:func -DemoGo_Update = 0x8096E3C4; // type:func -DemoGo_Init = 0x8096E40C; // type:func -func_8097D290 = 0x8096E4B8; // type:func -func_8097D29C = 0x8096E4C8; // type:func -DemoGo_Draw = 0x8096E5D8; // type:func -DemoGt_Destroy = 0x8096E790; // type:func -DemoGt_PlayEarthquakeSfx = 0x8096E7D8; // type:func -DemoGt_PlayExplosion1Sfx = 0x8096E7F8; // type:func -DemoGt_PlayExplosion2Sfx = 0x8096E81C; // type:func -DemoGt_Rumble = 0x8096E840; // type:func -DemoGt_SpawnDust = 0x8096E870; // type:func -func_8097D7D8 = 0x8096E900; // type:func -DemoGt_SpawnCloudRing = 0x8096EA88; // type:func -DemoGt_SpawnExplosionWithSound = 0x8096EAE8; // type:func -DemoGt_SpawnExplosionNoSound = 0x8096EB9C; // type:func -func_8097DAC8 = 0x8096EBF0; // type:func -func_8097DD28 = 0x8096EE50; // type:func -func_8097DF70 = 0x8096F098; // type:func -func_8097E1D4 = 0x8096F2FC; // type:func -func_8097E454 = 0x8096F57C; // type:func -DemoGt_IsCutsceneIdle = 0x8096F7CC; // type:func -DemoGt_GetCue = 0x8096F7EC; // type:func -func_8097E704 = 0x8096F838; // type:func -func_8097E744 = 0x8096F878; // type:func -func_8097E824 = 0x8096F958; // type:func -func_8097ED64 = 0x8096FE94; // type:func -DemoGt_IsCutsceneLayer = 0x8096FECC; // type:func -func_8097EDD8 = 0x8096FEF4; // type:func -func_8097EE44 = 0x8096FF6C; // type:func -func_8097EEA8_Init0 = 0x8096FFD0; // type:func -func_8097EF00 = 0x80970028; // type:func -func_8097EF34 = 0x8097005C; // type:func -func_8097EF40 = 0x8097006C; // type:func -func_8097F0AC = 0x809701C4; // type:func -func_8097F19C = 0x809702A8; // type:func -func_8097F1D8 = 0x809702EC; // type:func -func_8097F280 = 0x80970394; // type:func -func_8097F3EC = 0x80970508; // type:func -DemoGt_Update0 = 0x80970548; // type:func -DemoGt_Update8 = 0x809705C0; // type:func -DemoGt_Draw1 = 0x80970638; // type:func -func_8097F904_Init1 = 0x809709FC; // type:func -func_8097F960 = 0x80970A58; // type:func -func_8097F96C = 0x80970A68; // type:func -func_8097FA1C = 0x80970AFC; // type:func -func_8097FAFC = 0x80970BC4; // type:func -func_8097FC1C = 0x80970CCC; // type:func -func_8097FCE4 = 0x80970D80; // type:func -func_8097FD70 = 0x80970DFC; // type:func -func_8097FDDC = 0x80970E70; // type:func -func_8097FED8 = 0x80970F70; // type:func -DemoGt_Update1 = 0x80970FB0; // type:func -DemoGt_Update9 = 0x80971000; // type:func -DemoGt_Draw2 = 0x80971048; // type:func -func_80980110_Init2 = 0x8097117C; // type:func -func_8098016C = 0x809711D8; // type:func -func_80980178 = 0x809711E8; // type:func -func_80980184 = 0x809711F8; // type:func -func_80980218 = 0x8097128C; // type:func -func_809802AC = 0x80971320; // type:func -func_8098036C = 0x809713E4; // type:func -func_80980430 = 0x809714AC; // type:func -func_80980504 = 0x8097156C; // type:func -func_809805D8 = 0x8097162C; // type:func -func_809806B8 = 0x809716F4; // type:func -func_8098078C = 0x809717B4; // type:func -func_8098085C = 0x80971870; // type:func -func_809809C0 = 0x809719BC; // type:func -func_80980AD4 = 0x80971AC0; // type:func -func_80980B68 = 0x80971B40; // type:func -func_80980BFC = 0x80971BC0; // type:func -func_80980C90 = 0x80971C40; // type:func -func_80980D74 = 0x80971D2C; // type:func -DemoGt_Update2 = 0x80971D6C; // type:func -DemoGt_Update10 = 0x80971DB0; // type:func -DemoGt_Draw3 = 0x80971DEC; // type:func -func_80980F00_Init5 = 0x80971E88; // type:func -func_80980F58 = 0x80971EE0; // type:func -func_80980F8C = 0x80971F18; // type:func -func_8098103C = 0x80971FCC; // type:func -DemoGt_Update3 = 0x80972030; // type:func -DemoGt_Update11 = 0x80972074; // type:func -DemoGt_Update16 = 0x809720B0; // type:func -DemoGt_Draw4 = 0x80972148; // type:func -func_809813CC_Init6 = 0x80972330; // type:func -func_80981424 = 0x80972388; // type:func -func_80981458 = 0x809723C0; // type:func -func_80981524 = 0x80972478; // type:func -DemoGt_Update4 = 0x809724DC; // type:func -DemoGt_Update12 = 0x80972520; // type:func -DemoGt_Update17 = 0x8097255C; // type:func -DemoGt_Draw5 = 0x809725F4; // type:func -func_809818A4_Init7 = 0x809727D0; // type:func -func_809818FC = 0x80972828; // type:func -func_80981930 = 0x80972860; // type:func -DemoGt_Update5 = 0x809728C4; // type:func -DemoGt_Update13 = 0x80972908; // type:func -DemoGt_Update18 = 0x80972944; // type:func -DemoGt_Draw6 = 0x809729DC; // type:func -func_80981C94_Init23 = 0x80972B94; // type:func -func_80981CEC = 0x80972BEC; // type:func -func_80981D20 = 0x80972C24; // type:func -func_80981DC8 = 0x80972CCC; // type:func -DemoGt_Update6 = 0x80972D0C; // type:func -DemoGt_Update14 = 0x80972D50; // type:func -DemoGt_Draw7 = 0x80972D94; // type:func -func_80982054_Init24 = 0x80972F2C; // type:func -func_809820AC = 0x80972F84; // type:func -func_809820E0 = 0x80972FBC; // type:func -func_80982188 = 0x80973064; // type:func -DemoGt_Update7 = 0x809730A4; // type:func -DemoGt_Update15 = 0x809730E8; // type:func -DemoGt_Draw8 = 0x8097312C; // type:func -DemoGt_Update = 0x809732C8; // type:func -DemoGt_Init = 0x80973310; // type:func -DemoGt_Draw0 = 0x809733D4; // type:func -DemoGt_Draw = 0x809733E4; // type:func -DemoIk_Destroy = 0x80973DA0; // type:func -DemoIk_BgCheck = 0x80973DB0; // type:func -DemoIk_UpdateSkelAnime = 0x80973DF8; // type:func -DemoIk_GetCue = 0x80973E1C; // type:func -DemoIk_CheckForCue = 0x80973E44; // type:func -DemoIk_SetMove = 0x80973E84; // type:func -DemoIk_EndMove = 0x80973EC4; // type:func -DemoIk_GetCurFrame = 0x80973ED8; // type:func -DemoIk_SetColors = 0x80973EE4; // type:func -DemoIk_GetCueChannel = 0x80973F88; // type:func -DemoIk_Type1PlaySfx = 0x80973FB4; // type:func -DemoIk_SpawnDeadDb = 0x809740B4; // type:func -DemoIk_MoveToStartPos = 0x80974258; // type:func -DemoIk_Type1Init = 0x809742D8; // type:func -func_8098393C = 0x809743F4; // type:func -func_8098394C = 0x80974408; // type:func -func_809839AC = 0x8097446C; // type:func -func_809839D0 = 0x80974494; // type:func -DemoIk_Type1Action0 = 0x80974554; // type:func -DemoIk_Type1Action1 = 0x80974574; // type:func -DemoIk_Type1Action2 = 0x809745AC; // type:func -DemoIk_Type1PostLimbDraw = 0x80974614; // type:func -DemoIk_Type1Draw = 0x80974710; // type:func -DemoIk_Type2Init = 0x80974868; // type:func -DemoIk_Type2PlaySfxOnFrame = 0x80974970; // type:func -DemoIk_Type2PlaySfx = 0x809749D0; // type:func -func_80983FDC = 0x80974A20; // type:func -func_80983FEC = 0x80974A34; // type:func -func_8098402C = 0x80974A74; // type:func -func_80984048 = 0x80974A94; // type:func -DemoIk_Type2Action0 = 0x80974B5C; // type:func -DemoIk_Type2Action1 = 0x80974B7C; // type:func -DemoIk_Type2Action2 = 0x80974B9C; // type:func -DemoIk_Type2OverrideLimbDraw = 0x80974BD8; // type:func -DemoIk_Type2PostLimbDraw = 0x80974C34; // type:func -DemoIk_Type2Draw = 0x80974E04; // type:func -DemoIk_Update = 0x80974F68; // type:func -DemoIk_DrawNothing = 0x80974FB0; // type:func -DemoIk_Draw = 0x80974FC0; // type:func -DemoIk_Init = 0x80975008; // type:func -func_80984BE0 = 0x809752B0; // type:func -DemoIm_InitCollider = 0x80975338; // type:func -DemoIm_DestroyCollider = 0x80975384; // type:func -DemoIm_UpdateCollider = 0x809753B0; // type:func -func_80984DB8 = 0x809753F4; // type:func -func_80984E58 = 0x80975498; // type:func -func_80984F10 = 0x80975550; // type:func -func_80984F94 = 0x809755D8; // type:func -DemoIm_UpdateBgCheckInfo = 0x80975660; // type:func -DemoIm_UpdateSkelAnime = 0x809756A8; // type:func -DemoIm_IsCutsceneIdle = 0x809756CC; // type:func -DemoIm_GetCue = 0x809756EC; // type:func -func_809850E8 = 0x80975738; // type:func -func_80985134 = 0x80975784; // type:func -func_80985180 = 0x809757D0; // type:func -func_80985200 = 0x80975850; // type:func -DemoIm_ChangeAnim = 0x809758D0; // type:func -func_80985310 = 0x80975960; // type:func -func_80985358 = 0x809759A8; // type:func -func_809853B4 = 0x80975A04; // type:func -func_80985430 = 0x80975A80; // type:func -func_8098544C = 0x80975AA0; // type:func -func_809854DC = 0x80975B3C; // type:func -func_8098557C = 0x80975BDC; // type:func -func_809855A8 = 0x80975C08; // type:func -func_80985640 = 0x80975CA0; // type:func -func_809856AC = 0x80975D0C; // type:func -func_809856F8 = 0x80975D58; // type:func -func_80985718 = 0x80975D78; // type:func -func_80985738 = 0x80975D98; // type:func -func_80985770 = 0x80975DD4; // type:func -func_809857B0 = 0x80975E1C; // type:func -func_809857F0 = 0x80975E60; // type:func -func_80985830 = 0x80975EA8; // type:func -func_80985860 = 0x80975EDC; // type:func -func_809858A8 = 0x80975F20; // type:func -DemoIm_SpawnLightBall = 0x80975F40; // type:func -func_80985948 = 0x80975FC0; // type:func -func_809859E0 = 0x8097605C; // type:func -func_80985B34 = 0x809761B0; // type:func -func_80985C10 = 0x80976294; // type:func -func_80985C40 = 0x809762B4; // type:func -func_80985C94 = 0x809762FC; // type:func -DemoIm_DrawTranslucent = 0x80976344; // type:func -func_80985E60 = 0x8097648C; // type:func -func_80985EAC = 0x809764D8; // type:func -func_80985EF4 = 0x80976520; // type:func -func_80985F54 = 0x80976580; // type:func -func_80985F64 = 0x80976594; // type:func -func_80985FE8 = 0x80976618; // type:func -func_8098604C = 0x8097667C; // type:func -func_809860C8 = 0x809766F8; // type:func -func_809860DC = 0x80976710; // type:func -func_80986148 = 0x8097677C; // type:func -func_809861C4 = 0x809767F8; // type:func -func_8098629C = 0x809768BC; // type:func -func_809862E0 = 0x80976900; // type:func -func_809863BC = 0x809769C8; // type:func -func_809863DC = 0x809769E8; // type:func -func_80986430 = 0x80976A44; // type:func -func_80986494 = 0x80976AB0; // type:func -func_809864D4 = 0x80976AF8; // type:func -func_8098652C = 0x80976B58; // type:func -func_80986570 = 0x80976B9C; // type:func -func_809865F8 = 0x80976C24; // type:func -func_80986700 = 0x80976D34; // type:func -func_80986710 = 0x80976D48; // type:func -func_80986794 = 0x80976DCC; // type:func -func_8098680C = 0x80976E44; // type:func -func_809868E8 = 0x80976F0C; // type:func -func_80986908 = 0x80976F2C; // type:func -func_80986948 = 0x80976F74; // type:func -func_809869B0 = 0x80976FE4; // type:func -func_809869F8 = 0x80977028; // type:func -func_80986A5C = 0x8097708C; // type:func -func_80986AD0 = 0x80977100; // type:func -func_80986B2C = 0x8097715C; // type:func -func_80986BA0 = 0x809771D0; // type:func -func_80986BE4 = 0x80977214; // type:func -func_80986BF8 = 0x80977228; // type:func -func_80986C30 = 0x80977260; // type:func -func_80986CC8 = 0x80977304; // type:func -func_80986CFC = 0x80977338; // type:func -func_80986D40 = 0x80977380; // type:func -func_80986DC8 = 0x809773E8; // type:func -func_80986E20 = 0x80977444; // type:func -func_80986E40 = 0x80977464; // type:func -func_80986EAC = 0x809774D8; // type:func -func_80986F08 = 0x8097753C; // type:func -func_80986F28 = 0x8097755C; // type:func -func_80986F88 = 0x809775C4; // type:func -func_80986FA8 = 0x809775E8; // type:func -func_80987018 = 0x80977660; // type:func -func_80987064 = 0x809776A8; // type:func -func_809870F0 = 0x80977734; // type:func -func_80987128 = 0x8097776C; // type:func -func_80987174 = 0x809777B8; // type:func -func_809871B4 = 0x809777F8; // type:func -func_809871E8 = 0x8097782C; // type:func -func_80987288 = 0x809778B8; // type:func -func_809872A8 = 0x809778D8; // type:func -func_809872F0 = 0x80977924; // type:func -func_80987330 = 0x8097796C; // type:func -DemoIm_Update = 0x809779B0; // type:func -DemoIm_Init = 0x809779F8; // type:func -DemoIm_Destroy = 0x80977B20; // type:func -DemoIm_OverrideLimbDraw = 0x80977B40; // type:func -DemoIm_PostLimbDraw = 0x80977BF0; // type:func -DemoIm_DrawNothing = 0x80977C7C; // type:func -DemoIm_DrawSolid = 0x80977C8C; // type:func -DemoIm_Draw = 0x80977DD0; // type:func -DemoKankyo_SetupAction = 0x80979220; // type:func -DemoKankyo_Init = 0x8097922C; // type:func -DemoKankyo_Destroy = 0x80979610; // type:func -DemoKankyo_SetupType = 0x8097961C; // type:func -DemoKankyo_DoNothing = 0x80979A54; // type:func -DemoKankyo_DoNothing2 = 0x80979A64; // type:func -DemoKankyo_SetPosFromCue = 0x80979A8C; // type:func -DemoKankyo_UpdateRock = 0x80979B7C; // type:func -DemoKankyo_UpdateClouds = 0x80979BF4; // type:func -DemoKankyo_UpdateDoorOfTime = 0x80979C40; // type:func -DemoKankyo_KillDoorOfTimeCollision = 0x80979CDC; // type:func -DemoKankyo_Update = 0x80979D08; // type:func -DemoKankyo_Draw = 0x80979D2C; // type:func -func_80989B54 = 0x80979ED4; // type:func -DemoKankyo_DrawRain = 0x8097A0A4; // type:func -DemoKankyo_DrawRock = 0x8097A6B0; // type:func -DemoKankyo_DrawClouds = 0x8097A7F4; // type:func -DemoKankyo_DrawDoorOfTime = 0x8097AB20; // type:func -DemoKankyo_DrawLightPlane = 0x8097AC30; // type:func -DemoKankyo_Vec3fCopy = 0x8097AD18; // type:func -DemoKankyo_AddVecGeoToVec3f = 0x8097AD38; // type:func -DemoKankyo_Vec3fAddPosRot = 0x8097ADB8; // type:func -DemoKankyo_DrawWarpSparkles = 0x8097AE14; // type:func -DemoKankyo_DrawSparkles = 0x8097B570; // type:func -DemoKekkai_CheckEventFlag = 0x8097CF10; // type:func -DemoKekkai_Init = 0x8097CF54; // type:func -DemoKekkai_Destroy = 0x8097D184; // type:func -DemoKekkai_SpawnParticles = 0x8097D1C4; // type:func -DemoKekkai_TowerBarrier = 0x8097D418; // type:func -DemoKekkai_Update = 0x8097D534; // type:func -DemoKekkai_TrialBarrierDispel = 0x8097D660; // type:func -DemoKekkai_TrialBarrierIdle = 0x8097D7C0; // type:func -DemoKekkai_DrawTrialBarrier = 0x8097D8E4; // type:func -DemoKekkai_DrawTowerBarrier = 0x8097DDF8; // type:func -DemoSa_Destroy = 0x8097E200; // type:func -func_8098E480 = 0x8097E224; // type:func -DemoSa_SetEyeIndex = 0x8097E2AC; // type:func -DemoSa_SetMouthIndex = 0x8097E2C4; // type:func -func_8098E5C8 = 0x8097E2DC; // type:func -DemoSa_UpdateSkelAnime = 0x8097E324; // type:func -DemoSa_GetCue = 0x8097E348; // type:func -func_8098E654 = 0x8097E370; // type:func -func_8098E6A0 = 0x8097E3BC; // type:func -func_8098E6EC = 0x8097E408; // type:func -func_8098E76C = 0x8097E488; // type:func -func_8098E7FC = 0x8097E518; // type:func -func_8098E86C = 0x8097E588; // type:func -func_8098E8C8 = 0x8097E5E4; // type:func -func_8098E944 = 0x8097E660; // type:func -func_8098E960 = 0x8097E680; // type:func -func_8098E9EC = 0x8097E718; // type:func -func_8098EA3C = 0x8097E768; // type:func -func_8098EA68 = 0x8097E794; // type:func -func_8098EB00 = 0x8097E82C; // type:func -func_8098EB6C = 0x8097E898; // type:func -func_8098EBB8 = 0x8097E8E4; // type:func -func_8098EBD8 = 0x8097E904; // type:func -func_8098EBF8 = 0x8097E924; // type:func -func_8098EC28 = 0x8097E958; // type:func -func_8098EC60 = 0x8097E998; // type:func -func_8098EC94 = 0x8097E9D0; // type:func -func_8098ECCC = 0x8097EA10; // type:func -func_8098ECF4 = 0x8097EA3C; // type:func -func_8098EDB0 = 0x8097EAF8; // type:func -func_8098EE08 = 0x8097EB50; // type:func -func_8098EE28 = 0x8097EB70; // type:func -func_8098EEA8 = 0x8097EBF0; // type:func -func_8098EEFC = 0x8097EC44; // type:func -func_8098F050 = 0x8097ED98; // type:func -func_8098F0E8 = 0x8097EE34; // type:func -func_8098F118 = 0x8097EE54; // type:func -func_8098F16C = 0x8097EE9C; // type:func -DemoSa_DrawXlu = 0x8097EEE4; // type:func -func_8098F390 = 0x8097F084; // type:func -func_8098F3F0 = 0x8097F0E4; // type:func -func_8098F420 = 0x8097F118; // type:func -func_8098F480 = 0x8097F174; // type:func -func_8098F50C = 0x8097F200; // type:func -func_8098F544 = 0x8097F238; // type:func -func_8098F590 = 0x8097F284; // type:func -func_8098F5D0 = 0x8097F2C4; // type:func -func_8098F610 = 0x8097F304; // type:func -func_8098F654 = 0x8097F34C; // type:func -func_8098F714 = 0x8097F3F8; // type:func -func_8098F734 = 0x8097F418; // type:func -func_8098F77C = 0x8097F464; // type:func -func_8098F7BC = 0x8097F4AC; // type:func -func_8098F7FC = 0x8097F4F4; // type:func -func_8098F83C = 0x8097F538; // type:func -func_8098F8F8 = 0x8097F5F4; // type:func -func_8098F984 = 0x8097F680; // type:func -func_8098F998 = 0x8097F698; // type:func -func_8098FA2C = 0x8097F72C; // type:func -func_8098FA84 = 0x8097F784; // type:func -func_8098FAE0 = 0x8097F7E0; // type:func -func_8098FB34 = 0x8097F834; // type:func -func_8098FB68 = 0x8097F868; // type:func -func_8098FC44 = 0x8097F930; // type:func -func_8098FC64 = 0x8097F950; // type:func -func_8098FC9C = 0x8097F98C; // type:func -func_8098FCD4 = 0x8097F9CC; // type:func -func_8098FD0C = 0x8097FA0C; // type:func -DemoSa_Update = 0x8097FA58; // type:func -DemoSa_Init = 0x8097FAA0; // type:func -DemoSa_OverrideLimbDraw = 0x8097FB68; // type:func -DemoSa_DrawNothing = 0x8097FBA0; // type:func -DemoSa_DrawOpa = 0x8097FBB0; // type:func -DemoSa_Draw = 0x8097FD44; // type:func -DemoShd_SetupAction = 0x80980D20; // type:func -DemoShd_Init = 0x80980D2C; // type:func -DemoShd_Destroy = 0x80980D7C; // type:func -func_80991298 = 0x80980D8C; // type:func -DemoShd_Update = 0x80980EE4; // type:func -DemoShd_Draw = 0x80980F08; // type:func -DemoTreLgt_Init = 0x80983130; // type:func -DemoTreLgt_Destroy = 0x8098318C; // type:func -func_80993754 = 0x809831B8; // type:func -func_8099375C = 0x809831C4; // type:func -func_809937B4 = 0x8098321C; // type:func -func_80993848 = 0x809832B4; // type:func -DemoTreLgt_Update = 0x80983568; // type:func -DemoTreLgt_OverrideLimbDraw = 0x8098359C; // type:func -DemoTreLgt_Draw = 0x809836F0; // type:func -DoorAna_SetupAction = 0x80983840; // type:func -DoorAna_Init = 0x8098384C; // type:func -DoorAna_Destroy = 0x80983908; // type:func -DoorAna_WaitClosed = 0x80983944; // type:func -DoorAna_WaitOpen = 0x80983A7C; // type:func -DoorAna_GrabPlayer = 0x80983C30; // type:func -DoorAna_Update = 0x80983CDC; // type:func -DoorAna_Draw = 0x80983D30; // type:func -DoorGerudo_Init = 0x80983EB0; // type:func -DoorGerudo_Destroy = 0x80983F60; // type:func -func_809946BC = 0x80983F94; // type:func -func_80994750 = 0x8098402C; // type:func -func_8099485C = 0x80984138; // type:func -func_8099496C = 0x80984248; // type:func -func_809949C8 = 0x809842A4; // type:func -DoorGerudo_Update = 0x80984300; // type:func -DoorGerudo_Draw = 0x80984324; // type:func -DoorKiller_Init = 0x809844A0; // type:func -DoorKiller_Destroy = 0x809847F8; // type:func -DoorKiller_SpawnRubble = 0x80984848; // type:func -DoorKiller_FallAsRubble = 0x809849F0; // type:func -DoorKiller_IsHit = 0x80984AB0; // type:func -DoorKiller_SetAC = 0x80984AE4; // type:func -DoorKiller_Die = 0x80984B44; // type:func -DoorKiller_RiseBackUp = 0x80984B94; // type:func -DoorKiller_FallOver = 0x80984D44; // type:func -DoorKiller_Wobble = 0x80985110; // type:func -DoorKiller_WaitBeforeWobble = 0x80985280; // type:func -DoorKiller_Wait = 0x809852B4; // type:func -DoorKiller_UpdateTexture = 0x80985514; // type:func -DoorKiller_WaitForObject = 0x809855A8; // type:func -DoorKiller_Update = 0x8098565C; // type:func -DoorKiller_SetTexture = 0x80985680; // type:func -DoorKiller_DrawDoor = 0x809856AC; // type:func -DoorKiller_DrawRubble = 0x80985708; // type:func -DoorShutter_SetupAction = 0x80985A10; // type:func -DoorShutter_SetupDoor = 0x80985A20; // type:func -DoorShutter_Init = 0x80985C08; // type:func -DoorShutter_Destroy = 0x80985E20; // type:func -DoorShutter_WaitForObject = 0x80985E90; // type:func -DoorShutter_GetPlayerDistance = 0x80985FCC; // type:func -DoorShutter_GetPlayerSide = 0x80986064; // type:func -DoorShutter_WaitClear = 0x809861E4; // type:func -DoorShutter_Unopenable = 0x80986290; // type:func -DoorShutter_Idle = 0x809862A0; // type:func -DoorShutter_InitOpeningDoorCam = 0x809863F4; // type:func -DoorShutter_UpdateOpening = 0x809864AC; // type:func -DoorShutter_UpdateBarsClosed = 0x809865A4; // type:func -DoorShutter_BarAndWaitSwitchFlag = 0x80986688; // type:func -DoorShutter_UnbarredCheckSwitchFlag = 0x80986740; // type:func -DoorShutter_Open = 0x809867AC; // type:func -DoorShutter_Unbar = 0x809868FC; // type:func -DoorShutter_SetupClosed = 0x809869CC; // type:func -DoorShutter_Close = 0x80986B98; // type:func -DoorShutter_JabuDoorClose = 0x80986CDC; // type:func -DoorShutter_WaitPlayerSurprised = 0x80986D20; // type:func -DoorShutter_GohmaBlockFall = 0x80986D78; // type:func -DoorShutter_GohmaBlockBounce = 0x80986E74; // type:func -DoorShutter_PhantomGanonBarsRaise = 0x80986F00; // type:func -DoorShutter_Update = 0x80986F90; // type:func -DoorShutter_DrawJabuJabuDoor = 0x80986FE4; // type:func -DoorShutter_ShouldDraw = 0x809871D4; // type:func -DoorShutter_Draw = 0x80987280; // type:func -DoorShutter_RequestQuakeAndRumble = 0x809877D4; // type:func -DoorToki_Init = 0x80987CD0; // type:func -DoorToki_Destroy = 0x80987D38; // type:func -DoorToki_Update = 0x80987D6C; // type:func -DoorWarp1_SetupAction = 0x80987E30; // type:func -DoorWarp1_Init = 0x80987E3C; // type:func -DoorWarp1_Destroy = 0x80987FAC; // type:func -DoorWarp1_SetupWarp = 0x80988034; // type:func -DoorWarp1_SetupAdultDungeonWarp = 0x8098833C; // type:func -DoorWarp1_SetupBlueCrystal = 0x80988508; // type:func -DoorWarp1_SetupPurpleCrystal = 0x809886A0; // type:func -DoorWarp1_SetPlayerPos = 0x80988840; // type:func -DoorWarp1_BlueCrystal = 0x80988878; // type:func -func_80999214 = 0x809888C4; // type:func -func_80999348 = 0x809889F8; // type:func -DoorWarp1_FloatPlayer = 0x80988AC0; // type:func -DoorWarp1_PurpleCrystal = 0x80988ADC; // type:func -DoorWarp1_ChooseInitialAction = 0x80988BBC; // type:func -DoorWarp1_AwaitClearFlag = 0x80988C34; // type:func -func_809995D4 = 0x80988C8C; // type:func -DoorWarp1_WarpAppear = 0x80988DDC; // type:func -func_809998A4 = 0x80988F60; // type:func -DoorWarp1_PlayerInRange = 0x80988FF8; // type:func -DoorWarp1_ChildWarpIdle = 0x80989064; // type:func -DoorWarp1_ChildWarpOut = 0x80989130; // type:func -DoorWarp1_RutoWarpIdle = 0x80989524; // type:func -func_80999EE0 = 0x809895A4; // type:func -func_80999FE4 = 0x809896AC; // type:func -DoorWarp1_RutoWarpOut = 0x80989764; // type:func -func_8099A3A4 = 0x80989A70; // type:func -DoorWarp1_AdultWarpIdle = 0x80989B3C; // type:func -func_8099A508 = 0x80989BDC; // type:func -DoorWarp1_AdultWarpOut = 0x80989CC0; // type:func -DoorWarp1_Destination = 0x8098A5A4; // type:func -DoorWarp1_DoNothing = 0x8098A6D4; // type:func -func_8099B020 = 0x8098A6E4; // type:func -DoorWarp1_Update = 0x8098A7A0; // type:func -DoorWarp1_DrawBlueCrystal = 0x8098A804; // type:func -DoorWarp1_DrawPurpleCrystal = 0x8098A9D4; // type:func -DoorWarp1_DrawWarp = 0x8098AC58; // type:func -DoorWarp1_Draw = 0x8098BB04; // type:func -EfcErupc_SetupAction = 0x8098C140; // type:func -EfcErupc_Init = 0x8098C14C; // type:func -EfcErupc_Destroy = 0x8098C1B8; // type:func -EfcErupc_UpdateAction = 0x8098C1C8; // type:func -EfcErupc_Update = 0x8098C414; // type:func -EfcErupc_Draw = 0x8098C450; // type:func -EfcErupc_DrawEffects = 0x8098C790; // type:func -EfcErupc_UpdateEffects = 0x8098C94C; // type:func -EfcErupc_SpawnEffect = 0x8098CA70; // type:func -EfcErupc_InitEffects = 0x8098CB3C; // type:func -EffDust_SetupAction = 0x8098CC30; // type:func -EffDust_SetupDraw = 0x8098CC3C; // type:func -EffDust_InitPosAndDistance = 0x8098CC48; // type:func -EffDust_Init = 0x8098CCC0; // type:func -EffDust_Destroy = 0x8098CE80; // type:func -EffDust_UpdateFunc_8099DB28 = 0x8098CE90; // type:func -EffDust_UpdateFunc_8099DD74 = 0x8098D0DC; // type:func -EffDust_UpdateFunc_8099DFC0 = 0x8098D328; // type:func -EffDust_Update = 0x8098D83C; // type:func -EffDust_DrawFunc_8099E4F4 = 0x8098D860; // type:func -EffDust_DrawFunc_8099E784 = 0x8098DAB4; // type:func -EffDust_Draw = 0x8098DE18; // type:func -EffectSsBlast_Init = 0x8098E000; // type:func -EffectSsBlast_Draw = 0x8098E15C; // type:func -EffectSsBlast_Update = 0x8098E2C8; // type:func -EffectSsBomb_Init = 0x8098E390; // type:func -EffectSsBomb_Draw = 0x8098E458; // type:func -EffectSsBomb_Update = 0x8098E690; // type:func -EffectSsBomb2_Init = 0x8098E7C0; // type:func -EffectSsBomb2_DrawFade = 0x8098E8B8; // type:func -EffectSsBomb2_DrawLayered = 0x8098EAA8; // type:func -EffectSsBomb2_Update = 0x8098EDDC; // type:func -EffectSsBubble_Init = 0x8098F0C0; // type:func -EffectSsBubble_Draw = 0x8098F250; // type:func -EffectSsBubble_Update = 0x8098F3A4; // type:func -EffectSsDFire_Init = 0x8098F540; // type:func -EffectSsDFire_Draw = 0x8098F68C; // type:func -EffectSsDFire_Update = 0x8098F8D4; // type:func -EffectSsDeadDb_Init = 0x8098FA30; // type:func -EffectSsDeadDb_Draw = 0x8098FB4C; // type:func -EffectSsDeadDb_Update = 0x8098FD20; // type:func -EffectSsDeadDd_Init = 0x8098FF10; // type:func -EffectSsDeadDd_Draw = 0x809901D8; // type:func -EffectSsDeadDd_Update = 0x809903A8; // type:func -EffectSsDeadDs_Init = 0x809904A0; // type:func -EffectSsDeadDs_Draw = 0x80990588; // type:func -EffectSsDeadDs_Update = 0x8099085C; // type:func -EffectSsDeadSound_Init = 0x80990920; // type:func -EffectSsDeadSound_Update = 0x809909AC; // type:func -EffectSsDtBubble_Init = 0x80990A60; // type:func -EffectSsDtBubble_Draw = 0x80990CB4; // type:func -EffectSsDtBubble_Update = 0x80990EF4; // type:func -EffectSsDust_Init = 0x80990FF0; // type:func -EffectSsDust_Draw = 0x809911A4; // type:func -EffectSsDust_Update = 0x809914EC; // type:func -EffectSsDust_UpdateFire = 0x809915E4; // type:func -EffectSsEnFire_Init = 0x80991830; // type:func -EffectSsEnFire_Draw = 0x809919F8; // type:func -EffectSsEnFire_Update = 0x80991D00; // type:func -EffectSsEnIce_Init = 0x80991F80; // type:func -EffectSsEnIce_Draw = 0x80992228; // type:func -EffectSsEnIce_UpdateFlying = 0x80992598; // type:func -EffectSsEnIce_Update = 0x80992770; // type:func -EffectSsExtra_Init = 0x80992840; // type:func -EffectSsExtra_Draw = 0x80992984; // type:func -EffectSsExtra_Update = 0x80992B38; // type:func -EffectSsFcircle_Init = 0x80992C00; // type:func -EffectSsFcircle_Draw = 0x80992CC0; // type:func -EffectSsFcircle_Update = 0x80992F8C; // type:func -EffectSsFhgFlash_Init = 0x809930B0; // type:func -EffectSsFhgFlash_DrawLightBall = 0x809933FC; // type:func -EffectSsFhgFlash_DrawShock = 0x809935F0; // type:func -EffectSsFhgFlash_UpdateLightBall = 0x809937FC; // type:func -EffectSsFhgFlash_UpdateShock = 0x80993894; // type:func -EffectSsFireTail_Init = 0x80994030; // type:func -EffectSsFireTail_Draw = 0x8099414C; // type:func -EffectSsFireTail_Update = 0x80994654; // type:func -EffectSsGFire_Init = 0x80994730; // type:func -EffectSsGFire_Draw = 0x80994870; // type:func -EffectSsGFire_Update = 0x80994918; // type:func -EffectSsGMagma_Init = 0x809949C0; // type:func -EffectSsGMagma_Draw = 0x80994B18; // type:func -EffectSsGMagma_Update = 0x80994B74; // type:func -EffectSsGMagma2_Init = 0x80994C20; // type:func -EffectSsGMagma2_Draw = 0x80994DEC; // type:func -EffectSsGMagma2_Update = 0x80995004; // type:func -EffectSsGRipple_Init = 0x80995130; // type:func -EffectSsGRipple_DrawRipple = 0x809952AC; // type:func -EffectSsGRipple_Draw = 0x809954A8; // type:func -EffectSsGRipple_Update = 0x809954E0; // type:func -EffectSsGSpk_Init = 0x80995690; // type:func -EffectSsGSpk_Draw = 0x80995800; // type:func -EffectSsGSpk_Update = 0x809959F4; // type:func -EffectSsGSpk_UpdateNoAccel = 0x80995AFC; // type:func -EffectSsGSplash_Init = 0x80995C40; // type:func -EffectSsGSplash_Draw = 0x80995E60; // type:func -EffectSsGSplash_Update = 0x80995F68; // type:func -EffectSsHahen_CheckForObject = 0x809960F0; // type:func -EffectSsHahen_Init = 0x80996164; // type:func -EffectSsHahen_Draw = 0x80996300; // type:func -EffectSsHahen_DrawGray = 0x80996460; // type:func -EffectSsHahen_Update = 0x80996608; // type:func -EffectSsHitMark_Init = 0x80996730; // type:func -EffectSsHitMark_Draw = 0x80996830; // type:func -EffectSsHitMark_Update = 0x80996A3C; // type:func -EffectSsIcePiece_Init = 0x80996C80; // type:func -EffectSsIcePiece_Draw = 0x80996DCC; // type:func -EffectSsIcePiece_Update = 0x80997000; // type:func -EffectSsIceSmoke_Init = 0x809970C0; // type:func -EffectSsIceSmoke_Draw = 0x809971E0; // type:func -EffectSsIceSmoke_Update = 0x809974C0; // type:func -EffectSsKFire_Init = 0x809975A0; // type:func -EffectSsKFire_Draw = 0x80997670; // type:func -EffectSsKFire_Update = 0x809978D8; // type:func -EffectSsKakera_Init = 0x809979E0; // type:func -func_809A9818 = 0x80997B6C; // type:func -EffectSsKakera_Draw = 0x80997BA8; // type:func -func_809A9BA8 = 0x80997E94; // type:func -func_809A9C10 = 0x80997F00; // type:func -func_809A9DC0 = 0x809980B0; // type:func -func_809A9DD8 = 0x809980CC; // type:func -func_809A9DEC = 0x809980E8; // type:func -func_809A9E28 = 0x80998124; // type:func -func_809A9E68 = 0x80998164; // type:func -func_809A9E88 = 0x80998184; // type:func -func_809A9F10 = 0x80998214; // type:func -func_809A9F4C = 0x80998254; // type:func -func_809A9FD8 = 0x809982E8; // type:func -func_809AA0B8 = 0x809983C4; // type:func -func_809AA0EC = 0x809983FC; // type:func -func_809AA230 = 0x80998544; // type:func -EffectSsKakera_Update = 0x80998744; // type:func -EffectSsKiraKira_Init = 0x80998A70; // type:func -EffectSsKiraKira_Draw = 0x80998C10; // type:func -func_809AABF0 = 0x80998E2C; // type:func -func_809AACAC = 0x80998EE4; // type:func -func_809AAD6C = 0x80998FA0; // type:func -EffectSsLightning_Init = 0x809990E0; // type:func -EffectSsLightning_NewLightning = 0x809991C8; // type:func -EffectSsLightning_Draw = 0x8099926C; // type:func -EffectSsLightning_Update = 0x80999504; // type:func -EffectSsSibuki_Init = 0x809997B0; // type:func -EffectSsSibuki_Draw = 0x80999968; // type:func -EffectSsSibuki_Update = 0x80999B18; // type:func -EffectSsSibuki2_Init = 0x80999E80; // type:func -EffectSsSibuki2_Draw = 0x80999F30; // type:func -EffectSsSibuki2_Update = 0x8099A114; // type:func -EffectSsSolderSrchBall_Init = 0x8099A1B0; // type:func -EffectSsSolderSrchBall_Update = 0x8099A230; // type:func -EffectSsStick_Init = 0x8099A360; // type:func -EffectSsStick_Draw = 0x8099A4C0; // type:func -EffectSsStick_Update = 0x8099A660; // type:func -EffectSsStone1_Init = 0x8099A700; // type:func -EffectSsStone1_Draw = 0x8099A78C; // type:func -EffectSsStone1_Update = 0x8099A988; // type:func -ElfMsg_SetupAction = 0x8099AA80; // type:func -ElfMsg_KillCheck = 0x8099AA8C; // type:func -ElfMsg_Init = 0x8099ABC4; // type:func -ElfMsg_Destroy = 0x8099ACB8; // type:func -ElfMsg_GetMessageId = 0x8099ACC8; // type:func -ElfMsg_CallNaviCuboid = 0x8099ACF4; // type:func -ElfMsg_WithinXZDistance = 0x8099ADC4; // type:func -ElfMsg_CallNaviCylinder = 0x8099AE18; // type:func -ElfMsg_Update = 0x8099AEE0; // type:func -ElfMsg2_SetupAction = 0x8099B070; // type:func -ElfMsg2_KillCheck = 0x8099B07C; // type:func -ElfMsg2_Init = 0x8099B1B4; // type:func -ElfMsg2_Destroy = 0x8099B274; // type:func -ElfMsg2_GetMessageId = 0x8099B284; // type:func -ElfMsg2_WaitForTextClose = 0x8099B298; // type:func -ElfMsg2_WaitForTextRead = 0x8099B318; // type:func -ElfMsg2_WaitUntilActivated = 0x8099B350; // type:func -ElfMsg2_Update = 0x8099B3CC; // type:func -EnAm_SetupAction = 0x8099B4E0; // type:func -EnAm_CanMove = 0x8099B4EC; // type:func -EnAm_Init = 0x8099B618; // type:func -EnAm_Destroy = 0x8099B7E4; // type:func -EnAm_SpawnEffects = 0x8099B83C; // type:func -EnAm_SetupSleep = 0x8099B9D8; // type:func -EnAm_SetupStatue = 0x8099BA74; // type:func -EnAm_SetupLunge = 0x8099BB04; // type:func -EnAm_SetupCooldown = 0x8099BB68; // type:func -EnAm_SetupMoveToHome = 0x8099BBD4; // type:func -EnAm_SetupRotateToInit = 0x8099BC30; // type:func -EnAm_SetupRotateToHome = 0x8099BC8C; // type:func -EnAm_SetupRecoilFromDamage = 0x8099BCE8; // type:func -EnAm_SetupRicochet = 0x8099BDC0; // type:func -EnAm_Sleep = 0x8099BE74; // type:func -EnAm_RotateToHome = 0x8099C0E0; // type:func -EnAm_RotateToInit = 0x8099C1E4; // type:func -EnAm_MoveToHome = 0x8099C350; // type:func -EnAm_RecoilFromDamage = 0x8099C4C0; // type:func -EnAm_Cooldown = 0x8099C564; // type:func -EnAm_Lunge = 0x8099C69C; // type:func -EnAm_Statue = 0x8099C8D0; // type:func -EnAm_SetupStunned = 0x8099CB20; // type:func -EnAm_Stunned = 0x8099CC0C; // type:func -EnAm_Ricochet = 0x8099CCE0; // type:func -EnAm_TransformSwordHitbox = 0x8099CD94; // type:func -EnAm_UpdateDamage = 0x8099CE2C; // type:func -EnAm_Update = 0x8099CFC4; // type:func -EnAm_PostLimbDraw = 0x8099D368; // type:func -EnAm_Draw = 0x8099D3B0; // type:func -EnAni_SetupAction = 0x8099D8E0; // type:func -EnAni_Init = 0x8099D8EC; // type:func -EnAni_Destroy = 0x8099DA04; // type:func -EnAni_SetText = 0x8099DA30; // type:func -func_809B04F0 = 0x8099DA6C; // type:func -func_809B0524 = 0x8099DAA4; // type:func -func_809B0558 = 0x8099DADC; // type:func -func_809B05F0 = 0x8099DB78; // type:func -func_809B064C = 0x8099DBDC; // type:func -func_809B07F8 = 0x8099DD88; // type:func -func_809B0988 = 0x8099DF18; // type:func -func_809B0994 = 0x8099DF28; // type:func -func_809B0A28 = 0x8099DFBC; // type:func -func_809B0A6C = 0x8099E000; // type:func -EnAni_Update = 0x8099E0AC; // type:func -EnAni_OverrideLimbDraw = 0x8099E328; // type:func -EnAni_PostLimbDraw = 0x8099E370; // type:func -EnAni_Draw = 0x8099E3B0; // type:func -EnAnubice_Hover = 0x8099E650; // type:func -EnAnubice_AimFireball = 0x8099E6F4; // type:func -EnAnubice_Init = 0x8099E7D4; // type:func -EnAnubice_Destroy = 0x8099E8EC; // type:func -EnAnubice_FindFlameCircles = 0x8099E948; // type:func -EnAnubice_SetupIdle = 0x8099E9D0; // type:func -EnAnubice_Idle = 0x8099EA78; // type:func -EnAnubice_GoToHome = 0x8099EB58; // type:func -EnAnubice_SetupShootFireball = 0x8099ECA8; // type:func -EnAnubice_ShootFireball = 0x8099ED30; // type:func -EnAnubice_SetupDie = 0x8099EE30; // type:func -EnAnubice_Die = 0x8099EF00; // type:func -EnAnubice_Update = 0x8099F1B4; // type:func -EnAnubice_OverrideLimbDraw = 0x8099F5B8; // type:func -EnAnubice_PostLimbDraw = 0x8099F604; // type:func -EnAnubice_Draw = 0x8099F6C0; // type:func -EnAnubiceFire_Init = 0x8099F900; // type:func -EnAnubiceFire_Destroy = 0x8099FA20; // type:func -func_809B26EC = 0x8099FA4C; // type:func -func_809B27D8 = 0x8099FB38; // type:func -func_809B2B48 = 0x8099FEA8; // type:func -EnAnubiceFire_Update = 0x809A0054; // type:func -EnAnubiceFire_Draw = 0x809A0250; // type:func -EnAnubiceTag_Init = 0x809A06C0; // type:func -EnAnubiceTag_Destroy = 0x809A0710; // type:func -EnAnubiceTag_SpawnAnubis = 0x809A0720; // type:func -EnAnubiceTag_ManageAnubis = 0x809A0798; // type:func -EnAnubiceTag_Update = 0x809A08FC; // type:func -EnAnubiceTag_Draw = 0x809A0920; // type:func -EnArowTrap_Init = 0x809A0990; // type:func -EnArowTrap_Destroy = 0x809A09E0; // type:func -EnArowTrap_Update = 0x809A09F0; // type:func -EnArrow_SetupAction = 0x809A0AE0; // type:func -EnArrow_Init = 0x809A0AEC; // type:func -EnArrow_Destroy = 0x809A0CF4; // type:func -EnArrow_Shoot = 0x809A0D7C; // type:func -func_809B3CEC = 0x809A0E94; // type:func -EnArrow_CarryActor = 0x809A0F7C; // type:func -EnArrow_Fly = 0x809A1180; // type:func -func_809B45E0 = 0x809A1788; // type:func -func_809B4640 = 0x809A17E8; // type:func -EnArrow_Update = 0x809A1850; // type:func -func_809B4800 = 0x809A19AC; // type:func -EnArrow_Draw = 0x809A1B14; // type:func -EnAttackNiw_Init = 0x809A21E0; // type:func -EnAttackNiw_Destroy = 0x809A2314; // type:func -func_809B5268 = 0x809A2348; // type:func -func_809B55EC = 0x809A26D0; // type:func -func_809B5670 = 0x809A2754; // type:func -func_809B59B0 = 0x809A2A94; // type:func -func_809B5C18 = 0x809A2D04; // type:func -EnAttackNiw_Update = 0x809A2DC8; // type:func -func_809B5F98 = 0x809A308C; // type:func -EnAttackNiw_Draw = 0x809A31E4; // type:func -EnBa_SetupAction = 0x809A3440; // type:func -EnBa_Init = 0x809A344C; // type:func -EnBa_Destroy = 0x809A3638; // type:func -EnBa_SetupIdle = 0x809A3664; // type:func -EnBa_Idle = 0x809A36A4; // type:func -EnBa_SetupFallAsBlob = 0x809A3AD0; // type:func -EnBa_FallAsBlob = 0x809A3B40; // type:func -EnBa_SetupSwingAtPlayer = 0x809A3C00; // type:func -EnBa_SwingAtPlayer = 0x809A3C54; // type:func -func_809B7174 = 0x809A4274; // type:func -EnBa_RecoilFromDamage = 0x809A42F0; // type:func -func_809B75A0 = 0x809A46A4; // type:func -EnBa_Die = 0x809A4920; // type:func -EnBa_Update = 0x809A4C50; // type:func -EnBa_Draw = 0x809A4D30; // type:func -EnBb_SetupAction = 0x809A5310; // type:func -EnBb_FindExplosive = 0x809A531C; // type:func -EnBb_SpawnFlameTrail = 0x809A53B0; // type:func -EnBb_KillFlameTrail = 0x809A554C; // type:func -EnBb_Init = 0x809A5598; // type:func -EnBb_Destroy = 0x809A5940; // type:func -EnBb_SetupFlameTrail = 0x809A596C; // type:func -EnBb_FlameTrail = 0x809A59C0; // type:func -EnBb_SetupDeath = 0x809A5B3C; // type:func -EnBb_Death = 0x809A5BD0; // type:func -EnBb_SetupDamage = 0x809A5D4C; // type:func -EnBb_Damage = 0x809A5E0C; // type:func -EnBb_SetupBlue = 0x809A5E78; // type:func -EnBb_Blue = 0x809A5F38; // type:func -EnBb_SetupDown = 0x809A672C; // type:func -EnBb_Down = 0x809A67BC; // type:func -EnBb_SetupRed = 0x809A6A90; // type:func -EnBb_Red = 0x809A6BA0; // type:func -EnBb_FaceWaypoint = 0x809A6F68; // type:func -EnBb_SetWaypoint = 0x809A6F9C; // type:func -EnBb_SetupWhite = 0x809A7068; // type:func -EnBb_White = 0x809A7118; // type:func -EnBb_InitGreen = 0x809A749C; // type:func -EnBb_SetupGreen = 0x809A75D4; // type:func -EnBb_Green = 0x809A766C; // type:func -EnBb_SetupStunned = 0x809A7CDC; // type:func -EnBb_Stunned = 0x809A7DF0; // type:func -EnBb_CollisionCheck = 0x809A7F94; // type:func -EnBb_Update = 0x809A82C8; // type:func -EnBb_PostLimbDraw = 0x809A8548; // type:func -EnBb_Draw = 0x809A8598; // type:func -EnBdfire_SetupAction = 0x809A8FF0; // type:func -EnbdFire_SetupDraw = 0x809A8FFC; // type:func -EnBdfire_Init = 0x809A9008; // type:func -EnBdfire_Destroy = 0x809A9238; // type:func -func_809BC2A4 = 0x809A9270; // type:func -func_809BC598 = 0x809A9564; // type:func -EnBdfire_Update = 0x809A9854; // type:func -EnBdfire_DrawFire = 0x809A9890; // type:func -EnBdfire_Draw = 0x809A9A50; // type:func -EnBigokuta_Init = 0x809A9B90; // type:func -EnBigokuta_Destroy = 0x809A9CFC; // type:func -func_809BCE3C = 0x809A9D70; // type:func -func_809BCEBC = 0x809A9DEC; // type:func -func_809BCF68 = 0x809A9E9C; // type:func -func_809BD1C8 = 0x809AA104; // type:func -func_809BD2E4 = 0x809AA220; // type:func -func_809BD318 = 0x809AA254; // type:func -func_809BD370 = 0x809AA2AC; // type:func -func_809BD3AC = 0x809AA2E8; // type:func -func_809BD3E0 = 0x809AA320; // type:func -func_809BD3F8 = 0x809AA33C; // type:func -func_809BD47C = 0x809AA3C0; // type:func -func_809BD4A4 = 0x809AA3EC; // type:func -func_809BD524 = 0x809AA46C; // type:func -func_809BD5E0 = 0x809AA528; // type:func -func_809BD658 = 0x809AA5A0; // type:func -func_809BD6B8 = 0x809AA600; // type:func -func_809BD768 = 0x809AA6B0; // type:func -func_809BD7F0 = 0x809AA738; // type:func -func_809BD84C = 0x809AA798; // type:func -func_809BD8DC = 0x809AA828; // type:func -func_809BDAE8 = 0x809AAA34; // type:func -func_809BDB90 = 0x809AAADC; // type:func -func_809BDC08 = 0x809AAB54; // type:func -func_809BDF34 = 0x809AAE84; // type:func -func_809BDFC8 = 0x809AAF18; // type:func -func_809BE058 = 0x809AAFA8; // type:func -func_809BE180 = 0x809AB0D0; // type:func -func_809BE26C = 0x809AB1BC; // type:func -func_809BE3E4 = 0x809AB334; // type:func -func_809BE4A4 = 0x809AB3F4; // type:func -func_809BE518 = 0x809AB468; // type:func -func_809BE568 = 0x809AB4B8; // type:func -func_809BE798 = 0x809AB6E8; // type:func -EnBigokuta_UpdateDamage = 0x809AB82C; // type:func -EnBigokuta_Update = 0x809AB91C; // type:func -EnBigokuta_OverrideLimbDraw = 0x809ABB14; // type:func -EnBigokuta_Draw = 0x809ABF8C; // type:func -EnBili_Init = 0x809AC690; // type:func -EnBili_Destroy = 0x809AC788; // type:func -EnBili_SetupFloatIdle = 0x809AC7B4; // type:func -EnBili_SetupSpawnedFlyApart = 0x809AC810; // type:func -EnBili_SetupDischargeLightning = 0x809AC888; // type:func -EnBili_SetupClimb = 0x809AC8E4; // type:func -EnBili_SetupApproachPlayer = 0x809AC93C; // type:func -EnBili_SetupSetNewHomeHeight = 0x809AC95C; // type:func -EnBili_SetupRecoil = 0x809AC9C4; // type:func -EnBili_SetupBurnt = 0x809ACA4C; // type:func -EnBili_SetupDie = 0x809ACAEC; // type:func -EnBili_SetupStunned = 0x809ACB20; // type:func -EnBili_SetupFrozen = 0x809ACB98; // type:func -EnBili_UpdateTentaclesIndex = 0x809ACD70; // type:func -EnBili_UpdateFloating = 0x809ACE90; // type:func -EnBili_FloatIdle = 0x809ACF78; // type:func -EnBili_SpawnedFlyApart = 0x809AD064; // type:func -EnBili_DischargeLightning = 0x809AD0BC; // type:func -EnBili_Climb = 0x809AD2B8; // type:func -EnBili_ApproachPlayer = 0x809AD374; // type:func -EnBili_SetNewHomeHeight = 0x809AD404; // type:func -EnBili_Recoil = 0x809AD480; // type:func -EnBili_Burnt = 0x809AD4E4; // type:func -EnBili_Die = 0x809AD558; // type:func -EnBili_Stunned = 0x809AD780; // type:func -EnBili_Frozen = 0x809AD7E0; // type:func -EnBili_UpdateDamage = 0x809AD870; // type:func -EnBili_Update = 0x809ADA3C; // type:func -EnBili_PulseLimb3 = 0x809ADC10; // type:func -EnBili_PulseLimb2 = 0x809ADE28; // type:func -EnBili_PulseLimb4 = 0x809AE048; // type:func -EnBili_OverrideLimbDraw = 0x809AE1B0; // type:func -EnBili_Draw = 0x809AE2A0; // type:func -EnBird_SetupAction = 0x809AE960; // type:func -EnBird_Init = 0x809AE96C; // type:func -EnBird_Destroy = 0x809AEA58; // type:func -EnBird_SetupIdle = 0x809AEA68; // type:func -EnBird_Idle = 0x809AEB1C; // type:func -EnBird_SetupMove = 0x809AEBBC; // type:func -EnBird_Move = 0x809AEBFC; // type:func -EnBird_Update = 0x809AED18; // type:func -EnBird_Draw = 0x809AED48; // type:func -EnBlkobj_SetupAction = 0x809AEE20; // type:func -EnBlkobj_Init = 0x809AEE30; // type:func -EnBlkobj_Destroy = 0x809AEEE0; // type:func -EnBlkobj_Wait = 0x809AEF14; // type:func -EnBlkobj_SpawnDarkLink = 0x809AEF68; // type:func -EnBlkobj_DarkLinkFight = 0x809AEFE0; // type:func -EnBlkobj_DoNothing = 0x809AF0BC; // type:func -EnBlkobj_Update = 0x809AF0CC; // type:func -EnBlkobj_DrawAlpha = 0x809AF0F0; // type:func -EnBlkobj_Draw = 0x809AF16C; // type:func -EnBom_SetupAction = 0x809AF380; // type:func -EnBom_Init = 0x809AF38C; // type:func -EnBom_Destroy = 0x809AF4A4; // type:func -EnBom_Move = 0x809AF4E4; // type:func -EnBom_WaitForRelease = 0x809AF6B4; // type:func -EnBom_Explode = 0x809AF700; // type:func -EnBom_Update = 0x809AF850; // type:func -EnBom_Draw = 0x809AFEE0; // type:func -EnBomBowlMan_Init = 0x809B0250; // type:func -EnBomBowlMan_Destroy = 0x809B0410; // type:func -EnBomBowlMan_SetupWaitAsleep = 0x809B0420; // type:func -EnBomBowlMan_WaitAsleep = 0x809B04A8; // type:func -EnBomBowlMan_TalkAsleep = 0x809B055C; // type:func -EnBomBowlMan_WakeUp = 0x809B05D4; // type:func -EnBomBowlMan_BlinkAwake = 0x809B0658; // type:func -EnBomBowlMan_CheckBeatenDC = 0x809B0754; // type:func -EnBomBowlMan_WaitNotBeatenDC = 0x809B0880; // type:func -EnBomBowlMan_TalkNotBeatenDC = 0x809B08DC; // type:func -EnBomBowlMan_SetupRunGame = 0x809B094C; // type:func -EnBomBowlMan_RunGame = 0x809B09D0; // type:func -EnBomBowlMan_HandlePlayChoice = 0x809B0BE0; // type:func -func_809C41FC = 0x809B0D9C; // type:func -EnBomBowlMan_SetupChooseShowPrize = 0x809B0EB8; // type:func -EnBomBowlMan_ChooseShowPrize = 0x809B0FBC; // type:func -EnBomBowlMan_BeginPlayGame = 0x809B1204; // type:func -EnBomBowlMan_Update = 0x809B12C0; // type:func -EnBomBowlMan_OverrideLimbDraw = 0x809B1438; // type:func -EnBomBowlMan_Draw = 0x809B1480; // type:func -EnBomBowlPit_Init = 0x809B1790; // type:func -EnBomBowlPit_Destroy = 0x809B17A8; // type:func -EnBomBowlPit_SetupDetectHit = 0x809B17B8; // type:func -EnBomBowlPit_DetectHit = 0x809B17E4; // type:func -EnBomBowlPit_CameraDollyIn = 0x809B1ADC; // type:func -EnBomBowlPit_SpawnPrize = 0x809B1CB8; // type:func -EnBomBowlPit_SetupGivePrize = 0x809B1D48; // type:func -EnBomBowlPit_GivePrize = 0x809B1E00; // type:func -EnBomBowlPit_WaitTillPrizeGiven = 0x809B1F04; // type:func -EnBomBowlPit_Reset = 0x809B1F60; // type:func -EnBomBowlPit_Update = 0x809B1FE0; // type:func -EnBomChu_Init = 0x809B2100; // type:func -EnBomChu_Destroy = 0x809B22A0; // type:func -EnBomChu_Explode = 0x809B22F0; // type:func -EnBomChu_CrossProduct = 0x809B2410; // type:func -EnBomChu_UpdateFloorPoly = 0x809B2484; // type:func -EnBomChu_WaitForRelease = 0x809B26B8; // type:func -EnBomChu_Move = 0x809B2828; // type:func -EnBomChu_WaitForKill = 0x809B2D40; // type:func -EnBomChu_ModelToWorld = 0x809B2D80; // type:func -EnBomChu_SpawnRipples = 0x809B2E30; // type:func -EnBomChu_Update = 0x809B2EBC; // type:func -EnBomChu_Draw = 0x809B3280; // type:func -EnBombf_SetupAction = 0x809B37A0; // type:func -EnBombf_Init = 0x809B37AC; // type:func -EnBombf_Destroy = 0x809B3988; // type:func -EnBombf_SetupGrowBomb = 0x809B39C8; // type:func -EnBombf_GrowBomb = 0x809B39F0; // type:func -EnBombf_Move = 0x809B3D00; // type:func -EnBombf_WaitForRelease = 0x809B3E24; // type:func -EnBombf_Explode = 0x809B3E88; // type:func -EnBombf_Update = 0x809B3FDC; // type:func -EnBombf_NewMtxDList = 0x809B4788; // type:func -EnBombf_Draw = 0x809B4814; // type:func -EnBoom_SetupAction = 0x809B4C30; // type:func -EnBoom_Init = 0x809B4C3C; // type:func -EnBoom_Destroy = 0x809B4D58; // type:func -EnBoom_Fly = 0x809B4D98; // type:func -EnBoom_Update = 0x809B51D8; // type:func -EnBoom_Draw = 0x809B5230; // type:func -EnBox_SetupAction = 0x809B5500; // type:func -EnBox_ClipToGround = 0x809B550C; // type:func -EnBox_Init = 0x809B5598; // type:func -EnBox_Destroy = 0x809B5A08; // type:func -EnBox_RandomDustKinematic = 0x809B5A3C; // type:func -EnBox_SpawnDust = 0x809B5B40; // type:func -EnBox_Fall = 0x809B5BF4; // type:func -EnBox_FallOnSwitchFlag = 0x809B5D78; // type:func -func_809C9700 = 0x809B5E48; // type:func -EnBox_AppearOnSwitchFlag = 0x809B5FD8; // type:func -EnBox_AppearOnRoomClear = 0x809B6058; // type:func -EnBox_AppearInit = 0x809B6110; // type:func -EnBox_AppearAnimation = 0x809B61CC; // type:func -EnBox_WaitOpen = 0x809B6278; // type:func -EnBox_Open = 0x809B64AC; // type:func -EnBox_SpawnIceSmoke = 0x809B6634; // type:func -EnBox_Update = 0x809B68E0; // type:func -EnBox_PostLimbDraw = 0x809B6A1C; // type:func -EnBox_EmptyDList = 0x809B6B84; // type:func -func_809CA4A0 = 0x809B6BA8; // type:func -func_809CA518 = 0x809B6BE8; // type:func -EnBox_Draw = 0x809B6C28; // type:func -EnBrob_Init = 0x809B7060; // type:func -EnBrob_Destroy = 0x809B72D4; // type:func -EnBrob_SetupIdle = 0x809B732C; // type:func -EnBrob_SetupMoveUp = 0x809B7394; // type:func -EnBrob_SetupWobble = 0x809B73F4; // type:func -EnBrob_SetupStunned = 0x809B7448; // type:func -EnBrob_SetupMoveDown = 0x809B74DC; // type:func -EnBrob_SetupShock = 0x809B755C; // type:func -EnBrob_Idle = 0x809B75A8; // type:func -EnBrob_MoveUp = 0x809B7668; // type:func -EnBrob_Wobble = 0x809B776C; // type:func -EnBrob_Stunned = 0x809B780C; // type:func -EnBrob_MoveDown = 0x809B78A8; // type:func -EnBrob_Shock = 0x809B79AC; // type:func -EnBrob_Update = 0x809B7BC4; // type:func -EnBrob_PostLimbDraw = 0x809B7E60; // type:func -EnBrob_Draw = 0x809B7F34; // type:func -EnBubble_SetDimensions = 0x809B8150; // type:func -func_809CBCBC = 0x809B820C; // type:func -func_809CBCEC = 0x809B8240; // type:func -EnBubble_DamagePlayer = 0x809B8264; // type:func -EnBubble_Explosion = 0x809B82D0; // type:func -func_809CBFD4 = 0x809B852C; // type:func -func_809CC020 = 0x809B8578; // type:func -EnBubble_Vec3fNormalizedReflect = 0x809B85CC; // type:func -EnBubble_Vec3fNormalize = 0x809B8654; // type:func -EnBubble_Fly = 0x809B86CC; // type:func -func_809CC648 = 0x809B8BA8; // type:func -EnBubble_DetectPop = 0x809B8C44; // type:func -func_809CC774 = 0x809B8CD4; // type:func -EnBubble_Init = 0x809B8DE8; // type:func -EnBubble_Destroy = 0x809B8EE8; // type:func -EnBubble_Wait = 0x809B8F14; // type:func -EnBubble_Pop = 0x809B8FC8; // type:func -EnBubble_Disappear = 0x809B9018; // type:func -EnBubble_Regrow = 0x809B9060; // type:func -EnBubble_Update = 0x809B90D0; // type:func -EnBubble_Draw = 0x809B914C; // type:func -EnButte_SelectFlightParams = 0x809B9570; // type:func -EnButte_ResetTransformationEffect = 0x809B95F4; // type:func -EnButte_UpdateTransformationEffect = 0x809B9610; // type:func -EnButte_DrawTransformationEffect = 0x809B9648; // type:func -EnButte_Init = 0x809B9884; // type:func -EnButte_Destroy = 0x809B99F8; // type:func -func_809CD56C = 0x809B9A24; // type:func -func_809CD634 = 0x809B9AEC; // type:func -EnButte_Turn = 0x809B9BB4; // type:func -EnButte_SetupFlyAround = 0x809B9C50; // type:func -EnButte_FlyAround = 0x809B9C9C; // type:func -EnButte_SetupFollowLink = 0x809BA080; // type:func -EnButte_FollowLink = 0x809BA0CC; // type:func -EnButte_SetupTransformIntoFairy = 0x809BA480; // type:func -EnButte_TransformIntoFairy = 0x809BA4D0; // type:func -EnButte_SetupWaitToDie = 0x809BA58C; // type:func -EnButte_WaitToDie = 0x809BA5AC; // type:func -EnButte_Update = 0x809BA5DC; // type:func -EnButte_Draw = 0x809BA71C; // type:func -EnBw_SetupAction = 0x809BAB40; // type:func -EnBw_Init = 0x809BAB4C; // type:func -EnBw_Destroy = 0x809BACAC; // type:func -func_809CE884 = 0x809BACEC; // type:func -func_809CE9A8 = 0x809BAE10; // type:func -func_809CEA24 = 0x809BAE8C; // type:func -func_809CF72C = 0x809BBB94; // type:func -func_809CF7AC = 0x809BBC14; // type:func -func_809CF8F0 = 0x809BBD58; // type:func -func_809CF984 = 0x809BBDEC; // type:func -func_809CFBA8 = 0x809BC014; // type:func -func_809CFC4C = 0x809BC0B8; // type:func -func_809CFF10 = 0x809BC37C; // type:func -func_809CFF98 = 0x809BC404; // type:func -func_809D00F4 = 0x809BC560; // type:func -func_809D014C = 0x809BC5B8; // type:func -func_809D01CC = 0x809BC638; // type:func -func_809D0268 = 0x809BC6D4; // type:func -func_809D03CC = 0x809BC838; // type:func -func_809D0424 = 0x809BC890; // type:func -func_809D0584 = 0x809BC9F0; // type:func -EnBw_Update = 0x809BCCFC; // type:func -EnBw_OverrideLimbDraw = 0x809BD18C; // type:func -EnBw_Draw = 0x809BD3A4; // type:func -EnBx_Init = 0x809BDED0; // type:func -EnBx_Destroy = 0x809BE0D8; // type:func -func_809D1D0C = 0x809BE104; // type:func -EnBx_Update = 0x809BE1D4; // type:func -EnBx_Draw = 0x809BE4F8; // type:func -EnChanger_Destroy = 0x809BE9D0; // type:func -EnChanger_Init = 0x809BE9E0; // type:func -EnChanger_Wait = 0x809BEEFC; // type:func -EnChanger_OpenChests = 0x809BEFA0; // type:func -EnChanger_SetHeartPieceFlag = 0x809BF150; // type:func -EnChanger_Update = 0x809BF1A0; // type:func -EnClearTag_CreateDebrisEffect = 0x809BF3B0; // type:func -EnClearTag_CreateFireEffect = 0x809BF4A8; // type:func -EnClearTag_CreateSmokeEffect = 0x809BF598; // type:func -EnClearTag_CreateFlashEffect = 0x809BF6BC; // type:func -EnClearTag_Destroy = 0x809BF794; // type:func -EnClearTag_Init = 0x809BF7C0; // type:func -EnClearTag_CalculateFloorTangent = 0x809BF984; // type:func -EnClearTag_Update = 0x809BFA40; // type:func -EnClearTag_Draw = 0x809C07F4; // type:func -EnClearTag_UpdateEffects = 0x809C0D88; // type:func -EnClearTag_DrawEffects = 0x809C1150; // type:func -EnCow_RotateY = 0x809CA950; // type:func -EnCow_SetColliderPos = 0x809CA9E8; // type:func -EnCow_SetTailPos = 0x809CAADC; // type:func -EnCow_Init = 0x809CAB58; // type:func -EnCow_Destroy = 0x809CAF90; // type:func -EnCow_UpdateAnimation = 0x809CAFDC; // type:func -EnCow_TalkEnd = 0x809CB204; // type:func -EnCow_GiveMilkEnd = 0x809CB27C; // type:func -EnCow_GiveMilkWait = 0x809CB2C4; // type:func -EnCow_GiveMilk = 0x809CB328; // type:func -EnCow_CheckForEmptyBottle = 0x809CB3C4; // type:func -EnCow_Talk = 0x809CB454; // type:func -EnCow_Idle = 0x809CB4C8; // type:func -EnCow_IdleTail = 0x809CB5E4; // type:func -EnCow_Update = 0x809CB77C; // type:func -EnCow_UpdateTail = 0x809CB9F8; // type:func -EnCow_OverrideLimbDraw = 0x809CBAE4; // type:func -EnCow_PostLimbDraw = 0x809CBB34; // type:func -EnCow_Draw = 0x809CBB74; // type:func -EnCow_DrawTail = 0x809CBBD4; // type:func -EnCrow_Init = 0x809CBDB0; // type:func -EnCrow_Destroy = 0x809CBEA0; // type:func -EnCrow_SetupFlyIdle = 0x809CBECC; // type:func -EnCrow_SetupDiveAttack = 0x809CBF00; // type:func -EnCrow_SetupDamaged = 0x809CBF34; // type:func -EnCrow_SetupDie = 0x809CC254; // type:func -EnCrow_SetupTurnAway = 0x809CC26C; // type:func -EnCrow_SetupRespawn = 0x809CC2F4; // type:func -EnCrow_FlyIdle = 0x809CC3E8; // type:func -EnCrow_DiveAttack = 0x809CC814; // type:func -EnCrow_Damaged = 0x809CC9B8; // type:func -EnCrow_Die = 0x809CCAE0; // type:func -EnCrow_TurnAway = 0x809CCB90; // type:func -EnCrow_Respawn = 0x809CCC34; // type:func -EnCrow_UpdateDamage = 0x809CCD00; // type:func -EnCrow_Update = 0x809CCDB0; // type:func -EnCrow_OverrideLimbDraw = 0x809CCFCC; // type:func -EnCrow_PostLimbDraw = 0x809CD0B8; // type:func -EnCrow_Draw = 0x809CD178; // type:func -EnCs_ChangeAnim = 0x809CD450; // type:func -EnCs_Init = 0x809CD574; // type:func -EnCs_Destroy = 0x809CD708; // type:func -EnCs_GetTalkState = 0x809CD734; // type:func -EnCs_GetTextId = 0x809CD868; // type:func -EnCs_HandleTalking = 0x809CD8EC; // type:func -EnCs_GetwaypointCount = 0x809CDA38; // type:func -EnCs_GetPathPoint = 0x809CDA4C; // type:func -EnCs_HandleWalking = 0x809CDAE0; // type:func -EnCs_Walk = 0x809CDCF8; // type:func -EnCs_Wait = 0x809CDE98; // type:func -EnCs_Talk = 0x809CDF24; // type:func -EnCs_Update = 0x809CDFE8; // type:func -EnCs_Draw = 0x809CE158; // type:func -EnCs_OverrideLimbDraw = 0x809CE30C; // type:func -EnCs_PostLimbDraw = 0x809CE39C; // type:func -EnDaiku_ChangeAnim = 0x809CE680; // type:func -EnDaiku_Init = 0x809CE734; // type:func -EnDaiku_Destroy = 0x809CEA7C; // type:func -EnDaiku_UpdateTalking = 0x809CEAA8; // type:func -EnDaiku_UpdateText = 0x809CEBC4; // type:func -EnDaiku_TentIdle = 0x809CEE94; // type:func -EnDaiku_Jailed = 0x809CEECC; // type:func -EnDaiku_WaitFreedom = 0x809CEF9C; // type:func -EnDaiku_InitEscape = 0x809CF000; // type:func -EnDaiku_EscapeRotate = 0x809CF208; // type:func -EnDaiku_InitSubCamera = 0x809CF274; // type:func -EnDaiku_UpdateSubCamera = 0x809CF400; // type:func -EnDaiku_EscapeSuccess = 0x809CF4B8; // type:func -EnDaiku_EscapeRun = 0x809CF5F4; // type:func -EnDaiku_Update = 0x809CF800; // type:func -EnDaiku_Draw = 0x809CF918; // type:func -EnDaiku_OverrideLimbDraw = 0x809CFA40; // type:func -EnDaiku_PostLimbDraw = 0x809CFAC4; // type:func -EnDaikuKakariko_ChangeAnim = 0x809CFDC0; // type:func -EnDaikuKakariko_Init = 0x809CFE74; // type:func -EnDaikuKakariko_Destroy = 0x809D01CC; // type:func -EnDaikuKakariko_GetTalkState = 0x809D01F8; // type:func -EnDaikuKakariko_HandleTalking = 0x809D029C; // type:func -EnDaikuKakariko_Talk = 0x809D0458; // type:func -EnDaikuKakariko_Wait = 0x809D052C; // type:func -EnDaikuKakariko_StopRunning = 0x809D05C8; // type:func -EnDaikuKakariko_Run = 0x809D0678; // type:func -EnDaikuKakariko_Update = 0x809D09F8; // type:func -EnDaikuKakariko_OverrideLimbDraw = 0x809D0B70; // type:func -EnDaikuKakariko_PostLimbDraw = 0x809D0D30; // type:func -EnDaikuKakariko_Draw = 0x809D0DAC; // type:func -EnDekubaba_Init = 0x809D1180; // type:func -EnDekubaba_Destroy = 0x809D13C4; // type:func -EnDekubaba_DisableACColliderElems = 0x809D13F0; // type:func -EnDekubaba_SetupWait = 0x809D1478; // type:func -EnDekubaba_SetupGrow = 0x809D16E0; // type:func -EnDekubaba_SetupRetract = 0x809D1810; // type:func -EnDekubaba_SetupDecideLunge = 0x809D18F8; // type:func -EnDekubaba_SetupPrepareLunge = 0x809D1950; // type:func -EnDekubaba_SetupLunge = 0x809D1974; // type:func -EnDekubaba_SetupPullBack = 0x809D19B8; // type:func -EnDekubaba_SetupRecover = 0x809D1A30; // type:func -EnDekubaba_SetupHit = 0x809D1A64; // type:func -EnDekubaba_SetupPrunedSomersault = 0x809D1B2C; // type:func -EnDekubaba_SetupShrinkDie = 0x809D1BA0; // type:func -EnDekubaba_SetupStunnedVertical = 0x809D1C20; // type:func -EnDekubaba_SetupSway = 0x809D1DA4; // type:func -EnDekubaba_SetupDeadStickDrop = 0x809D1E10; // type:func -EnDekubaba_Wait = 0x809D1EB0; // type:func -EnDekubaba_Grow = 0x809D1F5C; // type:func -EnDekubaba_Retract = 0x809D23C4; // type:func -EnDekubaba_UpdateHeadPosition = 0x809D278C; // type:func -EnDekubaba_DecideLunge = 0x809D2890; // type:func -EnDekubaba_Lunge = 0x809D2AC0; // type:func -EnDekubaba_PrepareLunge = 0x809D2D48; // type:func -EnDekubaba_PullBack = 0x809D2E14; // type:func -EnDekubaba_Recover = 0x809D31A0; // type:func -EnDekubaba_Hit = 0x809D3298; // type:func -EnDekubaba_StunnedVertical = 0x809D33A8; // type:func -EnDekubaba_Sway = 0x809D3444; // type:func -EnDekubaba_PrunedSomersault = 0x809D356C; // type:func -EnDekubaba_ShrinkDie = 0x809D38D0; // type:func -EnDekubaba_DeadStickDrop = 0x809D3A94; // type:func -EnDekubaba_UpdateDamage = 0x809D3AFC; // type:func -EnDekubaba_Update = 0x809D3DB0; // type:func -EnDekubaba_DrawStemRetracted = 0x809D3F50; // type:func -EnDekubaba_DrawStemExtended = 0x809D4040; // type:func -EnDekubaba_DrawStemBasePruned = 0x809D4330; // type:func -EnDekubaba_DrawBaseShadow = 0x809D43F0; // type:func -EnDekubaba_PostLimbDraw = 0x809D44E4; // type:func -EnDekubaba_Draw = 0x809D4520; // type:func -EnDekunuts_Init = 0x809D4C30; // type:func -EnDekunuts_Destroy = 0x809D4D9C; // type:func -EnDekunuts_SetupWait = 0x809D4DD8; // type:func -EnDekunuts_SetupLookAround = 0x809D4E4C; // type:func -EnDekunuts_SetupThrowNut = 0x809D4E94; // type:func -EnDekunuts_SetupStand = 0x809D4ED8; // type:func -EnDekunuts_SetupBurrow = 0x809D4F40; // type:func -EnDekunuts_SetupBeginRun = 0x809D4F90; // type:func -EnDekunuts_SetupRun = 0x809D4FF8; // type:func -EnDekunuts_SetupGasp = 0x809D5050; // type:func -EnDekunuts_SetupBeDamaged = 0x809D50B0; // type:func -EnDekunuts_SetupBeStunned = 0x809D518C; // type:func -EnDekunuts_SetupDie = 0x809D5220; // type:func -EnDekunuts_Wait = 0x809D5270; // type:func -EnDekunuts_LookAround = 0x809D54D4; // type:func -EnDekunuts_Stand = 0x809D5558; // type:func -EnDekunuts_ThrowNut = 0x809D5644; // type:func -EnDekunuts_Burrow = 0x809D579C; // type:func -EnDekunuts_BeginRun = 0x809D58B0; // type:func -EnDekunuts_Run = 0x809D5918; // type:func -EnDekunuts_Gasp = 0x809D5B58; // type:func -EnDekunuts_BeDamaged = 0x809D5BC0; // type:func -EnDekunuts_BeStunned = 0x809D5C10; // type:func -EnDekunuts_Die = 0x809D5C8C; // type:func -EnDekunuts_ColliderCheck = 0x809D5DE8; // type:func -EnDekunuts_Update = 0x809D5F0C; // type:func -EnDekunuts_OverrideLimbDraw = 0x809D6074; // type:func -EnDekunuts_Draw = 0x809D61A8; // type:func -EnDh_SetupAction = 0x809D6430; // type:func -EnDh_Init = 0x809D643C; // type:func -EnDh_Destroy = 0x809D6578; // type:func -EnDh_SpawnDebris = 0x809D65C0; // type:func -EnDh_SetupWait = 0x809D6758; // type:func -EnDh_Wait = 0x809D680C; // type:func -EnDh_SetupWalk = 0x809D6A30; // type:func -EnDh_Walk = 0x809D6ACC; // type:func -EnDh_SetupRetreat = 0x809D6BD4; // type:func -EnDh_Retreat = 0x809D6C38; // type:func -EnDh_SetupAttack = 0x809D6CC4; // type:func -EnDh_Attack = 0x809D6D24; // type:func -EnDh_SetupBurrow = 0x809D7034; // type:func -EnDh_Burrow = 0x809D70B8; // type:func -EnDh_SetupDamage = 0x809D7248; // type:func -EnDh_Damage = 0x809D72C8; // type:func -EnDh_SetupDeath = 0x809D73F0; // type:func -EnDh_Death = 0x809D7478; // type:func -EnDh_CollisionCheck = 0x809D75A8; // type:func -EnDh_Update = 0x809D76F8; // type:func -EnDh_PostLimbDraw = 0x809D78A8; // type:func -EnDh_Draw = 0x809D7938; // type:func -EnDha_SetupAction = 0x809D7F10; // type:func -EnDha_Init = 0x809D7F1C; // type:func -EnDha_Destroy = 0x809D8038; // type:func -EnDha_SetupWait = 0x809D8064; // type:func -EnDha_Wait = 0x809D80EC; // type:func -EnDha_SetupTakeDamage = 0x809D85FC; // type:func -EnDha_TakeDamage = 0x809D8628; // type:func -EnDha_SetupDeath = 0x809D86F0; // type:func -EnDha_Die = 0x809D8760; // type:func -EnDha_UpdateHealth = 0x809D891C; // type:func -EnDha_Update = 0x809D8A10; // type:func -EnDha_OverrideLimbDraw = 0x809D8AB8; // type:func -EnDha_PostLimbDraw = 0x809D8B58; // type:func -EnDha_Draw = 0x809D8C70; // type:func -EnDivingGame_Init = 0x809D8F10; // type:func -EnDivingGame_Destroy = 0x809D902C; // type:func -EnDivingGame_SpawnRuppy = 0x809D906C; // type:func -EnDivingGame_HasMinigameFinished = 0x809D9198; // type:func -func_809EDCB0 = 0x809D9344; // type:func -EnDivingGame_Talk = 0x809D93E0; // type:func -EnDivingGame_HandlePlayChoice = 0x809D9570; // type:func -func_809EE048 = 0x809D96DC; // type:func -func_809EE0FC = 0x809D9790; // type:func -func_809EE194 = 0x809D9828; // type:func -EnDivingGame_SetupRupeeThrow = 0x809D9888; // type:func -EnDivingGame_RupeeThrow = 0x809D9A9C; // type:func -EnDivingGame_SetupUnderwaterViewCs = 0x809D9D5C; // type:func -func_809EE780 = 0x809D9E14; // type:func -func_809EE800 = 0x809D9E94; // type:func -func_809EE8F0 = 0x809D9F84; // type:func -func_809EE96C = 0x809DA004; // type:func -func_809EEA00 = 0x809DA098; // type:func -func_809EEA90 = 0x809DA128; // type:func -func_809EEAF8 = 0x809DA194; // type:func -EnDivingGame_Update = 0x809DA224; // type:func -EnDivingGame_EmptyDList = 0x809DA450; // type:func -EnDivingGame_OverrideLimbDraw = 0x809DA474; // type:func -EnDivingGame_Draw = 0x809DA5D4; // type:func -EnDns_Init = 0x809DA8C0; // type:func -EnDns_Destroy = 0x809DAA34; // type:func -EnDns_ChangeAnim = 0x809DAA60; // type:func -EnDns_CanBuyDekuNuts = 0x809DAAE8; // type:func -EnDns_CanBuyDekuSticks = 0x809DABA0; // type:func -EnDns_CanBuyPrice = 0x809DAC58; // type:func -EnDns_CanBuyDekuSeeds = 0x809DAC88; // type:func -EnDns_CanBuyDekuShield = 0x809DAD50; // type:func -EnDns_CanBuyBombs = 0x809DADA4; // type:func -EnDns_CanBuyArrows = 0x809DAE44; // type:func -EnDns_CanBuyBottle = 0x809DAEF4; // type:func -EnDns_PayPrice = 0x809DAF4C; // type:func -EnDns_PayForDekuNuts = 0x809DAF80; // type:func -EnDns_PayForHeartPiece = 0x809DAFB4; // type:func -EnDns_PayForBombs = 0x809DAFFC; // type:func -EnDns_PayForArrows = 0x809DB030; // type:func -EnDns_PayForDekuStickUpgrade = 0x809DB064; // type:func -EnDns_PayForDekuNutUpgrade = 0x809DB0AC; // type:func -EnDns_SetupIdle = 0x809DB0F4; // type:func -EnDns_Idle = 0x809DB138; // type:func -EnDns_Talk = 0x809DB20C; // type:func -EnDns_OfferSaleItem = 0x809DB344; // type:func -EnDns_SetupSale = 0x809DB45C; // type:func -EnDns_Sale = 0x809DB4C8; // type:func -EnDns_SetupBurrow = 0x809DB514; // type:func -EnDns_SetupNoSaleBurrow = 0x809DB608; // type:func -EnDns_Burrow = 0x809DB680; // type:func -EnDns_PostBurrow = 0x809DB6FC; // type:func -EnDns_Update = 0x809DB800; // type:func -EnDns_Draw = 0x809DB8F0; // type:func -EnDntDemo_Destroy = 0x809DBC50; // type:func -EnDntDemo_Init = 0x809DBC60; // type:func -EnDntDemo_Judge = 0x809DBDD0; // type:func -EnDntDemo_Results = 0x809DC3F0; // type:func -EnDntDemo_Prize = 0x809DC664; // type:func -EnDntDemo_Update = 0x809DC740; // type:func -EnDntJiji_Init = 0x809DC970; // type:func -EnDntJiji_Destroy = 0x809DCA50; // type:func -EnDntJiji_SetFlower = 0x809DCA7C; // type:func -EnDntJiji_SetupWait = 0x809DCABC; // type:func -EnDntJiji_Wait = 0x809DCB6C; // type:func -EnDntJiji_SetupUp = 0x809DCC24; // type:func -EnDntJiji_Up = 0x809DCD08; // type:func -EnDntJiji_SetupUnburrow = 0x809DCD78; // type:func -EnDntJiji_Unburrow = 0x809DCE5C; // type:func -EnDntJiji_SetupWalk = 0x809DCEE4; // type:func -EnDntJiji_Walk = 0x809DCF94; // type:func -EnDntJiji_SetupBurrow = 0x809DD0D0; // type:func -EnDntJiji_Burrow = 0x809DD1C0; // type:func -EnDntJiji_SetupCower = 0x809DD1EC; // type:func -EnDntJiji_Cower = 0x809DD32C; // type:func -EnDntJiji_SetupTalk = 0x809DD3D0; // type:func -EnDntJiji_Talk = 0x809DD464; // type:func -EnDntJiji_SetupGivePrize = 0x809DD530; // type:func -EnDntJiji_GivePrize = 0x809DD5A0; // type:func -EnDntJiji_SetupHide = 0x809DD6B0; // type:func -EnDntJiji_Hide = 0x809DD748; // type:func -EnDntJiji_SetupReturn = 0x809DD7B4; // type:func -EnDntJiji_Return = 0x809DD864; // type:func -EnDntJiji_Update = 0x809DD9DC; // type:func -EnDntJiji_Draw = 0x809DDBB4; // type:func -EnDntNomal_Init = 0x809DDE90; // type:func -EnDntNomal_Destroy = 0x809DDFB8; // type:func -EnDntNomal_WaitForObject = 0x809DE004; // type:func -EnDntNomal_SetFlower = 0x809DE154; // type:func -EnDntNomal_SetupTargetWait = 0x809DE1AC; // type:func -EnDntNomal_TargetWait = 0x809DE254; // type:func -EnDntNomal_SetupTargetUnburrow = 0x809DE530; // type:func -EnDntNomal_TargetUnburrow = 0x809DE64C; // type:func -EnDntNomal_SetupTargetWalk = 0x809DE6B8; // type:func -EnDntNomal_TargetWalk = 0x809DE75C; // type:func -EnDntNomal_TargetFacePlayer = 0x809DE848; // type:func -EnDntNomal_SetupTargetTalk = 0x809DE8FC; // type:func -EnDntNomal_TargetTalk = 0x809DE9A8; // type:func -EnDntNomal_SetupTargetGivePrize = 0x809DEA50; // type:func -EnDntNomal_TargetGivePrize = 0x809DEAE8; // type:func -EnDntNomal_TargetReturn = 0x809DEC50; // type:func -EnDntNomal_TargetBurrow = 0x809DEE20; // type:func -EnDntNomal_SetupStageWait = 0x809DEE8C; // type:func -EnDntNomal_StageWait = 0x809DEF44; // type:func -EnDntNomal_SetupStageUp = 0x809DEF70; // type:func -EnDntNomal_StageUp = 0x809DF07C; // type:func -EnDntNomal_SetupStageUnburrow = 0x809DF2B0; // type:func -EnDntNomal_StageUnburrow = 0x809DF3A4; // type:func -EnDntNomal_SetupStageCelebrate = 0x809DF47C; // type:func -EnDntNomal_StageCelebrate = 0x809DF524; // type:func -EnDntNomal_SetupStageDance = 0x809DF72C; // type:func -EnDntNomal_StageDance = 0x809DF83C; // type:func -EnDntNomal_SetupStageHide = 0x809DF9A0; // type:func -EnDntNomal_StageHide = 0x809DFA7C; // type:func -EnDntNomal_StageAttackHide = 0x809DFC40; // type:func -EnDntNomal_SetupStageAttack = 0x809DFC74; // type:func -EnDntNomal_StageAttack = 0x809DFD40; // type:func -EnDntNomal_StageSetupReturn = 0x809E0004; // type:func -EnDntNomal_StageReturn = 0x809E00A8; // type:func -EnDntNomal_Update = 0x809E01AC; // type:func -EnDntNomal_OverrideLimbDraw = 0x809E0470; // type:func -EnDntNomal_PostLimbDraw = 0x809E0520; // type:func -EnDntNomal_DrawStageScrub = 0x809E05A8; // type:func -EnDntNomal_DrawTargetScrub = 0x809E0798; // type:func -EnDodojr_Init = 0x809E0C90; // type:func -EnDodojr_Destroy = 0x809E0D78; // type:func -EnDodojr_DoSwallowedBombEffects = 0x809E0DA4; // type:func -EnDodojr_SpawnLargeDust = 0x809E0DE8; // type:func -EnDodojr_SpawnSmallDust = 0x809E1008; // type:func -EnDodojr_UpdateBounces = 0x809E1188; // type:func -EnDodojr_SetupCrawlTowardsTarget = 0x809E126C; // type:func -EnDodojr_SetupFlipBounce = 0x809E12F4; // type:func -EnDodojr_SetupSwallowedBombDeathSequence = 0x809E1398; // type:func -EnDodojr_SetupJumpAttackBounce = 0x809E1408; // type:func -EnDodojr_SetupDespawn = 0x809E148C; // type:func -EnDodojr_SetupEatBomb = 0x809E14F8; // type:func -EnDodojr_CheckNearbyBombs = 0x809E1574; // type:func -EnDodojr_TryEatBomb = 0x809E16A0; // type:func -EnDodojr_UpdateCrawl = 0x809E1724; // type:func -EnDodojr_IsPlayerWithinAttackRange = 0x809E1938; // type:func -EnDodojr_SetupStandardDeathBounce = 0x809E1968; // type:func -EnDodojr_CheckDamaged = 0x809E19B4; // type:func -EnDodojr_UpdateCollider = 0x809E1B70; // type:func -EnDodojr_WaitUnderground = 0x809E1C80; // type:func -EnDodojr_EmergeFromGround = 0x809E1D98; // type:func -EnDodojr_CrawlTowardsTarget = 0x809E1E60; // type:func -EnDodojr_EatBomb = 0x809E1F64; // type:func -EnDodojr_SwallowBomb = 0x809E2014; // type:func -EnDodojr_SwallowedBombDeathBounce = 0x809E2084; // type:func -EnDodojr_SwallowedBombDeathSequence = 0x809E2124; // type:func -EnDodojr_StunnedBounce = 0x809E2144; // type:func -EnDodojr_Stunned = 0x809E21C4; // type:func -EnDodojr_JumpAttackBounce = 0x809E2274; // type:func -EnDodojr_Despawn = 0x809E22DC; // type:func -EnDodojr_StandardDeathBounce = 0x809E2394; // type:func -EnDodojr_DeathSequence = 0x809E241C; // type:func -EnDodojr_DropItem = 0x809E24C8; // type:func -EnDodojr_WaitFreezeFrames = 0x809E252C; // type:func -EnDodojr_Update = 0x809E2574; // type:func -EnDodojr_OverrideLimbDraw = 0x809E2634; // type:func -EnDodojr_PostLimbDraw = 0x809E26E0; // type:func -EnDodojr_Draw = 0x809E26F8; // type:func -EnDodongo_SetupAction = 0x809E2B30; // type:func -EnDodongo_SpawnBombSmoke = 0x809E2B3C; // type:func -EnDodongo_Init = 0x809E302C; // type:func -EnDodongo_Destroy = 0x809E3254; // type:func -EnDodongo_SetupIdle = 0x809E32B4; // type:func -EnDodongo_SetupWalk = 0x809E331C; // type:func -EnDodongo_SetupBreatheFire = 0x809E33C0; // type:func -EnDodongo_SetupEndBreatheFire = 0x809E3414; // type:func -EnDodongo_SetupSwallowBomb = 0x809E3464; // type:func -EnDodongo_SetupStunned = 0x809E34E4; // type:func -EnDodongo_Idle = 0x809E357C; // type:func -EnDodongo_EndBreatheFire = 0x809E35F4; // type:func -EnDodongo_BreatheFire = 0x809E3644; // type:func -EnDodongo_SwallowBomb = 0x809E381C; // type:func -EnDodongo_Walk = 0x809E3D14; // type:func -EnDodongo_SetupSweepTail = 0x809E4054; // type:func -EnDodongo_SweepTail = 0x809E40B4; // type:func -EnDodongo_SetupDeath = 0x809E4378; // type:func -EnDodongo_Death = 0x809E43F0; // type:func -EnDodongo_Stunned = 0x809E453C; // type:func -EnDodongo_CollisionCheck = 0x809E45A0; // type:func -EnDodongo_UpdateQuad = 0x809E46C8; // type:func -EnDodongo_Update = 0x809E4834; // type:func -EnDodongo_OverrideLimbDraw = 0x809E4A00; // type:func -EnDodongo_PostLimbDraw = 0x809E4A54; // type:func -EnDodongo_Draw = 0x809E4E90; // type:func -EnDodongo_ShiftVecRadial = 0x809E4F80; // type:func -EnDodongo_AteBomb = 0x809E4FE0; // type:func -EnDog_PlayWalkSFX = 0x809E58D0; // type:func -EnDog_PlayRunSFX = 0x809E5938; // type:func -EnDog_PlayBarkSFX = 0x809E59A0; // type:func -EnDog_PlayAnimAndSFX = 0x809E5A08; // type:func -EnDog_CanFollow = 0x809E5BA0; // type:func -EnDog_UpdateWaypoint = 0x809E5C24; // type:func -EnDog_Orient = 0x809E5CB0; // type:func -EnDog_Init = 0x809E5D54; // type:func -EnDog_Destroy = 0x809E5FA4; // type:func -EnDog_FollowPath = 0x809E5FD0; // type:func -EnDog_ChooseMovement = 0x809E6168; // type:func -EnDog_FollowPlayer = 0x809E6258; // type:func -EnDog_RunAway = 0x809E63D8; // type:func -EnDog_FaceLink = 0x809E647C; // type:func -EnDog_Wait = 0x809E6584; // type:func -EnDog_Update = 0x809E65DC; // type:func -EnDog_OverrideLimbDraw = 0x809E66A8; // type:func -EnDog_PostLimbDraw = 0x809E66C4; // type:func -EnDog_Draw = 0x809E66DC; // type:func -EnDoor_Init = 0x809E6A80; // type:func -EnDoor_Destroy = 0x809E6C9C; // type:func -EnDoor_SetupType = 0x809E6CD0; // type:func -EnDoor_Idle = 0x809E6E88; // type:func -EnDoor_WaitForCheck = 0x809E7140; // type:func -EnDoor_Check = 0x809E718C; // type:func -EnDoor_AjarWait = 0x809E71C4; // type:func -EnDoor_AjarOpen = 0x809E71F8; // type:func -EnDoor_AjarClose = 0x809E7268; // type:func -EnDoor_Open = 0x809E72B0; // type:func -EnDoor_Update = 0x809E7504; // type:func -EnDoor_OverrideLimbDraw = 0x809E7528; // type:func -EnDoor_Draw = 0x809E765C; // type:func -EnDs_Init = 0x809E78C0; // type:func -EnDs_Destroy = 0x809E7990; // type:func -EnDs_Talk = 0x809E79A0; // type:func -EnDs_TalkNoEmptyBottle = 0x809E79F0; // type:func -EnDs_TalkAfterGiveOddPotion = 0x809E7A5C; // type:func -EnDs_DisplayOddPotionText = 0x809E7AB8; // type:func -EnDs_GiveOddPotion = 0x809E7B18; // type:func -EnDs_TalkAfterBrewOddPotion = 0x809E7B84; // type:func -EnDs_BrewOddPotion3 = 0x809E7C04; // type:func -EnDs_BrewOddPotion2 = 0x809E7CA8; // type:func -EnDs_BrewOddPotion1 = 0x809E7CFC; // type:func -EnDs_OfferOddPotion = 0x809E7D9C; // type:func -EnDs_CheckRupeesAndBottle = 0x809E7E68; // type:func -EnDs_GiveBluePotion = 0x809E7EB8; // type:func -EnDs_OfferBluePotion = 0x809E7F1C; // type:func -EnDs_Wait = 0x809E8054; // type:func -EnDs_Update = 0x809E81D8; // type:func -EnDs_OverrideLimbDraw = 0x809E82E0; // type:func -EnDs_PostLimbDraw = 0x809E8328; // type:func -EnDs_Draw = 0x809E8368; // type:func -EnDu_SetupAction = 0x809E84E0; // type:func -EnDu_GetTextId = 0x809E84EC; // type:func -EnDu_UpdateTalkState = 0x809E8590; // type:func -func_809FDDB4 = 0x809E866C; // type:func -func_809FDE24 = 0x809E86DC; // type:func -func_809FDE9C = 0x809E8754; // type:func -func_809FDFC0 = 0x809E8878; // type:func -func_809FE000 = 0x809E88BC; // type:func -func_809FE040 = 0x809E8900; // type:func -func_809FE104 = 0x809E89C4; // type:func -EnDu_Init = 0x809E8A6C; // type:func -EnDu_Destroy = 0x809E8C3C; // type:func -func_809FE3B4 = 0x809E8C7C; // type:func -func_809FE3C0 = 0x809E8C8C; // type:func -func_809FE4A4 = 0x809E8D74; // type:func -func_809FE638 = 0x809E8F0C; // type:func -func_809FE6CC = 0x809E8FA4; // type:func -func_809FE740 = 0x809E9018; // type:func -func_809FE798 = 0x809E9070; // type:func -func_809FE890 = 0x809E9168; // type:func -func_809FEB08 = 0x809E93E4; // type:func -func_809FEC14 = 0x809E94F0; // type:func -func_809FEC70 = 0x809E954C; // type:func -func_809FECE4 = 0x809E95C4; // type:func -EnDu_Update = 0x809E95FC; // type:func -EnDu_OverrideLimbDraw = 0x809E9788; // type:func -EnDu_PostLimbDraw = 0x809E9904; // type:func -EnDu_Draw = 0x809E9960; // type:func -EnDyExtra_Destroy = 0x809E9F70; // type:func -EnDyExtra_Init = 0x809E9F80; // type:func -EnDyExtra_WaitForTrigger = 0x809E9FF4; // type:func -EnDyExtra_FallAndKill = 0x809EA088; // type:func -EnDyExtra_Update = 0x809EA140; // type:func -EnDyExtra_Draw = 0x809EA1AC; // type:func -EnEg_PlayVoidOutSFX = 0x809EA510; // type:func -EnEg_Destroy = 0x809EA530; // type:func -EnEg_Init = 0x809EA540; // type:func -func_809FFDC8 = 0x809EA550; // type:func -EnEg_Update = 0x809EA5E8; // type:func -EnEg_Draw = 0x809EA630; // type:func -EnEiyer_Init = 0x809EA6C0; // type:func -EnEiyer_Destroy = 0x809EA8A0; // type:func -EnEiyer_RotateAroundHome = 0x809EA8CC; // type:func -EnEiyer_SetupAppearFromGround = 0x809EA93C; // type:func -EnEiyer_SetupUnderground = 0x809EAA7C; // type:func -EnEiyer_SetupInactive = 0x809EAADC; // type:func -EnEiyer_SetupAmbush = 0x809EAB08; // type:func -EnEiyer_SetupGlide = 0x809EABE8; // type:func -EnEiyer_SetupStartAttack = 0x809EAC64; // type:func -EnEiyer_SetupDiveAttack = 0x809EAC78; // type:func -EnEiyer_SetupLand = 0x809EACC0; // type:func -EnEiyer_SetupHurt = 0x809EAD38; // type:func -EnEiyer_SetupDie = 0x809EADE8; // type:func -EnEiyer_SetupDead = 0x809EAEA8; // type:func -EnEiyer_SetupStunned = 0x809EAED4; // type:func -EnEiyer_AppearFromGround = 0x809EAF98; // type:func -EnEiyer_CheckPlayerCollision = 0x809EAFE8; // type:func -EnEiyer_CircleUnderground = 0x809EB018; // type:func -EnEiyer_WanderUnderground = 0x809EB094; // type:func -EnEiyer_Inactive = 0x809EB1C8; // type:func -EnEiyer_Ambush = 0x809EB25C; // type:func -EnEiyer_Glide = 0x809EB3B4; // type:func -EnEiyer_StartAttack = 0x809EB5D0; // type:func -EnEiyer_DiveAttack = 0x809EB6CC; // type:func -EnEiyer_Land = 0x809EB758; // type:func -EnEiyer_Hurt = 0x809EB84C; // type:func -EnEiyer_Die = 0x809EB984; // type:func -EnEiyer_Dead = 0x809EBA38; // type:func -EnEiyer_Stunned = 0x809EBAB8; // type:func -EnEiyer_UpdateDamage = 0x809EBB70; // type:func -EnEiyer_Update = 0x809EBCB8; // type:func -EnEiyer_OverrideLimbDraw = 0x809EBEDC; // type:func -EnEiyer_Draw = 0x809EBF30; // type:func -EnElf_SetupAction = 0x809EC320; // type:func -func_80A01C38 = 0x809EC32C; // type:func -func_80A01F90 = 0x809EC684; // type:func -func_80A01FE0 = 0x809EC6D8; // type:func -func_80A020A4 = 0x809EC7A0; // type:func -func_80A0214C = 0x809EC84C; // type:func -func_80A0232C = 0x809ECA2C; // type:func -EnElf_GetColorValue = 0x809ECAA4; // type:func -EnElf_Init = 0x809ECB14; // type:func -func_80A0299C = 0x809ED080; // type:func -func_80A029A8 = 0x809ED090; // type:func -EnElf_Destroy = 0x809ED0B8; // type:func -func_80A02A20 = 0x809ED108; // type:func -func_80A02AA4 = 0x809ED18C; // type:func -func_80A02B38 = 0x809ED220; // type:func -func_80A02BD8 = 0x809ED2BC; // type:func -func_80A02C98 = 0x809ED37C; // type:func -func_80A02E30 = 0x809ED514; // type:func -func_80A02EC0 = 0x809ED5A0; // type:func -func_80A02F2C = 0x809ED60C; // type:func -func_80A03018 = 0x809ED6F8; // type:func -func_80A03148 = 0x809ED82C; // type:func -func_80A0329C = 0x809ED984; // type:func -func_80A0353C = 0x809EDC28; // type:func -func_80A03604 = 0x809EDCF0; // type:func -func_80A03610 = 0x809EDD00; // type:func -func_80A03814 = 0x809EDF08; // type:func -func_80A03990 = 0x809EE088; // type:func -func_80A03AB0 = 0x809EE1AC; // type:func -EnElf_UpdateLights = 0x809EE210; // type:func -func_80A03CF8 = 0x809EE3E4; // type:func -EnElf_ChangeColor = 0x809EEA7C; // type:func -func_80A04414 = 0x809EEB08; // type:func -func_80A0461C = 0x809EED14; // type:func -EnElf_SpawnSparkles = 0x809EF0B0; // type:func -func_80A04D90 = 0x809EF490; // type:func -func_80A04DE4 = 0x809EF4E4; // type:func -func_80A04F94 = 0x809EF698; // type:func -func_80A05040 = 0x809EF748; // type:func -func_80A05114 = 0x809EF824; // type:func -func_80A05188 = 0x809EF8A0; // type:func -func_80A05208 = 0x809EF928; // type:func -func_80A052F4 = 0x809EFA1C; // type:func -func_80A053F0 = 0x809EFB20; // type:func -EnElf_Update = 0x809EFD9C; // type:func -EnElf_OverrideLimbDraw = 0x809EFDF8; // type:func -EnElf_Draw = 0x809EFF1C; // type:func -EnElf_GetCuePos = 0x809F0594; // type:func -EnEncount1_Init = 0x809F0CE0; // type:func -EnEncount1_SpawnLeevers = 0x809F0E14; // type:func -EnEncount1_SpawnTektites = 0x809F1170; // type:func -EnEncount1_SpawnStalchildOrWolfos = 0x809F1308; // type:func -EnEncount1_Update = 0x809F175C; // type:func -EnEncount2_Init = 0x809F1840; // type:func -EnEncount2_Wait = 0x809F18B4; // type:func -EnEncount2_SpawnRocks = 0x809F1B0C; // type:func -EnEncount2_Update = 0x809F20D4; // type:func -EnEncount2_Draw = 0x809F24A0; // type:func -EnEncount2_SpawnEffect = 0x809F24C0; // type:func -EnEncount2_UpdateEffects = 0x809F2574; // type:func -EnEncount2_DrawEffects = 0x809F2748; // type:func -EnExItem_Destroy = 0x809F2A70; // type:func -EnExItem_Init = 0x809F2A80; // type:func -EnExItem_WaitForObject = 0x809F2BDC; // type:func -EnExItem_BowlPrize = 0x809F2F58; // type:func -EnExItem_SetupBowlCounter = 0x809F3144; // type:func -EnExItem_BowlCounter = 0x809F316C; // type:func -EnExItem_ExitChest = 0x809F31A4; // type:func -EnExItem_FairyMagic = 0x809F320C; // type:func -EnExItem_TargetPrizeApproach = 0x809F3224; // type:func -EnExItem_TargetPrizeGive = 0x809F3478; // type:func -EnExItem_TargetPrizeFinish = 0x809F3504; // type:func -EnExItem_Update = 0x809F3564; // type:func -EnExItem_Draw = 0x809F35B8; // type:func -EnExItem_DrawItems = 0x809F3668; // type:func -EnExItem_DrawHeartPiece = 0x809F36CC; // type:func -EnExItem_DrawMagic = 0x809F3700; // type:func -EnExItem_DrawKey = 0x809F3748; // type:func -EnExItem_DrawRupee = 0x809F3838; // type:func -EnExRuppy_Init = 0x809F3BF0; // type:func -EnExRuppy_Destroy = 0x809F3FC8; // type:func -EnExRuppy_SpawnSparkles = 0x809F3FD8; // type:func -EnExRuppy_DropIntoWater = 0x809F41F4; // type:func -EnExRuppy_EnterWater = 0x809F42D4; // type:func -EnExRuppy_Sink = 0x809F4440; // type:func -EnExRuppy_WaitInGame = 0x809F4540; // type:func -EnExRuppy_Kill = 0x809F4698; // type:func -EnExRuppy_WaitToBlowUp = 0x809F46DC; // type:func -EnExRuppy_WaitAsCollectible = 0x809F4808; // type:func -EnExRuppy_GalleryTarget = 0x809F488C; // type:func -EnExRuppy_Update = 0x809F48EC; // type:func -EnExRuppy_Draw = 0x809F4978; // type:func -EnFd_SpawnCore = 0x809F4CB0; // type:func -EnFd_SpawnChildFire = 0x809F4DA8; // type:func -EnFd_SpawnDot = 0x809F4EC8; // type:func -EnFd_CheckHammer = 0x809F5034; // type:func -EnFd_ColliderCheck = 0x809F50D0; // type:func -EnFd_CanSeeActor = 0x809F5268; // type:func -EnFd_FindBomb = 0x809F5378; // type:func -EnFd_FindPotentialTheat = 0x809F5438; // type:func -EnFd_GetPosAdjAroundCircle = 0x809F54AC; // type:func -EnFd_ShouldStopRunning = 0x809F5574; // type:func -EnFd_Fade = 0x809F56A8; // type:func -EnFd_Init = 0x809F57B8; // type:func -EnFd_Destroy = 0x809F58F4; // type:func -EnFd_Reappear = 0x809F5920; // type:func -EnFd_SpinAndGrow = 0x809F59B0; // type:func -EnFd_JumpToGround = 0x809F5A84; // type:func -EnFd_Land = 0x809F5B00; // type:func -EnFd_SpinAndSpawnFire = 0x809F5BE0; // type:func -EnFd_Run = 0x809F5E00; // type:func -EnFd_WaitForCore = 0x809F6060; // type:func -EnFd_Update = 0x809F60D8; // type:func -EnFd_OverrideLimbDraw = 0x809F62D4; // type:func -EnFd_PostLimbDraw = 0x809F6310; // type:func -EnFd_Draw = 0x809F663C; // type:func -EnFd_SpawnEffect = 0x809F69E8; // type:func -EnFd_UpdateEffectsFlames = 0x809F6AD8; // type:func -EnFd_UpdateEffectsDots = 0x809F6BF0; // type:func -EnFd_DrawEffectsFlames = 0x809F6D0C; // type:func -EnFd_DrawEffectsDots = 0x809F70E0; // type:func -EnFdFire_UpdatePos = 0x809F7950; // type:func -EnFdFire_CheckCollider = 0x809F7A18; // type:func -EnFdFire_Init = 0x809F7A7C; // type:func -EnFdFire_Destroy = 0x809F7B84; // type:func -func_80A0E70C = 0x809F7BB0; // type:func -EnFdFire_WaitToDie = 0x809F7CEC; // type:func -EnFdFire_DanceTowardsPlayer = 0x809F7D28; // type:func -EnFdFire_Disappear = 0x809F7ED8; // type:func -EnFdFire_Update = 0x809F7F8C; // type:func -EnFdFire_Draw = 0x809F8088; // type:func -EnFhgFire_SetUpdate = 0x809F8660; // type:func -EnFhgFire_Init = 0x809F866C; // type:func -EnFhgFire_Destroy = 0x809F8A7C; // type:func -EnFhgFire_LightningStrike = 0x809F8AEC; // type:func -EnFhgFire_LightningTrail = 0x809F8E84; // type:func -EnFhgFire_LightningShock = 0x809F9024; // type:func -EnFhgFire_LightningBurst = 0x809F9168; // type:func -EnFhgFire_SpearLight = 0x809F93E4; // type:func -EnFhgFire_EnergyBall = 0x809F95D8; // type:func -EnFhgFire_PhantomWarp = 0x809FA284; // type:func -EnFhgFire_Update = 0x809FA440; // type:func -EnFhgFire_Draw = 0x809FA490; // type:func -EnFireRock_Init = 0x809FAD00; // type:func -EnFireRock_Destroy = 0x809FB0F0; // type:func -EnFireRock_Fall = 0x809FB154; // type:func -EnFireRock_SpawnMoreBrokenPieces = 0x809FB4A8; // type:func -FireRock_WaitSpawnRocksFromCeiling = 0x809FB628; // type:func -FireRock_WaitOnFloor = 0x809FB718; // type:func -EnFireRock_Update = 0x809FB7FC; // type:func -EnFireRock_Draw = 0x809FBAA8; // type:func -EnFirefly_Extinguish = 0x809FBE10; // type:func -EnFirefly_Ignite = 0x809FBE3C; // type:func -EnFirefly_Init = 0x809FBE7C; // type:func -EnFirefly_Destroy = 0x809FC074; // type:func -EnFirefly_SetupFlyIdle = 0x809FC0A0; // type:func -EnFirefly_SetupFall = 0x809FC14C; // type:func -EnFirefly_SetupDie = 0x809FC1F0; // type:func -EnFirefly_SetupRebound = 0x809FC214; // type:func -EnFirefly_SetupDiveAttack = 0x809FC250; // type:func -EnFirefly_SetupFlyAway = 0x809FC2C0; // type:func -EnFirefly_SetupStunned = 0x809FC2F0; // type:func -EnFirefly_SetupFrozenFall = 0x809FC360; // type:func -EnFirefly_SetupPerch = 0x809FC500; // type:func -EnFirefly_SetupDisturbDiveAttack = 0x809FC524; // type:func -EnFirefly_ReturnToPerch = 0x809FC560; // type:func -EnFirefly_SeekTorch = 0x809FC67C; // type:func -EnFirefly_FlyIdle = 0x809FC7CC; // type:func -EnFirefly_Fall = 0x809FCA5C; // type:func -EnFirefly_Die = 0x809FCB2C; // type:func -EnFirefly_DiveAttack = 0x809FCBA8; // type:func -EnFirefly_Rebound = 0x809FCDBC; // type:func -EnFirefly_FlyAway = 0x809FCE50; // type:func -EnFirefly_Stunned = 0x809FCFB8; // type:func -EnFirefly_FrozenFall = 0x809FD05C; // type:func -EnFirefly_Perch = 0x809FD0BC; // type:func -EnFirefly_DisturbDiveAttack = 0x809FD17C; // type:func -EnFirefly_Combust = 0x809FD254; // type:func -EnFirefly_UpdateDamage = 0x809FD2D4; // type:func -EnFirefly_Update = 0x809FD484; // type:func -EnFirefly_OverrideLimbDraw = 0x809FD72C; // type:func -EnFirefly_PostLimbDraw = 0x809FD780; // type:func -EnFirefly_Draw = 0x809FDB10; // type:func -EnFirefly_DrawInvisible = 0x809FDBC4; // type:func -EnFish_XZDistanceSquared = 0x809FDF80; // type:func -EnFish_SetInWaterAnimation = 0x809FDFB0; // type:func -EnFish_SetOutOfWaterAnimation = 0x809FE014; // type:func -EnFish_BeginRespawn = 0x809FE078; // type:func -EnFish_SetCutsceneData = 0x809FE0AC; // type:func -EnFish_ClearCutsceneData = 0x809FE144; // type:func -EnFish_Init = 0x809FE16C; // type:func -EnFish_Destroy = 0x809FE2B0; // type:func -EnFish_SetYOffset = 0x809FE2DC; // type:func -EnFish_InBottleRange = 0x809FE394; // type:func -EnFish_CheckXZDistanceToPlayer = 0x809FE484; // type:func -EnFish_Respawning_SetupSlowDown = 0x809FE4B4; // type:func -EnFish_Respawning_SlowDown = 0x809FE50C; // type:func -EnFish_Respawning_SetupFollowChild = 0x809FE600; // type:func -EnFish_Respawning_FollowChild = 0x809FE658; // type:func -EnFish_Respawning_SetupFleePlayer = 0x809FE7EC; // type:func -EnFish_Respawning_FleePlayer = 0x809FE844; // type:func -EnFish_Respawning_SetupApproachPlayer = 0x809FEA34; // type:func -EnFish_Respawning_ApproachPlayer = 0x809FEA8C; // type:func -EnFish_Dropped_SetupFall = 0x809FEC50; // type:func -EnFish_Dropped_Fall = 0x809FECB0; // type:func -EnFish_Dropped_SetupFlopOnGround = 0x809FEDB8; // type:func -EnFish_Dropped_FlopOnGround = 0x809FEEFC; // type:func -EnFish_Dropped_SetupSwimAway = 0x809FF0D8; // type:func -EnFish_Dropped_SwimAway = 0x809FF14C; // type:func -EnFish_Unique_SetupSwimIdle = 0x809FF314; // type:func -EnFish_Unique_SwimIdle = 0x809FF36C; // type:func -EnFish_Cutscene_FlopOnGround = 0x809FF594; // type:func -EnFish_Cutscene_WiggleFlyingThroughAir = 0x809FF6C4; // type:func -EnFish_UpdateCutscene = 0x809FF760; // type:func -EnFish_OrdinaryUpdate = 0x809FF920; // type:func -EnFish_RespawningUpdate = 0x809FFAA4; // type:func -EnFish_Update = 0x809FFBB8; // type:func -EnFish_Draw = 0x809FFC64; // type:func -EnFloormas_Init = 0x80A00090; // type:func -EnFloormas_Destroy = 0x80A002A4; // type:func -EnFloormas_MakeInvulnerable = 0x80A002D0; // type:func -EnFloormas_MakeVulnerable = 0x80A002F4; // type:func -EnFloormas_SetupBigDecideAction = 0x80A00310; // type:func -EnFloormas_SetupStand = 0x80A00358; // type:func -EnFloormas_SetupBigWalk = 0x80A0039C; // type:func -EnFloormas_SetupBigStopWalk = 0x80A00428; // type:func -EnFloormas_SetupRun = 0x80A00470; // type:func -EnFloormas_SetupTurn = 0x80A004A0; // type:func -EnFloormas_SetupHover = 0x80A005D0; // type:func -EnFloormas_SetupCharge = 0x80A006A8; // type:func -EnFloormas_SetupLand = 0x80A006DC; // type:func -EnFloormas_SetupSplit = 0x80A00788; // type:func -EnFloormas_SetupSmallWalk = 0x80A008E8; // type:func -EnFloormas_SetupSmallDecideAction = 0x80A00938; // type:func -EnFloormas_SetupSmallShrink = 0x80A00998; // type:func -EnFloormas_SetupSmallFollowerJumpAtLeader = 0x80A00A70; // type:func -EnFloormas_SetupJumpAtLink = 0x80A00ADC; // type:func -EnFloormas_SetupGrabLink = 0x80A00B48; // type:func -EnFloormas_SetupMerge = 0x80A00D1C; // type:func -EnFloormas_SetupSmallWait = 0x80A00D74; // type:func -EnFloormas_SetupTakeDamage = 0x80A00DF8; // type:func -EnFloormas_SetupRecover = 0x80A00EB4; // type:func -EnFloormas_SetupFreeze = 0x80A00F08; // type:func -EnFloormas_Die = 0x80A01008; // type:func -EnFloormas_BigDecideAction = 0x80A010A4; // type:func -EnFloormas_Stand = 0x80A01168; // type:func -EnFloormas_BigWalk = 0x80A011F4; // type:func -EnFloormas_BigStopWalk = 0x80A01350; // type:func -EnFloormas_Run = 0x80A0138C; // type:func -EnFloormas_Turn = 0x80A01498; // type:func -EnFloormas_Hover = 0x80A0165C; // type:func -EnFloormas_Slide = 0x80A016E0; // type:func -EnFloormas_Charge = 0x80A01820; // type:func -EnFloormas_Land = 0x80A01910; // type:func -EnFloormas_Split = 0x80A01AF8; // type:func -EnFloormas_SmallWalk = 0x80A01B80; // type:func -EnFloormas_SmallDecideAction = 0x80A01C70; // type:func -EnFloormas_SmallShrink = 0x80A01DD8; // type:func -EnFloormas_JumpAtLink = 0x80A01E30; // type:func -EnFloormas_GrabLink = 0x80A01F6C; // type:func -EnFloormas_SmallFollowerJumpAtLeader = 0x80A02288; // type:func -EnFloormas_Merge = 0x80A02498; // type:func -EnFloormas_SmallWait = 0x80A02748; // type:func -EnFloormas_TakeDamage = 0x80A02758; // type:func -EnFloormas_Recover = 0x80A0281C; // type:func -EnFloormas_Freeze = 0x80A02858; // type:func -EnFloormas_ColliderCheck = 0x80A028CC; // type:func -EnFloormas_Update = 0x80A02A7C; // type:func -EnFloormas_OverrideLimbDraw = 0x80A02CE4; // type:func -EnFloormas_PostLimbDraw = 0x80A02D20; // type:func -EnFloormas_Draw = 0x80A02E10; // type:func -EnFloormas_DrawHighlighted = 0x80A02EDC; // type:func -EnFr_OrientUnderwater = 0x80A03470; // type:func -EnFr_Init = 0x80A03584; // type:func -EnFr_DrawIdle = 0x80A0363C; // type:func -EnFr_DrawActive = 0x80A03664; // type:func -EnFr_Update = 0x80A03678; // type:func -EnFr_Destroy = 0x80A03970; // type:func -EnFr_IsDivingIntoWater = 0x80A039A4; // type:func -EnFr_DivingIntoWater = 0x80A03A28; // type:func -EnFr_IsBelowLogSpot = 0x80A03AD4; // type:func -EnFr_IsAboveAndWithin30DistXZ = 0x80A03B30; // type:func -EnFr_DecrementBlinkTimer = 0x80A03BAC; // type:func -EnFr_DecrementBlinkTimerUpdate = 0x80A03BD4; // type:func -EnFr_SetupJumpingOutOfWater = 0x80A03C64; // type:func -EnFr_JumpingOutOfWater = 0x80A03D04; // type:func -EnFr_OrientOnLogSpot = 0x80A03EA4; // type:func -EnFr_ChooseJumpFromLogSpot = 0x80A03F64; // type:func -EnFr_JumpingUp = 0x80A04078; // type:func -EnFr_JumpingBackIntoWater = 0x80A041B8; // type:func -EnFr_SetScaleActive = 0x80A04310; // type:func -EnFr_ButterflyPath = 0x80A04418; // type:func -EnFr_UpdateActive = 0x80A04574; // type:func -EnFr_SetupJumpingUp = 0x80A04658; // type:func -EnFr_Idle = 0x80A046F8; // type:func -EnFr_Activate = 0x80A047D8; // type:func -EnFr_ActivateCheckFrogSong = 0x80A04840; // type:func -func_80A1BE98 = 0x80A048E4; // type:func -EnFr_ListeningToOcarinaNotes = 0x80A0495C; // type:func -EnFr_ChildSong = 0x80A04AA8; // type:func -EnFr_ChildSongFirstTime = 0x80A04BE0; // type:func -EnFr_TalkBeforeFrogSong = 0x80A04C38; // type:func -EnFr_CheckOcarinaInputFrogSong = 0x80A04CA0; // type:func -EnFr_DeactivateButterfly = 0x80A04D9C; // type:func -EnFr_GetNextNoteFrogSong = 0x80A04DE4; // type:func -EnFr_SetupFrogSong = 0x80A04E60; // type:func -EnFr_IsFrogSongComplete = 0x80A04ED4; // type:func -EnFr_OcarinaMistake = 0x80A04F84; // type:func -EnFr_ContinueFrogSong = 0x80A04FE0; // type:func -EnFr_SetupReward = 0x80A05184; // type:func -EnFr_PrintTextBox = 0x80A05200; // type:func -EnFr_TalkBeforeReward = 0x80A05240; // type:func -EnFr_SetReward = 0x80A052A8; // type:func -EnFr_Deactivate = 0x80A053BC; // type:func -EnFr_GiveReward = 0x80A054BC; // type:func -EnFr_SetIdle = 0x80A0551C; // type:func -EnFr_UpdateIdle = 0x80A05570; // type:func -EnFr_OverrideLimbDraw = 0x80A0559C; // type:func -EnFr_PostLimbDraw = 0x80A055C8; // type:func -EnFr_Draw = 0x80A05680; // type:func -EnFu_Init = 0x80A05F00; // type:func -EnFu_Destroy = 0x80A06014; // type:func -func_80A1D94C = 0x80A06040; // type:func -func_80A1DA04 = 0x80A060FC; // type:func -EnFu_WaitChild = 0x80A06198; // type:func -func_80A1DB60 = 0x80A0625C; // type:func -func_80A1DBA0 = 0x80A0629C; // type:func -func_80A1DBD4 = 0x80A062D4; // type:func -EnFu_WaitForPlayback = 0x80A06444; // type:func -EnFu_TeachSong = 0x80A064AC; // type:func -EnFu_WaitAdult = 0x80A06528; // type:func -EnFu_Update = 0x80A06678; // type:func -EnFu_OverrideLimbDraw = 0x80A06820; // type:func -EnFu_PostLimbDraw = 0x80A0697C; // type:func -EnFu_Draw = 0x80A069BC; // type:func -EnFw_DoBounce = 0x80A06C50; // type:func -EnFw_PlayerInRange = 0x80A06D18; // type:func -EnFw_GetPosAdjAroundCircle = 0x80A06E14; // type:func -EnFw_CheckCollider = 0x80A06EE8; // type:func -EnFw_SpawnDust = 0x80A06FA8; // type:func -EnFw_Init = 0x80A071F0; // type:func -EnFw_Destroy = 0x80A072F8; // type:func -EnFw_Bounce = 0x80A07324; // type:func -EnFw_Run = 0x80A07390; // type:func -EnFw_TurnToParentInitPos = 0x80A07964; // type:func -EnFw_JumpToParentInitPos = 0x80A07A58; // type:func -EnFw_Update = 0x80A07B0C; // type:func -EnFw_OverrideLimbDraw = 0x80A07BEC; // type:func -EnFw_PostLimbDraw = 0x80A07C08; // type:func -EnFw_Draw = 0x80A07CA4; // type:func -EnFw_SpawnEffectDust = 0x80A07D2C; // type:func -EnFw_UpdateEffects = 0x80A07DD0; // type:func -EnFw_DrawEffects = 0x80A07EDC; // type:func -EnFz_Init = 0x80A08410; // type:func -EnFz_Destroy = 0x80A08590; // type:func -EnFz_UpdateTargetPos = 0x80A085E0; // type:func -EnFz_ReachedTarget = 0x80A08700; // type:func -EnFz_Damaged = 0x80A08750; // type:func -EnFz_SpawnIceSmokeHiddenState = 0x80A08944; // type:func -EnFz_SpawnIceSmokeGrowingState = 0x80A08950; // type:func -EnFz_SpawnIceSmokeActiveState = 0x80A08A30; // type:func -EnFz_ApplyDamage = 0x80A08AF4; // type:func -EnFz_SetYawTowardsPlayer = 0x80A08D5C; // type:func -EnFz_SetupDisappear = 0x80A08D9C; // type:func -EnFz_Disappear = 0x80A08DCC; // type:func -EnFz_SetupWait = 0x80A08E4C; // type:func -EnFz_Wait = 0x80A08E8C; // type:func -EnFz_SetupAppear = 0x80A08EDC; // type:func -EnFz_Appear = 0x80A08F08; // type:func -EnFz_SetupAimForMove = 0x80A08F98; // type:func -EnFz_AimForMove = 0x80A08FDC; // type:func -EnFz_SetupMoveTowardsPlayer = 0x80A09018; // type:func -EnFz_MoveTowardsPlayer = 0x80A0904C; // type:func -EnFz_SetupAimForFreeze = 0x80A09088; // type:func -EnFz_AimForFreeze = 0x80A090B8; // type:func -EnFz_SetupBlowSmoke = 0x80A090F4; // type:func -EnFz_BlowSmoke = 0x80A0912C; // type:func -EnFz_SetupDespawn = 0x80A09318; // type:func -EnFz_Despawn = 0x80A093B8; // type:func -EnFz_SetupMelt = 0x80A093E8; // type:func -EnFz_Melt = 0x80A0942C; // type:func -EnFz_SetupBlowSmokeStationary = 0x80A094F4; // type:func -EnFz_BlowSmokeStationary = 0x80A09538; // type:func -EnFz_Update = 0x80A09730; // type:func -EnFz_Draw = 0x80A098C0; // type:func -EnFz_SpawnIceSmokeNoFreeze = 0x80A09A7C; // type:func -EnFz_SpawnIceSmokeFreeze = 0x80A09B20; // type:func -EnFz_UpdateIceSmoke = 0x80A09BDC; // type:func -EnFz_DrawEffects = 0x80A09EC8; // type:func -EnGSwitch_Init = 0x80A0A420; // type:func -EnGSwitch_Destroy = 0x80A0A6B8; // type:func -EnGSwitch_Break = 0x80A0A6E4; // type:func -EnGSwitch_WaitForObject = 0x80A0A88C; // type:func -EnGSwitch_SilverRupeeTracker = 0x80A0A924; // type:func -EnGSwitch_SilverRupeeIdle = 0x80A0AA08; // type:func -EnGSwitch_SilverRupeeCollected = 0x80A0AAF0; // type:func -EnGSwitch_GalleryRupee = 0x80A0ABD4; // type:func -EnGSwitch_ArcheryPot = 0x80A0AF74; // type:func -EnGSwitch_Kill = 0x80A0B25C; // type:func -EnGSwitch_Update = 0x80A0B28C; // type:func -EnGSwitch_DrawPot = 0x80A0B3C0; // type:func -EnGSwitch_DrawRupee = 0x80A0B454; // type:func -EnGSwitch_SpawnEffects = 0x80A0B584; // type:func -EnGSwitch_UpdateEffects = 0x80A0B698; // type:func -EnGSwitch_DrawEffects = 0x80A0B858; // type:func -EnGanonMant_Init = 0x80A0BC40; // type:func -EnGanonMant_Destroy = 0x80A0BC5C; // type:func -EnGanonMant_Tear = 0x80A0BC6C; // type:func -EnGanonMant_UpdateStrand = 0x80A0BEC8; // type:func -EnGanonMant_UpdateVertices = 0x80A0C48C; // type:func -EnGanonMant_Update = 0x80A0C6B0; // type:func -EnGanonMant_DrawCloak = 0x80A0C76C; // type:func -EnGanonMant_Draw = 0x80A0C888; // type:func -EnGanonOrgan_Init = 0x80A0FE70; // type:func -EnGanonOrgan_Destroy = 0x80A0FE8C; // type:func -EnGanonOrgan_Update = 0x80A0FE9C; // type:func -EnGanonOrgan_EmptyDList = 0x80A0FEE0; // type:func -func_80A280BC = 0x80A0FF04; // type:func -func_80A28148 = 0x80A0FF7C; // type:func -EnGanonOrgan_Draw = 0x80A0FFEC; // type:func -func_80A2F180 = 0x80A16EB0; // type:func -EnGb_Init = 0x80A16EE0; // type:func -EnGb_Destroy = 0x80A172E0; // type:func -func_80A2F608 = 0x80A1733C; // type:func -func_80A2F760 = 0x80A17494; // type:func -func_80A2F7C0 = 0x80A174F4; // type:func -func_80A2F83C = 0x80A17570; // type:func -func_80A2F94C = 0x80A1768C; // type:func -func_80A2F9C0 = 0x80A17704; // type:func -func_80A2FA50 = 0x80A17798; // type:func -func_80A2FB40 = 0x80A17888; // type:func -func_80A2FBB0 = 0x80A178FC; // type:func -func_80A2FC0C = 0x80A1795C; // type:func -func_80A2FC70 = 0x80A179C4; // type:func -EnGb_Update = 0x80A17AC8; // type:func -EnGb_Draw = 0x80A17C00; // type:func -EnGb_UpdateCagedSouls = 0x80A17D20; // type:func -EnGb_DrawCagedSouls = 0x80A18078; // type:func -EnGe1_Init = 0x80A185E0; // type:func -EnGe1_Destroy = 0x80A188A4; // type:func -EnGe1_SetTalkAction = 0x80A188D0; // type:func -EnGe1_SetAnimationIdle = 0x80A189B0; // type:func -EnGe1_CheckCarpentersFreed = 0x80A18A34; // type:func -EnGe1_KickPlayer = 0x80A18A70; // type:func -EnGe1_SpotPlayer = 0x80A18B50; // type:func -EnGe1_WatchForPlayerFrontOnly = 0x80A18BB0; // type:func -EnGe1_ChooseActionFromTextId = 0x80A18C68; // type:func -EnGe1_SetNormalText = 0x80A18CFC; // type:func -EnGe1_WatchForAndSensePlayer = 0x80A18D2C; // type:func -EnGe1_GetReaction_ValleyFloor = 0x80A18DF8; // type:func -EnGe1_WaitTillOpened_GTGGuard = 0x80A18E4C; // type:func -EnGe1_Open_GTGGuard = 0x80A18E9C; // type:func -EnGe1_SetupOpen_GTGGuard = 0x80A18F4C; // type:func -EnGe1_RefuseEntryTooPoor_GTGGuard = 0x80A1900C; // type:func -EnGe1_OfferOpen_GTGGuard = 0x80A1904C; // type:func -EnGe1_RefuseOpenNoCard_GTGGuard = 0x80A1913C; // type:func -EnGe1_CheckForCard_GTGGuard = 0x80A19180; // type:func -EnGe1_WaitGateOpen_GateOp = 0x80A191E8; // type:func -EnGe1_WaitUntilGateOpened_GateOp = 0x80A1925C; // type:func -EnGe1_OpenGate_GateOp = 0x80A192AC; // type:func -EnGe1_SetupOpenGate_GateOp = 0x80A1935C; // type:func -EnGe1_CheckGate_GateOp = 0x80A19428; // type:func -EnGe1_Talk_GateGuard = 0x80A194A4; // type:func -EnGe1_GetReaction_GateGuard = 0x80A194E8; // type:func -EnGe1_SetupWait_Archery = 0x80A1959C; // type:func -EnGe1_WaitTillItemGiven_Archery = 0x80A195D4; // type:func -EnGe1_BeginGiveItem_Archery = 0x80A196C8; // type:func -EnGe1_TalkWinPrize_Archery = 0x80A19790; // type:func -EnGe1_TalkTooPoor_Archery = 0x80A197F0; // type:func -EnGe1_WaitDoNothing = 0x80A19854; // type:func -EnGe1_BeginGame_Archery = 0x80A19864; // type:func -EnGe1_TalkOfferPlay_Archery = 0x80A19A04; // type:func -EnGe1_TalkNoPrize_Archery = 0x80A19A64; // type:func -EnGe1_TalkAfterGame_Archery = 0x80A19AB0; // type:func -EnGe1_TalkNoHorse_Archery = 0x80A19BB4; // type:func -EnGe1_Wait_Archery = 0x80A19BF8; // type:func -EnGe1_TurnToFacePlayer = 0x80A19C90; // type:func -EnGe1_LookAtPlayer = 0x80A19DA8; // type:func -EnGe1_Update = 0x80A19E84; // type:func -EnGe1_CueUpAnimation = 0x80A19FCC; // type:func -EnGe1_StopFidget = 0x80A1A00C; // type:func -EnGe1_OverrideLimbDraw = 0x80A1A064; // type:func -EnGe1_PostLimbDraw = 0x80A1A1B8; // type:func -EnGe1_Draw = 0x80A1A224; // type:func -EnGe2_ChangeAction = 0x80A1A610; // type:func -EnGe2_Init = 0x80A1A6B8; // type:func -EnGe2_Destroy = 0x80A1A8D0; // type:func -Ge2_DetectPlayerInAction = 0x80A1A8FC; // type:func -Ge2_DetectPlayerInUpdate = 0x80A1A9A8; // type:func -EnGe2_CheckCarpentersFreed = 0x80A1AAD8; // type:func -EnGe2_CaptureClose = 0x80A1AB04; // type:func -EnGe2_CaptureCharge = 0x80A1ABD8; // type:func -EnGe2_CaptureTurn = 0x80A1AD0C; // type:func -EnGe2_KnockedOut = 0x80A1AD84; // type:func -EnGe2_TurnPlayerSpotted = 0x80A1AE7C; // type:func -EnGe2_AboutTurn = 0x80A1AF84; // type:func -EnGe2_Walk = 0x80A1B03C; // type:func -EnGe2_Stand = 0x80A1B104; // type:func -EnGe2_TurnToFacePlayer = 0x80A1B144; // type:func -EnGe2_LookAtPlayer = 0x80A1B25C; // type:func -EnGe2_SetActionAfterTalk = 0x80A1B370; // type:func -EnGe2_WaitLookAtPlayer = 0x80A1B434; // type:func -EnGe2_WaitTillCardGiven = 0x80A1B454; // type:func -EnGe2_GiveCard = 0x80A1B4B8; // type:func -EnGe2_ForceTalk = 0x80A1B54C; // type:func -EnGe2_SetupCapturePlayer = 0x80A1B5D0; // type:func -EnGe2_MaintainColliderAndSetAnimState = 0x80A1B640; // type:func -EnGe2_MoveAndBlink = 0x80A1B6E8; // type:func -EnGe2_UpdateFriendly = 0x80A1B774; // type:func -EnGe2_UpdateAfterTalk = 0x80A1B84C; // type:func -EnGe2_Update = 0x80A1B8A0; // type:func -EnGe2_UpdateStunned = 0x80A1BA88; // type:func -EnGe2_OverrideLimbDraw = 0x80A1BBBC; // type:func -EnGe2_PostLimbDraw = 0x80A1BC04; // type:func -EnGe2_Draw = 0x80A1BC44; // type:func -EnGe3_ChangeAction = 0x80A1BFB0; // type:func -EnGe3_Init = 0x80A1C058; // type:func -EnGe3_Destroy = 0x80A1C160; // type:func -EnGe3_TurnToFacePlayer = 0x80A1C18C; // type:func -EnGe3_LookAtPlayer = 0x80A1C2A4; // type:func -EnGe3_Wait = 0x80A1C3B8; // type:func -EnGe3_WaitLookAtPlayer = 0x80A1C41C; // type:func -EnGe3_WaitTillCardGiven = 0x80A1C43C; // type:func -EnGe3_GiveCard = 0x80A1C4A0; // type:func -EnGe3_ForceTalk = 0x80A1C534; // type:func -EnGe3_UpdateCollision = 0x80A1C5EC; // type:func -EnGe3_MoveAndBlink = 0x80A1C694; // type:func -EnGe3_UpdateWhenNotTalking = 0x80A1C720; // type:func -EnGe3_Update = 0x80A1C7D4; // type:func -EnGe3_OverrideLimbDraw = 0x80A1C820; // type:func -EnGe3_PostLimbDraw = 0x80A1C974; // type:func -EnGe3_Draw = 0x80A1C9D0; // type:func -EnGeldB_SetupAction = 0x80A1CBF0; // type:func -EnGeldB_Init = 0x80A1CBFC; // type:func -EnGeldB_Destroy = 0x80A1CE20; // type:func -EnGeldB_ReactToPlayer = 0x80A1CE88; // type:func -EnGeldB_SetupWait = 0x80A1D260; // type:func -EnGeldB_Wait = 0x80A1D2F4; // type:func -EnGeldB_SetupFlee = 0x80A1D478; // type:func -EnGeldB_Flee = 0x80A1D510; // type:func -EnGeldB_SetupReady = 0x80A1D638; // type:func -EnGeldB_Ready = 0x80A1D6C0; // type:func -EnGeldB_SetupAdvance = 0x80A1D9A4; // type:func -EnGeldB_Advance = 0x80A1DA24; // type:func -EnGeldB_SetupRollForward = 0x80A1DED0; // type:func -EnGeldB_RollForward = 0x80A1DF84; // type:func -EnGeldB_SetupPivot = 0x80A1E0DC; // type:func -EnGeldB_Pivot = 0x80A1E128; // type:func -EnGeldB_SetupCircle = 0x80A1E308; // type:func -EnGeldB_Circle = 0x80A1E3DC; // type:func -EnGeldB_SetupSpinDodge = 0x80A1E9B8; // type:func -EnGeldB_SpinDodge = 0x80A1EB20; // type:func -EnGeldB_SetupSlash = 0x80A1EF70; // type:func -EnGeldB_Slash = 0x80A1EFE0; // type:func -EnGeldB_SetupSpinAttack = 0x80A1F230; // type:func -EnGeldB_SpinAttack = 0x80A1F2C4; // type:func -EnGeldB_SetupRollBack = 0x80A1F678; // type:func -EnGeldB_RollBack = 0x80A1F6F4; // type:func -EnGeldB_SetupStunned = 0x80A1F7F8; // type:func -EnGeldB_Stunned = 0x80A1F8A4; // type:func -EnGeldB_SetupDamaged = 0x80A1F960; // type:func -EnGeldB_Damaged = 0x80A1F9F8; // type:func -EnGeldB_SetupJump = 0x80A1FBA0; // type:func -EnGeldB_Jump = 0x80A1FC58; // type:func -EnGeldB_SetupBlock = 0x80A1FD40; // type:func -EnGeldB_Block = 0x80A1FDF8; // type:func -EnGeldB_SetupSidestep = 0x80A200E4; // type:func -EnGeldB_Sidestep = 0x80A20274; // type:func -EnGeldB_SetupDefeated = 0x80A20994; // type:func -EnGeldB_Defeated = 0x80A20A38; // type:func -EnGeldB_TurnHead = 0x80A20AF4; // type:func -EnGeldB_CollisionCheck = 0x80A20BF4; // type:func -EnGeldB_Update = 0x80A20DC0; // type:func -EnGeldB_OverrideLimbDraw = 0x80A20FAC; // type:func -EnGeldB_PostLimbDraw = 0x80A210F4; // type:func -EnGeldB_Draw = 0x80A2136C; // type:func -EnGeldB_DodgeRanged = 0x80A216DC; // type:func -EnGirlA_SetupAction = 0x80A21FA0; // type:func -EnGirlA_TryChangeShopItem = 0x80A21FAC; // type:func -EnGirlA_InitItem = 0x80A22124; // type:func -EnGirlA_Init = 0x80A221C8; // type:func -EnGirlA_Destroy = 0x80A221FC; // type:func -EnGirlA_CanBuy_Arrows = 0x80A2222C; // type:func -EnGirlA_CanBuy_Bombs = 0x80A222DC; // type:func -EnGirlA_CanBuy_DekuNuts = 0x80A2237C; // type:func -EnGirlA_CanBuy_DekuSticks = 0x80A22434; // type:func -EnGirlA_CanBuy_Fish = 0x80A224EC; // type:func -EnGirlA_CanBuy_RedPotion = 0x80A22564; // type:func -EnGirlA_CanBuy_GreenPotion = 0x80A225DC; // type:func -EnGirlA_CanBuy_BluePotion = 0x80A22654; // type:func -EnGirlA_CanBuy_Longsword = 0x80A226CC; // type:func -EnGirlA_CanBuy_HylianShield = 0x80A22760; // type:func -EnGirlA_CanBuy_DekuShield = 0x80A227E0; // type:func -EnGirlA_CanBuy_GoronTunic = 0x80A22860; // type:func -EnGirlA_CanBuy_ZoraTunic = 0x80A22908; // type:func -EnGirlA_CanBuy_RecoveryHeart = 0x80A229B0; // type:func -EnGirlA_CanBuy_MilkBottle = 0x80A229FC; // type:func -EnGirlA_CanBuy_WeirdEgg = 0x80A22A58; // type:func -EnGirlA_CanBuy_Unk19 = 0x80A22AB4; // type:func -EnGirlA_CanBuy_Unk20 = 0x80A22AC8; // type:func -EnGirlA_CanBuy_Bombchus = 0x80A22ADC; // type:func -EnGirlA_CanBuy_DekuSeeds = 0x80A22B60; // type:func -EnGirlA_CanBuy_SoldOut = 0x80A22C10; // type:func -EnGirlA_CanBuy_BlueFire = 0x80A22C24; // type:func -EnGirlA_CanBuy_Bugs = 0x80A22C9C; // type:func -EnGirlA_CanBuy_Poe = 0x80A22D14; // type:func -EnGirlA_CanBuy_Fairy = 0x80A22D8C; // type:func -EnGirlA_ItemGive_Arrows = 0x80A22E04; // type:func -EnGirlA_ItemGive_Bombs = 0x80A22E4C; // type:func -EnGirlA_ItemGive_DekuNuts = 0x80A22EEC; // type:func -EnGirlA_ItemGive_DekuSticks = 0x80A22F5C; // type:func -EnGirlA_ItemGive_Longsword = 0x80A22F98; // type:func -EnGirlA_ItemGive_HylianShield = 0x80A22FE0; // type:func -EnGirlA_ItemGive_DekuShield = 0x80A2301C; // type:func -EnGirlA_ItemGive_GoronTunic = 0x80A23058; // type:func -EnGirlA_ItemGive_ZoraTunic = 0x80A23094; // type:func -EnGirlA_ItemGive_Health = 0x80A230D0; // type:func -EnGirlA_ItemGive_MilkBottle = 0x80A23110; // type:func -EnGirlA_ItemGive_WeirdEgg = 0x80A2314C; // type:func -EnGirlA_ItemGive_Unk19 = 0x80A23188; // type:func -EnGirlA_ItemGive_Unk20 = 0x80A231B8; // type:func -EnGirlA_ItemGive_DekuSeeds = 0x80A231E8; // type:func -EnGirlA_ItemGive_BottledItem = 0x80A23224; // type:func -EnGirlA_BuyEvent_ShieldDiscount = 0x80A23354; // type:func -EnGirlA_BuyEvent_GoronTunic = 0x80A233F4; // type:func -EnGirlA_BuyEvent_ZoraTunic = 0x80A23424; // type:func -EnGirlA_BuyEvent_ObtainBombchuPack = 0x80A23454; // type:func -EnGirlA_Noop = 0x80A23568; // type:func -EnGirlA_SetItemDescription = 0x80A23578; // type:func -EnGirlA_SetItemOutOfStock = 0x80A236A0; // type:func -EnGirlA_UpdateStockedItem = 0x80A236D4; // type:func -EnGirlA_TrySetMaskItemDescription = 0x80A2374C; // type:func -EnGirlA_WaitForObject = 0x80A237DC; // type:func -EnGirlA_Update2 = 0x80A23B8C; // type:func -EnGirlA_Update = 0x80A23C48; // type:func -func_80A3C498 = 0x80A23C6C; // type:func -EnGirlA_Draw = 0x80A23CB0; // type:func -EnGm_Init = 0x80A248C0; // type:func -EnGm_Destroy = 0x80A24920; // type:func -func_80A3D7C8 = 0x80A2494C; // type:func -func_80A3D838 = 0x80A249BC; // type:func -EnGm_UpdateEye = 0x80A24B5C; // type:func -EnGm_SetTextID = 0x80A24BD4; // type:func -func_80A3DB04 = 0x80A24C88; // type:func -func_80A3DBF4 = 0x80A24D78; // type:func -func_80A3DC44 = 0x80A24DCC; // type:func -func_80A3DD7C = 0x80A24F08; // type:func -EnGm_ProcessChoiceIndex = 0x80A24FA0; // type:func -func_80A3DF00 = 0x80A25090; // type:func -func_80A3DF60 = 0x80A250F4; // type:func -func_80A3DFBC = 0x80A25154; // type:func -EnGm_Update = 0x80A25208; // type:func -func_80A3E090 = 0x80A2522C; // type:func -EnGm_Draw = 0x80A2538C; // type:func -EnGo_SetupAction = 0x80A255F0; // type:func -EnGo_GetTextID = 0x80A255FC; // type:func -EnGo_UpdateTalkState = 0x80A2598C; // type:func -EnGo_UpdateTalking = 0x80A25DAC; // type:func -EnGo_ChangeAnim = 0x80A25E6C; // type:func -EnGo_IsActorSpawned = 0x80A25F1C; // type:func -EnGo_GetPlayerTrackingYOffset = 0x80A2607C; // type:func -func_80A3F060 = 0x80A260F4; // type:func -func_80A3F0E4 = 0x80A26178; // type:func -EnGo_IsCameraModified = 0x80A261F0; // type:func -EnGo_ReverseAnimation = 0x80A262F4; // type:func -EnGo_UpdateShadow = 0x80A2630C; // type:func -EnGo_FollowPath = 0x80A26398; // type:func -EnGo_SetMovedPos = 0x80A26554; // type:func -EnGo_SpawnDust = 0x80A2662C; // type:func -EnGo_IsRollingOnGround = 0x80A26858; // type:func -func_80A3F908 = 0x80A269A4; // type:func -EnGo_Init = 0x80A26BD4; // type:func -EnGo_Destroy = 0x80A26F24; // type:func -func_80A3FEB4 = 0x80A26F64; // type:func -EnGo_StopRolling = 0x80A26FA8; // type:func -func_80A4008C = 0x80A2713C; // type:func -EnGo_GoronLinkRolling = 0x80A271CC; // type:func -EnGo_FireGenericActionFunc = 0x80A272C4; // type:func -EnGo_CurledUp = 0x80A272D4; // type:func -EnGo_WakeUp = 0x80A273D4; // type:func -func_80A40494 = 0x80A27550; // type:func -func_80A405CC = 0x80A27688; // type:func -EnGo_BiggoronActionFunc = 0x80A2779C; // type:func -func_80A408D8 = 0x80A27994; // type:func -func_80A40A54 = 0x80A27B10; // type:func -func_80A40B1C = 0x80A27BD8; // type:func -EnGo_GetItem = 0x80A27C30; // type:func -func_80A40C78 = 0x80A27D38; // type:func -EnGo_Eyedrops = 0x80A27E20; // type:func -func_80A40DCC = 0x80A27E90; // type:func -EnGo_Update = 0x80A27F14; // type:func -EnGo_DrawCurledUp = 0x80A28024; // type:func -EnGo_DrawRolling = 0x80A280F0; // type:func -EnGo_OverrideLimbDraw = 0x80A2821C; // type:func -EnGo_PostLimbDraw = 0x80A28438; // type:func -EnGo_Draw = 0x80A28494; // type:func -EnGo_SpawnEffectDust = 0x80A28634; // type:func -EnGo_UpdateEffects = 0x80A286D8; // type:func -EnGo_DrawEffects = 0x80A287E4; // type:func -EnGo2_SpawnEffectDust = 0x80A29C30; // type:func -EnGo2_UpdateEffects = 0x80A29CD4; // type:func -EnGo2_DrawEffects = 0x80A29DE0; // type:func -EnGo2_SpawnDust = 0x80A2A0D8; // type:func -EnGo2_GetItem = 0x80A2A2F0; // type:func -EnGo2_GetDialogState = 0x80A2A334; // type:func -EnGo2_GoronFireGenericGetTextId = 0x80A2A3B4; // type:func -EnGo2_GetTextIdGoronCityRollingBig = 0x80A2A430; // type:func -EnGo2_UpdateTalkStateGoronCityRollingBig = 0x80A2A4B8; // type:func -EnGo2_GetTextIdGoronDmtBombFlower = 0x80A2A5B0; // type:func -EnGo2_UpdateTalkStateGoronDmtBombFlower = 0x80A2A5EC; // type:func -EnGo2_GetTextIdGoronDmtRollingSmall = 0x80A2A704; // type:func -EnGo2_UpdateTalkStateGoronDmtRollingSmall = 0x80A2A75C; // type:func -EnGo2_GetTextIdGoronDmtDcEntrance = 0x80A2A798; // type:func -EnGo2_UpdateTalkStateGoronDmtDcEntrance = 0x80A2A834; // type:func -EnGo2_GetTextIdGoronCityEntrance = 0x80A2A894; // type:func -EnGo2_UpdateTalkStateGoronCityEntrance = 0x80A2A914; // type:func -EnGo2_GetTextIdGoronCityIsland = 0x80A2A974; // type:func -EnGo2_UpdateTalkStateGoronCityIsland = 0x80A2A9F4; // type:func -EnGo2_GetTextIdGoronCityLowestFloor = 0x80A2AA54; // type:func -EnGo2_UpdateTalkStateGoronCityLowestFloor = 0x80A2AB30; // type:func -EnGo2_GetTextIdGoronCityLink = 0x80A2AB90; // type:func -EnGo2_UpdateTalkStateGoronCityLink = 0x80A2AC6C; // type:func -EnGo2_GetTextIdGoronDmtBiggoron = 0x80A2AE84; // type:func -EnGo2_UpdateTalkStateGoronDmtBiggoron = 0x80A2AF04; // type:func -EnGo2_GetTextIdGoronFireGeneric = 0x80A2B118; // type:func -EnGo2_UpdateTalkStateGoronFireGeneric = 0x80A2B150; // type:func -EnGo2_GetTextIdGoronCityStairwell = 0x80A2B1EC; // type:func -EnGo2_UpdateTalkStateGoronCityStairwell = 0x80A2B23C; // type:func -EnGo2_GetTextIdGoronMarketBazaar = 0x80A2B29C; // type:func -EnGo2_UpdateTalkStateGoronMarketBazaar = 0x80A2B2B0; // type:func -EnGo2_GetTextIdGoronCityLostWoods = 0x80A2B2EC; // type:func -EnGo2_UpdateTalkStateGoronCityLostWoods = 0x80A2B35C; // type:func -EnGo2_GetTextIdGoronDmtFairyHint = 0x80A2B3BC; // type:func -EnGo2_UpdateTalkStateGoronDmtFairyHint = 0x80A2B414; // type:func -EnGo2_GetTextId = 0x80A2B450; // type:func -EnGo2_UpdateTalkState = 0x80A2B594; // type:func -func_80A44790 = 0x80A2B6AC; // type:func -EnGo2_SetColliderDim = 0x80A2B7A8; // type:func -EnGo2_SetShape = 0x80A2B7E4; // type:func -EnGo2_CheckCollision = 0x80A2B85C; // type:func -EnGo2_SwapInitialFrameAnimFrameCount = 0x80A2B9B8; // type:func -func_80A44AB0 = 0x80A2B9D0; // type:func -EnGo2_UpdateWaypoint = 0x80A2BB8C; // type:func -EnGo2_Orient = 0x80A2BC08; // type:func -func_80A44D84 = 0x80A2BCAC; // type:func -EnGo2_IsWakingUp = 0x80A2BCE4; // type:func -EnGo2_IsRollingOnGround = 0x80A2BE14; // type:func -EnGo2_BiggoronSetTextId = 0x80A2BFB0; // type:func -func_80A45288 = 0x80A2C1B0; // type:func -func_80A45360 = 0x80A2C28C; // type:func -EnGo2_RollForward = 0x80A2C398; // type:func -func_80A454CC = 0x80A2C3F8; // type:func -EnGo2_GetTargetXZSpeed = 0x80A2C4A4; // type:func -EnGo2_IsCameraModified = 0x80A2C548; // type:func -EnGo2_DefaultWakingUp = 0x80A2C664; // type:func -EnGo2_WakingUp = 0x80A2C6BC; // type:func -EnGo2_BiggoronWakingUp = 0x80A2C72C; // type:func -EnGo2_SelectGoronWakingUp = 0x80A2C77C; // type:func -EnGo2_EyeMouthTexState = 0x80A2C860; // type:func -EnGo2_SitDownAnimation = 0x80A2C934; // type:func -EnGo2_GetDustData = 0x80A2CA4C; // type:func -EnGo2_RollingAnimation = 0x80A2CAD4; // type:func -EnGo2_WakeUp = 0x80A2CB88; // type:func -EnGo2_GetItemAnimation = 0x80A2CC7C; // type:func -EnGo2_SetupRolling = 0x80A2CCE0; // type:func -EnGo2_StopRolling = 0x80A2CD88; // type:func -EnGo2_IsFreeingGoronInFire = 0x80A2CE48; // type:func -EnGo2_IsGoronDmtBombFlower = 0x80A2CEE0; // type:func -EnGo2_IsGoronRollingBig = 0x80A2CF60; // type:func -EnGo2_IsGoronFireGeneric = 0x80A2CFC0; // type:func -EnGo2_IsGoronLinkReversing = 0x80A2CFFC; // type:func -EnGo2_IsRolling = 0x80A2D058; // type:func -EnGo2_GoronLinkAnimation = 0x80A2D0EC; // type:func -EnGo2_GoronFireCamera = 0x80A2D220; // type:func -EnGo2_GoronFireClearCamera = 0x80A2D320; // type:func -EnGo2_BiggoronAnimation = 0x80A2D360; // type:func -EnGo2_Init = 0x80A2D414; // type:func -EnGo2_Destroy = 0x80A2D8A8; // type:func -EnGo2_CurledUp = 0x80A2D8B8; // type:func -func_80A46B40 = 0x80A2DA8C; // type:func -EnGo2_GoronDmtBombFlowerAnimation = 0x80A2DC24; // type:func -EnGo2_GoronRollingBigContinueRolling = 0x80A2DCA8; // type:func -EnGo2_ContinueRolling = 0x80A2DD08; // type:func -EnGo2_SlowRolling = 0x80A2DDA0; // type:func -EnGo2_GroundRolling = 0x80A2DED8; // type:func -EnGo2_ReverseRolling = 0x80A2DF74; // type:func -EnGo2_SetupGetItem = 0x80A2E03C; // type:func -EnGo2_SetGetItem = 0x80A2E0B0; // type:func -EnGo2_BiggoronEyedrops = 0x80A2E1B8; // type:func -EnGo2_GoronLinkStopRolling = 0x80A2E3EC; // type:func -EnGo2_GoronFireGenericAction = 0x80A2E4DC; // type:func -EnGo2_Update = 0x80A2E808; // type:func -EnGo2_DrawCurledUp = 0x80A2E91C; // type:func -EnGo2_DrawRolling = 0x80A2E9E0; // type:func -EnGo2_OverrideLimbDraw = 0x80A2EB1C; // type:func -EnGo2_PostLimbDraw = 0x80A2ED38; // type:func -EnGo2_Draw = 0x80A2ED94; // type:func -EnGoma_Init = 0x80A2FC70; // type:func -EnGoma_Destroy = 0x80A2FFFC; // type:func -EnGoma_SetupFlee = 0x80A3004C; // type:func -EnGoma_Flee = 0x80A300F0; // type:func -EnGoma_EggFallToGround = 0x80A30190; // type:func -EnGoma_Egg = 0x80A3041C; // type:func -EnGoma_SetupHatch = 0x80A3065C; // type:func -EnGoma_Hatch = 0x80A30724; // type:func -EnGoma_SetupHurt = 0x80A3076C; // type:func -EnGoma_Hurt = 0x80A30858; // type:func -EnGoma_SetupDie = 0x80A308E0; // type:func -EnGoma_Die = 0x80A309A0; // type:func -EnGoma_SetupDead = 0x80A30A44; // type:func -EnGoma_Dead = 0x80A30ABC; // type:func -EnGoma_SetupStand = 0x80A30C2C; // type:func -EnGoma_SetupChasePlayer = 0x80A30CB8; // type:func -EnGoma_SetupPrepareJump = 0x80A30D38; // type:func -EnGoma_PrepareJump = 0x80A30DB4; // type:func -EnGoma_SetupLand = 0x80A30E4C; // type:func -EnGoma_Land = 0x80A30EC4; // type:func -EnGoma_SetupJump = 0x80A30F30; // type:func -EnGoma_Jump = 0x80A30FD8; // type:func -EnGoma_Stand = 0x80A31090; // type:func -EnGoma_ChasePlayer = 0x80A3110C; // type:func -EnGoma_SetupStunned = 0x80A31214; // type:func -EnGoma_Stunned = 0x80A312B0; // type:func -EnGoma_LookAtPlayer = 0x80A313B0; // type:func -EnGoma_UpdateHit = 0x80A3145C; // type:func -EnGoma_UpdateEyeEnvColor = 0x80A3168C; // type:func -EnGoma_SetFloorRot = 0x80A3171C; // type:func -EnGoma_Update = 0x80A31830; // type:func -EnGoma_OverrideLimbDraw = 0x80A31A7C; // type:func -EnGoma_NoBackfaceCullingDlist = 0x80A31BD8; // type:func -EnGoma_Draw = 0x80A31C44; // type:func -EnGoma_Debris = 0x80A320D0; // type:func -EnGoma_SpawnHatchDebris = 0x80A32114; // type:func -EnGoma_BossLimb = 0x80A32278; // type:func -EnGoroiwa_UpdateCollider = 0x80A32920; // type:func -EnGoroiwa_InitCollider = 0x80A3298C; // type:func -EnGoroiwa_UpdateFlags = 0x80A329F4; // type:func -EnGoroiwa_Vec3fNormalize = 0x80A32A18; // type:func -EnGoroiwa_SetSpeed = 0x80A32A9C; // type:func -EnGoroiwa_FaceNextWaypoint = 0x80A32AC4; // type:func -EnGoroiwa_GetPrevWaypointDiff = 0x80A32B9C; // type:func -EnGoroiw_CheckEndOfPath = 0x80A32CF8; // type:func -EnGoroiwa_SetNextWaypoint = 0x80A32DAC; // type:func -EnGoroiwa_ReverseDirection = 0x80A32DDC; // type:func -EnGoroiwa_InitPath = 0x80A32E04; // type:func -EnGoroiwa_TeleportToWaypoint = 0x80A32E44; // type:func -EnGoroiwa_InitRotation = 0x80A32EE8; // type:func -EnGoroiwa_GetAscendDirection = 0x80A32F04; // type:func -EnGoroiwa_SpawnDust = 0x80A32FC8; // type:func -EnGoroiwa_SpawnWaterEffects = 0x80A331B8; // type:func -EnGoroiwa_MoveAndFall = 0x80A332EC; // type:func -EnGoroiwa_Move = 0x80A33420; // type:func -EnGoroiwa_MoveUpToNextWaypoint = 0x80A3364C; // type:func -EnGoroiwa_MoveDownToNextWaypoint = 0x80A3376C; // type:func -EnGoroiwa_UpdateRotation = 0x80A33ACC; // type:func -EnGoroiwa_NextWaypoint = 0x80A33C6C; // type:func -EnGoroiwa_SpawnFragments = 0x80A33CF4; // type:func -EnGoroiwa_Init = 0x80A34010; // type:func -EnGoroiwa_Destroy = 0x80A34140; // type:func -EnGoroiwa_SetupRoll = 0x80A3416C; // type:func -EnGoroiwa_Roll = 0x80A341AC; // type:func -EnGoroiwa_SetupMoveAndFallToGround = 0x80A34430; // type:func -EnGoroiwa_MoveAndFallToGround = 0x80A344A4; // type:func -EnGoroiwa_SetupWait = 0x80A34544; // type:func -EnGoroiwa_Wait = 0x80A345A0; // type:func -EnGoroiwa_SetupMoveUp = 0x80A345E0; // type:func -EnGoroiwa_MoveUp = 0x80A34630; // type:func -EnGoroiwa_SetupMoveDown = 0x80A346F0; // type:func -EnGoroiwa_MoveDown = 0x80A3475C; // type:func -EnGoroiwa_Update = 0x80A34824; // type:func -EnGoroiwa_Draw = 0x80A34984; // type:func -EnGs_Init = 0x80A34CE0; // type:func -EnGs_Destroy = 0x80A34DA4; // type:func -func_80A4E3EC = 0x80A34DB4; // type:func -func_80A4E470 = 0x80A34E3C; // type:func -func_80A4E648 = 0x80A34FFC; // type:func -func_80A4E754 = 0x80A3510C; // type:func -func_80A4E910 = 0x80A352CC; // type:func -func_80A4EA08 = 0x80A353C8; // type:func -func_80A4EB3C = 0x80A354FC; // type:func -func_80A4ED34 = 0x80A356F4; // type:func -func_80A4F13C = 0x80A35B00; // type:func -func_80A4F700 = 0x80A360C4; // type:func -func_80A4F734 = 0x80A360F8; // type:func -func_80A4F77C = 0x80A36140; // type:func -EnGs_Update = 0x80A361BC; // type:func -EnGs_Draw = 0x80A36354; // type:func -EnGuest_Init = 0x80A36B50; // type:func -EnGuest_Destroy = 0x80A36BB0; // type:func -EnGuest_Update = 0x80A36BDC; // type:func -func_80A5046C = 0x80A36D4C; // type:func -func_80A50518 = 0x80A36DF8; // type:func -func_80A5057C = 0x80A36E60; // type:func -func_80A505CC = 0x80A36EB4; // type:func -func_80A50708 = 0x80A36FF4; // type:func -EnGuest_OverrideLimbDraw = 0x80A37060; // type:func -EnGuest_Draw = 0x80A37288; // type:func -EnHata_Init = 0x80A374F0; // type:func -EnHata_Destroy = 0x80A37628; // type:func -EnHata_Update = 0x80A37670; // type:func -EnHata_OverrideLimbDraw = 0x80A3788C; // type:func -EnHata_PostLimbDraw = 0x80A37910; // type:func -EnHata_Draw = 0x80A37928; // type:func -EnHeishi1_Init = 0x80A37A80; // type:func -EnHeishi1_Destroy = 0x80A37C98; // type:func -EnHeishi1_SetupWalk = 0x80A37CA8; // type:func -EnHeishi1_Walk = 0x80A37D5C; // type:func -EnHeishi1_SetupMoveToLink = 0x80A3807C; // type:func -EnHeishi1_MoveToLink = 0x80A38138; // type:func -EnHeishi1_SetupWait = 0x80A38230; // type:func -EnHeishi1_Wait = 0x80A382F8; // type:func -EnHeishi1_SetupTurnTowardLink = 0x80A384B4; // type:func -EnHeishi1_TurnTowardLink = 0x80A38550; // type:func -EnHeishi1_SetupKick = 0x80A385FC; // type:func -EnHeishi1_Kick = 0x80A38690; // type:func -EnHeishi1_SetupWaitNight = 0x80A38764; // type:func -EnHeishi1_WaitNight = 0x80A387F8; // type:func -EnHeishi1_Update = 0x80A38878; // type:func -EnHeishi1_OverrideLimbDraw = 0x80A38B8C; // type:func -EnHeishi1_Draw = 0x80A38BD0; // type:func -EnHeishi2_Init = 0x80A38F90; // type:func -EnHeishi2_Destroy = 0x80A39210; // type:func -EnHeishi2_DoNothing1 = 0x80A39254; // type:func -EnHeishi_DoNothing2 = 0x80A39264; // type:func -func_80A531E4 = 0x80A39274; // type:func -func_80A53278 = 0x80A39308; // type:func -func_80A5344C = 0x80A39488; // type:func -func_80A53538 = 0x80A39574; // type:func -func_80A535BC = 0x80A395FC; // type:func -func_80A53638 = 0x80A39678; // type:func -func_80A5372C = 0x80A39764; // type:func -func_80A53850 = 0x80A39888; // type:func -func_80A53908 = 0x80A39940; // type:func -func_80A5399C = 0x80A399D4; // type:func -func_80A53AD4 = 0x80A39AF8; // type:func -func_80A53C0C = 0x80A39C34; // type:func -func_80A53C90 = 0x80A39CBC; // type:func -func_80A53D0C = 0x80A39D38; // type:func -func_80A53DF8 = 0x80A39E1C; // type:func -func_80A53F30 = 0x80A39F54; // type:func -func_80A54038 = 0x80A3A05C; // type:func -func_80A540C0 = 0x80A3A0E8; // type:func -func_80A541FC = 0x80A3A224; // type:func -func_80A5427C = 0x80A3A2A8; // type:func -func_80A54320 = 0x80A3A34C; // type:func -func_80A543A0 = 0x80A3A3CC; // type:func -func_80A544AC = 0x80A3A4D8; // type:func -func_80A5455C = 0x80A3A588; // type:func -func_80A546DC = 0x80A3A6FC; // type:func -func_80A5475C = 0x80A3A77C; // type:func -func_80A54954 = 0x80A3A974; // type:func -func_80A549E8 = 0x80A3AA08; // type:func -EnHeishi2_Update = 0x80A3AA98; // type:func -EnHeishi2_OverrideLimbDraw = 0x80A3ABE4; // type:func -EnHeishi2_PostLimbDraw = 0x80A3AC5C; // type:func -EnHeishi2_DrawKingGuard = 0x80A3AC94; // type:func -EnHeishi2_Draw = 0x80A3AD08; // type:func -EnHeishi3_Init = 0x80A3B190; // type:func -EnHeishi3_Destroy = 0x80A3B2BC; // type:func -EnHeishi3_SetupGuardType = 0x80A3B2E8; // type:func -EnHeishi3_StandSentinelInGrounds = 0x80A3B398; // type:func -EnHeishi3_StandSentinelInCastle = 0x80A3B4F4; // type:func -EnHeishi3_CatchStart = 0x80A3B664; // type:func -func_80A55BD4 = 0x80A3B70C; // type:func -EnHeishi3_ResetAnimationToIdle = 0x80A3B7A4; // type:func -func_80A55D00 = 0x80A3B838; // type:func -EnHeishi3_Update = 0x80A3B8E8; // type:func -EnHeishi3_OverrideLimbDraw = 0x80A3B9C8; // type:func -EnHeishi3_Draw = 0x80A3BA30; // type:func -EnHeishi4_Init = 0x80A3BB60; // type:func -EnHeishi4_Destroy = 0x80A3BD40; // type:func -func_80A56328 = 0x80A3BD6C; // type:func -func_80A563BC = 0x80A3BE00; // type:func -func_80A56544 = 0x80A3BF88; // type:func -func_80A56614 = 0x80A3C04C; // type:func -func_80A5673C = 0x80A3C174; // type:func -func_80A56874 = 0x80A3C288; // type:func -func_80A56900 = 0x80A3C314; // type:func -func_80A56994 = 0x80A3C3A8; // type:func -func_80A56A50 = 0x80A3C464; // type:func -func_80A56ACC = 0x80A3C4E0; // type:func -func_80A56B40 = 0x80A3C554; // type:func -EnHeishi4_Update = 0x80A3C6C8; // type:func -EnHeishi_OverrideLimbDraw = 0x80A3C82C; // type:func -EnHeishi4_Draw = 0x80A3C894; // type:func -EnHintnuts_Init = 0x80A3CA60; // type:func -EnHintnuts_Destroy = 0x80A3CC00; // type:func -EnHintnuts_HitByScrubProjectile1 = 0x80A3CC3C; // type:func -EnHintnuts_SetupWait = 0x80A3CCC0; // type:func -EnHintnuts_SetupLookAround = 0x80A3CD40; // type:func -EnHintnuts_SetupThrowScrubProjectile = 0x80A3CD88; // type:func -EnHintnuts_SetupStand = 0x80A3CDC8; // type:func -EnHintnuts_SetupBurrow = 0x80A3CE30; // type:func -EnHintnuts_HitByScrubProjectile2 = 0x80A3CE80; // type:func -EnHintnuts_SetupRun = 0x80A3CF70; // type:func -EnHintnuts_SetupTalk = 0x80A3CFB8; // type:func -EnHintnuts_SetupLeave = 0x80A3D004; // type:func -EnHintnuts_SetupFreeze = 0x80A3D0C4; // type:func -EnHintnuts_Wait = 0x80A3D170; // type:func -EnHintnuts_LookAround = 0x80A3D3D4; // type:func -EnHintnuts_Stand = 0x80A3D458; // type:func -EnHintnuts_ThrowNut = 0x80A3D51C; // type:func -EnHintnuts_Burrow = 0x80A3D658; // type:func -EnHintnuts_BeginRun = 0x80A3D76C; // type:func -EnHintnuts_BeginFreeze = 0x80A3D7D0; // type:func -EnHintnuts_CheckProximity = 0x80A3D80C; // type:func -EnHintnuts_Run = 0x80A3D8A0; // type:func -EnHintnuts_Talk = 0x80A3DB30; // type:func -EnHintnuts_Leave = 0x80A3DB9C; // type:func -EnHintnuts_Freeze = 0x80A3DD58; // type:func -EnHintnuts_ColliderCheck = 0x80A3DE84; // type:func -EnHintnuts_Update = 0x80A3DF38; // type:func -EnHintnuts_OverrideLimbDraw = 0x80A3E0C0; // type:func -EnHintnuts_Draw = 0x80A3E1F4; // type:func -EnHoll_SetupAction = 0x80A3E490; // type:func -EnHoll_IsKokiriLayer8 = 0x80A3E49C; // type:func -EnHoll_ChooseAction = 0x80A3E4CC; // type:func -EnHoll_Init = 0x80A3E534; // type:func -EnHoll_Destroy = 0x80A3E570; // type:func -EnHoll_SwapRooms = 0x80A3E5A0; // type:func -EnHoll_HorizontalVisibleNarrow = 0x80A3E65C; // type:func -EnHoll_HorizontalInvisible = 0x80A3E89C; // type:func -EnHoll_VerticalDownBgCoverLarge = 0x80A3EA4C; // type:func -EnHoll_VerticalBgCover = 0x80A3EC38; // type:func -EnHoll_VerticalInvisible = 0x80A3EDB8; // type:func -EnHoll_HorizontalBgCoverSwitchFlag = 0x80A3EEB0; // type:func -EnHoll_WaitRoomLoaded = 0x80A3F0C0; // type:func -EnHoll_Update = 0x80A3F138; // type:func -EnHoll_Draw = 0x80A3F15C; // type:func -EnHonotrap_FlameCollisionCheck = 0x80A3F460; // type:func -EnHonotrap_GetNormal = 0x80A3F4F4; // type:func -EnHonotrap_InitEye = 0x80A3F588; // type:func -EnHonotrap_InitFlame = 0x80A3F724; // type:func -EnHonotrap_Init = 0x80A3F864; // type:func -EnHonotrap_Destroy = 0x80A3F8BC; // type:func -EnHonotrap_SetupEyeIdle = 0x80A3F908; // type:func -EnHonotrap_EyeIdle = 0x80A3F924; // type:func -EnHonotrap_SetupEyeOpen = 0x80A3F9DC; // type:func -EnHonotrap_EyeOpen = 0x80A3FA30; // type:func -EnHonotrap_SetupEyeAttack = 0x80A3FB00; // type:func -EnHonotrap_EyeAttack = 0x80A3FB18; // type:func -EnHonotrap_SetupEyeClose = 0x80A3FB48; // type:func -EnHonotrap_EyeClose = 0x80A3FB5C; // type:func -EnHonotrap_SetupFlameGrow = 0x80A3FBA8; // type:func -EnHonotrap_FlameGrow = 0x80A3FBBC; // type:func -EnHonotrap_SetupFlameDrop = 0x80A3FC50; // type:func -EnHonotrap_FlameDrop = 0x80A3FCB8; // type:func -EnHonotrap_SetupFlameMove = 0x80A3FDFC; // type:func -EnHonotrap_FlameMove = 0x80A3FE88; // type:func -EnHonotrap_SetupFlameChase = 0x80A40054; // type:func -EnHonotrap_FlameChase = 0x80A40094; // type:func -EnHonotrap_SetupFlameVanish = 0x80A40248; // type:func -EnHonotrap_FlameVanish = 0x80A4025C; // type:func -EnHonotrap_Update = 0x80A402EC; // type:func -EnHonotrap_DrawEye = 0x80A40434; // type:func -EnHonotrap_DrawFlame = 0x80A40524; // type:func -EnHonotrap_Draw = 0x80A406BC; // type:func -EnHorse_BgCheckBridgeJumpPoint = 0x80A409C0; // type:func -EnHorse_CheckBridgeJumps = 0x80A40B20; // type:func -EnHorse_RaceWaypointPos = 0x80A40C60; // type:func -EnHorse_RotateToPoint = 0x80A40CB4; // type:func -EnHorse_UpdateIngoRaceInfo = 0x80A40CF0; // type:func -EnHorse_PlayWalkingSfx = 0x80A410A4; // type:func -EnHorse_PlayTrottingSfx = 0x80A41160; // type:func -EnHorse_PlayGallopingSfx = 0x80A411A8; // type:func -EnHorse_SlopeSpeedMultiplier = 0x80A411F0; // type:func -func_80A5BB90 = 0x80A41270; // type:func -func_80A5BBBC = 0x80A412A0; // type:func -EnHorse_IdleAnimSounds = 0x80A41350; // type:func -EnHorse_Spawn = 0x80A4147C; // type:func -EnHorse_ResetCutscene = 0x80A416C0; // type:func -EnHorse_ResetRace = 0x80A416D8; // type:func -EnHorse_PlayerCanMove = 0x80A416E8; // type:func -EnHorse_ResetHorsebackArchery = 0x80A417A4; // type:func -EnHorse_ClearDustFlags = 0x80A417BC; // type:func -EnHorse_Init = 0x80A417C8; // type:func -EnHorse_Destroy = 0x80A41EF8; // type:func -EnHorse_RotateToPlayer = 0x80A41F68; // type:func -EnHorse_Freeze = 0x80A41FD8; // type:func -EnHorse_Frozen = 0x80A42058; // type:func -EnHorse_UpdateSpeed = 0x80A421C8; // type:func -EnHorse_StartMountedIdleResetAnim = 0x80A4260C; // type:func -EnHorse_StartMountedIdle = 0x80A42648; // type:func -EnHorse_MountedIdle = 0x80A42784; // type:func -EnHorse_MountedIdleAnim = 0x80A42884; // type:func -EnHorse_MountedIdleWhinney = 0x80A428A8; // type:func -EnHorse_MountedIdleWhinneying = 0x80A429A4; // type:func -EnHorse_StartTurning = 0x80A42AA4; // type:func -EnHorse_MountedTurn = 0x80A42B4C; // type:func -EnHorse_StartWalkingFromIdle = 0x80A42D10; // type:func -EnHorse_StartWalkingInterruptable = 0x80A42D60; // type:func -EnHorse_StartWalking = 0x80A42D84; // type:func -EnHorse_MountedWalkingReset = 0x80A42E30; // type:func -EnHorse_MountedWalk = 0x80A42E84; // type:func -EnHorse_StartTrotting = 0x80A43154; // type:func -EnHorse_MountedTrotReset = 0x80A431F8; // type:func -EnHorse_MountedTrot = 0x80A43244; // type:func -EnHorse_StartGallopingInterruptable = 0x80A4337C; // type:func -EnHorse_StartGalloping = 0x80A433A0; // type:func -EnHorse_MountedGallopReset = 0x80A43448; // type:func -EnHorse_JumpLanding = 0x80A434A0; // type:func -EnHorse_MountedGallop = 0x80A43524; // type:func -EnHorse_StartRearing = 0x80A436F8; // type:func -EnHorse_MountedRearing = 0x80A4381C; // type:func -EnHorse_StartBraking = 0x80A43998; // type:func -EnHorse_Stopping = 0x80A43A88; // type:func -EnHorse_StartReversingInterruptable = 0x80A43C74; // type:func -EnHorse_StartReversing = 0x80A43C98; // type:func -EnHorse_Reverse = 0x80A43D3C; // type:func -EnHorse_LowJumpInit = 0x80A440EC; // type:func -EnHorse_StartLowJump = 0x80A44110; // type:func -EnHorse_Stub1 = 0x80A44240; // type:func -EnHorse_LowJump = 0x80A4424C; // type:func -EnHorse_HighJumpInit = 0x80A44410; // type:func -EnHorse_StartHighJump = 0x80A44434; // type:func -EnHorse_Stub2 = 0x80A44570; // type:func -EnHorse_HighJump = 0x80A4457C; // type:func -EnHorse_InitInactive = 0x80A44740; // type:func -EnHorse_Inactive = 0x80A44790; // type:func -EnHorse_PlayIdleAnimation = 0x80A448BC; // type:func -EnHorse_ChangeIdleAnimation = 0x80A44A8C; // type:func -EnHorse_ResetIdleAnimation = 0x80A44AB4; // type:func -EnHorse_StartIdleRidable = 0x80A44AE8; // type:func -EnHorse_Idle = 0x80A44B1C; // type:func -EnHorse_StartMovingAnimation = 0x80A44D04; // type:func -EnHorse_SetFollowAnimation = 0x80A44E6C; // type:func -EnHorse_FollowPlayer = 0x80A44FA0; // type:func -EnHorse_InitIngoHorse = 0x80A453C4; // type:func -EnHorse_SetIngoAnimation = 0x80A45448; // type:func -EnHorse_UpdateIngoHorseAnim = 0x80A454EC; // type:func -EnHorse_UpdateIngoRace = 0x80A45800; // type:func -EnHorse_CsMoveInit = 0x80A459B0; // type:func -EnHorse_CsMoveToPoint = 0x80A45A1C; // type:func -EnHorse_CsSetAnimHighJump = 0x80A45B6C; // type:func -EnHorse_CsPlayHighJumpAnim = 0x80A45B90; // type:func -EnHorse_CsJumpInit = 0x80A45CC4; // type:func -EnHorse_CsJump = 0x80A45CFC; // type:func -EnHorse_CsRearingInit = 0x80A45F54; // type:func -EnHorse_CsRearing = 0x80A46074; // type:func -EnHorse_WarpMoveInit = 0x80A4621C; // type:func -EnHorse_CsWarpMoveToPoint = 0x80A46304; // type:func -EnHorse_CsWarpRearingInit = 0x80A46454; // type:func -EnHorse_CsWarpRearing = 0x80A465DC; // type:func -EnHorse_InitCutscene = 0x80A46784; // type:func -EnHorse_GetCutsceneFunctionIndex = 0x80A467A8; // type:func -EnHorse_CutsceneUpdate = 0x80A467F8; // type:func -EnHorse_UpdateHbaRaceInfo = 0x80A46950; // type:func -EnHorse_InitHorsebackArchery = 0x80A46B40; // type:func -EnHorse_UpdateHbaAnim = 0x80A46B74; // type:func -EnHorse_UpdateHorsebackArchery = 0x80A46EAC; // type:func -EnHorse_InitFleePlayer = 0x80A47138; // type:func -EnHorse_FleePlayer = 0x80A47160; // type:func -EnHorse_BridgeJumpInit = 0x80A479B4; // type:func -EnHorse_StartBridgeJump = 0x80A47BEC; // type:func -EnHorse_BridgeJumpMove = 0x80A47C9C; // type:func -EnHorse_CheckBridgeJumpLanding = 0x80A47DF8; // type:func -EnHorse_BridgeJump = 0x80A47EE4; // type:func -EnHorse_Vec3fOffset = 0x80A47F28; // type:func -EnHorse_CalcFloorHeight = 0x80A47FA4; // type:func -EnHorse_ObstructMovement = 0x80A480E4; // type:func -EnHorse_CheckFloors = 0x80A4820C; // type:func -EnHorse_MountDismount = 0x80A4878C; // type:func -EnHorse_StickDirection = 0x80A48890; // type:func -EnHorse_UpdateStick = 0x80A4891C; // type:func -EnHorse_ResolveCollision = 0x80A4895C; // type:func -EnHorse_BgCheckSlowMoving = 0x80A48AB4; // type:func -EnHorse_UpdateBgCheckInfo = 0x80A48BF4; // type:func -EnHorse_CheckBoost = 0x80A49700; // type:func -EnHorse_RegenBoost = 0x80A498AC; // type:func -EnHorse_UpdatePlayerDir = 0x80A49AD8; // type:func -EnHorse_TiltBody = 0x80A49BE4; // type:func -EnHorse_UpdateConveyors = 0x80A49CE0; // type:func -EnHorse_RandInt = 0x80A49DE8; // type:func -EnHorse_Update = 0x80A49E1C; // type:func -EnHorse_PlayerDirToMountSide = 0x80A4A648; // type:func -EnHorse_MountSideCheck = 0x80A4A688; // type:func -EnHorse_GetMountSide = 0x80A4A78C; // type:func -EnHorse_RandomOffset = 0x80A4A7E4; // type:func -EnHorse_PostDraw = 0x80A4A880; // type:func -EnHorse_OverrideLimbDraw = 0x80A4B378; // type:func -EnHorse_Draw = 0x80A4B478; // type:func -EnHorseGameCheck_InitIngoRace = 0x80A4CC20; // type:func -EnHorseGameCheck_DestroyIngoRace = 0x80A4CCDC; // type:func -EnHorseGameCheck_FinishIngoRace = 0x80A4CCF0; // type:func -EnHorseGameCheck_UpdateIngoRace = 0x80A4CE3C; // type:func -EnHorseGameCheck_InitGerudoArchery = 0x80A4D2B4; // type:func -EnHorseGameCheck_DestroyGerudoArchery = 0x80A4D2D4; // type:func -EnHorseGameCheck_UpdateGerudoArchery = 0x80A4D2E8; // type:func -EnHorseGameCheck_InitType3 = 0x80A4D330; // type:func -EnHorseGameCheck_DestroyType3 = 0x80A4D34C; // type:func -EnHorseGameCheck_UpdateType3 = 0x80A4D360; // type:func -EnHorseGameCheck_InitMalonRace = 0x80A4D374; // type:func -EnHorseGameCheck_DestroyMalonRace = 0x80A4D3C4; // type:func -EnHorseGameCheck_FinishMalonRace = 0x80A4D3D8; // type:func -EnHorseGameCheck_UpdateMalonRace = 0x80A4D4CC; // type:func -EnHorseGameCheck_Init = 0x80A4D9E4; // type:func -EnHorseGameCheck_Destroy = 0x80A4DA68; // type:func -EnHorseGameCheck_Update = 0x80A4DAA4; // type:func -EnHorseGameCheck_Draw = 0x80A4DAE0; // type:func -func_80A68660 = 0x80A4DCF0; // type:func -func_80A686A8 = 0x80A4DD3C; // type:func -func_80A68870 = 0x80A4DF04; // type:func -EnHorseGanon_Init = 0x80A4DFC0; // type:func -EnHorseGanon_Destroy = 0x80A4E10C; // type:func -func_80A68AC4 = 0x80A4E15C; // type:func -func_80A68AF0 = 0x80A4E18C; // type:func -func_80A68B20 = 0x80A4E1C0; // type:func -func_80A68DB0 = 0x80A4E450; // type:func -func_80A68E14 = 0x80A4E4B4; // type:func -EnHorseGanon_Update = 0x80A4E578; // type:func -EnHorseGanon_PostDraw = 0x80A4E64C; // type:func -EnHorseGanon_Draw = 0x80A4E7D8; // type:func -func_80A693D0 = 0x80A4EA70; // type:func -func_80A6948C = 0x80A4EB2C; // type:func -func_80A695A4 = 0x80A4EC44; // type:func -EnHorseLinkChild_Init = 0x80A4ED0C; // type:func -EnHorseLinkChild_Destroy = 0x80A4EEE4; // type:func -func_80A6988C = 0x80A4EF34; // type:func -func_80A698F4 = 0x80A4EF98; // type:func -func_80A6993C = 0x80A4EFE0; // type:func -func_80A699FC = 0x80A4F0A0; // type:func -func_80A69B7C = 0x80A4F228; // type:func -func_80A69C18 = 0x80A4F2C8; // type:func -func_80A69EC0 = 0x80A4F570; // type:func -func_80A69F5C = 0x80A4F610; // type:func -func_80A6A068 = 0x80A4F71C; // type:func -func_80A6A4DC = 0x80A4FB98; // type:func -func_80A6A5A4 = 0x80A4FC60; // type:func -func_80A6A724 = 0x80A4FDE0; // type:func -func_80A6A7D0 = 0x80A4FE90; // type:func -EnHorseLinkChild_Update = 0x80A5016C; // type:func -EnHorseLinkChild_PostDraw = 0x80A502C4; // type:func -EnHorseLinkChild_OverrideLimbDraw = 0x80A50450; // type:func -EnHorseLinkChild_Draw = 0x80A504D8; // type:func -func_80A6B250 = 0x80A50870; // type:func -func_80A6B30C = 0x80A5092C; // type:func -EnHorseNormal_Init = 0x80A509F4; // type:func -EnHorseNormal_Destroy = 0x80A50EE4; // type:func -func_80A6B91C = 0x80A50F44; // type:func -EnHorseNormal_FollowPath = 0x80A50FFC; // type:func -EnHorseNormal_NextAnimation = 0x80A511D8; // type:func -EnHorseNormal_CycleAnimations = 0x80A5122C; // type:func -func_80A6BC48 = 0x80A51274; // type:func -func_80A6BCEC = 0x80A5131C; // type:func -func_80A6BD7C = 0x80A513AC; // type:func -EnHorseNormal_Wander = 0x80A514A0; // type:func -func_80A6C4CC = 0x80A51B04; // type:func -EnHorseNormal_Wait = 0x80A51BAC; // type:func -func_80A6C6B0 = 0x80A51CEC; // type:func -EnHorseNormal_WaitClone = 0x80A51DA0; // type:func -func_80A6C8E0 = 0x80A51F24; // type:func -EnHorseNormal_Update = 0x80A51FE8; // type:func -EnHorseNormal_PostDraw = 0x80A52144; // type:func -func_80A6CC88 = 0x80A522D0; // type:func -EnHorseNormal_Draw = 0x80A524B8; // type:func -EnHorseZelda_GetFieldPosition = 0x80A52E90; // type:func -EnHorseZelda_Move = 0x80A52EDC; // type:func -EnHorseZelda_Init = 0x80A530A4; // type:func -EnHorseZelda_Destroy = 0x80A531F4; // type:func -EnHorseZelda_SetupStop = 0x80A53244; // type:func -EnHorseZelda_Stop = 0x80A53294; // type:func -EnHorseZelda_Spur = 0x80A532DC; // type:func -EnHorseZelda_Gallop = 0x80A533C4; // type:func -EnHorseZelda_SetRotate = 0x80A53404; // type:func -EnHorseZelda_Update = 0x80A534C8; // type:func -EnHorseZelda_PostDraw = 0x80A535A4; // type:func -EnHorseZelda_Draw = 0x80A53730; // type:func -func_80A6E3A0 = 0x80A53980; // type:func -EnHs_Init = 0x80A5398C; // type:func -EnHs_Destroy = 0x80A53AD0; // type:func -func_80A6E53C = 0x80A53AFC; // type:func -func_80A6E5EC = 0x80A53BB0; // type:func -func_80A6E630 = 0x80A53BF4; // type:func -func_80A6E6B0 = 0x80A53C74; // type:func -func_80A6E6D8 = 0x80A53C9C; // type:func -func_80A6E70C = 0x80A53CD4; // type:func -func_80A6E740 = 0x80A53D0C; // type:func -func_80A6E7BC = 0x80A53D8C; // type:func -func_80A6E8CC = 0x80A53E9C; // type:func -func_80A6E9AC = 0x80A53F78; // type:func -EnHs_Update = 0x80A540C0; // type:func -EnHs_OverrideLimbDraw = 0x80A5422C; // type:func -EnHs_PostLimbDraw = 0x80A542E8; // type:func -EnHs_Draw = 0x80A54328; // type:func -EnHs2_Init = 0x80A54520; // type:func -EnHs2_Destroy = 0x80A54600; // type:func -func_80A6F0B4 = 0x80A5462C; // type:func -func_80A6F164 = 0x80A546E0; // type:func -func_80A6F1A4 = 0x80A5471C; // type:func -EnHs2_Update = 0x80A54768; // type:func -EnHs2_OverrideLimbDraw = 0x80A548D4; // type:func -EnHs2_PostLimbDraw = 0x80A5495C; // type:func -EnHs2_Draw = 0x80A5499C; // type:func -EnHy_FindSkelAndHeadObjects = 0x80A54B00; // type:func -EnHy_AreSkelAndHeadObjectsLoaded = 0x80A54C14; // type:func -EnHy_FindOsAnimeObject = 0x80A54C9C; // type:func -EnHy_IsOsAnimeObjectLoaded = 0x80A54CEC; // type:func -func_80A6F7CC = 0x80A54D2C; // type:func -EnHy_GetTextId = 0x80A54D70; // type:func -EnHy_UpdateTalkState = 0x80A555B8; // type:func -EnHy_UpdateEyes = 0x80A55B04; // type:func -EnHy_InitCollider = 0x80A55BC0; // type:func -EnHy_InitSetProperties = 0x80A55BFC; // type:func -EnHy_UpdateCollider = 0x80A55C94; // type:func -func_80A70834 = 0x80A55D98; // type:func -func_80A70978 = 0x80A55EE0; // type:func -EnHy_ShouldSpawn = 0x80A56050; // type:func -EnHy_Init = 0x80A562EC; // type:func -EnHy_Destroy = 0x80A5637C; // type:func -EnHy_InitImpl = 0x80A563A8; // type:func -func_80A710F8 = 0x80A56674; // type:func -func_80A711B4 = 0x80A56730; // type:func -func_80A7127C = 0x80A567FC; // type:func -EnHy_DoNothing = 0x80A56834; // type:func -func_80A712C0 = 0x80A56844; // type:func -func_80A7134C = 0x80A568D0; // type:func -func_80A714C4 = 0x80A56A4C; // type:func -func_80A71530 = 0x80A56ABC; // type:func -EnHy_Update = 0x80A56B6C; // type:func -EnHy_OverrideLimbDraw = 0x80A56C4C; // type:func -EnHy_PostLimbDraw = 0x80A56FB8; // type:func -EnHy_SetEnvColor = 0x80A570C4; // type:func -EnHy_Draw = 0x80A57130; // type:func -EnIceHono_XZDistanceSquared = 0x80A58440; // type:func -EnIceHono_InitCapturableFlame = 0x80A58470; // type:func -EnIceHono_InitDroppedFlame = 0x80A58514; // type:func -EnIceHono_InitSmallFlame = 0x80A5861C; // type:func -EnIceHono_Init = 0x80A58684; // type:func -EnIceHono_Destroy = 0x80A587E4; // type:func -EnIceHono_InBottleRange = 0x80A5883C; // type:func -EnIceHono_SetupActionCapturableFlame = 0x80A5892C; // type:func -EnIceHono_CapturableFlame = 0x80A58954; // type:func -EnIceHono_SetupActionDroppedFlame = 0x80A58A04; // type:func -EnIceHono_DropFlame = 0x80A58A28; // type:func -EnIceHono_SetupActionSpreadFlames = 0x80A58BE8; // type:func -EnIceHono_SpreadFlames = 0x80A58C0C; // type:func -EnIceHono_SetupActionSmallFlame = 0x80A58E68; // type:func -EnIceHono_SmallFlameMove = 0x80A58F3C; // type:func -EnIceHono_Update = 0x80A59094; // type:func -EnIceHono_Draw = 0x80A59228; // type:func -EnIk_Destroy = 0x80A59630; // type:func -EnIk_SetupAction = 0x80A596B0; // type:func -EnIk_InitImpl = 0x80A596BC; // type:func -EnIk_HandleBlocking = 0x80A59908; // type:func -EnIk_FindBreakableProp = 0x80A59998; // type:func -EnIk_SetupStandUp = 0x80A59A38; // type:func -EnIk_StandUp = 0x80A59AE4; // type:func -EnIk_SetupIdle = 0x80A59BC4; // type:func -EnIk_Idle = 0x80A59C54; // type:func -EnIk_SetupWalkOrRun = 0x80A59DD4; // type:func -EnIk_WalkOrRun = 0x80A59ECC; // type:func -EnIk_SetupVerticalAttack = 0x80A5A154; // type:func -EnIk_VerticalAttack = 0x80A5A1E4; // type:func -EnIk_SetupPullOutAxe = 0x80A5A398; // type:func -EnIk_PullOutAxe = 0x80A5A438; // type:func -EnIk_SetupDoubleHorizontalAttack = 0x80A5A4F4; // type:func -EnIk_DoubleHorizontalAttack = 0x80A5A58C; // type:func -EnIk_SetupRecoverFromHorizontalAttack = 0x80A5A6FC; // type:func -EnIk_RecoverFromHorizontalAttack = 0x80A5A788; // type:func -EnIk_SetupSingleHorizontalAttack = 0x80A5A7D0; // type:func -EnIk_SingleHorizontalAttack = 0x80A5A860; // type:func -EnIk_SetupStopAndBlock = 0x80A5A920; // type:func -EnIk_StopAndBlock = 0x80A5A9AC; // type:func -EnIk_SetupReactToAttack = 0x80A5AAC0; // type:func -EnIk_ReactToAttack = 0x80A5ABE0; // type:func -EnIk_SetupDie = 0x80A5ACBC; // type:func -EnIk_Die = 0x80A5AD68; // type:func -EnIk_UpdateDamage = 0x80A5AF64; // type:func -EnIk_UpdateEnemy = 0x80A5B2D0; // type:func -EnIk_SetPrimEnvColors = 0x80A5B4E8; // type:func -EnIk_OverrideLimbDrawEnemy = 0x80A5B5A0; // type:func -EnIk_PostLimbDrawEnemy = 0x80A5B660; // type:func -EnIk_DrawEnemy = 0x80A5BA74; // type:func -EnIk_StartMinibossBgm = 0x80A5BEAC; // type:func -EnIk_UpdateAction2Sfx = 0x80A5BECC; // type:func -EnIk_PlayAxeSpawnSfx = 0x80A5C098; // type:func -EnIk_SpawnAxeSmoke = 0x80A5C0E8; // type:func -EnIk_UpdateBgCheckInfo = 0x80A5C2F4; // type:func -EnIk_UpdateSkelAnime = 0x80A5C33C; // type:func -EnIk_GetCue = 0x80A5C360; // type:func -EnIk_SetStartPosRotFromCue = 0x80A5C388; // type:func -EnIk_GetAnimCurFrame = 0x80A5C408; // type:func -EnIk_SetupCsAction0 = 0x80A5C414; // type:func -EnIk_SetupCsAction1 = 0x80A5C428; // type:func -EnIk_SetupCsAction2 = 0x80A5C4B4; // type:func -EnIk_HandleEnemyChange = 0x80A5C534; // type:func -EnIk_PlayArmorFallSfx = 0x80A5C574; // type:func -EnIk_PlayDeathSfx = 0x80A5C5BC; // type:func -EnIk_SetupCsAction3 = 0x80A5C630; // type:func -EnIk_SetupCsAction4 = 0x80A5C708; // type:func -EnIk_SetupCsAction5 = 0x80A5C744; // type:func -EnIk_CsAction3 = 0x80A5C760; // type:func -EnIk_CsAction4 = 0x80A5C798; // type:func -EnIk_CsAction5 = 0x80A5C7D8; // type:func -EnIk_OverrideLimbDrawDefeat = 0x80A5C814; // type:func -EnIk_PostLimbDrawDefeat = 0x80A5C880; // type:func -EnIk_CsDrawDefeat = 0x80A5CACC; // type:func -EnIk_HandleCsCues = 0x80A5CC30; // type:func -EnIk_CsAction0 = 0x80A5CD2C; // type:func -EnIk_CsAction1 = 0x80A5CD4C; // type:func -EnIk_CsAction2 = 0x80A5CD84; // type:func -EnIk_UpdateCutscene = 0x80A5CDE8; // type:func -EnIk_OverrideLimbDrawIntro = 0x80A5CE30; // type:func -EnIk_PostLimbDrawIntro = 0x80A5CEB4; // type:func -EnIk_CsDrawNothing = 0x80A5D0A0; // type:func -EnIk_CsDrawIntro = 0x80A5D0B0; // type:func -EnIk_DrawCutscene = 0x80A5D214; // type:func -EnIk_CsInit = 0x80A5D25C; // type:func -EnIk_ChangeToEnemy = 0x80A5D2CC; // type:func -EnIk_StartDefeatCutscene = 0x80A5D338; // type:func -EnIk_Init = 0x80A5D3CC; // type:func -EnIn_GetTextIdChild = 0x80A5DC90; // type:func -EnIn_GetTextIdAdult = 0x80A5DCF0; // type:func -EnIn_GetTextId = 0x80A5DE48; // type:func -EnIn_UpdateTalkStateOnClosing = 0x80A5DEAC; // type:func -EnIn_UpdateTalkStateOnChoice = 0x80A5DF20; // type:func -EnIn_UpdateTalkStateOnEvent = 0x80A5E170; // type:func -EnIn_UpdateTalkState = 0x80A5E1DC; // type:func -func_80A795C8 = 0x80A5E2A4; // type:func -func_80A79690 = 0x80A5E36C; // type:func -EnIn_ChangeAnim = 0x80A5E3C8; // type:func -func_80A7975C = 0x80A5E438; // type:func -func_80A79830 = 0x80A5E50C; // type:func -EnIn_UpdateEyes = 0x80A5E708; // type:func -func_80A79AB4 = 0x80A5E790; // type:func -func_80A79BAC = 0x80A5E888; // type:func -func_80A79C78 = 0x80A5E954; // type:func -EnIn_Init = 0x80A5EB48; // type:func -EnIn_Destroy = 0x80A5EC54; // type:func -EnIn_WaitForObject = 0x80A5EC98; // type:func -func_80A7A304 = 0x80A5EFF0; // type:func -func_80A7A4BC = 0x80A5F1A8; // type:func -func_80A7A4C8 = 0x80A5F1B8; // type:func -func_80A7A568 = 0x80A5F25C; // type:func -func_80A7A770 = 0x80A5F464; // type:func -func_80A7A848 = 0x80A5F53C; // type:func -func_80A7A940 = 0x80A5F634; // type:func -func_80A7AA40 = 0x80A5F734; // type:func -func_80A7ABD4 = 0x80A5F8C8; // type:func -func_80A7AE84 = 0x80A5FB7C; // type:func -func_80A7AEF0 = 0x80A5FBE8; // type:func -func_80A7B018 = 0x80A5FD14; // type:func -func_80A7B024 = 0x80A5FD24; // type:func -EnIn_Update = 0x80A5FE10; // type:func -EnIn_OverrideLimbDraw = 0x80A60024; // type:func -EnIn_PostLimbDraw = 0x80A60278; // type:func -EnIn_Draw = 0x80A60388; // type:func -EnInsect_InitFlags = 0x80A60A30; // type:func -EnInsect_XZDistanceSquared = 0x80A60A54; // type:func -EnInsect_InBottleRange = 0x80A60A84; // type:func -EnInsect_SetCrawlAnim = 0x80A60B74; // type:func -EnInsect_TryFindNearbySoil = 0x80A60BC0; // type:func -EnInsect_UpdateCrawlSfx = 0x80A60C78; // type:func -EnInsect_Init = 0x80A60D0C; // type:func -EnInsect_Destroy = 0x80A60F58; // type:func -EnInsect_SetupSlowDown = 0x80A60FC8; // type:func -EnInsect_SlowDown = 0x80A61018; // type:func -EnInsect_SetupCrawl = 0x80A611BC; // type:func -EnInsect_Crawl = 0x80A6120C; // type:func -EnInsect_SetupRunFromPlayer = 0x80A61438; // type:func -EnInsect_RunFromPlayer = 0x80A61488; // type:func -EnInsect_SetupCaught = 0x80A61680; // type:func -EnInsect_Caught = 0x80A616EC; // type:func -EnInsect_SetupDig = 0x80A617E4; // type:func -EnInsect_Dig = 0x80A6185C; // type:func -EnInsect_SetupWalkOnWater = 0x80A61A80; // type:func -EnInsect_WalkOnWater = 0x80A61AE0; // type:func -EnInsect_SetupDrown = 0x80A61E14; // type:func -EnInsect_Drown = 0x80A61E8C; // type:func -EnInsect_SetupDropped = 0x80A61FBC; // type:func -EnInsect_Dropped = 0x80A62084; // type:func -EnInsect_Update = 0x80A627B4; // type:func -EnInsect_Draw = 0x80A629FC; // type:func -EnIshi_InitCollider = 0x80A62F50; // type:func -EnIshi_SnapToFloor = 0x80A62FC8; // type:func -EnIshi_SpawnFragmentsSmall = 0x80A6306C; // type:func -EnIshi_SpawnFragmentsLarge = 0x80A632E8; // type:func -EnIshi_SpawnDustSmall = 0x80A635D4; // type:func -EnIshi_SpawnDustLarge = 0x80A636C8; // type:func -EnIshi_DropCollectible = 0x80A637BC; // type:func -EnIshi_Fall = 0x80A6382C; // type:func -func_80A7ED94 = 0x80A63860; // type:func -EnIshi_SpawnBugs = 0x80A638E4; // type:func -EnIshi_Init = 0x80A639A0; // type:func -EnIshi_Destroy = 0x80A63B3C; // type:func -EnIshi_SetupWait = 0x80A63B68; // type:func -EnIshi_Wait = 0x80A63B7C; // type:func -EnIshi_SetupLiftedUp = 0x80A63DD4; // type:func -EnIshi_LiftedUp = 0x80A63DFC; // type:func -EnIshi_SetupFly = 0x80A63ED0; // type:func -EnIshi_Fly = 0x80A63FFC; // type:func -EnIshi_Update = 0x80A64368; // type:func -EnIshi_DrawSmall = 0x80A6438C; // type:func -EnIshi_DrawLarge = 0x80A643BC; // type:func -EnIshi_Draw = 0x80A64464; // type:func -EnIt_Init = 0x80A6C0A0; // type:func -EnIt_Destroy = 0x80A6C10C; // type:func -EnIt_Update = 0x80A6C138; // type:func -EnJj_SetupAction = 0x80A6C230; // type:func -EnJj_Init = 0x80A6C23C; // type:func -EnJj_Destroy = 0x80A6C4CC; // type:func -EnJj_Blink = 0x80A6C55C; // type:func -EnJj_OpenMouth = 0x80A6C5DC; // type:func -EnJj_WaitToOpenMouth = 0x80A6C630; // type:func -EnJj_WaitForFish = 0x80A6C674; // type:func -EnJj_BeginCutscene = 0x80A6C730; // type:func -EnJj_CutsceneUpdate = 0x80A6C7D8; // type:func -EnJj_RemoveDust = 0x80A6C934; // type:func -EnJj_UpdateStaticCollision = 0x80A6C98C; // type:func -EnJj_Update = 0x80A6C99C; // type:func -EnJj_Draw = 0x80A6CA48; // type:func -En_Js_SetupAction = 0x80A6D800; // type:func -EnJs_Init = 0x80A6D80C; // type:func -EnJs_Destroy = 0x80A6D930; // type:func -func_80A88F64 = 0x80A6D95C; // type:func -func_80A89008 = 0x80A6DA04; // type:func -func_80A89078 = 0x80A6DA78; // type:func -func_80A890C0 = 0x80A6DAC4; // type:func -func_80A8910C = 0x80A6DB14; // type:func -func_80A89160 = 0x80A6DB68; // type:func -func_80A891C4 = 0x80A6DBD0; // type:func -func_80A89294 = 0x80A6DCA4; // type:func -func_80A89304 = 0x80A6DD18; // type:func -EnJs_Update = 0x80A6DD50; // type:func -EnJs_OverrideLimbDraw = 0x80A6DFDC; // type:func -EnJs_PostLimbDraw = 0x80A6E014; // type:func -EnJs_Draw = 0x80A6E054; // type:func -EnJsjutan_Init = 0x80A6E1D0; // type:func -EnJsjutan_Destroy = 0x80A6E264; // type:func -func_80A89860 = 0x80A6E298; // type:func -func_80A89A6C = 0x80A6E4A4; // type:func -EnJsjutan_Update = 0x80A6EF84; // type:func -EnJsjutan_Draw = 0x80A6F05C; // type:func -EnKakasi_Destroy = 0x80A73B00; // type:func -EnKakasi_Init = 0x80A73B2C; // type:func -func_80A8F28C = 0x80A73BF4; // type:func -func_80A8F320 = 0x80A73C88; // type:func -func_80A8F660 = 0x80A73FC8; // type:func -func_80A8F75C = 0x80A740C4; // type:func -func_80A8F8D0 = 0x80A74240; // type:func -func_80A8F9C8 = 0x80A7432C; // type:func -func_80A8FAA4 = 0x80A7440C; // type:func -func_80A8FBB8 = 0x80A74510; // type:func -EnKakasi_Update = 0x80A745A8; // type:func -EnKakasi_Draw = 0x80A746AC; // type:func -EnKakasi2_Init = 0x80A74840; // type:func -EnKakasi2_Destroy = 0x80A7499C; // type:func -func_80A90264 = 0x80A749C8; // type:func -func_80A904D8 = 0x80A74B20; // type:func -func_80A90578 = 0x80A74BC0; // type:func -func_80A9062C = 0x80A74C74; // type:func -func_80A906C4 = 0x80A74D0C; // type:func -EnKakasi2_Update = 0x80A74D7C; // type:func -func_80A90948 = 0x80A74E3C; // type:func -EnKakasi3_Destroy = 0x80A74F60; // type:func -EnKakasi3_Init = 0x80A74F8C; // type:func -func_80A90E28 = 0x80A75054; // type:func -func_80A90EBC = 0x80A750E8; // type:func -func_80A911F0 = 0x80A7541C; // type:func -func_80A91284 = 0x80A754B0; // type:func -func_80A91348 = 0x80A75574; // type:func -func_80A915B8 = 0x80A757EC; // type:func -func_80A91620 = 0x80A75858; // type:func -func_80A91760 = 0x80A75998; // type:func -func_80A917FC = 0x80A75A38; // type:func -func_80A9187C = 0x80A75AC0; // type:func -func_80A918E4 = 0x80A75B2C; // type:func -func_80A91A90 = 0x80A75C70; // type:func -EnKakasi3_Update = 0x80A75D70; // type:func -EnKakasi3_Draw = 0x80A75E68; // type:func -EnKanban_SetFloorRot = 0x80A76040; // type:func -EnKanban_Init = 0x80A760FC; // type:func -EnKanban_Destroy = 0x80A76224; // type:func -EnKanban_Message = 0x80A7625C; // type:func -EnKanban_Update = 0x80A76314; // type:func -EnKanban_Draw = 0x80A77B90; // type:func -EnKarebaba_Init = 0x80A79190; // type:func -EnKarebaba_Destroy = 0x80A792C4; // type:func -EnKarebaba_ResetCollider = 0x80A79304; // type:func -EnKarebaba_SetupGrow = 0x80A79340; // type:func -EnKarebaba_SetupIdle = 0x80A79390; // type:func -EnKarebaba_SetupAwaken = 0x80A793E4; // type:func -EnKarebaba_SetupUpright = 0x80A79460; // type:func -EnKarebaba_SetupSpin = 0x80A79500; // type:func -EnKarebaba_SetupDying = 0x80A7951C; // type:func -EnKarebaba_SetupDeadItemDrop = 0x80A79590; // type:func -EnKarebaba_SetupRetract = 0x80A79630; // type:func -EnKarebaba_SetupDead = 0x80A796B0; // type:func -EnKarebaba_SetupRegrow = 0x80A7973C; // type:func -EnKarebaba_Grow = 0x80A79790; // type:func -EnKarebaba_Idle = 0x80A79828; // type:func -EnKarebaba_Awaken = 0x80A79888; // type:func -EnKarebaba_Upright = 0x80A7995C; // type:func -EnKarebaba_Spin = 0x80A79A50; // type:func -EnKarebaba_Dying = 0x80A79BE4; // type:func -EnKarebaba_DeadItemDrop = 0x80A79E9C; // type:func -EnKarebaba_Retract = 0x80A79F04; // type:func -EnKarebaba_Dead = 0x80A79FD8; // type:func -EnKarebaba_Regrow = 0x80A7A030; // type:func -EnKarebaba_Update = 0x80A7A0FC; // type:func -EnKarebaba_DrawBaseShadow = 0x80A7A2B0; // type:func -EnKarebaba_Draw = 0x80A7A39C; // type:func -EnKo_AreObjectsAvailable = 0x80A7AA80; // type:func -EnKo_AreObjectsLoaded = 0x80A7AB98; // type:func -EnKo_IsOsAnimeAvailable = 0x80A7AC20; // type:func -EnKo_IsOsAnimeLoaded = 0x80A7AC70; // type:func -EnKo_GetTextIdChild = 0x80A7ACB0; // type:func -EnKo_GetTextIdAdult = 0x80A7B018; // type:func -EnKo_GetTextId = 0x80A7B2F0; // type:func -EnKo_UpdateTalkState = 0x80A7B41C; // type:func -EnKo_GetForestQuestState = 0x80A7B81C; // type:func -func_80A97BC0 = 0x80A7B8A4; // type:func -func_80A97C7C = 0x80A7B960; // type:func -EnKo_IsWithinTalkAngle = 0x80A7B9E4; // type:func -func_80A97D68 = 0x80A7BA50; // type:func -func_80A97E18 = 0x80A7BB00; // type:func -func_80A97EB0 = 0x80A7BB9C; // type:func -func_80A97F20 = 0x80A7BC10; // type:func -func_80A97F70 = 0x80A7BC60; // type:func -func_80A98034 = 0x80A7BD24; // type:func -func_80A98124 = 0x80A7BE18; // type:func -func_80A98174 = 0x80A7BE68; // type:func -EnKo_ChildStart = 0x80A7BF4C; // type:func -EnKo_ChildStone = 0x80A7C054; // type:func -EnKo_ChildSaria = 0x80A7C15C; // type:func -EnKo_AdultEnemy = 0x80A7C264; // type:func -EnKo_AdultSaved = 0x80A7C36C; // type:func -func_80A9877C = 0x80A7C474; // type:func -EnKo_CanSpawn = 0x80A7C630; // type:func -EnKo_Blink = 0x80A7C914; // type:func -func_80A98CD8 = 0x80A7C9D4; // type:func -EnKo_GetForestQuestState2 = 0x80A7CA2C; // type:func -func_80A98DB4 = 0x80A7CAB8; // type:func -func_80A98ECC = 0x80A7CBD0; // type:func -EnKo_Init = 0x80A7CC98; // type:func -EnKo_Destroy = 0x80A7CD28; // type:func -func_80A99048 = 0x80A7CD54; // type:func -func_80A99384 = 0x80A7D084; // type:func -func_80A99438 = 0x80A7D138; // type:func -func_80A99504 = 0x80A7D204; // type:func -func_80A99560 = 0x80A7D264; // type:func -func_80A995CC = 0x80A7D2D4; // type:func -EnKo_Update = 0x80A7D410; // type:func -EnKo_OverrideLimbDraw = 0x80A7D574; // type:func -EnKo_PostLimbDraw = 0x80A7D8D4; // type:func -EnKo_SetEnvColor = 0x80A7D9A4; // type:func -EnKo_Draw = 0x80A7DA10; // type:func -EnKusa_SetupAction = 0x80A7EBC0; // type:func -EnKusa_SnapToFloor = 0x80A7EBD0; // type:func -EnKusa_DropCollectible = 0x80A7EC74; // type:func -EnKusa_UpdateVelY = 0x80A7ED40; // type:func -EnKusa_RandScaleVecToZero = 0x80A7ED74; // type:func -EnKusa_SetScaleSmall = 0x80A7EDF8; // type:func -EnKusa_SpawnFragments = 0x80A7EE1C; // type:func -EnKusa_SpawnBugs = 0x80A7F174; // type:func -EnKusa_InitCollider = 0x80A7F230; // type:func -EnKusa_Init = 0x80A7F288; // type:func -EnKusa_Destroy = 0x80A7F3B0; // type:func -EnKusa_SetupWaitForObject = 0x80A7F3DC; // type:func -EnKusa_WaitForObject = 0x80A7F400; // type:func -EnKusa_SetupMain = 0x80A7F490; // type:func -EnKusa_Main = 0x80A7F4C8; // type:func -EnKusa_SetupLiftedUp = 0x80A7F690; // type:func -EnKusa_LiftedUp = 0x80A7F6CC; // type:func -EnKusa_SetupFall = 0x80A7F7AC; // type:func -EnKusa_Fall = 0x80A7F818; // type:func -EnKusa_SetupCut = 0x80A7FAA8; // type:func -EnKusa_CutWaitRegrow = 0x80A7FAF8; // type:func -EnKusa_DoNothing = 0x80A7FB2C; // type:func -EnKusa_SetupUprootedWaitRegrow = 0x80A7FB3C; // type:func -EnKusa_UprootedWaitRegrow = 0x80A7FBA8; // type:func -EnKusa_SetupRegrow = 0x80A7FC0C; // type:func -EnKusa_Regrow = 0x80A7FC64; // type:func -EnKusa_Update = 0x80A7FCFC; // type:func -EnKusa_Draw = 0x80A7FD60; // type:func -EnKz_GetTextIdChild = 0x80A800A0; // type:func -EnKz_GetTextIdAdult = 0x80A800FC; // type:func -EnKz_GetTextId = 0x80A801AC; // type:func -EnKz_UpdateTalkState = 0x80A80214; // type:func -EnKz_UpdateEyes = 0x80A80438; // type:func -EnKz_UpdateTalking = 0x80A804B0; // type:func -func_80A9CB18 = 0x80A8066C; // type:func -EnKz_FollowPath = 0x80A8082C; // type:func -EnKz_SetMovedPos = 0x80A80998; // type:func -EnKz_Init = 0x80A80A60; // type:func -EnKz_Destroy = 0x80A80BEC; // type:func -EnKz_PreMweepWait = 0x80A80C18; // type:func -EnKz_SetupMweep = 0x80A80C88; // type:func -EnKz_Mweep = 0x80A80DB4; // type:func -EnKz_StopMweep = 0x80A80F20; // type:func -EnKz_Wait = 0x80A80F84; // type:func -EnKz_SetupGetItem = 0x80A80FEC; // type:func -EnKz_StartTimer = 0x80A81080; // type:func -EnKz_Update = 0x80A81118; // type:func -EnKz_OverrideLimbDraw = 0x80A811D4; // type:func -EnKz_PostLimbDraw = 0x80A812A4; // type:func -EnKz_Draw = 0x80A81300; // type:func -EnLight_Init = 0x80A81640; // type:func -EnLight_Destroy = 0x80A81820; // type:func -EnLight_UpdatePosRot = 0x80A81854; // type:func -EnLight_Update = 0x80A818D0; // type:func -EnLight_UpdateSwitch = 0x80A81B74; // type:func -EnLight_Draw = 0x80A81FAC; // type:func -EnLightbox_Init = 0x80A82440; // type:func -EnLightbox_Destroy = 0x80A8256C; // type:func -EnLightbox_Update = 0x80A825A0; // type:func -EnLightbox_Draw = 0x80A82828; // type:func -EnMFire1_Init = 0x80A828C0; // type:func -EnMFire1_Destroy = 0x80A8292C; // type:func -EnMFire1_Update = 0x80A82958; // type:func -func_80A9EFE0 = 0x80A82A60; // type:func -EnMThunder_Init = 0x80A82A6C; // type:func -EnMThunder_Destroy = 0x80A82D2C; // type:func -func_80A9F314 = 0x80A82D9C; // type:func -func_80A9F350 = 0x80A82DD8; // type:func -func_80A9F408 = 0x80A82E90; // type:func -func_80A9F938 = 0x80A833C4; // type:func -func_80A9F9B4 = 0x80A83440; // type:func -EnMThunder_Update = 0x80A835AC; // type:func -EnMThunder_Draw = 0x80A83780; // type:func -EnMa1_GetTextId = 0x80A84060; // type:func -EnMa1_UpdateTalkState = 0x80A84148; // type:func -EnMa1_ShouldSpawn = 0x80A84294; // type:func -EnMa1_UpdateEyes = 0x80A843E0; // type:func -EnMa1_ChangeAnim = 0x80A84458; // type:func -EnMa1_UpdateTracking = 0x80A844C8; // type:func -EnMa1_UpdateSinging = 0x80A84548; // type:func -EnMa1_Init = 0x80A845C0; // type:func -EnMa1_Destroy = 0x80A84728; // type:func -EnMa1_Idle = 0x80A84768; // type:func -EnMa1_GiveWeirdEgg = 0x80A84880; // type:func -EnMa1_FinishGivingWeirdEgg = 0x80A848E0; // type:func -EnMa1_IdleTeachSong = 0x80A84928; // type:func -EnMa1_StartTeachSong = 0x80A84A54; // type:func -EnMa1_TeachSong = 0x80A84AD8; // type:func -EnMa1_WaitForPlayback = 0x80A84B40; // type:func -EnMa1_DoNothing = 0x80A84BB8; // type:func -EnMa1_Update = 0x80A84BC8; // type:func -EnMa1_OverrideLimbDraw = 0x80A84CB4; // type:func -EnMa1_PostLimbDraw = 0x80A84E44; // type:func -EnMa1_Draw = 0x80A84EA0; // type:func -EnMa2_GetTextId = 0x80A85340; // type:func -EnMa2_UpdateTalkState = 0x80A853D8; // type:func -func_80AA1AE4 = 0x80A85488; // type:func -func_80AA1B58 = 0x80A854FC; // type:func -func_80AA1C68 = 0x80A8560C; // type:func -EnMa2_UpdateEyes = 0x80A85664; // type:func -EnMa2_ChangeAnim = 0x80A856F0; // type:func -func_80AA1DB4 = 0x80A85760; // type:func -EnMa2_Init = 0x80A857EC; // type:func -EnMa2_Destroy = 0x80A85990; // type:func -func_80AA2018 = 0x80A859D0; // type:func -func_80AA204C = 0x80A85A04; // type:func -func_80AA20E4 = 0x80A85AA0; // type:func -func_80AA21C8 = 0x80A85B8C; // type:func -EnMa2_Update = 0x80A85C2C; // type:func -EnMa2_OverrideLimbDraw = 0x80A85D1C; // type:func -EnMa2_PostLimbDraw = 0x80A85F5C; // type:func -EnMa2_Draw = 0x80A86010; // type:func -EnMa3_GetTextId = 0x80A863A0; // type:func -EnMa3_UpdateTalkState = 0x80A864D8; // type:func -func_80AA2E54 = 0x80A86758; // type:func -func_80AA2EC8 = 0x80A867CC; // type:func -func_80AA2F28 = 0x80A86830; // type:func -EnMa3_UpdateEyes = 0x80A86888; // type:func -EnMa3_ChangeAnim = 0x80A86914; // type:func -EnMa3_Init = 0x80A86984; // type:func -EnMa3_Destroy = 0x80A86AD8; // type:func -func_80AA3200 = 0x80A86B18; // type:func -EnMa3_Update = 0x80A86B4C; // type:func -EnMa3_OverrideLimbDraw = 0x80A86C60; // type:func -EnMa3_PostLimbDraw = 0x80A86EA0; // type:func -EnMa3_Draw = 0x80A86F54; // type:func -EnMag_Init = 0x80A87350; // type:func -EnMag_Destroy = 0x80A875E0; // type:func -EnMag_Update = 0x80A875F0; // type:func -EnMag_DrawTextureI8 = 0x80A87CD0; // type:func -EnMag_DrawEffectTextures = 0x80A87EF8; // type:func -EnMag_DrawImageRGBA32 = 0x80A88330; // type:func -EnMag_DrawCharTexture = 0x80A88710; // type:func -EnMag_DrawInner = 0x80A888DC; // type:func -EnMag_Draw = 0x80A89644; // type:func -EnMb_SetupAction = 0x80A89870; // type:func -EnMb_Init = 0x80A8987C; // type:func -EnMb_Destroy = 0x80A89BE0; // type:func -EnMb_FaceWaypoint = 0x80A89C30; // type:func -EnMb_NextWaypoint = 0x80A89C68; // type:func -EnMb_IsPlayerInCorridor = 0x80A89D54; // type:func -EnMb_FindWaypointTowardsPlayer = 0x80A89EC8; // type:func -EnMb_SetupSpearGuardLookAround = 0x80A8A058; // type:func -EnMb_SetupClubWaitPlayerNear = 0x80A8A0C0; // type:func -EnMb_SetupSpearPatrolTurnTowardsWaypoint = 0x80A8A124; // type:func -EnMb_SetupSpearGuardWalk = 0x80A8A19C; // type:func -EnMb_SetupSpearPatrolWalkTowardsWaypoint = 0x80A8A240; // type:func -EnMb_SetupSpearPrepareAndCharge = 0x80A8A2F0; // type:func -EnMb_SetupSpearPatrolImmediateCharge = 0x80A8A3A8; // type:func -EnMb_SetupClubAttack = 0x80A8A418; // type:func -EnMb_SetupSpearEndChargeQuick = 0x80A8A4E8; // type:func -EnMb_SetupSpearPatrolEndCharge = 0x80A8A548; // type:func -EnMb_SetupClubWaitAfterAttack = 0x80A8A5CC; // type:func -EnMb_SetupClubDamaged = 0x80A8A644; // type:func -EnMb_SetupClubDamagedWhileKneeling = 0x80A8A6A4; // type:func -EnMb_SetupClubDead = 0x80A8A72C; // type:func -EnMb_SetupStunned = 0x80A8A7B4; // type:func -EnMb_Stunned = 0x80A8A858; // type:func -EnMb_SpearGuardLookAround = 0x80A8A964; // type:func -EnMb_SpearPatrolTurnTowardsWaypoint = 0x80A8A9DC; // type:func -EnMb_SpearEndChargeQuick = 0x80A8AB40; // type:func -EnMb_ClubWaitAfterAttack = 0x80A8ACA8; // type:func -EnMb_SpearPatrolEndCharge = 0x80A8ACEC; // type:func -EnMb_SpearGuardPrepareAndCharge = 0x80A8B004; // type:func -EnMb_ClubAttack = 0x80A8B16C; // type:func -EnMb_SpearPatrolPrepareAndCharge = 0x80A8B4E4; // type:func -EnMb_SpearPatrolImmediateCharge = 0x80A8B848; // type:func -EnMb_ClubDamaged = 0x80A8BBB8; // type:func -EnMb_ClubDamagedWhileKneeling = 0x80A8BC4C; // type:func -EnMb_ClubDead = 0x80A8BD58; // type:func -EnMb_SpearGuardWalk = 0x80A8C01C; // type:func -EnMb_SpearPatrolWalkTowardsWaypoint = 0x80A8C32C; // type:func -EnMb_ClubWaitPlayerNear = 0x80A8C618; // type:func -EnMb_SetupSpearDamaged = 0x80A8C6C8; // type:func -EnMb_SpearDamaged = 0x80A8C790; // type:func -EnMb_SetupSpearDead = 0x80A8C808; // type:func -EnMb_SpearDead = 0x80A8C8E0; // type:func -EnMb_SpearUpdateAttackCollider = 0x80A8CAF8; // type:func -EnMb_ClubUpdateAttackCollider = 0x80A8CC84; // type:func -EnMb_CheckColliding = 0x80A8CD1C; // type:func -EnMb_Update = 0x80A8CEE8; // type:func -EnMb_PostLimbDraw = 0x80A8D0BC; // type:func -EnMb_Draw = 0x80A8D258; // type:func -func_80AAA250 = 0x80A8DAA0; // type:func -func_80AAA274 = 0x80A8DAC8; // type:func -func_80AAA308 = 0x80A8DB5C; // type:func -func_80AAA39C = 0x80A8DBF0; // type:func -func_80AAA474 = 0x80A8DCC8; // type:func -func_80AAA508 = 0x80A8DD5C; // type:func -func_80AAA5A4 = 0x80A8DDF8; // type:func -func_80AAA638 = 0x80A8DE8C; // type:func -func_80AAA6D4 = 0x80A8DF28; // type:func -func_80AAA768 = 0x80A8DFBC; // type:func -func_80AAA7FC = 0x80A8E050; // type:func -func_80AAA890 = 0x80A8E0E4; // type:func -func_80AAA92C = 0x80A8E180; // type:func -func_80AAA93C = 0x80A8E198; // type:func -func_80AAAA24 = 0x80A8E280; // type:func -func_80AAAC78 = 0x80A8E4D4; // type:func -EnMd_GetTextIdKokiriForest = 0x80A8E554; // type:func -EnMd_GetTextIdMidosHouse = 0x80A8E63C; // type:func -EnMd_GetTextIdLostWoods = 0x80A8E670; // type:func -EnMd_GetTextId = 0x80A8E6F0; // type:func -EnMd_UpdateTalkState = 0x80A8E760; // type:func -EnMd_ShouldSpawn = 0x80A8E898; // type:func -EnMd_UpdateEyes = 0x80A8E93C; // type:func -func_80AAB158 = 0x80A8E9B4; // type:func -EnMd_FollowPath = 0x80A8EBD0; // type:func -EnMd_SetMovedPos = 0x80A8ED3C; // type:func -func_80AAB5A4 = 0x80A8EE04; // type:func -EnMd_Init = 0x80A8EEB0; // type:func -EnMd_Destroy = 0x80A8F0AC; // type:func -func_80AAB874 = 0x80A8F0D8; // type:func -func_80AAB8F8 = 0x80A8F15C; // type:func -func_80AAB948 = 0x80A8F1AC; // type:func -func_80AABC10 = 0x80A8F47C; // type:func -func_80AABD0C = 0x80A8F578; // type:func -EnMd_Update = 0x80A8F6A0; // type:func -EnMd_OverrideLimbDraw = 0x80A8F760; // type:func -EnMd_PostLimbDraw = 0x80A8F97C; // type:func -EnMd_Draw = 0x80A8F9D8; // type:func -EnMk_Init = 0x80A90110; // type:func -EnMk_Destroy = 0x80A90228; // type:func -func_80AACA40 = 0x80A90254; // type:func -func_80AACA94 = 0x80A902A4; // type:func -func_80AACB14 = 0x80A9032C; // type:func -func_80AACB6C = 0x80A90388; // type:func -func_80AACBAC = 0x80A903C4; // type:func -func_80AACC04 = 0x80A9041C; // type:func -func_80AACCA0 = 0x80A904B8; // type:func -func_80AACD48 = 0x80A90560; // type:func -func_80AACE2C = 0x80A90644; // type:func -func_80AACEE8 = 0x80A90700; // type:func -func_80AACFA0 = 0x80A907B8; // type:func -func_80AAD014 = 0x80A90830; // type:func -EnMk_Wait = 0x80A9089C; // type:func -EnMk_Update = 0x80A90AF0; // type:func -EnMk_OverrideLimbDraw = 0x80A90D3C; // type:func -EnMk_PostLimbDraw = 0x80A90D84; // type:func -EnMk_Draw = 0x80A90DC4; // type:func -EnMm_ChangeAnim = 0x80A90FA0; // type:func -EnMm_Init = 0x80A910C4; // type:func -EnMm_Destroy = 0x80A91280; // type:func -func_80AADA70 = 0x80A912AC; // type:func -func_80AADAA0 = 0x80A912E0; // type:func -EnMm_GetTextId = 0x80A91474; // type:func -func_80AADCD0 = 0x80A91514; // type:func -EnMm_GetPointCount = 0x80A91694; // type:func -func_80AADE60 = 0x80A916A8; // type:func -func_80AADEF0 = 0x80A9173C; // type:func -func_80AAE224 = 0x80A91A74; // type:func -func_80AAE294 = 0x80A91AE4; // type:func -func_80AAE50C = 0x80A91D5C; // type:func -func_80AAE598 = 0x80A91DE8; // type:func -EnMm_Update = 0x80A91E90; // type:func -EnMm_Draw = 0x80A91F04; // type:func -EnMm_OverrideLimbDraw = 0x80A92198; // type:func -EnMm_PostLimbDraw = 0x80A9222C; // type:func -EnMm2_ChangeAnim = 0x80A92600; // type:func -func_80AAEF70 = 0x80A92724; // type:func -EnMm2_Init = 0x80A927F4; // type:func -EnMm2_Destroy = 0x80A929AC; // type:func -func_80AAF224 = 0x80A929D8; // type:func -func_80AAF2BC = 0x80A92A74; // type:func -func_80AAF330 = 0x80A92AE8; // type:func -func_80AAF3C0 = 0x80A92B78; // type:func -func_80AAF57C = 0x80A92D34; // type:func -func_80AAF5EC = 0x80A92DA8; // type:func -func_80AAF668 = 0x80A92E24; // type:func -EnMm2_Update = 0x80A92F18; // type:func -EnMm2_Draw = 0x80A93060; // type:func -EnMm2_OverrideLimbDraw = 0x80A9312C; // type:func -EnMm2_PostLimbDraw = 0x80A931B4; // type:func -EnMs_SetOfferText = 0x80A933C0; // type:func -EnMs_Init = 0x80A9343C; // type:func -EnMs_Destroy = 0x80A93560; // type:func -EnMs_Wait = 0x80A9358C; // type:func -EnMs_Talk = 0x80A93638; // type:func -EnMs_Sell = 0x80A93754; // type:func -EnMs_TalkAfterPurchase = 0x80A937F0; // type:func -EnMs_Update = 0x80A93850; // type:func -EnMs_Draw = 0x80A93948; // type:func -EnMu_SetupAction = 0x80A93AB0; // type:func -EnMu_Interact = 0x80A93ABC; // type:func -EnMu_GetTextId = 0x80A93C1C; // type:func -EnMu_UpdateTalkState = 0x80A93C60; // type:func -EnMu_Init = 0x80A93CCC; // type:func -EnMu_Destroy = 0x80A93DA4; // type:func -EnMu_Pose = 0x80A93DC8; // type:func -EnMu_Update = 0x80A93E00; // type:func -EnMu_OverrideLimbDraw = 0x80A93F48; // type:func -EnMu_PostLimbDraw = 0x80A94034; // type:func -EnMu_DisplayListSetColor = 0x80A9404C; // type:func -EnMu_Draw = 0x80A940B8; // type:func -EnNb_GetPath = 0x80A943D0; // type:func -EnNb_GetType = 0x80A943E4; // type:func -EnNb_UpdatePath = 0x80A943F4; // type:func -EnNb_SetupCollider = 0x80A94520; // type:func -EnNb_UpdateCollider = 0x80A9456C; // type:func -EnNb_Destroy = 0x80A945B0; // type:func -func_80AB0FBC = 0x80A945DC; // type:func -func_80AB1040 = 0x80A94664; // type:func -func_80AB10C4 = 0x80A946EC; // type:func -EnNb_UpdateEyes = 0x80A94790; // type:func -func_80AB1284 = 0x80A94818; // type:func -EnNb_UpdateSkelAnime = 0x80A94860; // type:func -EnNb_GetCue = 0x80A94884; // type:func -EnNb_SetStartPosRotFromCue1 = 0x80A948AC; // type:func -func_80AB1390 = 0x80A9492C; // type:func -func_80AB13D8 = 0x80A94978; // type:func -EnNb_SetStartPosRotFromCue2 = 0x80A949C4; // type:func -EnNb_SetCurrentAnim = 0x80A94A44; // type:func -EnNb_SetChamberAnim = 0x80A94AD4; // type:func -EnNb_SpawnBlueWarp = 0x80A94B1C; // type:func -EnNb_GiveMedallion = 0x80A94B78; // type:func -EnNb_ComeUpImpl = 0x80A94BF4; // type:func -EnNb_SetupChamberCsImpl = 0x80A94C14; // type:func -EnNb_SetupChamberWarpImpl = 0x80A94CB0; // type:func -EnNb_SetupDefaultChamberIdle = 0x80A94D00; // type:func -EnNb_SetupArmRaise = 0x80A94D2C; // type:func -EnNb_SetupRaisedArmTransition = 0x80A94DC0; // type:func -EnNb_SetupMedallion = 0x80A94E2C; // type:func -EnNb_SetupChamberCs = 0x80A94E78; // type:func -EnNb_SetupChamberWarp = 0x80A94E98; // type:func -EnNb_ComeUp = 0x80A94EB8; // type:func -func_80AB193C = 0x80A94EF4; // type:func -EnNb_RaiseArm = 0x80A94F3C; // type:func -func_80AB19BC = 0x80A94F80; // type:func -func_80AB19FC = 0x80A94FC8; // type:func -EnNb_SetupLightArrowOrSealingCs = 0x80A94FFC; // type:func -EnNb_PlaySealingSfx = 0x80A95040; // type:func -EnNb_InitializeDemo6K = 0x80A95060; // type:func -EnNb_SetupHide = 0x80A950E0; // type:func -EnNb_CheckToFade = 0x80A95134; // type:func -EnNb_SetupLightOrb = 0x80A95288; // type:func -EnNb_Hide = 0x80A95324; // type:func -EnNb_Fade = 0x80A95344; // type:func -EnNb_CreateLightOrb = 0x80A9538C; // type:func -EnNb_DrawTransparency = 0x80A953D4; // type:func -EnNb_InitKidnap = 0x80A9551C; // type:func -EnNb_PlayCrySFX = 0x80A95574; // type:func -EnNb_PlayAgonySFX = 0x80A955AC; // type:func -EnNb_SetPosInPortal = 0x80A955E4; // type:func -EnNb_SetupCaptureCutsceneState = 0x80A956C8; // type:func -EnNb_SetRaisedArmCaptureAnim = 0x80A956FC; // type:func -EnNb_SetupLookAroundInKidnap = 0x80A9575C; // type:func -EnNb_SetupKidnap = 0x80A957D0; // type:func -EnNb_CheckKidnapCsMode = 0x80A95848; // type:func -func_80AB23A8 = 0x80A95910; // type:func -EnNb_MovingInPortal = 0x80A95948; // type:func -EnNb_SuckedInByPortal = 0x80A959A4; // type:func -EnNb_SetupConfrontation = 0x80A95A00; // type:func -EnNb_PlayKnuckleDefeatSFX = 0x80A95A44; // type:func -EnNb_PlayKneelingOnGroundSFX = 0x80A95A88; // type:func -EnNb_PlayLookRightSFX = 0x80A95AEC; // type:func -EnNb_PlayLookLeftSFX = 0x80A95B38; // type:func -EnNb_InitDemo6KInConfrontation = 0x80A95B90; // type:func -func_80AB2688 = 0x80A95C08; // type:func -func_80AB26C8 = 0x80A95C48; // type:func -func_80AB26DC = 0x80A95C60; // type:func -EnNb_SetupKneel = 0x80A95CF8; // type:func -EnNb_CheckIfKneeling = 0x80A95D74; // type:func -EnNb_SetupLookRight = 0x80A95DE0; // type:func -EnNb_CheckIfLookingRight = 0x80A95E60; // type:func -EnNb_SetupLookLeft = 0x80A95ECC; // type:func -EnNb_CheckIfLookLeft = 0x80A95F4C; // type:func -EnNb_SetupDemo6KInConfrontation = 0x80A95FAC; // type:func -EnNb_SetupRun = 0x80A95FEC; // type:func -EnNb_SetupConfrontationDestroy = 0x80A9606C; // type:func -EnNb_CheckConfrontationCsMode = 0x80A96084; // type:func -EnNb_CheckConfrontationCsModeWrapper = 0x80A9616C; // type:func -func_80AB2C18 = 0x80A9618C; // type:func -EnNb_Kneel = 0x80A961D8; // type:func -EnNb_LookRight = 0x80A96248; // type:func -EnNb_LookLeft = 0x80A962B8; // type:func -EnNb_Run = 0x80A96320; // type:func -EnNb_ConfrontationDestroy = 0x80A963A8; // type:func -func_80AB2E70 = 0x80A963FC; // type:func -func_80AB2FC0 = 0x80A96518; // type:func -func_80AB2FE4 = 0x80A96540; // type:func -EnNb_SetupCreditsSpawn = 0x80A9667C; // type:func -EnNb_SetAlphaInCredits = 0x80A966C4; // type:func -EnNb_SetupCreditsFadeIn = 0x80A96750; // type:func -EnNb_SetupCreditsSit = 0x80A96788; // type:func -EnNb_SetupCreditsHeadTurn = 0x80A967D4; // type:func -EnNb_CheckIfLookingUp = 0x80A96814; // type:func -EnNb_CheckCreditsCsModeImpl = 0x80A96848; // type:func -EnNb_CheckCreditsCsMode = 0x80A968D4; // type:func -EnNb_CreditsFade = 0x80A968F4; // type:func -func_80AB3428 = 0x80A96940; // type:func -EnNb_LookUp = 0x80A96988; // type:func -EnNb_CrawlspaceSpawnCheck = 0x80A969CC; // type:func -func_80AB359C = 0x80A96AC8; // type:func -EnNb_SetNoticeSFX = 0x80A96B8C; // type:func -EnNb_GetNoticedStatus = 0x80A96BB4; // type:func -func_80AB36DC = 0x80A96C0C; // type:func -EnNb_CheckNoticed = 0x80A96CBC; // type:func -EnNb_SetupIdleCrawlspace = 0x80A96D14; // type:func -func_80AB3838 = 0x80A96D6C; // type:func -EnNb_SetupPathMovement = 0x80A96DE8; // type:func -EnNb_SetTextIdAsChild = 0x80A96E50; // type:func -func_80AB3A7C = 0x80A96FBC; // type:func -func_80AB3B04 = 0x80A97048; // type:func -func_80AB3B7C = 0x80A970D0; // type:func -EnNb_WaitForNotice = 0x80A9711C; // type:func -EnNb_StandUpAfterNotice = 0x80A97178; // type:func -EnNb_BlockCrawlspace = 0x80A971D8; // type:func -EnNb_InitCrawlspaceDialogue = 0x80A97240; // type:func -EnNb_FollowPath = 0x80A972A8; // type:func -func_80AB3DB0 = 0x80A97328; // type:func -func_80AB3E10 = 0x80A97390; // type:func -EnNb_Update = 0x80A973F8; // type:func -EnNb_Init = 0x80A97440; // type:func -EnNb_OverrideLimbDraw = 0x80A9755C; // type:func -EnNb_PostLimbDraw = 0x80A975EC; // type:func -EnNb_DrawNothing = 0x80A97678; // type:func -EnNb_DrawDefault = 0x80A97688; // type:func -EnNb_Draw = 0x80A977CC; // type:func -EnNiw_Init = 0x80A989A0; // type:func -EnNiw_Destroy = 0x80A98EA4; // type:func -func_80AB5BF8 = 0x80A98ED0; // type:func -EnNiw_SpawnAttackCucco = 0x80A99278; // type:func -func_80AB6100 = 0x80A993C0; // type:func -EnNiw_ResetAction = 0x80A9953C; // type:func -func_80AB6324 = 0x80A995E4; // type:func -func_80AB63A8 = 0x80A99668; // type:func -func_80AB6450 = 0x80A99710; // type:func -func_80AB6570 = 0x80A99830; // type:func -func_80AB6A38 = 0x80A99CFC; // type:func -func_80AB6BF8 = 0x80A99EBC; // type:func -func_80AB6D08 = 0x80A99FCC; // type:func -func_80AB6EB4 = 0x80A9A178; // type:func -func_80AB6F04 = 0x80A9A1C8; // type:func -func_80AB70A0 = 0x80A9A368; // type:func -func_80AB70F8 = 0x80A9A3C0; // type:func -func_80AB714C = 0x80A9A414; // type:func -func_80AB7204 = 0x80A9A4CC; // type:func -func_80AB7290 = 0x80A9A55C; // type:func -func_80AB7328 = 0x80A9A5F4; // type:func -func_80AB7420 = 0x80A9A6F0; // type:func -func_80AB747C = 0x80A9A74C; // type:func -EnNiw_Update = 0x80A9A804; // type:func -EnNiw_OverrideLimbDraw = 0x80A9B0B0; // type:func -EnNiw_Draw = 0x80A9B208; // type:func -EnNiw_SpawnFeather = 0x80A9B2B8; // type:func -EnNiw_UpdateEffects = 0x80A9B3A8; // type:func -EnNiw_DrawEffects = 0x80A9B55C; // type:func -EnNiwGirl_Init = 0x80A9BCD0; // type:func -EnNiwGirl_Destroy = 0x80A9BE70; // type:func -EnNiwGirl_Jump = 0x80A9BE80; // type:func -func_80AB9210 = 0x80A9BF04; // type:func -EnNiwGirl_Talk = 0x80A9C0B8; // type:func -func_80AB94D0 = 0x80A9C1C8; // type:func -EnNiwGirl_Update = 0x80A9C2BC; // type:func -EnNiwGirlOverrideLimbDraw = 0x80A9C4E4; // type:func -EnNiwGirl_Draw = 0x80A9C54C; // type:func -EnNiwLady_Init = 0x80A9C7A0; // type:func -EnNiwLady_Destroy = 0x80A9C888; // type:func -EnNiwLady_ChoseAnimation = 0x80A9C8B4; // type:func -func_80AB9F24 = 0x80A9CA7C; // type:func -func_80ABA21C = 0x80A9CD78; // type:func -func_80ABA244 = 0x80A9CDA4; // type:func -func_80ABA654 = 0x80A9D124; // type:func -func_80ABA778 = 0x80A9D21C; // type:func -func_80ABA878 = 0x80A9D2F0; // type:func -func_80ABA9B8 = 0x80A9D434; // type:func -func_80ABAA9C = 0x80A9D518; // type:func -func_80ABAB08 = 0x80A9D588; // type:func -func_80ABAC00 = 0x80A9D680; // type:func -func_80ABAC84 = 0x80A9D708; // type:func -func_80ABAD38 = 0x80A9D7B0; // type:func -func_80ABAD7C = 0x80A9D7D0; // type:func -EnNiwLady_Update = 0x80A9D894; // type:func -EnNiwLady_EmptyDList = 0x80A9DAFC; // type:func -EnNiwLady_OverrideLimbDraw = 0x80A9DB20; // type:func -EnNiwLady_Draw = 0x80A9DC7C; // type:func -EnNutsball_Init = 0x80A9E0A0; // type:func -EnNutsball_Destroy = 0x80A9E15C; // type:func -func_80ABBB34 = 0x80A9E188; // type:func -func_80ABBBA8 = 0x80A9E200; // type:func -EnNutsball_Update = 0x80A9E3D0; // type:func -EnNutsball_Draw = 0x80A9E4EC; // type:func -EnNwc_SetUpdate = 0x80A9E6C0; // type:func -EnNwc_ChickNoop = 0x80A9E6CC; // type:func -EnNwc_ChickBgCheck = 0x80A9E6E0; // type:func -EnNwc_ChickFall = 0x80A9E7DC; // type:func -EnNwc_UpdateChicks = 0x80A9E848; // type:func -EnNwc_DrawChicks = 0x80A9EA48; // type:func -EnNwc_Init = 0x80A9EDA4; // type:func -EnNwc_Destroy = 0x80A9EF30; // type:func -EnNwc_Idle = 0x80A9EF5C; // type:func -EnNwc_Update = 0x80A9EF7C; // type:func -EnNwc_Draw = 0x80A9EFD0; // type:func -EnNy_Init = 0x80A9F0E0; // type:func -EnNy_Destroy = 0x80A9F21C; // type:func -func_80ABCD40 = 0x80A9F248; // type:func -func_80ABCD84 = 0x80A9F290; // type:func -func_80ABCD94 = 0x80A9F2A4; // type:func -func_80ABCDAC = 0x80A9F2C0; // type:func -func_80ABCDBC = 0x80A9F2D4; // type:func -EnNy_SetupTurnToStone = 0x80A9F318; // type:func -func_80ABCE38 = 0x80A9F354; // type:func -func_80ABCE50 = 0x80A9F370; // type:func -func_80ABCE90 = 0x80A9F3B0; // type:func -func_80ABCEEC = 0x80A9F40C; // type:func -EnNy_Move = 0x80A9F46C; // type:func -EnNy_TurnToStone = 0x80A9F580; // type:func -func_80ABD11C = 0x80A9F640; // type:func -EnNy_CollisionCheck = 0x80A9F6B4; // type:func -func_80ABD3B8 = 0x80A9F8DC; // type:func -EnNy_Update = 0x80A9F9C4; // type:func -EnNy_SetupDie = 0x80A9FC50; // type:func -EnNy_Die = 0x80A9FED4; // type:func -EnNy_UpdateDeath = 0x80AA00E0; // type:func -EnNy_UpdateUnused = 0x80AA0120; // type:func -EnNy_Draw = 0x80AA0250; // type:func -EnNy_DrawDeathEffect = 0x80AA0524; // type:func -EnOE2_SetupAction = 0x80AA0A20; // type:func -EnOE2_Init = 0x80AA0A2C; // type:func -EnOE2_Destroy = 0x80AA0A54; // type:func -EnOE2_DoNothing = 0x80AA0A64; // type:func -EnOE2_Update = 0x80AA0A74; // type:func -EnOE2_Draw = 0x80AA0A84; // type:func -EnOkarinaEffect_SetupAction = 0x80AA0B00; // type:func -EnOkarinaEffect_Destroy = 0x80AA0B0C; // type:func -EnOkarinaEffect_Init = 0x80AA0B8C; // type:func -EnOkarinaEffect_TriggerStorm = 0x80AA0BD4; // type:func -EnOkarinaEffect_ManageStorm = 0x80AA0C60; // type:func -EnOkarinaEffect_Update = 0x80AA0E30; // type:func -EnOkarinaTag_Destroy = 0x80AA0EC0; // type:func -EnOkarinaTag_Init = 0x80AA0ED0; // type:func -func_80ABEF2C = 0x80AA1038; // type:func -func_80ABF0CC = 0x80AA119C; // type:func -func_80ABF28C = 0x80AA135C; // type:func -func_80ABF4C8 = 0x80AA15A4; // type:func -func_80ABF708 = 0x80AA17E4; // type:func -func_80ABF7CC = 0x80AA18AC; // type:func -EnOkarinaTag_Update = 0x80AA1970; // type:func -EnOkuta_Init = 0x80AA23C0; // type:func -EnOkuta_Destroy = 0x80AA25CC; // type:func -EnOkuta_SpawnBubbles = 0x80AA25F8; // type:func -EnOkuta_SpawnDust = 0x80AA26A4; // type:func -EnOkuta_SpawnSplash = 0x80AA270C; // type:func -EnOkuta_SpawnRipple = 0x80AA2750; // type:func -EnOkuta_SetupWaitToAppear = 0x80AA27F4; // type:func -EnOkuta_SetupAppear = 0x80AA2824; // type:func -EnOkuta_SetupHide = 0x80AA2894; // type:func -EnOkuta_SetupWaitToShoot = 0x80AA28D4; // type:func -EnOkuta_SetupShoot = 0x80AA2934; // type:func -EnOkuta_SetupWaitToDie = 0x80AA2A20; // type:func -EnOkuta_SetupDie = 0x80AA2AA8; // type:func -EnOkuta_SetupFreeze = 0x80AA2AF0; // type:func -EnOkuta_SpawnProjectile = 0x80AA2B3C; // type:func -EnOkuta_WaitToAppear = 0x80AA2C7C; // type:func -EnOkuta_Appear = 0x80AA2CD8; // type:func -EnOkuta_Hide = 0x80AA2E1C; // type:func -EnOkuta_WaitToShoot = 0x80AA2F1C; // type:func -EnOkuta_Shoot = 0x80AA304C; // type:func -EnOkuta_WaitToDie = 0x80AA31CC; // type:func -EnOkuta_Die = 0x80AA3220; // type:func -EnOkuta_Freeze = 0x80AA3534; // type:func -EnOkuta_ProjectileFly = 0x80AA36B0; // type:func -EnOkuta_UpdateHeadScale = 0x80AA38FC; // type:func -EnOkuta_ColliderCheck = 0x80AA3CA4; // type:func -EnOkuta_Update = 0x80AA3D54; // type:func -EnOkuta_GetSnoutScale = 0x80AA40D4; // type:func -EnOkuta_OverrideLimbDraw = 0x80AA435C; // type:func -EnOkuta_Draw = 0x80AA4458; // type:func -EnOssan_SetupAction = 0x80AA49A0; // type:func -ShopItemDisp_Default = 0x80AA49AC; // type:func -ShopItemDisp_SpookyMask = 0x80AA49C4; // type:func -ShopItemDisp_SkullMask = 0x80AA49F8; // type:func -ShopItemDisp_BunnyHood = 0x80AA4A2C; // type:func -ShopItemDisp_ZoraMask = 0x80AA4A60; // type:func -ShopItemDisp_GoronMask = 0x80AA4A94; // type:func -ShopItemDisp_GerudoMask = 0x80AA4AC8; // type:func -EnOssan_SpawnItemsOnShelves = 0x80AA4AFC; // type:func -EnOssan_UpdateShopOfferings = 0x80AA4C50; // type:func -EnOssan_TalkDefaultShopkeeper = 0x80AA4DBC; // type:func -EnOssan_TalkKakarikoPotionShopkeeper = 0x80AA4DDC; // type:func -EnOssan_TalkMarketPotionShopkeeper = 0x80AA4E20; // type:func -EnOssan_TalkKokiriShopkeeper = 0x80AA4E40; // type:func -EnOssan_TalkBazaarShopkeeper = 0x80AA4E60; // type:func -EnOssan_TalkBombchuShopkeeper = 0x80AA4EA4; // type:func -EnOssan_TalkZoraShopkeeper = 0x80AA4EC4; // type:func -EnOssan_TalkGoronShopkeeper = 0x80AA4F1C; // type:func -EnOssan_TalkHappyMaskShopkeeper = 0x80AA4FF0; // type:func -EnOssan_UpdateCameraDirection = 0x80AA507C; // type:func -EnOssan_TryGetObjBankIndices = 0x80AA50E0; // type:func -EnOssan_Init = 0x80AA51A4; // type:func -EnOssan_Destroy = 0x80AA5370; // type:func -EnOssan_UpdateCursorPos = 0x80AA53B0; // type:func -EnOssan_EndInteraction = 0x80AA5414; // type:func -EnOssan_TestEndInteraction = 0x80AA54D8; // type:func -EnOssan_TestCancelOption = 0x80AA5520; // type:func -EnOssan_SetStateStartShopping = 0x80AA5584; // type:func -EnOssan_StartShopping = 0x80AA5608; // type:func -EnOssan_ChooseTalkToOwner = 0x80AA56E0; // type:func -EnOssan_SetLookToShopkeeperFromShelf = 0x80AA5740; // type:func -EnOssan_State_Idle = 0x80AA5774; // type:func -EnOssan_UpdateJoystickInputState = 0x80AA5824; // type:func -EnOssan_SetCursorIndexFromNeutral = 0x80AA5970; // type:func -EnOssan_CursorRight = 0x80AA5AA8; // type:func -EnOssan_CursorLeft = 0x80AA5B34; // type:func -EnOssan_TryPaybackMask = 0x80AA5B9C; // type:func -EnOssan_State_StartConversation = 0x80AA5CD8; // type:func -EnOssan_FacingShopkeeperDialogResult = 0x80AA5E80; // type:func -EnOssan_State_FacingShopkeeper = 0x80AA5EEC; // type:func -EnOssan_State_TalkingToShopkeeper = 0x80AA6004; // type:func -EnOssan_State_LookToLeftShelf = 0x80AA6058; // type:func -EnOssan_State_LookToRightShelf = 0x80AA6144; // type:func -EnOssan_CursorUpDown = 0x80AA6230; // type:func -EnOssan_HasPlayerSelectedItem = 0x80AA6444; // type:func -EnOssan_State_BrowseLeftShelf = 0x80AA65E0; // type:func -EnOssan_State_BrowseRightShelf = 0x80AA67A0; // type:func -EnOssan_State_LookFromShelfToShopkeeper = 0x80AA6960; // type:func -EnOssan_State_DisplayOnlyBombDialog = 0x80AA6A1C; // type:func -EnOssan_GiveItemWithFanfare = 0x80AA6AEC; // type:func -EnOssan_SetStateCantGetItem = 0x80AA6BB8; // type:func -EnOssan_SetStateQuickBuyDialog = 0x80AA6BEC; // type:func -EnOssan_HandleCanBuyItem = 0x80AA6C20; // type:func -EnOssan_HandleCanBuyLonLonMilk = 0x80AA6DC8; // type:func -EnOssan_HandleCanBuyWeirdEgg = 0x80AA6ED4; // type:func -EnOssan_HandleCanBuyBombs = 0x80AA700C; // type:func -EnOssan_BuyGoronCityBombs = 0x80AA7110; // type:func -EnOssan_State_ItemSelected = 0x80AA71B4; // type:func -EnOssan_State_SelectMilkBottle = 0x80AA7288; // type:func -EnOssan_State_SelectWeirdEgg = 0x80AA735C; // type:func -EnOssan_State_SelectUnimplementedItem = 0x80AA7430; // type:func -EnOssan_State_SelectBombs = 0x80AA74C0; // type:func -EnOssan_State_SelectMaskItem = 0x80AA75B8; // type:func -EnOssan_State_CantGetItem = 0x80AA7794; // type:func -EnOssan_State_QuickBuyDialog = 0x80AA7810; // type:func -EnOssan_State_GiveItemWithFanfare = 0x80AA78B8; // type:func -EnOssan_State_ItemPurchased = 0x80AA7928; // type:func -EnOssan_State_ContinueShoppingPrompt = 0x80AA7A6C; // type:func -EnOssan_State_WaitForDisplayOnlyBombDialog = 0x80AA7C4C; // type:func -EnOssan_State_21 = 0x80AA7CB4; // type:func -EnOssan_State_22 = 0x80AA7D28; // type:func -EnOssan_State_GiveLonLonMilk = 0x80AA7D7C; // type:func -EnOssan_State_LendMaskOfTruth = 0x80AA7DD0; // type:func -EnOssan_SetStateGiveDiscountDialog = 0x80AA7E40; // type:func -EnOssan_State_GiveDiscountDialog = 0x80AA7E6C; // type:func -EnOssan_PositionSelectedItem = 0x80AA7F00; // type:func -EnOssan_ResetItemPosition = 0x80AA7FE8; // type:func -EnOssan_TakeItemOffShelf = 0x80AA800C; // type:func -EnOssan_ReturnItemToShelf = 0x80AA80A8; // type:func -EnOssan_UpdateItemSelectedProperty = 0x80AA8134; // type:func -EnOssan_UpdateCursorAnim = 0x80AA8270; // type:func -EnOssan_UpdateStickDirectionPromptAnim = 0x80AA8344; // type:func -EnOssan_WaitForBlink = 0x80AA84F4; // type:func -EnOssan_Blink = 0x80AA8528; // type:func -EnOssan_AreShopkeeperObjectsLoaded = 0x80AA85C8; // type:func -EnOssan_InitBazaarShopkeeper = 0x80AA8664; // type:func -EnOssan_InitKokiriShopkeeper = 0x80AA86C4; // type:func -EnOssan_InitGoronShopkeeper = 0x80AA87DC; // type:func -EnOssan_InitZoraShopkeeper = 0x80AA88B8; // type:func -EnOssan_InitPotionShopkeeper = 0x80AA8994; // type:func -EnOssan_InitHappyMaskShopkeeper = 0x80AA89F4; // type:func -EnOssan_InitBombchuShopkeeper = 0x80AA8A54; // type:func -EnOssan_SetupHelloDialog = 0x80AA8AB4; // type:func -EnOssan_InitActionFunc = 0x80AA8C1C; // type:func -EnOssan_Obj3ToSeg6 = 0x80AA8ED4; // type:func -EnOssan_MainActionFunc = 0x80AA8F0C; // type:func -EnOssan_Update = 0x80AA9028; // type:func -EnOssan_OverrideLimbDrawDefaultShopkeeper = 0x80AA9054; // type:func -EnOssan_DrawCursor = 0x80AA908C; // type:func -EnOssan_DrawTextRec = 0x80AA92EC; // type:func -EnOssan_DrawStickDirectionPrompts = 0x80AA9488; // type:func -EnOssan_DrawBazaarShopkeeper = 0x80AA9830; // type:func -EnOssan_OverrideLimbDrawKokiriShopkeeper = 0x80AA9924; // type:func -EnOssan_EmptyDList = 0x80AA9A1C; // type:func -EnOssan_SetEnvColor = 0x80AA9A40; // type:func -EnOssan_DrawKokiriShopkeeper = 0x80AA9AAC; // type:func -EnOssan_DrawGoronShopkeeper = 0x80AA9C0C; // type:func -EnOssan_OverrideLimbDrawZoraShopkeeper = 0x80AA9D40; // type:func -EnOssan_DrawZoraShopkeeper = 0x80AA9D78; // type:func -EnOssan_DrawPotionShopkeeper = 0x80AA9EBC; // type:func -EnOssan_DrawHappyMaskShopkeeper = 0x80AA9FA8; // type:func -EnOssan_DrawBombchuShopkeeper = 0x80AAA094; // type:func -EnOwl_Init = 0x80AAAF80; // type:func -EnOwl_Destroy = 0x80AAB364; // type:func -EnOwl_LookAtLink = 0x80AAB390; // type:func -EnOwl_CheckInitTalk = 0x80AAB3CC; // type:func -func_80ACA558 = 0x80AAB538; // type:func -func_80ACA5C8 = 0x80AAB5AC; // type:func -func_80ACA62C = 0x80AAB60C; // type:func -func_80ACA690 = 0x80AAB658; // type:func -func_80ACA6C0 = 0x80AAB688; // type:func -func_80ACA71C = 0x80AAB6E4; // type:func -func_80ACA76C = 0x80AAB730; // type:func -func_80ACA7E0 = 0x80AAB7A4; // type:func -EnOwl_ConfirmKokiriMessage = 0x80AAB850; // type:func -EnOwl_WaitOutsideKokiri = 0x80AAB8F0; // type:func -func_80ACA998 = 0x80AAB968; // type:func -func_80ACAA54 = 0x80AABA28; // type:func -func_80ACAAC0 = 0x80AABA98; // type:func -EnOwl_WaitHyruleCastle = 0x80AABB08; // type:func -func_80ACAB88 = 0x80AABB6C; // type:func -func_80ACAC6C = 0x80AABC54; // type:func -EnOwl_WaitKakariko = 0x80AABCC4; // type:func -func_80ACAD34 = 0x80AABD28; // type:func -func_80ACADF0 = 0x80AABDE8; // type:func -EnOwl_WaitGerudo = 0x80AABE58; // type:func -func_80ACAEB8 = 0x80AABEBC; // type:func -func_80ACAF74 = 0x80AABF7C; // type:func -EnOwl_WaitLakeHylia = 0x80AABFEC; // type:func -func_80ACB03C = 0x80AAC050; // type:func -EnOwl_WaitZoraRiver = 0x80AAC0C4; // type:func -func_80ACB148 = 0x80AAC164; // type:func -EnOwl_WaitHyliaShortcut = 0x80AAC1C4; // type:func -func_80ACB22C = 0x80AAC250; // type:func -func_80ACB274 = 0x80AAC29C; // type:func -EnOwl_WaitDeathMountainShortcut = 0x80AAC2E0; // type:func -func_80ACB344 = 0x80AAC374; // type:func -func_80ACB3E0 = 0x80AAC414; // type:func -func_80ACB440 = 0x80AAC47C; // type:func -func_80ACB4FC = 0x80AAC53C; // type:func -EnOwl_WaitLWPreSaria = 0x80AAC5AC; // type:func -func_80ACB5C4 = 0x80AAC610; // type:func -func_80ACB680 = 0x80AAC6D0; // type:func -EnOwl_WaitLWPostSaria = 0x80AAC740; // type:func -func_80ACB748 = 0x80AAC7A4; // type:func -func_80ACB904 = 0x80AAC960; // type:func -func_80ACB994 = 0x80AAC9F8; // type:func -EnOwl_WaitDefault = 0x80AACA90; // type:func -func_80ACBAB8 = 0x80AACB24; // type:func -func_80ACBC0C = 0x80AACC78; // type:func -func_80ACBD4C = 0x80AACDB4; // type:func -func_80ACBEA0 = 0x80AACF08; // type:func -func_80ACBF50 = 0x80AACFB8; // type:func -func_80ACC00C = 0x80AAD074; // type:func -func_80ACC23C = 0x80AAD238; // type:func -func_80ACC30C = 0x80AAD304; // type:func -func_80ACC390 = 0x80AAD388; // type:func -func_80ACC460 = 0x80AAD458; // type:func -func_80ACC540 = 0x80AAD538; // type:func -func_80ACC5CC = 0x80AAD5C4; // type:func -func_80ACC624 = 0x80AAD61C; // type:func -EnOwl_Update = 0x80AAD698; // type:func -EnOwl_OverrideLimbDraw = 0x80AADDE8; // type:func -EnOwl_PostLimbUpdate = 0x80AADF14; // type:func -EnOwl_Draw = 0x80AADF98; // type:func -EnOwl_ChangeMode = 0x80AAE064; // type:func -func_80ACD130 = 0x80AAE0DC; // type:func -func_80ACD1C4 = 0x80AAE170; // type:func -func_80ACD220 = 0x80AAE1D0; // type:func -func_80ACD2CC = 0x80AAE27C; // type:func -func_80ACD4D4 = 0x80AAE484; // type:func -EnPart_Init = 0x80AAEB20; // type:func -EnPart_Destroy = 0x80AAEB30; // type:func -func_80ACDDE8 = 0x80AAEB40; // type:func -func_80ACE13C = 0x80AAEE94; // type:func -func_80ACE5B8 = 0x80AAF310; // type:func -func_80ACE5C8 = 0x80AAF324; // type:func -func_80ACE7E8 = 0x80AAF548; // type:func -EnPart_Update = 0x80AAF744; // type:func -func_80ACEAC0 = 0x80AAF824; // type:func -EnPart_Draw = 0x80AAF8DC; // type:func -EnPeehat_SetupAction = 0x80AB0180; // type:func -EnPeehat_Init = 0x80AB018C; // type:func -EnPeehat_Destroy = 0x80AB03FC; // type:func -EnPeehat_SpawnDust = 0x80AB0470; // type:func -EnPeehat_HitWhenGrounded = 0x80AB0608; // type:func -EnPeehat_Ground_SetStateGround = 0x80AB0824; // type:func -EnPeehat_Ground_StateGround = 0x80AB08BC; // type:func -EnPeehat_Flying_SetStateGround = 0x80AB0A10; // type:func -EnPeehat_Flying_StateGrounded = 0x80AB0A9C; // type:func -EnPeehat_Flying_SetStateFly = 0x80AB0BA0; // type:func -EnPeehat_Flying_StateFly = 0x80AB0BE8; // type:func -EnPeehat_Ground_SetStateRise = 0x80AB0D60; // type:func -EnPeehat_Ground_StateRise = 0x80AB0E08; // type:func -EnPeehat_Flying_SetStateRise = 0x80AB0FD0; // type:func -EnPeehat_Flying_StateRise = 0x80AB1078; // type:func -EnPeehat_Ground_SetStateSeekPlayer = 0x80AB1240; // type:func -EnPeehat_Ground_StateSeekPlayer = 0x80AB1290; // type:func -EnPeehat_Larva_SetStateSeekPlayer = 0x80AB140C; // type:func -EnPeehat_Larva_StateSeekPlayer = 0x80AB1458; // type:func -EnPeehat_Ground_SetStateLanding = 0x80AB1830; // type:func -EnPeehat_Ground_StateLanding = 0x80AB1878; // type:func -EnPeehat_Flying_SetStateLanding = 0x80AB1A2C; // type:func -EnPeehat_Flying_StateLanding = 0x80AB1A74; // type:func -EnPeehat_Ground_SetStateHover = 0x80AB1C24; // type:func -EnPeehat_Ground_StateHover = 0x80AB1CB4; // type:func -EnPeehat_Ground_SetStateReturnHome = 0x80AB1F10; // type:func -EnPeehat_Ground_StateReturnHome = 0x80AB1F48; // type:func -EnPeehat_SetStateAttackRecoil = 0x80AB2134; // type:func -EnPeehat_StateAttackRecoil = 0x80AB2194; // type:func -EnPeehat_SetStateBoomerangStunned = 0x80AB2370; // type:func -EnPeehat_StateBoomerangStunned = 0x80AB23F4; // type:func -EnPeehat_Adult_SetStateDie = 0x80AB2470; // type:func -EnPeehat_Adult_StateDie = 0x80AB24DC; // type:func -EnPeehat_SetStateExplode = 0x80AB279C; // type:func -EnPeehat_StateExplode = 0x80AB27F4; // type:func -EnPeehat_Adult_CollisionCheck = 0x80AB28CC; // type:func -EnPeehat_Update = 0x80AB2AB8; // type:func -EnPeehat_OverrideLimbDraw = 0x80AB2F1C; // type:func -EnPeehat_PostLimbDraw = 0x80AB30F4; // type:func -EnPeehat_Draw = 0x80AB32A8; // type:func -EnPoDesert_Init = 0x80AB3880; // type:func -EnPoDesert_Destroy = 0x80AB39F0; // type:func -EnPoDesert_SetNextPathPoint = 0x80AB3A38; // type:func -EnPoDesert_SetupMoveToNextPoint = 0x80AB3B94; // type:func -EnPoDesert_SetupDisappear = 0x80AB3BD8; // type:func -EnPoDesert_UpdateSpeedModifier = 0x80AB3C38; // type:func -EnPoDesert_WaitForPlayer = 0x80AB3CA8; // type:func -EnPoDesert_MoveToNextPoint = 0x80AB3D74; // type:func -EnPoDesert_Disappear = 0x80AB3F08; // type:func -EnPoDesert_Update = 0x80AB3FF0; // type:func -EnPoDesert_OverrideLimbDraw = 0x80AB40E4; // type:func -EnPoDesert_PostLimbDraw = 0x80AB4170; // type:func -EnPoDesert_Draw = 0x80AB43C4; // type:func -EnPoField_Init = 0x80AB4640; // type:func -EnPoField_Destroy = 0x80AB4848; // type:func -EnPoField_SetupWaitForSpawn = 0x80AB48A8; // type:func -EnPoField_SetupAppear = 0x80AB496C; // type:func -EnPoField_SetupCirclePlayer = 0x80AB4A8C; // type:func -EnPoField_SetupFlee = 0x80AB4B34; // type:func -EnPoField_SetupDamage = 0x80AB4BC8; // type:func -EnPoField_SetupDeath = 0x80AB4C84; // type:func -EnPoField_SetupDisappear = 0x80AB4CD8; // type:func -EnPoField_SetupSoulIdle = 0x80AB4D50; // type:func -func_80AD42B0 = 0x80AB4E00; // type:func -func_80AD4384 = 0x80AB4ED4; // type:func -EnPoField_SetupSoulDisappear = 0x80AB4F8C; // type:func -EnPoField_SetupInteractWithSoul = 0x80AB4FA0; // type:func -EnPoField_CorrectYPos = 0x80AB4FC8; // type:func -EnPoField_SetFleeSpeed = 0x80AB50AC; // type:func -EnPoField_WaitForSpawn = 0x80AB51BC; // type:func -EnPoField_Appear = 0x80AB5424; // type:func -EnPoField_CirclePlayer = 0x80AB55C0; // type:func -EnPoField_Flee = 0x80AB5800; // type:func -EnPoField_Damage = 0x80AB59A4; // type:func -EnPoField_Death = 0x80AB5A34; // type:func -EnPoField_Disappear = 0x80AB5E4C; // type:func -EnPoField_SoulIdle = 0x80AB5F4C; // type:func -EnPoField_SoulUpdateProperties = 0x80AB6030; // type:func -func_80AD587C = 0x80AB63D8; // type:func -func_80AD58D4 = 0x80AB6430; // type:func -EnPoField_SoulDisappear = 0x80AB6634; // type:func -EnPoField_SoulInteract = 0x80AB6674; // type:func -EnPoField_TestForDamage = 0x80AB67D4; // type:func -EnPoField_SpawnFlame = 0x80AB686C; // type:func -EnPoField_UpdateFlame = 0x80AB68C0; // type:func -EnPoField_DrawFlame = 0x80AB69EC; // type:func -func_80AD619C = 0x80AB6CC4; // type:func -func_80AD6330 = 0x80AB6E58; // type:func -EnPoField_Update = 0x80AB6FCC; // type:func -EnPoField_OverrideLimbDraw2 = 0x80AB70F8; // type:func -EnPoField_PostLimDraw2 = 0x80AB7200; // type:func -EnPoField_Draw = 0x80AB7410; // type:func -EnPoField_UpdateDead = 0x80AB76F4; // type:func -EnPoField_DrawSoul = 0x80AB7750; // type:func -EnPoRelay_Init = 0x80AB80D0; // type:func -EnPoRelay_Destroy = 0x80AB8258; // type:func -EnPoRelay_SetupIdle = 0x80AB82A0; // type:func -EnPoRelay_Vec3sToVec3f = 0x80AB82DC; // type:func -EnPoRelay_SetupRace = 0x80AB8320; // type:func -EnPoRelay_SetupEndRace = 0x80AB83E8; // type:func -EnPoRelay_CorrectY = 0x80AB8428; // type:func -EnPoRelay_Idle = 0x80AB84D0; // type:func -EnPoRelay_Talk = 0x80AB858C; // type:func -EnPoRelay_Race = 0x80AB8600; // type:func -EnPoRelay_EndRace = 0x80AB8B14; // type:func -EnPoRelay_Talk2 = 0x80AB8BD4; // type:func -EnPoRelay_DisappearAndReward = 0x80AB8CAC; // type:func -EnPoRelay_Update = 0x80AB9178; // type:func -EnPoRelay_PostLimbDraw = 0x80AB926C; // type:func -EnPoRelay_Draw = 0x80AB9460; // type:func -EnPoSisters_Init = 0x80AB97E0; // type:func -EnPoSisters_Destroy = 0x80AB9A2C; // type:func -func_80AD9240 = 0x80AB9A94; // type:func -func_80AD9368 = 0x80AB9BC0; // type:func -func_80AD93C4 = 0x80AB9C1C; // type:func -func_80AD943C = 0x80AB9C94; // type:func -func_80AD944C = 0x80AB9CA8; // type:func -func_80AD94E0 = 0x80AB9D3C; // type:func -func_80AD9568 = 0x80AB9DC4; // type:func -func_80AD95D8 = 0x80AB9E34; // type:func -func_80AD96A4 = 0x80AB9F00; // type:func -func_80AD9718 = 0x80AB9F74; // type:func -func_80AD97C8 = 0x80ABA024; // type:func -func_80AD98F4 = 0x80ABA150; // type:func -func_80AD99D4 = 0x80ABA230; // type:func -func_80AD9A54 = 0x80ABA2B0; // type:func -func_80AD9AA8 = 0x80ABA304; // type:func -func_80AD9C24 = 0x80ABA480; // type:func -func_80AD9D44 = 0x80ABA5A0; // type:func -func_80AD9DF0 = 0x80ABA64C; // type:func -func_80AD9E60 = 0x80ABA6BC; // type:func -func_80AD9F1C = 0x80ABA778; // type:func -func_80AD9F90 = 0x80ABA7EC; // type:func -func_80ADA028 = 0x80ABA884; // type:func -func_80ADA094 = 0x80ABA8F0; // type:func -func_80ADA10C = 0x80ABA968; // type:func -func_80ADA1B8 = 0x80ABAA18; // type:func -func_80ADA25C = 0x80ABAABC; // type:func -func_80ADA2BC = 0x80ABAB1C; // type:func -func_80ADA35C = 0x80ABABBC; // type:func -func_80ADA4A8 = 0x80ABAD08; // type:func -func_80ADA530 = 0x80ABAD90; // type:func -func_80ADA6A0 = 0x80ABAF00; // type:func -func_80ADA7F0 = 0x80ABB050; // type:func -func_80ADA8C0 = 0x80ABB120; // type:func -func_80ADA9E8 = 0x80ABB248; // type:func -func_80ADAAA4 = 0x80ABB304; // type:func -func_80ADAC70 = 0x80ABB4D0; // type:func -func_80ADAD54 = 0x80ABB5B4; // type:func -func_80ADAE6C = 0x80ABB6CC; // type:func -func_80ADAFC0 = 0x80ABB820; // type:func -func_80ADB17C = 0x80ABB9DC; // type:func -func_80ADB2B8 = 0x80ABBB18; // type:func -func_80ADB338 = 0x80ABBB94; // type:func -func_80ADB4B0 = 0x80ABBD10; // type:func -func_80ADB51C = 0x80ABBD7C; // type:func -func_80ADB770 = 0x80ABBFD0; // type:func -func_80ADB9F0 = 0x80ABC250; // type:func -func_80ADBB6C = 0x80ABC3CC; // type:func -func_80ADBBF4 = 0x80ABC454; // type:func -func_80ADBC88 = 0x80ABC4E8; // type:func -func_80ADBD38 = 0x80ABC59C; // type:func -func_80ADBD8C = 0x80ABC5F0; // type:func -func_80ADBEE8 = 0x80ABC750; // type:func -func_80ADBF58 = 0x80ABC7C0; // type:func -func_80ADC034 = 0x80ABC89C; // type:func -func_80ADC10C = 0x80ABC974; // type:func -EnPoSisters_Update = 0x80ABCB38; // type:func -func_80ADC55C = 0x80ABCDCC; // type:func -EnPoSisters_OverrideLimbDraw = 0x80ABCFEC; // type:func -EnPoSisters_PostLimbDraw = 0x80ABD1DC; // type:func -EnPoSisters_Draw = 0x80ABD8AC; // type:func -EnPoh_Init = 0x80ABE4D0; // type:func -EnPoh_Destroy = 0x80ABE818; // type:func -func_80ADE114 = 0x80ABE898; // type:func -EnPoh_SetupIdle = 0x80ABE8F0; // type:func -func_80ADE1BC = 0x80ABE940; // type:func -EnPoh_SetupAttack = 0x80ABE990; // type:func -func_80ADE28C = 0x80ABEA10; // type:func -func_80ADE368 = 0x80ABEAEC; // type:func -EnPoh_SetupInitialAction = 0x80ABEB60; // type:func -func_80ADE48C = 0x80ABEC10; // type:func -func_80ADE4C8 = 0x80ABEC50; // type:func -func_80ADE514 = 0x80ABEC9C; // type:func -EnPoh_SetupDisappear = 0x80ABECF4; // type:func -EnPoh_SetupAppear = 0x80ABED4C; // type:func -EnPoh_SetupDeath = 0x80ABED98; // type:func -func_80ADE6D4 = 0x80ABEE64; // type:func -EnPoh_Talk = 0x80ABEF50; // type:func -func_80ADE950 = 0x80ABF0E8; // type:func -func_80ADE998 = 0x80ABF134; // type:func -func_80ADE9BC = 0x80ABF15C; // type:func -EnPoh_MoveTowardsPlayerHeight = 0x80ABF170; // type:func -func_80ADEA5C = 0x80ABF204; // type:func -func_80ADEAC4 = 0x80ABF274; // type:func -EnPoh_Idle = 0x80ABF330; // type:func -func_80ADEC9C = 0x80ABF44C; // type:func -EnPoh_Attack = 0x80ABF5B0; // type:func -func_80ADEECC = 0x80ABF680; // type:func -func_80ADEF38 = 0x80ABF6EC; // type:func -EnPoh_ComposerAppear = 0x80ABF86C; // type:func -func_80ADF15C = 0x80ABF910; // type:func -func_80ADF574 = 0x80ABFD28; // type:func -func_80ADF5E0 = 0x80ABFD94; // type:func -EnPoh_Disappear = 0x80ABFE14; // type:func -EnPoh_Appear = 0x80ABFF30; // type:func -func_80ADF894 = 0x80AC0050; // type:func -EnPoh_Death = 0x80AC0150; // type:func -func_80ADFA90 = 0x80AC0250; // type:func -func_80ADFE28 = 0x80AC05E8; // type:func -func_80ADFE80 = 0x80AC0640; // type:func -func_80AE009C = 0x80AC085C; // type:func -EnPoh_TalkRegular = 0x80AC089C; // type:func -EnPoh_TalkComposer = 0x80AC09C8; // type:func -func_80AE032C = 0x80AC0AF4; // type:func -EnPoh_UpdateVisibility = 0x80AC0B8C; // type:func -EnPoh_Update = 0x80AC0CFC; // type:func -func_80AE067C = 0x80AC0E48; // type:func -func_80AE089C = 0x80AC1068; // type:func -EnPoh_UpdateLiving = 0x80AC11E8; // type:func -EnPoh_OverrideLimbDraw = 0x80AC13C8; // type:func -EnPoh_PostLimbDraw = 0x80AC14BC; // type:func -EnPoh_DrawRegular = 0x80AC16AC; // type:func -EnPoh_DrawComposer = 0x80AC18D4; // type:func -EnPoh_UpdateDead = 0x80AC1D50; // type:func -EnPoh_DrawSoul = 0x80AC1DA4; // type:func -EnPubox_Init = 0x80AC26C0; // type:func -EnPubox_Destroy = 0x80AC27F8; // type:func -EnPubox_Update = 0x80AC282C; // type:func -EnPubox_Draw = 0x80AC297C; // type:func -EnRd_SetupAction = 0x80AC2A00; // type:func -EnRd_Init = 0x80AC2A0C; // type:func -EnRd_Destroy = 0x80AC2BF8; // type:func -EnRd_UpdateMourningTarget = 0x80AC2C3C; // type:func -EnRd_SetupIdle = 0x80AC2CA8; // type:func -EnRd_Idle = 0x80AC2D50; // type:func -EnRd_SetupRiseFromCoffin = 0x80AC2F7C; // type:func -EnRd_RiseFromCoffin = 0x80AC301C; // type:func -EnRd_SetupWalkToPlayer = 0x80AC319C; // type:func -EnRd_WalkToPlayer = 0x80AC3228; // type:func -EnRd_SetupWalkToHome = 0x80AC355C; // type:func -EnRd_WalkToHome = 0x80AC35DC; // type:func -EnRd_SetupWalkToParent = 0x80AC37F0; // type:func -EnRd_WalkToParent = 0x80AC3874; // type:func -EnRd_SetupGrab = 0x80AC3A08; // type:func -EnRd_Grab = 0x80AC3A6C; // type:func -EnRd_SetupAttemptPlayerFreeze = 0x80AC3DD8; // type:func -EnRd_AttemptPlayerFreeze = 0x80AC3E50; // type:func -EnRd_SetupStandUp = 0x80AC3F48; // type:func -EnRd_StandUp = 0x80AC3F94; // type:func -EnRd_SetupCrouch = 0x80AC3FF0; // type:func -EnRd_Crouch = 0x80AC4070; // type:func -EnRd_SetupDamaged = 0x80AC40AC; // type:func -EnRd_Damaged = 0x80AC4138; // type:func -EnRd_SetupDead = 0x80AC4248; // type:func -EnRd_Dead = 0x80AC42C0; // type:func -EnRd_SetupStunned = 0x80AC440C; // type:func -EnRd_Stunned = 0x80AC44F8; // type:func -EnRd_TurnTowardsPlayer = 0x80AC45CC; // type:func -EnRd_UpdateDamage = 0x80AC4744; // type:func -EnRd_Update = 0x80AC4910; // type:func -EnRd_OverrideLimbDraw = 0x80AC4AFC; // type:func -EnRd_PostLimbDraw = 0x80AC4B58; // type:func -EnRd_Draw = 0x80AC4CA0; // type:func -EnReeba_Init = 0x80AC52C0; // type:func -EnReeba_Destroy = 0x80AC549C; // type:func -EnReeba_SetupSurface = 0x80AC5514; // type:func -EnReeba_Surface = 0x80AC5628; // type:func -EnReeba_Move = 0x80AC5848; // type:func -EnReeba_SetupMoveBig = 0x80AC5964; // type:func -EnReeba_MoveBig = 0x80AC5988; // type:func -EnReeba_Recoiled = 0x80AC5BF8; // type:func -EnReeba_SetupSink = 0x80AC5C64; // type:func -EnReeba_Sink = 0x80AC5CBC; // type:func -EnReeba_SetupDamaged = 0x80AC5DCC; // type:func -EnReeba_Damaged = 0x80AC5E30; // type:func -EnReeba_SetupStunned = 0x80AC5EC8; // type:func -EnReeba_Stunned = 0x80AC5F18; // type:func -EnReeba_StunDie = 0x80AC607C; // type:func -EnReeba_SetupDie = 0x80AC61A4; // type:func -EnReeba_Die = 0x80AC6218; // type:func -EnReeba_StunRecover = 0x80AC63F8; // type:func -EnReeba_CheckDamage = 0x80AC648C; // type:func -EnReeba_Update = 0x80AC66C8; // type:func -EnReeba_Draw = 0x80AC6978; // type:func -EnRiverSound_Init = 0x80AC6D30; // type:func -EnRiverSound_Destroy = 0x80AC6E00; // type:func -EnRiverSound_FindClosestPointOnLineSegment = 0x80AC6E58; // type:func -EnRiverSound_GetSfxPos = 0x80AC6FC4; // type:func -EnRiverSound_Update = 0x80AC72C0; // type:func -EnRiverSound_Draw = 0x80AC7490; // type:func -EnRl_Destroy = 0x80AC76C0; // type:func -func_80AE72D0 = 0x80AC76E4; // type:func -func_80AE744C = 0x80AC776C; // type:func -func_80AE7494 = 0x80AC77B4; // type:func -func_80AE74B4 = 0x80AC77D8; // type:func -func_80AE74FC = 0x80AC7824; // type:func -func_80AE7544 = 0x80AC7870; // type:func -func_80AE7590 = 0x80AC78BC; // type:func -func_80AE7668 = 0x80AC799C; // type:func -func_80AE7698 = 0x80AC79D0; // type:func -func_80AE772C = 0x80AC7A64; // type:func -func_80AE7798 = 0x80AC7AD0; // type:func -func_80AE77B8 = 0x80AC7AF0; // type:func -func_80AE77F8 = 0x80AC7B38; // type:func -func_80AE7838 = 0x80AC7B7C; // type:func -func_80AE7878 = 0x80AC7BC4; // type:func -func_80AE78D4 = 0x80AC7C1C; // type:func -func_80AE7954 = 0x80AC7C9C; // type:func -func_80AE79A4 = 0x80AC7CEC; // type:func -func_80AE7AF8 = 0x80AC7E40; // type:func -func_80AE7BF8 = 0x80AC7F4C; // type:func -func_80AE7C64 = 0x80AC7FB8; // type:func -func_80AE7C94 = 0x80AC7FD8; // type:func -func_80AE7CE8 = 0x80AC8020; // type:func -func_80AE7D40 = 0x80AC8064; // type:func -func_80AE7D94 = 0x80AC80AC; // type:func -EnRl_Update = 0x80AC81F4; // type:func -EnRl_Init = 0x80AC823C; // type:func -func_80AE7FD0 = 0x80AC82A8; // type:func -func_80AE7FDC = 0x80AC82B8; // type:func -EnRl_Draw = 0x80AC83EC; // type:func -EnRr_Init = 0x80AC85A0; // type:func -EnRr_Destroy = 0x80AC8740; // type:func -EnRr_Move = 0x80AC8780; // type:func -EnRr_SetupReach = 0x80AC87A8; // type:func -EnRr_SetupNeutral = 0x80AC88A8; // type:func -EnRr_SetupGrabPlayer = 0x80AC8974; // type:func -EnRr_GetMessage = 0x80AC8A7C; // type:func -EnRr_SetupReleasePlayer = 0x80AC8AD0; // type:func -EnRr_SetupDamage = 0x80AC8CCC; // type:func -EnRr_SetupApproach = 0x80AC8D98; // type:func -EnRr_SetupDeath = 0x80AC8E50; // type:func -EnRr_SetupStunned = 0x80AC8EF0; // type:func -EnRr_CollisionCheck = 0x80AC8FFC; // type:func -EnRr_InitBodySegments = 0x80AC938C; // type:func -EnRr_UpdateBodySegments = 0x80AC954C; // type:func -EnRr_Approach = 0x80AC96D0; // type:func -EnRr_Reach = 0x80AC9790; // type:func -EnRr_GrabPlayer = 0x80AC98AC; // type:func -EnRr_Damage = 0x80AC99A4; // type:func -EnRr_Death = 0x80AC9A1C; // type:func -EnRr_Retreat = 0x80AC9D90; // type:func -EnRr_Stunned = 0x80AC9E24; // type:func -EnRr_Update = 0x80AC9E8C; // type:func -EnRr_Draw = 0x80ACA2B8; // type:func -func_80AEAC10 = 0x80ACAAD0; // type:func -func_80AEAC54 = 0x80ACAB14; // type:func -func_80AEACDC = 0x80ACAB9C; // type:func -func_80AEAD20 = 0x80ACABE0; // type:func -EnRu1_DestroyColliders = 0x80ACAC58; // type:func -func_80AEADD8 = 0x80ACAC98; // type:func -func_80AEADE0 = 0x80ACACA4; // type:func -func_80AEADF0 = 0x80ACACB8; // type:func -EnRu1_Destroy = 0x80ACACC8; // type:func -EnRu1_UpdateEyes = 0x80ACACE8; // type:func -EnRu1_SetEyeIndex = 0x80ACAD70; // type:func -EnRu1_SetMouthIndex = 0x80ACAD88; // type:func -func_80AEAECC = 0x80ACADA0; // type:func -EnRu1_IsCsStateIdle = 0x80ACAE08; // type:func -EnRu1_GetCue = 0x80ACAE28; // type:func -func_80AEAFA0 = 0x80ACAE74; // type:func -func_80AEAFE0 = 0x80ACAEB4; // type:func -func_80AEB020 = 0x80ACAEF4; // type:func -EnRu1_FindSwitch = 0x80ACAF5C; // type:func -func_80AEB0EC = 0x80ACAFA4; // type:func -func_80AEB104 = 0x80ACAFBC; // type:func -func_80AEB124 = 0x80ACAFDC; // type:func -func_80AEB174 = 0x80ACB02C; // type:func -func_80AEB1B4 = 0x80ACB070; // type:func -func_80AEB264 = 0x80ACB09C; // type:func -EnRu1_UpdateSkelAnime = 0x80ACB158; // type:func -func_80AEB364 = 0x80ACB19C; // type:func -func_80AEB3A4 = 0x80ACB1DC; // type:func -func_80AEB3CC = 0x80ACB204; // type:func -func_80AEB3DC = 0x80ACB218; // type:func -EnRu1_GetCueChannel3 = 0x80ACB274; // type:func -func_80AEB458 = 0x80ACB294; // type:func -func_80AEB480 = 0x80ACB2BC; // type:func -EnRu1_SpawnRipple = 0x80ACB2E4; // type:func -func_80AEB50C = 0x80ACB34C; // type:func -func_80AEB59C = 0x80ACB3DC; // type:func -EnRu1_SpawnSplash = 0x80ACB4C8; // type:func -func_80AEB6E0 = 0x80ACB52C; // type:func -func_80AEB738 = 0x80ACB588; // type:func -func_80AEB7D0 = 0x80ACB620; // type:func -func_80AEB7E0 = 0x80ACB634; // type:func -func_80AEB87C = 0x80ACB6D0; // type:func -func_80AEB89C = 0x80ACB6F4; // type:func -func_80AEB914 = 0x80ACB76C; // type:func -func_80AEB934 = 0x80ACB78C; // type:func -func_80AEB954 = 0x80ACB7AC; // type:func -func_80AEB974 = 0x80ACB7CC; // type:func -func_80AEBA0C = 0x80ACB864; // type:func -func_80AEBA2C = 0x80ACB884; // type:func -func_80AEBAFC = 0x80ACB954; // type:func -func_80AEBB3C = 0x80ACB998; // type:func -func_80AEBB78 = 0x80ACB9D8; // type:func -func_80AEBBF4 = 0x80ACBA58; // type:func -func_80AEBC30 = 0x80ACBA98; // type:func -func_80AEBC84 = 0x80ACBAF0; // type:func -func_80AEBCB8 = 0x80ACBB28; // type:func -func_80AEBD1C = 0x80ACBB8C; // type:func -func_80AEBD94 = 0x80ACBC04; // type:func -func_80AEBE3C = 0x80ACBCAC; // type:func -func_80AEBEC8 = 0x80ACBD3C; // type:func -func_80AEBF60 = 0x80ACBDD4; // type:func -func_80AEBFD8 = 0x80ACBE50; // type:func -func_80AEC070 = 0x80ACBEE8; // type:func -func_80AEC0B4 = 0x80ACBF30; // type:func -func_80AEC100 = 0x80ACBF84; // type:func -func_80AEC130 = 0x80ACBFB8; // type:func -func_80AEC17C = 0x80ACC008; // type:func -func_80AEC1D4 = 0x80ACC068; // type:func -func_80AEC244 = 0x80ACC0DC; // type:func -func_80AEC2C0 = 0x80ACC15C; // type:func -func_80AEC320 = 0x80ACC1C0; // type:func -func_80AEC40C = 0x80ACC2B4; // type:func -func_80AEC4CC = 0x80ACC374; // type:func -func_80AEC4F4 = 0x80ACC39C; // type:func -func_80AEC5FC = 0x80ACC4A4; // type:func -func_80AEC650 = 0x80ACC4F8; // type:func -func_80AEC6B0 = 0x80ACC55C; // type:func -func_80AEC6E4 = 0x80ACC594; // type:func -func_80AEC780 = 0x80ACC634; // type:func -func_80AEC81C = 0x80ACC6D4; // type:func -func_80AEC8B8 = 0x80ACC770; // type:func -func_80AEC93C = 0x80ACC7F8; // type:func -func_80AEC9C4 = 0x80ACC880; // type:func -func_80AECA18 = 0x80ACC8D4; // type:func -func_80AECA44 = 0x80ACC904; // type:func -func_80AECA94 = 0x80ACC958; // type:func -func_80AECAB4 = 0x80ACC978; // type:func -func_80AECAD4 = 0x80ACC998; // type:func -func_80AECB18 = 0x80ACC9E0; // type:func -func_80AECB60 = 0x80ACCA2C; // type:func -func_80AECBB8 = 0x80ACCA88; // type:func -func_80AECC1C = 0x80ACCAF0; // type:func -func_80AECC84 = 0x80ACCB5C; // type:func -func_80AECCB0 = 0x80ACCB88; // type:func -func_80AECDA0 = 0x80ACCC78; // type:func -func_80AECE04 = 0x80ACCCDC; // type:func -func_80AECE20 = 0x80ACCCFC; // type:func -func_80AECEB4 = 0x80ACCD8C; // type:func -func_80AECF6C = 0x80ACCE44; // type:func -func_80AED084 = 0x80ACCF5C; // type:func -func_80AED0B0 = 0x80ACCF88; // type:func -func_80AED0C8 = 0x80ACCFA0; // type:func -func_80AED0D8 = 0x80ACCFB4; // type:func -func_80AED110 = 0x80ACCFEC; // type:func -func_80AED154 = 0x80ACD030; // type:func -func_80AED19C = 0x80ACD078; // type:func -func_80AED218 = 0x80ACD0F4; // type:func -func_80AED304 = 0x80ACD1E4; // type:func -func_80AED324 = 0x80ACD204; // type:func -func_80AED344 = 0x80ACD224; // type:func -func_80AED374 = 0x80ACD258; // type:func -func_80AED3A4 = 0x80ACD28C; // type:func -func_80AED3E0 = 0x80ACD2CC; // type:func -func_80AED414 = 0x80ACD304; // type:func -func_80AED44C = 0x80ACD344; // type:func -func_80AED4FC = 0x80ACD3F8; // type:func -func_80AED520 = 0x80ACD420; // type:func -func_80AED57C = 0x80ACD480; // type:func -func_80AED5B8 = 0x80ACD4C0; // type:func -func_80AED5DC = 0x80ACD4E8; // type:func -func_80AED600 = 0x80ACD510; // type:func -func_80AED624 = 0x80ACD538; // type:func -func_80AED6DC = 0x80ACD5F0; // type:func -func_80AED6F8 = 0x80ACD610; // type:func -func_80AED738 = 0x80ACD650; // type:func -func_80AED83C = 0x80ACD758; // type:func -func_80AED8DC = 0x80ACD7FC; // type:func -func_80AEDAE0 = 0x80ACDA00; // type:func -func_80AEDB30 = 0x80ACDA54; // type:func -func_80AEDEF4 = 0x80ACDE14; // type:func -func_80AEDFF4 = 0x80ACDF18; // type:func -func_80AEE02C = 0x80ACDF58; // type:func -func_80AEE050 = 0x80ACDF80; // type:func -func_80AEE264 = 0x80ACE19C; // type:func -func_80AEE2F8 = 0x80ACE230; // type:func -func_80AEE394 = 0x80ACE2CC; // type:func -func_80AEE488 = 0x80ACE3C0; // type:func -func_80AEE568 = 0x80ACE4A0; // type:func -func_80AEE628 = 0x80ACE564; // type:func -func_80AEE6D0 = 0x80ACE608; // type:func -func_80AEE7C4 = 0x80ACE6FC; // type:func -func_80AEEAC8 = 0x80ACEA1C; // type:func -func_80AEEB24 = 0x80ACEA78; // type:func -func_80AEEBB4 = 0x80ACEB08; // type:func -func_80AEEBD4 = 0x80ACEB28; // type:func -func_80AEEC5C = 0x80ACEBB4; // type:func -func_80AEECF0 = 0x80ACEC4C; // type:func -func_80AEED58 = 0x80ACECB8; // type:func -func_80AEEDCC = 0x80ACED30; // type:func -func_80AEEE34 = 0x80ACED9C; // type:func -func_80AEEE9C = 0x80ACEE08; // type:func -func_80AEEF08 = 0x80ACEE78; // type:func -func_80AEEF5C = 0x80ACEED0; // type:func -func_80AEEF68 = 0x80ACEEE0; // type:func -func_80AEEFEC = 0x80ACEF68; // type:func -func_80AEF080 = 0x80ACEFFC; // type:func -func_80AEF0BC = 0x80ACF03C; // type:func -func_80AEF170 = 0x80ACF0F4; // type:func -func_80AEF188 = 0x80ACF10C; // type:func -func_80AEF1F0 = 0x80ACF174; // type:func -func_80AEF29C = 0x80ACF220; // type:func -func_80AEF2AC = 0x80ACF234; // type:func -func_80AEF2D0 = 0x80ACF25C; // type:func -func_80AEF354 = 0x80ACF2E8; // type:func -func_80AEF3A8 = 0x80ACF344; // type:func -func_80AEF40C = 0x80ACF3AC; // type:func -func_80AEF4A8 = 0x80ACF44C; // type:func -func_80AEF4E0 = 0x80ACF484; // type:func -func_80AEF51C = 0x80ACF4C4; // type:func -func_80AEF540 = 0x80ACF4EC; // type:func -func_80AEF5B8 = 0x80ACF568; // type:func -func_80AEF624 = 0x80ACF5D8; // type:func -func_80AEF728 = 0x80ACF6DC; // type:func -func_80AEF79C = 0x80ACF750; // type:func -func_80AEF820 = 0x80ACF7D8; // type:func -func_80AEF890 = 0x80ACF848; // type:func -func_80AEF930 = 0x80ACF8D4; // type:func -func_80AEF99C = 0x80ACF944; // type:func -func_80AEF9D8 = 0x80ACF980; // type:func -func_80AEFA2C = 0x80ACF9C4; // type:func -func_80AEFAAC = 0x80ACFA3C; // type:func -func_80AEFB04 = 0x80ACFA84; // type:func -func_80AEFB68 = 0x80ACFAE0; // type:func -func_80AEFBC8 = 0x80ACFB38; // type:func -func_80AEFC24 = 0x80ACFB98; // type:func -func_80AEFC54 = 0x80ACFBCC; // type:func -func_80AEFCE8 = 0x80ACFC68; // type:func -func_80AEFD38 = 0x80ACFCB8; // type:func -func_80AEFDC0 = 0x80ACFD44; // type:func -func_80AEFE38 = 0x80ACFDC8; // type:func -func_80AEFE84 = 0x80ACFE14; // type:func -func_80AEFE9C = 0x80ACFE2C; // type:func -func_80AEFECC = 0x80ACFE60; // type:func -func_80AEFF40 = 0x80ACFEDC; // type:func -func_80AEFF94 = 0x80ACFF38; // type:func -EnRu1_Update = 0x80ACFFD4; // type:func -EnRu1_Init = 0x80AD001C; // type:func -func_80AF0278 = 0x80AD0158; // type:func -EnRu1_OverrideLimbDraw = 0x80AD01C8; // type:func -EnRu1_PostLimbDraw = 0x80AD0234; // type:func -EnRu1_DrawNothing = 0x80AD02C0; // type:func -EnRu1_DrawOpa = 0x80AD02D0; // type:func -EnRu1_DrawXlu = 0x80AD0474; // type:func -EnRu1_Draw = 0x80AD0614; // type:func -func_80AF2550 = 0x80AD2170; // type:func -func_80AF259C = 0x80AD21BC; // type:func -EnRu2_Destroy = 0x80AD2200; // type:func -func_80AF2608 = 0x80AD222C; // type:func -func_80AF2690 = 0x80AD22B4; // type:func -func_80AF26A0 = 0x80AD22C8; // type:func -func_80AF2744 = 0x80AD22D8; // type:func -EnRu2_UpdateSkelAnime = 0x80AD2320; // type:func -EnRu2_GetCue = 0x80AD2344; // type:func -func_80AF27D0 = 0x80AD236C; // type:func -func_80AF281C = 0x80AD23B8; // type:func -func_80AF2868 = 0x80AD2404; // type:func -func_80AF28E8 = 0x80AD2484; // type:func -func_80AF2978 = 0x80AD2514; // type:func -func_80AF2994 = 0x80AD2534; // type:func -func_80AF29DC = 0x80AD257C; // type:func -func_80AF2A38 = 0x80AD25D8; // type:func -func_80AF2AB4 = 0x80AD2654; // type:func -func_80AF2B44 = 0x80AD26F0; // type:func -func_80AF2B94 = 0x80AD2740; // type:func -func_80AF2BC0 = 0x80AD276C; // type:func -func_80AF2C54 = 0x80AD2800; // type:func -func_80AF2C68 = 0x80AD2814; // type:func -func_80AF2CB4 = 0x80AD2860; // type:func -func_80AF2CD4 = 0x80AD2880; // type:func -func_80AF2CF4 = 0x80AD28A0; // type:func -func_80AF2D2C = 0x80AD28DC; // type:func -func_80AF2D6C = 0x80AD2924; // type:func -func_80AF2DAC = 0x80AD2968; // type:func -func_80AF2DEC = 0x80AD29B0; // type:func -func_80AF2E1C = 0x80AD29E4; // type:func -func_80AF2E64 = 0x80AD2A28; // type:func -func_80AF2E84 = 0x80AD2A48; // type:func -func_80AF2F04 = 0x80AD2AC8; // type:func -func_80AF2F58 = 0x80AD2B1C; // type:func -func_80AF30AC = 0x80AD2C70; // type:func -func_80AF3144 = 0x80AD2D0C; // type:func -func_80AF3174 = 0x80AD2D2C; // type:func -func_80AF31C8 = 0x80AD2D74; // type:func -func_80AF321C = 0x80AD2DBC; // type:func -func_80AF3394 = 0x80AD2F04; // type:func -func_80AF33E0 = 0x80AD2F4C; // type:func -func_80AF346C = 0x80AD2FD8; // type:func -func_80AF34A4 = 0x80AD3010; // type:func -func_80AF34F0 = 0x80AD305C; // type:func -func_80AF3530 = 0x80AD309C; // type:func -func_80AF3564 = 0x80AD30D0; // type:func -func_80AF3604 = 0x80AD315C; // type:func -func_80AF3624 = 0x80AD317C; // type:func -func_80AF366C = 0x80AD31C8; // type:func -func_80AF36AC = 0x80AD3210; // type:func -func_80AF36EC = 0x80AD3254; // type:func -func_80AF3718 = 0x80AD3284; // type:func -func_80AF3744 = 0x80AD32B4; // type:func -func_80AF37AC = 0x80AD331C; // type:func -func_80AF37CC = 0x80AD333C; // type:func -func_80AF383C = 0x80AD33A8; // type:func -func_80AF3878 = 0x80AD33E4; // type:func -func_80AF38D0 = 0x80AD3444; // type:func -func_80AF390C = 0x80AD3480; // type:func -func_80AF39DC = 0x80AD3550; // type:func -func_80AF3ADC = 0x80AD363C; // type:func -func_80AF3B74 = 0x80AD36D4; // type:func -func_80AF3BC8 = 0x80AD3728; // type:func -func_80AF3C04 = 0x80AD376C; // type:func -func_80AF3C64 = 0x80AD37D4; // type:func -func_80AF3CB8 = 0x80AD3830; // type:func -func_80AF3D0C = 0x80AD388C; // type:func -func_80AF3D60 = 0x80AD38E8; // type:func -EnRu2_Update = 0x80AD394C; // type:func -EnRu2_Init = 0x80AD3994; // type:func -func_80AF3F14 = 0x80AD3A8C; // type:func -func_80AF3F20 = 0x80AD3A9C; // type:func -EnRu2_Draw = 0x80AD3BD0; // type:func -func_80AF5560 = 0x80AD4EF0; // type:func -EnSa_GetTextId = 0x80AD4F70; // type:func -EnSa_UpdateTalkState = 0x80AD5084; // type:func -func_80AF57D8 = 0x80AD5168; // type:func -func_80AF5894 = 0x80AD5228; // type:func -func_80AF58B8 = 0x80AD5250; // type:func -func_80AF594C = 0x80AD52E4; // type:func -func_80AF59E0 = 0x80AD5378; // type:func -func_80AF5A74 = 0x80AD540C; // type:func -func_80AF5B10 = 0x80AD54A8; // type:func -func_80AF5BA4 = 0x80AD553C; // type:func -func_80AF5C40 = 0x80AD55D8; // type:func -func_80AF5CD4 = 0x80AD566C; // type:func -func_80AF5CE4 = 0x80AD5684; // type:func -EnSa_ChangeAnim = 0x80AD572C; // type:func -func_80AF5DFC = 0x80AD579C; // type:func -func_80AF5F34 = 0x80AD58D4; // type:func -func_80AF603C = 0x80AD59DC; // type:func -func_80AF609C = 0x80AD5A3C; // type:func -func_80AF6130 = 0x80AD5AD8; // type:func -func_80AF6170 = 0x80AD5B1C; // type:func -EnSa_Init = 0x80AD5B60; // type:func -EnSa_Destroy = 0x80AD5DD0; // type:func -func_80AF6448 = 0x80AD5DFC; // type:func -func_80AF67D0 = 0x80AD6188; // type:func -func_80AF683C = 0x80AD61FC; // type:func -func_80AF68E4 = 0x80AD62A4; // type:func -func_80AF6B20 = 0x80AD64E4; // type:func -EnSa_Update = 0x80AD65A4; // type:func -EnSa_OverrideLimbDraw = 0x80AD6734; // type:func -EnSa_PostLimbDraw = 0x80AD68DC; // type:func -EnSa_Draw = 0x80AD6938; // type:func -EnSb_Init = 0x80AD7160; // type:func -EnSb_Destroy = 0x80AD7248; // type:func -EnSb_SpawnBubbles = 0x80AD7288; // type:func -EnSb_SetupWaitClosed = 0x80AD7338; // type:func -EnSb_SetupOpen = 0x80AD73B0; // type:func -EnSb_SetupWaitOpen = 0x80AD742C; // type:func -EnSb_SetupLunge = 0x80AD74A0; // type:func -EnSb_SetupBounce = 0x80AD7548; // type:func -EnSb_SetupCooldown = 0x80AD75C0; // type:func -EnSb_WaitClosed = 0x80AD76C4; // type:func -EnSb_Open = 0x80AD7744; // type:func -EnSb_WaitOpen = 0x80AD780C; // type:func -EnSb_TurnAround = 0x80AD78C0; // type:func -EnSb_Lunge = 0x80AD79AC; // type:func -EnSb_Bounce = 0x80AD7A54; // type:func -EnSb_Cooldown = 0x80AD7B88; // type:func -EnSb_IsVulnerable = 0x80AD7BF0; // type:func -EnSb_UpdateDamage = 0x80AD7D38; // type:func -EnSb_Update = 0x80AD8014; // type:func -EnSb_PostLimbDraw = 0x80AD8194; // type:func -EnSb_Draw = 0x80AD81E4; // type:func -EnSceneChange_SetupAction = 0x80AD85A0; // type:func -EnSceneChange_Init = 0x80AD85AC; // type:func -EnSceneChange_Destroy = 0x80AD85D4; // type:func -EnSceneChange_DoNothing = 0x80AD85E4; // type:func -EnSceneChange_Update = 0x80AD85F4; // type:func -EnSceneChange_Draw = 0x80AD8618; // type:func -EnSda_Init = 0x80AD86D0; // type:func -EnSda_Destroy = 0x80AD86E0; // type:func -EnSda_Update = 0x80AD86F0; // type:func -EnSda_Draw = 0x80AD872C; // type:func -func_80AF8F60 = 0x80AD87C0; // type:func -func_80AF95C4 = 0x80AD8E24; // type:func -func_80AF9C70 = 0x80AD94A0; // type:func -EnShopnuts_Init = 0x80AD9DC0; // type:func -EnShopnuts_Destroy = 0x80AD9EFC; // type:func -EnShopnuts_SetupIdle = 0x80AD9F28; // type:func -EnShopnuts_SetupLookAround = 0x80AD9F90; // type:func -EnShopnuts_SetupThrowNut = 0x80AD9FD8; // type:func -EnShopnuts_SetupPeek = 0x80ADA018; // type:func -EnShopnuts_SetupBurrow = 0x80ADA080; // type:func -EnShopnuts_SetupSpawnSalesman = 0x80ADA0D0; // type:func -EnShopnuts_Idle = 0x80ADA128; // type:func -EnShopnuts_LookAround = 0x80ADA38C; // type:func -EnShopnuts_Peek = 0x80ADA410; // type:func -EnShopnuts_ThrowNut = 0x80ADA4D4; // type:func -EnShopnuts_Burrow = 0x80ADA610; // type:func -EnShopnuts_SpawnSalesman = 0x80ADA6D4; // type:func -EnShopnuts_ColliderCheck = 0x80ADA770; // type:func -EnShopnuts_Update = 0x80ADA7D0; // type:func -EnShopnuts_OverrideLimbDraw = 0x80ADA910; // type:func -EnShopnuts_PostLimbDraw = 0x80ADA948; // type:func -EnShopnuts_Draw = 0x80ADAAE8; // type:func -EnSi_Init = 0x80ADACD0; // type:func -EnSi_Destroy = 0x80ADAD60; // type:func -func_80AFB748 = 0x80ADAD8C; // type:func -func_80AFB768 = 0x80ADADB0; // type:func -func_80AFB89C = 0x80ADAEE4; // type:func -func_80AFB950 = 0x80ADAF9C; // type:func -EnSi_Update = 0x80ADB030; // type:func -EnSi_Draw = 0x80ADB0A4; // type:func -EnSiofuki_Init = 0x80ADB1D0; // type:func -EnSiofuki_Destroy = 0x80ADB3EC; // type:func -func_80AFBDC8 = 0x80ADB420; // type:func -func_80AFBE8C = 0x80ADB4E0; // type:func -func_80AFC1D0 = 0x80ADB82C; // type:func -func_80AFC218 = 0x80ADB874; // type:func -func_80AFC34C = 0x80ADB9B0; // type:func -func_80AFC3C8 = 0x80ADBA34; // type:func -func_80AFC478 = 0x80ADBAEC; // type:func -func_80AFC544 = 0x80ADBBC0; // type:func -EnSiofuki_Update = 0x80ADBBF8; // type:func -EnSiofuki_Draw = 0x80ADBC1C; // type:func -EnSkb_SetupAction = 0x80ADBF80; // type:func -EnSkb_SpawnDebris = 0x80ADBF8C; // type:func -EnSkb_Init = 0x80ADC13C; // type:func -EnSkb_Destroy = 0x80ADC2F4; // type:func -EnSkb_DecideNextAction = 0x80ADC34C; // type:func -EnSkb_SetupRiseFromGround = 0x80ADC3E8; // type:func -EnSkb_RiseFromGround = 0x80ADC44C; // type:func -EnSkb_SetupDespawn = 0x80ADC538; // type:func -EnSkb_Despawn = 0x80ADC5E0; // type:func -EnSkb_SetupWalkForward = 0x80ADC694; // type:func -EnSkb_WalkForward = 0x80ADC72C; // type:func -EnSkb_SetupAttack = 0x80ADC92C; // type:func -EnSkb_Attack = 0x80ADC9C4; // type:func -EnSkb_SetupRecoil = 0x80ADCA70; // type:func -EnSkb_Recoil = 0x80ADCAFC; // type:func -EnSkb_SetupStunned = 0x80ADCB38; // type:func -EnSkb_Stunned = 0x80ADCB94; // type:func -EnSkb_SetupTakeDamage = 0x80ADCC3C; // type:func -EnSkb_TakeDamage = 0x80ADCCC4; // type:func -EnSkb_SetupDeath = 0x80ADCDB0; // type:func -EnSkb_Death = 0x80ADCE7C; // type:func -EnSkb_CheckDamage = 0x80ADCF68; // type:func -EnSkb_Update = 0x80ADD218; // type:func -EnSkb_OverrideLimbDraw = 0x80ADD340; // type:func -EnSkb_PostLimbDraw = 0x80ADD510; // type:func -EnSkb_Draw = 0x80ADD5B8; // type:func -EnSkj_ChangeAnim = 0x80ADD870; // type:func -EnSkj_SetupAction = 0x80ADD8F8; // type:func -EnSkj_CalculateCenter = 0x80ADD950; // type:func -EnSkj_SetNaviId = 0x80ADD9E8; // type:func -EnSkj_Init = 0x80ADDA6C; // type:func -EnSkj_Destroy = 0x80ADDDB8; // type:func -EnSkj_RangeCheck = 0x80ADDDE4; // type:func -EnSkj_GetItemXzRange = 0x80ADDE60; // type:func -EnSkj_GetItemYRange = 0x80ADDEA8; // type:func -EnSkj_ShootNeedle = 0x80ADDED4; // type:func -EnSkj_SpawnBlood = 0x80ADDFEC; // type:func -EnSkj_CollisionCheck = 0x80ADE144; // type:func -func_80AFEDF8 = 0x80ADE300; // type:func -EnSkj_Backflip = 0x80ADE38C; // type:func -EnSkj_Fade = 0x80ADE3D4; // type:func -EnSkj_SetupWaitToShootNeedle = 0x80ADE464; // type:func -EnSkj_WaitToShootNeedle = 0x80ADE4A0; // type:func -EnSkj_SetupResetFight = 0x80ADE540; // type:func -EnSkj_SariasSongKidIdle = 0x80ADE584; // type:func -EnSkj_SetupDie = 0x80ADE67C; // type:func -EnSkj_WaitForDeathAnim = 0x80ADE6B0; // type:func -func_80AFF1F0 = 0x80ADE704; // type:func -EnSkj_PickNextFightAction = 0x80ADE738; // type:func -func_80AFF2A0 = 0x80ADE7B8; // type:func -EnSkj_WaitForLandAnim = 0x80ADE7FC; // type:func -func_80AFF334 = 0x80ADE850; // type:func -EnSkj_ResetFight = 0x80ADE89C; // type:func -EnSkj_SetupStand = 0x80ADE8EC; // type:func -EnSkj_Fight = 0x80ADE940; // type:func -EnSkj_SetupNeedleRecover = 0x80ADEB0C; // type:func -EnSkj_NeedleRecover = 0x80ADEB40; // type:func -EnSkj_SetupSpawnDeathEffect = 0x80ADEB7C; // type:func -EnSkj_SpawnDeathEffect = 0x80ADEBA4; // type:func -EnSkj_SetupWaitInRange = 0x80ADECBC; // type:func -EnSkj_WaitInRange = 0x80ADECF4; // type:func -EnSkj_SetupWaitForSong = 0x80ADEF08; // type:func -EnSkj_WaitForSong = 0x80ADEF2C; // type:func -EnSkj_SetupAfterSong = 0x80ADF200; // type:func -EnSkj_AfterSong = 0x80ADF234; // type:func -EnSkj_SetupTalk = 0x80ADF288; // type:func -EnSkj_SariaSongTalk = 0x80ADF2A8; // type:func -func_80AFFE24 = 0x80ADF34C; // type:func -func_80AFFE44 = 0x80ADF36C; // type:func -EnSkj_SetupPostSariasSong = 0x80ADF3E4; // type:func -EnSkj_ChangeModeAfterSong = 0x80ADF404; // type:func -EnSkj_SetupMaskTrade = 0x80ADF46C; // type:func -EnSkj_StartMaskTrade = 0x80ADF48C; // type:func -EnSkj_JumpFromStump = 0x80ADF4F4; // type:func -EnSkj_WaitForLanding = 0x80ADF558; // type:func -EnSkj_SetupWaitForLandAnimFinish = 0x80ADF5A8; // type:func -EnSkj_WaitForLandAnimFinish = 0x80ADF5DC; // type:func -EnSkj_SetupWalkToPlayer = 0x80ADF630; // type:func -EnSkj_WalkToPlayer = 0x80ADF674; // type:func -EnSkj_SetupAskForMask = 0x80ADF710; // type:func -EnSkj_AskForMask = 0x80ADF758; // type:func -EnSkj_SetupTakeMask = 0x80ADF7F0; // type:func -EnSkj_TakeMask = 0x80ADF828; // type:func -EnSkj_SetupWaitForMaskTextClear = 0x80ADF8C0; // type:func -EnSkj_WaitForMaskTextClear = 0x80ADF8E0; // type:func -EnSkj_SetupWrongSong = 0x80ADF948; // type:func -EnSkj_WrongSong = 0x80ADF980; // type:func -EnSkj_SetupWaitForTextClear = 0x80ADF9D4; // type:func -EnSkj_SariasSongWaitForTextClear = 0x80ADF9F4; // type:func -EnSkj_OcarinaGameSetupWaitForPlayer = 0x80ADFA6C; // type:func -EnSkj_OcarinaGameWaitForPlayer = 0x80ADFAAC; // type:func -EnSkj_IsLeavingGame = 0x80ADFAE8; // type:func -EnSkj_SetupIdle = 0x80ADFB38; // type:func -EnSkj_Appear = 0x80ADFB6C; // type:func -EnSkj_OcarinaGameIdle = 0x80ADFB94; // type:func -EnSkj_SetupPlayOcarinaGame = 0x80ADFBE0; // type:func -EnSkj_PlayOcarinaGame = 0x80ADFC14; // type:func -EnSkj_SetupLeaveOcarinaGame = 0x80ADFC60; // type:func -EnSkj_LeaveOcarinaGame = 0x80ADFCA8; // type:func -EnSkj_Update = 0x80ADFCF0; // type:func -EnSkj_SariasSongShortStumpUpdate = 0x80ADFED4; // type:func -EnSkj_TurnPlayer = 0x80ADFEFC; // type:func -EnSkj_SetupWaitForOcarina = 0x80ADFF48; // type:func -EnSkj_WaitForOcarina = 0x80AE0004; // type:func -EnSkj_StartOcarinaMinigame = 0x80AE00AC; // type:func -EnSkj_WaitForPlayback = 0x80AE0138; // type:func -EnSkj_FailedMiniGame = 0x80AE03A8; // type:func -EnSkj_WaitForNextRound = 0x80AE03E8; // type:func -EnSkj_OfferNextRound = 0x80AE0438; // type:func -EnSkj_WaitForOfferResponse = 0x80AE0474; // type:func -EnSkj_WonOcarinaMiniGame = 0x80AE051C; // type:func -EnSkj_WaitToGiveReward = 0x80AE055C; // type:func -EnSkj_GiveOcarinaGameReward = 0x80AE05E4; // type:func -EnSkj_FinishOcarinaGameRound = 0x80AE0658; // type:func -EnSkj_CleanupOcarinaGame = 0x80AE06F4; // type:func -EnSkj_OcarinaMinigameShortStumpUpdate = 0x80AE0770; // type:func -EnSkj_OverrideLimbDraw = 0x80AE07F4; // type:func -EnSkj_PostLimbDraw = 0x80AE0810; // type:func -EnSkj_TranslucentDL = 0x80AE08E0; // type:func -EnSkj_OpaqueDL = 0x80AE0938; // type:func -EnSkj_Draw = 0x80AE0970; // type:func -EnSkjneedle_Init = 0x80AE11C0; // type:func -EnSkjneedle_Destroy = 0x80AE1258; // type:func -EnSkjNeedle_CollisionCheck = 0x80AE1284; // type:func -EnSkjneedle_Update = 0x80AE12B4; // type:func -EnSkjneedle_Draw = 0x80AE13A4; // type:func -EnSsh_SetupAction = 0x80AE14D0; // type:func -EnSsh_SpawnShockwave = 0x80AE14DC; // type:func -EnSsh_CreateBlureEffect = 0x80AE1564; // type:func -EnSsh_CheckCeilingPos = 0x80AE1660; // type:func -EnSsh_AddBlureVertex = 0x80AE16F8; // type:func -EnSsh_AddBlureSpace = 0x80AE1800; // type:func -EnSsh_InitColliders = 0x80AE182C; // type:func -EnSsh_SetAnimation = 0x80AE196C; // type:func -EnSsh_SetWaitAnimation = 0x80AE1AA0; // type:func -EnSsh_SetReturnAnimation = 0x80AE1AC0; // type:func -EnSsh_SetLandAnimation = 0x80AE1AF4; // type:func -EnSsh_SetDropAnimation = 0x80AE1B38; // type:func -EnSsh_SetStunned = 0x80AE1B88; // type:func -EnSsh_SetColliderScale = 0x80AE1BB4; // type:func -EnSsh_Damaged = 0x80AE1D28; // type:func -EnSsh_Turn = 0x80AE1E04; // type:func -EnSsh_Stunned = 0x80AE1ED8; // type:func -EnSsh_UpdateYaw = 0x80AE1F78; // type:func -EnSsh_Bob = 0x80AE1FB4; // type:func -EnSsh_IsCloseToLink = 0x80AE2020; // type:func -EnSsh_IsCloseToHome = 0x80AE2108; // type:func -EnSsh_IsCloseToGround = 0x80AE2140; // type:func -EnSsh_Sway = 0x80AE2180; // type:func -EnSsh_CheckBodyStickHit = 0x80AE22C4; // type:func -EnSsh_CheckHitPlayer = 0x80AE2338; // type:func -EnSsh_CheckHitFront = 0x80AE2440; // type:func -EnSsh_CheckHitBack = 0x80AE249C; // type:func -EnSsh_CollisionCheck = 0x80AE2574; // type:func -EnSsh_SetBodyCylinderAC = 0x80AE2628; // type:func -EnSsh_SetLegsCylinderAC = 0x80AE266C; // type:func -EnSsh_SetCylinderOC = 0x80AE2724; // type:func -EnSsh_SetColliders = 0x80AE28FC; // type:func -EnSsh_Init = 0x80AE29C4; // type:func -EnSsh_Destroy = 0x80AE2B58; // type:func -EnSsh_Wait = 0x80AE2BD8; // type:func -EnSsh_Talk = 0x80AE2C34; // type:func -EnSsh_Idle = 0x80AE2C80; // type:func -EnSsh_Land = 0x80AE2F18; // type:func -EnSsh_Drop = 0x80AE3000; // type:func -EnSsh_Return = 0x80AE3100; // type:func -EnSsh_UpdateColliderScale = 0x80AE31D4; // type:func -EnSsh_Start = 0x80AE327C; // type:func -EnSsh_Update = 0x80AE3304; // type:func -EnSsh_OverrideLimbDraw = 0x80AE3424; // type:func -EnSsh_PostLimbDraw = 0x80AE3514; // type:func -EnSsh_Draw = 0x80AE3550; // type:func -EnSt_SetupAction = 0x80AE3AC0; // type:func -EnSt_SpawnDust = 0x80AE3ACC; // type:func -EnSt_SpawnBlastEffect = 0x80AE3CEC; // type:func -EnSt_SpawnDeadEffect = 0x80AE3D74; // type:func -EnSt_CreateBlureEffect = 0x80AE3EB0; // type:func -EnSt_CheckCeilingPos = 0x80AE3FAC; // type:func -EnSt_AddBlurVertex = 0x80AE407C; // type:func -EnSt_AddBlurSpace = 0x80AE4184; // type:func -EnSt_SetWaitingAnimation = 0x80AE41B0; // type:func -EnSt_SetReturnToCeilingAnimation = 0x80AE41E0; // type:func -EnSt_SetLandAnimation = 0x80AE4220; // type:func -EnSt_SetDropAnimAndVel = 0x80AE427C; // type:func -EnSt_InitColliders = 0x80AE42DC; // type:func -EnSt_CheckBodyStickHit = 0x80AE441C; // type:func -EnSt_SetBodyCylinderAC = 0x80AE4490; // type:func -EnSt_SetLegsCylinderAC = 0x80AE44D4; // type:func -EnSt_SetCylinderOC = 0x80AE458C; // type:func -EnSt_UpdateCylinders = 0x80AE4764; // type:func -EnSt_CheckHitPlayer = 0x80AE4828; // type:func -EnSt_CheckHitFrontside = 0x80AE4914; // type:func -EnSt_CheckHitBackside = 0x80AE4954; // type:func -EnSt_CheckColliders = 0x80AE4B44; // type:func -EnSt_SetColliderScale = 0x80AE4BCC; // type:func -EnSt_SetTeethColor = 0x80AE4D38; // type:func -EnSt_DecrStunTimer = 0x80AE4E68; // type:func -EnSt_UpdateYaw = 0x80AE4E88; // type:func -EnSt_IsDoneBouncing = 0x80AE5128; // type:func -EnSt_Bob = 0x80AE51F0; // type:func -EnSt_IsCloseToPlayer = 0x80AE525C; // type:func -EnSt_IsCloseToInitalPos = 0x80AE5304; // type:func -EnSt_IsCloseToGround = 0x80AE533C; // type:func -EnSt_Sway = 0x80AE537C; // type:func -EnSt_Init = 0x80AE554C; // type:func -EnSt_Destroy = 0x80AE5670; // type:func -EnSt_WaitOnCeiling = 0x80AE56F0; // type:func -EnSt_WaitOnGround = 0x80AE574C; // type:func -EnSt_LandOnGround = 0x80AE5844; // type:func -EnSt_MoveToGround = 0x80AE5948; // type:func -EnSt_ReturnToCeiling = 0x80AE5A40; // type:func -EnSt_BounceAround = 0x80AE5B14; // type:func -EnSt_FinishBouncing = 0x80AE5BE8; // type:func -EnSt_Die = 0x80AE5D5C; // type:func -EnSt_StartOnCeilingOrGround = 0x80AE5DD4; // type:func -EnSt_Update = 0x80AE5E58; // type:func -EnSt_OverrideLimbDraw = 0x80AE5FD8; // type:func -EnSt_PostLimbDraw = 0x80AE60B8; // type:func -EnSt_Draw = 0x80AE60F4; // type:func -EnSth_SetupAction = 0x80AE6730; // type:func -EnSth_Init = 0x80AE673C; // type:func -EnSth_SetupShapeColliderUpdate2AndDraw = 0x80AE6838; // type:func -EnSth_SetupAfterObjectLoaded = 0x80AE68BC; // type:func -EnSth_Destroy = 0x80AE69E0; // type:func -EnSth_WaitForObject = 0x80AE6A0C; // type:func -EnSth_FacePlayer = 0x80AE6A60; // type:func -EnSth_LookAtPlayer = 0x80AE6B78; // type:func -EnSth_RewardObtainedTalk = 0x80AE6C8C; // type:func -EnSth_ParentRewardObtainedWait = 0x80AE6D08; // type:func -EnSth_GivePlayerItem = 0x80AE6D94; // type:func -EnSth_GiveReward = 0x80AE6E30; // type:func -EnSth_RewardUnobtainedTalk = 0x80AE6EB0; // type:func -EnSth_RewardUnobtainedWait = 0x80AE6F2C; // type:func -EnSth_ChildRewardObtainedWait = 0x80AE6FD0; // type:func -EnSth_Update = 0x80AE707C; // type:func -EnSth_Update2 = 0x80AE70A0; // type:func -EnSth_OverrideLimbDraw = 0x80AE71A4; // type:func -EnSth_PostLimbDraw = 0x80AE7300; // type:func -EnSth_AllocColorDList = 0x80AE7378; // type:func -EnSth_Draw = 0x80AE73E4; // type:func -EnStream_SetupAction = 0x80AEA7F0; // type:func -EnStream_Init = 0x80AEA7FC; // type:func -EnStream_Destroy = 0x80AEA864; // type:func -func_80B0B81C = 0x80AEA874; // type:func -EnStream_SuckPlayer = 0x80AEA994; // type:func -EnStream_WaitForPlayer = 0x80AEAB2C; // type:func -EnStream_Update = 0x80AEAB80; // type:func -EnStream_Draw = 0x80AEABB4; // type:func -EnSw_CrossProduct = 0x80AEAD80; // type:func -func_80B0BE20 = 0x80AEADF4; // type:func -func_80B0C020 = 0x80AEAFF4; // type:func -func_80B0C0CC = 0x80AEB0A4; // type:func -EnSw_Init = 0x80AEB4D8; // type:func -EnSw_Destroy = 0x80AEB9A0; // type:func -func_80B0C9F0 = 0x80AEB9CC; // type:func -func_80B0CBE8 = 0x80AEBBC8; // type:func -func_80B0CCF4 = 0x80AEBCD4; // type:func -func_80B0CEA8 = 0x80AEBE88; // type:func -func_80B0CF44 = 0x80AEBF28; // type:func -func_80B0D14C = 0x80AEC130; // type:func -func_80B0D364 = 0x80AEC348; // type:func -func_80B0D3AC = 0x80AEC390; // type:func -func_80B0D590 = 0x80AEC578; // type:func -func_80B0D878 = 0x80AEC860; // type:func -func_80B0DB00 = 0x80AECAE8; // type:func -func_80B0DC7C = 0x80AECC68; // type:func -func_80B0DE34 = 0x80AECE24; // type:func -func_80B0DEA8 = 0x80AECEA0; // type:func -func_80B0DFFC = 0x80AECFF4; // type:func -func_80B0E314 = 0x80AED30C; // type:func -func_80B0E430 = 0x80AED424; // type:func -func_80B0E5E0 = 0x80AED5D4; // type:func -func_80B0E728 = 0x80AED720; // type:func -func_80B0E90C = 0x80AED904; // type:func -func_80B0E9BC = 0x80AED9B4; // type:func -EnSw_Update = 0x80AEDA64; // type:func -EnSw_OverrideLimbDraw = 0x80AEDAC0; // type:func -EnSw_PostLimbDraw = 0x80AEDD64; // type:func -func_80B0EDB8 = 0x80AEDD7C; // type:func -func_80B0EEA4 = 0x80AEDE34; // type:func -EnSw_Draw = 0x80AEDE60; // type:func -EnSyatekiItm_Init = 0x80AEE570; // type:func -EnSyatekiItm_Destroy = 0x80AEE6D4; // type:func -EnSyatekiItm_Idle = 0x80AEE6E4; // type:func -EnSyatekiItm_StartRound = 0x80AEE7F4; // type:func -EnSyatekiItm_SpawnTargets = 0x80AEE970; // type:func -EnSyatekiItm_CheckTargets = 0x80AEEDF0; // type:func -EnSyatekiItm_CleanupGame = 0x80AEEE94; // type:func -EnSyatekiItm_EndGame = 0x80AEEF1C; // type:func -EnSyatekiItm_Update = 0x80AEEF68; // type:func -EnSyatekiMan_Init = 0x80AEF310; // type:func -EnSyatekiMan_Destroy = 0x80AEF3C4; // type:func -EnSyatekiMan_Start = 0x80AEF3D4; // type:func -EnSyatekiMan_SetupIdle = 0x80AEF468; // type:func -EnSyatekiMan_Idle = 0x80AEF4C0; // type:func -EnSyatekiMan_Talk = 0x80AEF51C; // type:func -EnSyatekiMan_StopTalk = 0x80AEF6C4; // type:func -EnSyatekiMan_StartGame = 0x80AEF76C; // type:func -EnSyatekiMan_WaitForGame = 0x80AEF82C; // type:func -EnSyatekiMan_EndGame = 0x80AEF948; // type:func -EnSyatekiMan_GivePrize = 0x80AEFB98; // type:func -EnSyatekiMan_FinishPrize = 0x80AEFC08; // type:func -EnSyatekiMan_RestartGame = 0x80AEFCCC; // type:func -EnSyatekiMan_BlinkWait = 0x80AEFD34; // type:func -EnSyatekiMan_Blink = 0x80AEFD68; // type:func -EnSyatekiMan_Update = 0x80AEFE08; // type:func -EnSyatekiMan_OverrideLimbDraw = 0x80AEFEA8; // type:func -EnSyatekiMan_Draw = 0x80AEFF38; // type:func -EnSyatekiNiw_Init = 0x80AF00D0; // type:func -EnSyatekiNiw_Destroy = 0x80AF0218; // type:func -EnSyatekiNiw_UpdateRotations = 0x80AF0244; // type:func -EnSyatekiNiw_SetupDefault = 0x80AF05A0; // type:func -EnSyatekiNiw_Default = 0x80AF062C; // type:func -EnSyatekiNiw_SetupArchery = 0x80AF0B5C; // type:func -EnSyatekiNiw_Archery = 0x80AF0C14; // type:func -EnSyatekiNiw_ExitArchery = 0x80AF1090; // type:func -EnSyatekiNiw_SetupRemove = 0x80AF10B0; // type:func -EnSyatekiNiw_Remove = 0x80AF11A8; // type:func -EnSyatekiNiw_CheckHit = 0x80AF1364; // type:func -EnSyatekiNiw_Update = 0x80AF1434; // type:func -SyatekiNiw_OverrideLimbDraw = 0x80AF17A4; // type:func -EnSyatekiNiw_Draw = 0x80AF18D4; // type:func -EnSyatekiNiw_SpawnFeather = 0x80AF1980; // type:func -EnSyatekiNiw_UpdateEffects = 0x80AF1A70; // type:func -EnSyatekiNiw_DrawEffects = 0x80AF1C2C; // type:func -EnTa_SetupAction = 0x80AF2160; // type:func -EnTa_SetTextForTalkInLonLonHouse = 0x80AF2170; // type:func -EnTa_Init = 0x80AF2250; // type:func -EnTa_DecreaseShadowSize = 0x80AF28D4; // type:func -EnTa_Destroy = 0x80AF2908; // type:func -EnTa_RequestTalk = 0x80AF2980; // type:func -EnTa_SleepTalkInKakariko = 0x80AF2A28; // type:func -EnTa_SleepTalkInLonLonHouse = 0x80AF2A68; // type:func -EnTa_SetupAwake = 0x80AF2AA8; // type:func -EnTa_TalkWakingUp2 = 0x80AF2B24; // type:func -EnTa_TalkWakingUp1 = 0x80AF2B70; // type:func -EnTa_WakeUp = 0x80AF2C0C; // type:func -EnTa_SleepTalkInCastle = 0x80AF2C98; // type:func -EnTa_IdleAsleepInCastle = 0x80AF2CD8; // type:func -EnTa_IdleAsleepInLonLonHouse = 0x80AF2DA0; // type:func -EnTa_IdleAsleepInKakariko = 0x80AF2E04; // type:func -EnTa_RunWithAccelerationAndSfx = 0x80AF2ECC; // type:func -EnTa_RunAwayRunOutOfGate = 0x80AF2F4C; // type:func -EnTa_RunAwayTurnTowardsGate = 0x80AF2FC0; // type:func -EnTa_RunAwayRunWest = 0x80AF3020; // type:func -EnTa_RunAwayTurnWest = 0x80AF30A8; // type:func -EnTa_RunAwayRunSouth = 0x80AF3108; // type:func -EnTa_RunAwayStart = 0x80AF31A8; // type:func -EnTa_TalkAwakeInCastle = 0x80AF3220; // type:func -EnTa_IdleAwakeInCastle = 0x80AF32CC; // type:func -EnTa_TalkAwakeInKakariko = 0x80AF3318; // type:func -EnTa_IdleAwakeInKakariko = 0x80AF3364; // type:func -EnTa_TalkAtRanch = 0x80AF340C; // type:func -EnTa_IdleAtRanch = 0x80AF3458; // type:func -EnTa_CheckCanBuyMilk = 0x80AF349C; // type:func -EnTa_CreateFloorCamera = 0x80AF34EC; // type:func -EnTa_RemoveFloorCamera = 0x80AF35A0; // type:func -EnTa_SetupActionWithSleepAnimation = 0x80AF35E4; // type:func -EnTa_SetupActionWithWakeUpAnimation = 0x80AF3674; // type:func -EnTa_TalkNotEnoughRupees = 0x80AF3700; // type:func -EnTa_IsPlayerHoldingSuperCucco = 0x80AF3778; // type:func -EnTa_TalkFoundSuperCucco = 0x80AF37CC; // type:func -EnTa_IdleFoundSuperCucco = 0x80AF392C; // type:func -EnTa_GetSuperCuccosCount = 0x80AF399C; // type:func -EnTa_AnimateHandsUpDown = 0x80AF39D8; // type:func -EnTa_TransitionToPostCuccoGame = 0x80AF3AA4; // type:func -EnTa_TalkCuccoGameEnd = 0x80AF3AF4; // type:func -EnTa_RunCuccoGame = 0x80AF3BD0; // type:func -EnTa_ThrowSuperCuccos = 0x80AF3F30; // type:func -EnTa_StartingCuccoGame3 = 0x80AF41A8; // type:func -EnTa_StartingCuccoGame2 = 0x80AF42CC; // type:func -EnTa_StartingCuccoGame1 = 0x80AF439C; // type:func -EnTa_StartCuccoGame = 0x80AF4464; // type:func -EnTa_TalkGeneralInLonLonHouse = 0x80AF44FC; // type:func -EnTa_GiveItemInLonLonHouse = 0x80AF4558; // type:func -EnTa_TalkAfterCuccoGameFirstWon = 0x80AF462C; // type:func -EnTa_WaitBuyMilkOrPlayCuccoGameResponse = 0x80AF46C4; // type:func -EnTa_WaitForPlayCuccoGameResponse = 0x80AF48A0; // type:func -EnTa_WaitForMarryMalonResponse = 0x80AF49C8; // type:func -EnTa_ContinueTalkInLonLonHouse = 0x80AF4A48; // type:func -EnTa_TalkAfterCuccoGameWon = 0x80AF4B14; // type:func -EnTa_IdleSittingInLonLonHouse = 0x80AF4BEC; // type:func -EnTa_IdleAfterCuccoGameFinished = 0x80AF4CEC; // type:func -EnTa_BlinkWaitUntilNext = 0x80AF4DB0; // type:func -EnTa_BlinkAdvanceState = 0x80AF4DE4; // type:func -EnTa_AnimRepeatCurrent = 0x80AF4EA4; // type:func -EnTa_AnimSleeping = 0x80AF4EE4; // type:func -EnTa_AnimSitSleeping = 0x80AF4F38; // type:func -EnTa_AnimRunToEnd = 0x80AF5018; // type:func -EnTa_Update = 0x80AF5070; // type:func -EnTa_OverrideLimbDraw = 0x80AF5200; // type:func -EnTa_PostLimbDraw = 0x80AF5384; // type:func -EnTa_Draw = 0x80AF53C4; // type:func -EnTakaraMan_Destroy = 0x80AF5B20; // type:func -EnTakaraMan_Init = 0x80AF5B30; // type:func -func_80B176E0 = 0x80AF5C7C; // type:func -func_80B1778C = 0x80AF5D28; // type:func -func_80B17934 = 0x80AF5ED0; // type:func -func_80B17A6C = 0x80AF6008; // type:func -func_80B17AC4 = 0x80AF6064; // type:func -func_80B17B14 = 0x80AF60B8; // type:func -EnTakaraMan_Update = 0x80AF611C; // type:func -EnTakaraMan_OverrideLimbDraw = 0x80AF61F4; // type:func -EnTakaraMan_Draw = 0x80AF625C; // type:func -EnTana_Init = 0x80AF63E0; // type:func -EnTana_Destroy = 0x80AF6430; // type:func -EnTana_Update = 0x80AF6440; // type:func -EnTana_DrawWoodenShelves = 0x80AF6450; // type:func -EnTana_DrawStoneShelves = 0x80AF64E8; // type:func -EnTg_GetTextId = 0x80AF6690; // type:func -EnTg_UpdateTalkState = 0x80AF672C; // type:func -EnTg_Init = 0x80AF67E8; // type:func -EnTg_Destroy = 0x80AF68BC; // type:func -EnTg_SpinIfNotTalking = 0x80AF68FC; // type:func -EnTg_Update = 0x80AF6920; // type:func -EnTg_OverrideLimbDraw = 0x80AF6A40; // type:func -EnTg_PostLimbDraw = 0x80AF6A5C; // type:func -EnTg_SetColor = 0x80AF6AB8; // type:func -EnTg_Draw = 0x80AF6B24; // type:func -EnTite_SetupAction = 0x80AF6D70; // type:func -EnTite_Init = 0x80AF6D7C; // type:func -EnTite_Destroy = 0x80AF6ED4; // type:func -EnTite_SetupIdle = 0x80AF6F1C; // type:func -EnTite_Idle = 0x80AF6F84; // type:func -EnTite_SetupAttack = 0x80AF70C8; // type:func -EnTite_Attack = 0x80AF713C; // type:func -EnTite_SetupTurnTowardPlayer = 0x80AF77E4; // type:func -EnTite_TurnTowardPlayer = 0x80AF7880; // type:func -EnTite_SetupMoveTowardPlayer = 0x80AF7B1C; // type:func -EnTite_MoveTowardPlayer = 0x80AF7BD8; // type:func -EnTite_SetupRecoil = 0x80AF80E8; // type:func -EnTite_Recoil = 0x80AF8154; // type:func -EnTite_SetupStunned = 0x80AF84AC; // type:func -EnTite_Stunned = 0x80AF8560; // type:func -EnTite_SetupDeathCry = 0x80AF88FC; // type:func -EnTite_DeathCry = 0x80AF8930; // type:func -EnTite_FallApart = 0x80AF89A4; // type:func -EnTite_SetupFlipOnBack = 0x80AF8A30; // type:func -EnTite_FlipOnBack = 0x80AF8B4C; // type:func -EnTite_SetupFlipUpright = 0x80AF8D08; // type:func -EnTite_FlipUpright = 0x80AF8D58; // type:func -EnTite_CheckDamage = 0x80AF8E80; // type:func -EnTite_Update = 0x80AF9058; // type:func -EnTite_PostLimbDraw = 0x80AF9444; // type:func -EnTite_Draw = 0x80AF9534; // type:func -EnTkEff_Create = 0x80AF9B10; // type:func -EnTkEff_Update = 0x80AF9BB4; // type:func -EnTkEff_Draw = 0x80AF9CC0; // type:func -EnTkEff_CreateDflt = 0x80AF9FB8; // type:func -EnTk_RestAnim = 0x80AFA070; // type:func -EnTk_WalkAnim = 0x80AFA0EC; // type:func -EnTk_DigAnim = 0x80AFA160; // type:func -EnTk_UpdateEyes = 0x80AFA1E0; // type:func -EnTk_CheckFacingPlayer = 0x80AFA2A4; // type:func -EnTk_CheckNextSpot = 0x80AFA328; // type:func -EnTk_CheckCurrentSpot = 0x80AFA410; // type:func -EnTk_Step = 0x80AFA488; // type:func -EnTk_Orient = 0x80AFA5B0; // type:func -EnTk_GetTextId = 0x80AFA720; // type:func -EnTk_UpdateTalkState = 0x80AFA774; // type:func -EnTk_ChooseReward = 0x80AFA910; // type:func -EnTk_DigEff = 0x80AFAACC; // type:func -EnTk_Init = 0x80AFAC3C; // type:func -EnTk_Destroy = 0x80AFADB8; // type:func -EnTk_Rest = 0x80AFADE4; // type:func -EnTk_Walk = 0x80AFB00C; // type:func -EnTk_Dig = 0x80AFB0DC; // type:func -EnTk_Update = 0x80AFB340; // type:func -func_80B1D200 = 0x80AFB3EC; // type:func -EnTk_OverrideLimbDraw = 0x80AFB418; // type:func -EnTk_PostLimbDraw = 0x80AFB484; // type:func -EnTk_Draw = 0x80AFB538; // type:func -EnTorch_Init = 0x80AFB940; // type:func -EnTorch2_Init = 0x80AFBA30; // type:func -EnTorch2_Destroy = 0x80AFBBD8; // type:func -EnTorch2_GetAttackItem = 0x80AFBC48; // type:func -EnTorch2_SwingSword = 0x80AFBC90; // type:func -EnTorch2_Backflip = 0x80AFBE28; // type:func -EnTorch2_Update = 0x80AFBE80; // type:func -EnTorch2_OverrideLimbDraw = 0x80AFD868; // type:func -EnTorch2_PostLimbDraw = 0x80AFD894; // type:func -EnTorch2_Draw = 0x80AFD8B8; // type:func -EnToryo_Init = 0x80AFE1D0; // type:func -EnToryo_Destroy = 0x80AFE414; // type:func -EnToryo_TalkRespond = 0x80AFE440; // type:func -EnToryo_DoneTalking = 0x80AFE634; // type:func -EnToryo_ReactToExchangeItem = 0x80AFE6A0; // type:func -EnToryo_GetTextId = 0x80AFE70C; // type:func -EnToryo_HandleTalking = 0x80AFE7D8; // type:func -EnToryo_Idle = 0x80AFE988; // type:func -EnToryo_Update = 0x80AFE9EC; // type:func -EnToryo_Draw = 0x80AFEB24; // type:func -EnToryo_OverrideLimbDraw = 0x80AFEB84; // type:func -EnToryo_PostLimbDraw = 0x80AFEC14; // type:func -EnTp_SetupAction = 0x80AFEE60; // type:func -EnTp_Init = 0x80AFEE6C; // type:func -EnTp_Destroy = 0x80AFF0E4; // type:func -EnTp_Tail_SetupFollowHead = 0x80AFF110; // type:func -EnTp_Tail_FollowHead = 0x80AFF13C; // type:func -EnTp_Head_SetupApproachPlayer = 0x80AFF318; // type:func -EnTp_Head_ApproachPlayer = 0x80AFF34C; // type:func -EnTp_SetupDie = 0x80AFF4E8; // type:func -EnTp_Die = 0x80AFF560; // type:func -EnTp_Fragment_SetupFade = 0x80AFF890; // type:func -EnTp_Fragment_Fade = 0x80AFF994; // type:func -EnTp_Head_SetupTakeOff = 0x80AFF9E0; // type:func -EnTp_Head_TakeOff = 0x80AFFA3C; // type:func -EnTp_Head_SetupWait = 0x80AFFC24; // type:func -EnTp_Head_Wait = 0x80AFFC70; // type:func -EnTp_Head_SetupBurrowReturnHome = 0x80AFFF7C; // type:func -EnTp_Head_BurrowReturnHome = 0x80AFFFAC; // type:func -EnTp_UpdateDamage = 0x80B0027C; // type:func -EnTp_Update = 0x80B004D4; // type:func -EnTp_Draw = 0x80B00840; // type:func -EnTr_SetupAction = 0x80B00CD0; // type:func -EnTr_Init = 0x80B00CDC; // type:func -EnTr_Destroy = 0x80B00E2C; // type:func -EnTr_CrySpellcast = 0x80B00E3C; // type:func -EnTr_DoNothing = 0x80B00EEC; // type:func -EnTr_ChooseAction2 = 0x80B00EFC; // type:func -EnTr_FlyKidnapCutscene = 0x80B010AC; // type:func -func_80B23254 = 0x80B01228; // type:func -EnTr_ShrinkVanish = 0x80B014A8; // type:func -EnTr_Reappear = 0x80B01664; // type:func -EnTr_WaitToReappear = 0x80B017FC; // type:func -EnTr_TakeOff = 0x80B018BC; // type:func -EnTr_TurnLookOverShoulder = 0x80B01984; // type:func -EnTr_ChooseAction1 = 0x80B01A64; // type:func -EnTr_Update = 0x80B01B98; // type:func -EnTr_OverrideLimbDraw = 0x80B01D50; // type:func -EnTr_Draw = 0x80B01E80; // type:func -func_80B23FDC = 0x80B01F8C; // type:func -func_80B24038 = 0x80B01FEC; // type:func -EnTr_SetRotFromCue = 0x80B021E8; // type:func -EnTr_SetStartPosRotFromCue = 0x80B02270; // type:func -EnTrap_Init = 0x80B025D0; // type:func -EnTrap_Destroy = 0x80B0298C; // type:func -EnTrap_Update = 0x80B029B8; // type:func -EnTrap_Draw = 0x80B0374C; // type:func -EnTuboTrap_Init = 0x80B03870; // type:func -EnTuboTrap_Destroy = 0x80B038F4; // type:func -EnTuboTrap_DropCollectible = 0x80B03920; // type:func -EnTuboTrap_SpawnEffectsOnLand = 0x80B03980; // type:func -EnTuboTrap_SpawnEffectsInWater = 0x80B03BF4; // type:func -EnTuboTrap_HandleImpact = 0x80B03E74; // type:func -EnTuboTrap_WaitForProximity = 0x80B0409C; // type:func -EnTuboTrap_Levitate = 0x80B041A8; // type:func -EnTuboTrap_Fly = 0x80B04234; // type:func -EnTuboTrap_Update = 0x80B04304; // type:func -EnTuboTrap_Draw = 0x80B043C4; // type:func -EnVali_Init = 0x80B04510; // type:func -EnVali_Destroy = 0x80B0468C; // type:func -EnVali_SetupLurk = 0x80B046DC; // type:func -EnVali_SetupDropAppear = 0x80B0472C; // type:func -EnVali_SetupFloatIdle = 0x80B04764; // type:func -EnVali_SetupAttacked = 0x80B0497C; // type:func -EnVali_SetupRetaliate = 0x80B049B4; // type:func -EnVali_SetupMoveArmsDown = 0x80B04A24; // type:func -EnVali_SetupBurnt = 0x80B04A64; // type:func -EnVali_SetupDivideAndDie = 0x80B04ABC; // type:func -EnVali_SetupStunned = 0x80B04BC0; // type:func -EnVali_SetupFrozen = 0x80B04C4C; // type:func -EnVali_SetupReturnToLurk = 0x80B04CAC; // type:func -EnVali_DischargeLightning = 0x80B04D08; // type:func -EnVali_Lurk = 0x80B04F04; // type:func -EnVali_DropAppear = 0x80B04F44; // type:func -EnVali_FloatIdle = 0x80B04FD8; // type:func -EnVali_Attacked = 0x80B05184; // type:func -EnVali_Retaliate = 0x80B0523C; // type:func -EnVali_MoveArmsDown = 0x80B05298; // type:func -EnVali_Burnt = 0x80B052D4; // type:func -EnVali_DivideAndDie = 0x80B05310; // type:func -EnVali_Stunned = 0x80B054C4; // type:func -EnVali_Frozen = 0x80B05580; // type:func -EnVali_ReturnToLurk = 0x80B05710; // type:func -EnVali_UpdateDamage = 0x80B05780; // type:func -EnVali_Update = 0x80B05938; // type:func -EnVali_PulseOutside = 0x80B05A94; // type:func -EnVali_PulseInsides = 0x80B05CB0; // type:func -EnVali_SetArmLength = 0x80B05ECC; // type:func -EnVali_OverrideLimbDraw = 0x80B0606C; // type:func -EnVali_PostLimbDraw = 0x80B060FC; // type:func -EnVali_DrawBody = 0x80B061C0; // type:func -EnVali_Draw = 0x80B06528; // type:func -EnVase_Init = 0x80B06BD0; // type:func -EnVase_Destroy = 0x80B06C34; // type:func -EnVase_Draw = 0x80B06C44; // type:func -EnVbBall_Init = 0x80B06CD0; // type:func -EnVbBall_Destroy = 0x80B06E50; // type:func -EnVbBall_SpawnDebris = 0x80B06E8C; // type:func -EnVbBall_SpawnDust = 0x80B06F64; // type:func -EnVbBall_UpdateBones = 0x80B07004; // type:func -EnVbBall_Update = 0x80B072E8; // type:func -EnVbBall_Draw = 0x80B07AB4; // type:func -EnViewer_SetupAction = 0x80B07E80; // type:func -EnViewer_Init = 0x80B07E8C; // type:func -EnViewer_Destroy = 0x80B07F60; // type:func -EnViewer_InitAnimGanondorfOrZelda = 0x80B07F8C; // type:func -EnViewer_InitAnimImpa = 0x80B080D8; // type:func -EnViewer_InitAnimHorse = 0x80B08168; // type:func -EnViewer_InitImpl = 0x80B08200; // type:func -EnViewer_UpdateImpl = 0x80B083BC; // type:func -EnViewer_Update = 0x80B08F14; // type:func -EnViewer_Ganondorf3OverrideLimbDraw = 0x80B08F68; // type:func -EnViewer_Ganondorf9PostLimbDraw = 0x80B08FD8; // type:func -EnViewer_GanondorfPostLimbDrawUpdateCapeVec = 0x80B090A0; // type:func -EnViewer_DrawGanondorf = 0x80B090E0; // type:func -EnViewer_DrawHorse = 0x80B0950C; // type:func -EnViewer_ZeldaOverrideLimbDraw = 0x80B09538; // type:func -EnViewer_ZeldaPostLimbDraw = 0x80B095B8; // type:func -EnViewer_DrawZelda = 0x80B09600; // type:func -EnViewer_ImpaOverrideLimbDraw = 0x80B09CA4; // type:func -EnViewer_DrawImpa = 0x80B09CCC; // type:func -EnViewer_Draw = 0x80B09DE0; // type:func -EnViewer_UpdatePosition = 0x80B09ED0; // type:func -EnViewer_InitFireEffect = 0x80B0A2A0; // type:func -EnViewer_DrawFireEffects = 0x80B0A3E8; // type:func -EnViewer_UpdateGanondorfCape = 0x80B0A72C; // type:func -EnVm_SetupAction = 0x80B0AD40; // type:func -EnVm_Init = 0x80B0AD4C; // type:func -EnVm_Destroy = 0x80B0AEBC; // type:func -EnVm_SetupWait = 0x80B0AEE8; // type:func -EnVm_Wait = 0x80B0AF74; // type:func -EnVm_SetupAttack = 0x80B0B2C8; // type:func -EnVm_Attack = 0x80B0B36C; // type:func -EnVm_SetupStun = 0x80B0B5BC; // type:func -EnVm_Stun = 0x80B0B664; // type:func -EnVm_SetupDie = 0x80B0B770; // type:func -EnVm_Die = 0x80B0B878; // type:func -EnVm_CheckHealth = 0x80B0B92C; // type:func -EnVm_Update = 0x80B0BA28; // type:func -EnVm_OverrideLimbDraw = 0x80B0BBBC; // type:func -EnVm_PostLimbDraw = 0x80B0BC24; // type:func -EnVm_Draw = 0x80B0BEFC; // type:func -EnWallTubo_Init = 0x80B0C600; // type:func -EnWallTubo_Destroy = 0x80B0C630; // type:func -EnWallTubo_FindGirl = 0x80B0C640; // type:func -EnWallTubo_DetectChu = 0x80B0C684; // type:func -EnWallTubo_SetWallFall = 0x80B0C8A0; // type:func -EnWallTubo_Update = 0x80B0CA0C; // type:func -EnWallmas_Init = 0x80B0CAF0; // type:func -EnWallmas_Destroy = 0x80B0CC30; // type:func -EnWallmas_TimerInit = 0x80B0CC5C; // type:func -EnWallmas_SetupDrop = 0x80B0CCB8; // type:func -EnWallmas_SetupLand = 0x80B0CD7C; // type:func -EnWallmas_SetupStand = 0x80B0CE40; // type:func -EnWallmas_SetupWalk = 0x80B0CE80; // type:func -EnWallmas_SetupJumpToCeiling = 0x80B0CED0; // type:func -EnWallmas_SetupReturnToCeiling = 0x80B0CF18; // type:func -EnWallmas_SetupTakeDamage = 0x80B0CF9C; // type:func -EnWallmas_SetupCooldown = 0x80B0D058; // type:func -EnWallmas_SetupDie = 0x80B0D0AC; // type:func -EnWallmas_SetupTakePlayer = 0x80B0D174; // type:func -EnWallmas_ProximityOrSwitchInit = 0x80B0D1FC; // type:func -EnWallmas_SetupStun = 0x80B0D244; // type:func -EnWallmas_WaitToDrop = 0x80B0D314; // type:func -EnWallmas_Drop = 0x80B0D420; // type:func -EnWallmas_Land = 0x80B0D4EC; // type:func -EnWallmas_Stand = 0x80B0D528; // type:func -EnWallmas_Walk = 0x80B0D588; // type:func -EnWallmas_JumpToCeiling = 0x80B0D63C; // type:func -EnWallmas_ReturnToCeiling = 0x80B0D678; // type:func -EnWallmas_TakeDamage = 0x80B0D794; // type:func -EnWallmas_Cooldown = 0x80B0D828; // type:func -EnWallmas_Die = 0x80B0D864; // type:func -EnWallmas_TakePlayer = 0x80B0D8D8; // type:func -EnWallmas_WaitForProximity = 0x80B0DAFC; // type:func -EnWallmas_WaitForSwitchFlag = 0x80B0DB58; // type:func -EnWallmas_Stun = 0x80B0DBA4; // type:func -EnWallmas_ColUpdate = 0x80B0DC18; // type:func -EnWallmas_Update = 0x80B0DD34; // type:func -EnWallmas_DrawXlu = 0x80B0DEFC; // type:func -EnWallMas_OverrideLimbDraw = 0x80B0E09C; // type:func -EnWallMas_PostLimbDraw = 0x80B0E110; // type:func -EnWallmas_Draw = 0x80B0E200; // type:func -EnWeatherTag_SetupAction = 0x80B0E500; // type:func -EnWeatherTag_Destroy = 0x80B0E50C; // type:func -EnWeatherTag_Init = 0x80B0E51C; // type:func -WeatherTag_CheckEnableWeatherEffect = 0x80B0E6F0; // type:func -WeatherTag_CheckRestoreWeather = 0x80B0E8C8; // type:func -EnWeatherTag_DisabledCloudyHyruleMarket = 0x80B0EA88; // type:func -EnWeatherTag_EnabledCloudyHyruleMarket = 0x80B0EAE4; // type:func -EnWeatherTag_DisabledCloudyLonLonRanch = 0x80B0EB38; // type:func -EnWeatherTag_EnabledCloudyLonLonRanch = 0x80B0EB94; // type:func -EnWeatherTag_DisabledCloudyDeathMountain = 0x80B0EBE8; // type:func -EnWeatherTag_EnabledCloudyDeathMountain = 0x80B0EC44; // type:func -EnWeatherTag_DisabledCloudySnow = 0x80B0EC98; // type:func -EnWeatherTag_EnabledCloudySnow = 0x80B0ED10; // type:func -EnWeatherTag_DisabledRainLakeHylia = 0x80B0ED7C; // type:func -EnWeatherTag_EnabledRainLakeHylia = 0x80B0EE00; // type:func -EnWeatherTag_DisabledCloudyRainThunderKakariko = 0x80B0EE78; // type:func -EnWeatherTag_EnabledCloudyRainThunderKakariko = 0x80B0EF10; // type:func -EnWeatherTag_SetSandstormIntensity = 0x80B0EF9C; // type:func -EnWeatherTag_DisabledRainThunder = 0x80B0F098; // type:func -EnWeatherTag_EnabledRainThunder = 0x80B0F13C; // type:func -EnWeatherTag_Update = 0x80B0F1F0; // type:func -EnWeiyer_Init = 0x80B0F3F0; // type:func -EnWeiyer_Destroy = 0x80B0F4C0; // type:func -func_80B32384 = 0x80B0F4EC; // type:func -func_80B32434 = 0x80B0F5A0; // type:func -func_80B32494 = 0x80B0F600; // type:func -func_80B32508 = 0x80B0F674; // type:func -func_80B32538 = 0x80B0F6A8; // type:func -func_80B325A0 = 0x80B0F714; // type:func -func_80B32660 = 0x80B0F7D4; // type:func -func_80B32724 = 0x80B0F898; // type:func -func_80B327B0 = 0x80B0F924; // type:func -func_80B327D8 = 0x80B0F950; // type:func -func_80B32804 = 0x80B0F980; // type:func -func_80B328E8 = 0x80B0FA64; // type:func -func_80B32C2C = 0x80B0FDA8; // type:func -func_80B32D30 = 0x80B0FEAC; // type:func -func_80B32DEC = 0x80B0FF68; // type:func -func_80B32E34 = 0x80B0FFB4; // type:func -func_80B33018 = 0x80B1019C; // type:func -func_80B331CC = 0x80B10350; // type:func -func_80B332B4 = 0x80B10438; // type:func -func_80B33338 = 0x80B104BC; // type:func -func_80B333B8 = 0x80B1053C; // type:func -func_80B3349C = 0x80B10620; // type:func -func_80B3368C = 0x80B10814; // type:func -EnWeiyer_Update = 0x80B108F4; // type:func -EnWeiyer_OverrideLimbDraw = 0x80B10A68; // type:func -EnWeiyer_Draw = 0x80B10A98; // type:func -EnWf_SetupAction = 0x80B10DF0; // type:func -EnWf_Init = 0x80B10DFC; // type:func -EnWf_Destroy = 0x80B11030; // type:func -EnWf_ChangeAction = 0x80B110CC; // type:func -EnWf_SetupWaitToAppear = 0x80B1149C; // type:func -EnWf_WaitToAppear = 0x80B11544; // type:func -EnWf_SetupWait = 0x80B11678; // type:func -EnWf_Wait = 0x80B11700; // type:func -EnWf_SetupRunAtPlayer = 0x80B1191C; // type:func -EnWf_RunAtPlayer = 0x80B1199C; // type:func -EnWf_SetupSearchForPlayer = 0x80B11E1C; // type:func -EnWf_SearchForPlayer = 0x80B11E68; // type:func -EnWf_SetupRunAroundPlayer = 0x80B12048; // type:func -EnWf_RunAroundPlayer = 0x80B12144; // type:func -EnWf_SetupSlash = 0x80B12664; // type:func -EnWf_Slash = 0x80B126E0; // type:func -EnWf_SetupRecoilFromBlockedSlash = 0x80B12A34; // type:func -EnWf_RecoilFromBlockedSlash = 0x80B12AD0; // type:func -EnWf_SetupBackflipAway = 0x80B12CC8; // type:func -EnWf_BackflipAway = 0x80B12D44; // type:func -EnWf_SetupStunned = 0x80B12E4C; // type:func -EnWf_Stunned = 0x80B12EC4; // type:func -EnWf_SetupDamaged = 0x80B12F80; // type:func -EnWf_Damaged = 0x80B13018; // type:func -EnWf_SetupSomersaultAndAttack = 0x80B13220; // type:func -EnWf_SomersaultAndAttack = 0x80B132D8; // type:func -EnWf_SetupBlocking = 0x80B133C0; // type:func -EnWf_Blocking = 0x80B13460; // type:func -EnWf_SetupSidestep = 0x80B136E4; // type:func -EnWf_Sidestep = 0x80B1387C; // type:func -EnWf_SetupDie = 0x80B13DCC; // type:func -EnWf_Die = 0x80B13E7C; // type:func -func_80B36F40 = 0x80B14084; // type:func -EnWf_UpdateDamage = 0x80B1417C; // type:func -EnWf_Update = 0x80B1434C; // type:func -EnWf_OverrideLimbDraw = 0x80B145A0; // type:func -EnWf_PostLimbDraw = 0x80B145E4; // type:func -EnWf_Draw = 0x80B1478C; // type:func -EnWf_DodgeRanged = 0x80B14948; // type:func -EnWonderItem_Destroy = 0x80B15100; // type:func -EnWonderItem_DropCollectible = 0x80B15144; // type:func -EnWonderItem_Init = 0x80B152A0; // type:func -EnWonderItem_MultitagFree = 0x80B155EC; // type:func -EnWonderItem_ProximityDrop = 0x80B15734; // type:func -EnWonderItem_InteractSwitch = 0x80B1579C; // type:func -EnWonderItem_ProximitySwitch = 0x80B157D0; // type:func -EnWonderItem_MultitagOrdered = 0x80B1585C; // type:func -EnWonderItem_BombSoldier = 0x80B159B8; // type:func -EnWonderItem_RollDrop = 0x80B15A48; // type:func -EnWonderItem_Update = 0x80B15ABC; // type:func -EnWonderTalk_Destroy = 0x80B15E30; // type:func -EnWonderTalk_Init = 0x80B15E40; // type:func -func_80B391CC = 0x80B15EE8; // type:func -func_80B3943C = 0x80B16078; // type:func -func_80B395F0 = 0x80B161CC; // type:func -EnWonderTalk_Update = 0x80B163BC; // type:func -EnWonderTalk2_Destroy = 0x80B164C0; // type:func -EnWonderTalk2_Init = 0x80B164D0; // type:func -func_80B3A10C = 0x80B16660; // type:func -func_80B3A15C = 0x80B166B0; // type:func -func_80B3A3D4 = 0x80B16830; // type:func -func_80B3A4F8 = 0x80B16918; // type:func -EnWonderTalk2_DoNothing = 0x80B16A68; // type:func -EnWonderTalk2_Update = 0x80B16A78; // type:func -EnWood02_SpawnZoneCheck = 0x80B16B60; // type:func -EnWood02_SpawnOffspring = 0x80B16C88; // type:func -EnWood02_Init = 0x80B16EA0; // type:func -EnWood02_Destroy = 0x80B172DC; // type:func -EnWood02_Update = 0x80B17318; // type:func -EnWood02_Draw = 0x80B17810; // type:func -EnXc_InitCollider = 0x80B17D40; // type:func -EnXc_UpdateCollider = 0x80B17D8C; // type:func -EnXc_Destroy = 0x80B17DD0; // type:func -EnXc_CalculateHeadTurn = 0x80B17DFC; // type:func -EnXc_SetEyePattern = 0x80B17E84; // type:func -EnXc_SpawnNut = 0x80B17F0C; // type:func -EnXc_BgCheck = 0x80B17FD4; // type:func -EnXc_AnimIsFinished = 0x80B1801C; // type:func -EnXc_GetCue = 0x80B18040; // type:func -EnXc_CheckForCue = 0x80B18064; // type:func -EnXc_CheckForNoCue = 0x80B180B0; // type:func -func_80B3C588 = 0x80B180FC; // type:func -func_80B3C620 = 0x80B18194; // type:func -EnXc_ChangeAnimation = 0x80B18274; // type:func -EnXc_CheckAndSetAction = 0x80B18330; // type:func -func_80B3C7D4 = 0x80B18348; // type:func -func_80B3C8CC = 0x80B18374; // type:func -func_80B3C924 = 0x80B183D0; // type:func -func_80B3C964 = 0x80B18410; // type:func -func_80B3C9DC = 0x80B18488; // type:func -func_80B3C9EC = 0x80B1849C; // type:func -func_80B3CA38 = 0x80B184E8; // type:func -EnXc_MinuetCS = 0x80B1853C; // type:func -func_80B3CB58 = 0x80B18614; // type:func -EnXc_BoleroCS = 0x80B18668; // type:func -EnXc_SetupSerenadeAction = 0x80B187C8; // type:func -EnXc_SerenadeCS = 0x80B18820; // type:func -EnXc_DoNothing = 0x80B188E8; // type:func -EnXc_SetWalkingSFX = 0x80B188F8; // type:func -EnXc_SetNutThrowSFX = 0x80B18978; // type:func -EnXc_SetLandingSFX = 0x80B18A04; // type:func -EnXc_SetColossusAppearSFX = 0x80B18A84; // type:func -func_80B3D118 = 0x80B18B90; // type:func -EnXc_SetColossusWindSFX = 0x80B18BD4; // type:func -EnXc_SpawnFlame = 0x80B18CDC; // type:func -EnXc_SetupFlamePos = 0x80B18D80; // type:func -EnXc_DestroyFlame = 0x80B18DFC; // type:func -EnXc_InitFlame = 0x80B18E3C; // type:func -func_80B3D48C = 0x80B18ED8; // type:func -EnXc_GetCurrentHarpAnim = 0x80B18F28; // type:func -EnXc_CalcXZAccel = 0x80B18FBC; // type:func -func_80B3D644 = 0x80B19094; // type:func -EnXc_CalcXZSpeed = 0x80B190B4; // type:func -func_80B3D6F0 = 0x80B19140; // type:func -func_80B3D710 = 0x80B19160; // type:func -func_80B3D730 = 0x80B19180; // type:func -func_80B3D750 = 0x80B191A0; // type:func -EnXc_SetupFallFromSkyAction = 0x80B191EC; // type:func -func_80B3D8A4 = 0x80B192FC; // type:func -EnXc_SetupWalkAction = 0x80B193EC; // type:func -EnXc_SetupHaltAction = 0x80B1945C; // type:func -EnXc_SetupStoppedAction = 0x80B19508; // type:func -func_80B3DAF0 = 0x80B19550; // type:func -EnXc_SetupInitialHarpAction = 0x80B19610; // type:func -EnXc_SetupPlayingHarpAction = 0x80B19688; // type:func -func_80B3DCA8 = 0x80B19710; // type:func -EnXc_SetupHarpPutawayAction = 0x80B197A4; // type:func -func_80B3DE00 = 0x80B19874; // type:func -func_80B3DE78 = 0x80B198EC; // type:func -EnXc_SetupReverseAccel = 0x80B19968; // type:func -EnXc_SetupReverseWalkAction = 0x80B19A18; // type:func -EnXc_SetupReverseHaltAction = 0x80B19A88; // type:func -EnXc_SetupNutThrow = 0x80B19B34; // type:func -func_80B3E164 = 0x80B19BDC; // type:func -EnXc_SetupDisappear = 0x80B19C30; // type:func -EnXc_ActionFunc0 = 0x80B19CA0; // type:func -EnXc_ActionFunc1 = 0x80B19CE0; // type:func -EnXc_GracefulFall = 0x80B19D20; // type:func -EnXc_Accelerate = 0x80B19D9C; // type:func -EnXc_Walk = 0x80B19DFC; // type:func -EnXc_Stopped = 0x80B19E5C; // type:func -EnXc_ActionFunc6 = 0x80B19EBC; // type:func -EnXc_ActionFunc7 = 0x80B19F04; // type:func -EnXc_ActionFunc8 = 0x80B19F50; // type:func -EnXc_ActionFunc9 = 0x80B19FA0; // type:func -EnXc_ActionFunc10 = 0x80B19FE8; // type:func -EnXc_ActionFunc11 = 0x80B1A030; // type:func -EnXc_ActionFunc12 = 0x80B1A07C; // type:func -EnXc_ActionFunc13 = 0x80B1A0C8; // type:func -EnXc_ReverseAccelerate = 0x80B1A124; // type:func -EnXc_ActionFunc15 = 0x80B1A190; // type:func -EnXc_HaltAndWaitToThrowNut = 0x80B1A1FC; // type:func -EnXc_ThrowNut = 0x80B1A268; // type:func -EnXc_Delete = 0x80B1A2D0; // type:func -EnXc_Fade = 0x80B1A32C; // type:func -func_80B3E87C = 0x80B1A34C; // type:func -EnXc_PullingOutHarpOverrideLimbDraw = 0x80B1A37C; // type:func -EnXc_HarpOverrideLimbDraw = 0x80B1A3B8; // type:func -EnXc_DrawPullingOutHarp = 0x80B1A3E0; // type:func -EnXc_DrawHarp = 0x80B1A51C; // type:func -func_80B3EBF0 = 0x80B1A658; // type:func -func_80B3EC00 = 0x80B1A66C; // type:func -func_80B3EC0C = 0x80B1A67C; // type:func -func_80B3EC90 = 0x80B1A700; // type:func -func_80B3ECD8 = 0x80B1A748; // type:func -EnXc_ActionFunc20 = 0x80B1A7B8; // type:func -EnXc_ActionFunc21 = 0x80B1A7DC; // type:func -EnXc_ActionFunc22 = 0x80B1A7FC; // type:func -EnXc_ActionFunc23 = 0x80B1A844; // type:func -EnXc_ActionFunc24 = 0x80B1A8A4; // type:func -EnXc_ActionFunc25 = 0x80B1A8B4; // type:func -EnXc_ActionFunc26 = 0x80B1A8C4; // type:func -EnXc_ActionFunc27 = 0x80B1A8D4; // type:func -EnXc_ActionFunc28 = 0x80B1A8E4; // type:func -func_80B3EE64 = 0x80B1A8F4; // type:func -func_80B3EE74 = 0x80B1A908; // type:func -func_80B3EEA4 = 0x80B1A93C; // type:func -func_80B3EEC8 = 0x80B1A960; // type:func -func_80B3EEEC = 0x80B1A984; // type:func -func_80B3EF10 = 0x80B1A9A8; // type:func -func_80B3EF34 = 0x80B1A9CC; // type:func -func_80B3EF58 = 0x80B1A9F0; // type:func -func_80B3EF80 = 0x80B1AA18; // type:func -func_80B3EFA4 = 0x80B1AA3C; // type:func -func_80B3EFC8 = 0x80B1AA60; // type:func -func_80B3EFEC = 0x80B1AA84; // type:func -func_80B3F010 = 0x80B1AAA8; // type:func -func_80B3F0B8 = 0x80B1AB54; // type:func -func_80B3F0DC = 0x80B1AB78; // type:func -func_80B3F100 = 0x80B1AB9C; // type:func -EnXc_Serenade = 0x80B1ABC0; // type:func -EnXc_ActionFunc30 = 0x80B1ABE0; // type:func -EnXc_ActionFunc31 = 0x80B1AC0C; // type:func -EnXc_ActionFunc32 = 0x80B1AC50; // type:func -EnXc_ActionFunc33 = 0x80B1AC7C; // type:func -EnXc_ActionFunc34 = 0x80B1ACA8; // type:func -EnXc_ActionFunc35 = 0x80B1ACD4; // type:func -EnXc_ActionFunc36 = 0x80B1AD00; // type:func -EnXc_ActionFunc37 = 0x80B1AD2C; // type:func -EnXc_ActionFunc38 = 0x80B1AD58; // type:func -EnXc_ActionFunc39 = 0x80B1AD84; // type:func -EnXc_ActionFunc40 = 0x80B1ADB0; // type:func -EnXc_ActionFunc41 = 0x80B1AE10; // type:func -EnXc_ActionFunc42 = 0x80B1AE3C; // type:func -EnXc_ActionFunc43 = 0x80B1AE68; // type:func -EnXc_ActionFunc44 = 0x80B1AE94; // type:func -func_80B3F3C8 = 0x80B1AEA4; // type:func -func_80B3F3D8 = 0x80B1AEB8; // type:func -EnXc_PlayDiveSFX = 0x80B1AED8; // type:func -EnXc_LakeHyliaDive = 0x80B1AF2C; // type:func -func_80B3F534 = 0x80B1B018; // type:func -func_80B3F59C = 0x80B1B080; // type:func -func_80B3F620 = 0x80B1B104; // type:func -func_80B3F644 = 0x80B1B128; // type:func -func_80B3F668 = 0x80B1B14C; // type:func -func_80B3F6DC = 0x80B1B1C0; // type:func -EnXc_SetupKneelAction = 0x80B1B1E4; // type:func -func_80B3F754 = 0x80B1B23C; // type:func -func_80B3F7BC = 0x80B1B2AC; // type:func -EnXc_ActionFunc45 = 0x80B1B2E8; // type:func -EnXc_ActionFunc46 = 0x80B1B314; // type:func -EnXc_ActionFunc47 = 0x80B1B340; // type:func -EnXc_ActionFunc48 = 0x80B1B398; // type:func -EnXc_ActionFunc49 = 0x80B1B3C4; // type:func -EnXc_Kneel = 0x80B1B428; // type:func -EnXc_ActionFunc51 = 0x80B1B48C; // type:func -EnXc_ActionFunc52 = 0x80B1B4F0; // type:func -func_80B3FA08 = 0x80B1B510; // type:func -func_80B3FA2C = 0x80B1B538; // type:func -EnXc_PlayTriforceSFX = 0x80B1B558; // type:func -func_80B3FAE0 = 0x80B1B5F0; // type:func -EnXc_CalcTriforce = 0x80B1B638; // type:func -func_80B3FF0C = 0x80B1BA30; // type:func -EnXc_SetupShowTriforceAction = 0x80B1BAD8; // type:func -EnXc_SetupShowTriforceIdleAction = 0x80B1BB68; // type:func -func_80B400AC = 0x80B1BBD4; // type:func -EnXc_ActionFunc53 = 0x80B1BC10; // type:func -EnXc_ActionFunc54 = 0x80B1BC30; // type:func -EnXc_ShowTriforce = 0x80B1BC78; // type:func -EnXc_ShowTriforceIdle = 0x80B1BCE0; // type:func -EnXc_TriforceOverrideLimbDraw = 0x80B1BD3C; // type:func -EnXc_TriforcePostLimbDraw = 0x80B1BD64; // type:func -EnXc_DrawTriforce = 0x80B1BDE0; // type:func -func_80B40590 = 0x80B1C074; // type:func -EnXc_SetThrownAroundSFX = 0x80B1C090; // type:func -EnXc_PlayLinkScreamSFX = 0x80B1C154; // type:func -EnXc_SetCrySFX = 0x80B1C188; // type:func -func_80B406F8 = 0x80B1C1E4; // type:func -EnXc_SetupIdleInNocturne = 0x80B1C1FC; // type:func -EnXc_SetupDefenseStance = 0x80B1C298; // type:func -EnXc_SetupContortions = 0x80B1C310; // type:func -EnXc_SetupFallInNocturne = 0x80B1C3AC; // type:func -EnXc_SetupHittingGroundInNocturne = 0x80B1C488; // type:func -func_80B40A78 = 0x80B1C528; // type:func -EnXc_SetupKneelInNocturne = 0x80B1C5C8; // type:func -func_80B40BB4 = 0x80B1C664; // type:func -func_80B40C50 = 0x80B1C700; // type:func -func_80B40C74 = 0x80B1C724; // type:func -func_80B40C98 = 0x80B1C748; // type:func -func_80B40CBC = 0x80B1C76C; // type:func -func_80B40CE0 = 0x80B1C790; // type:func -func_80B40D08 = 0x80B1C7B8; // type:func -func_80B40D2C = 0x80B1C7DC; // type:func -func_80B40D50 = 0x80B1C800; // type:func -func_80B40D74 = 0x80B1C824; // type:func -EnXc_SetupReverseHaltInNocturneCS = 0x80B1C848; // type:func -func_80B40E40 = 0x80B1C8F4; // type:func -func_80B40E64 = 0x80B1C918; // type:func -func_80B40E88 = 0x80B1C93C; // type:func -EnXc_SetupNocturneState = 0x80B1C960; // type:func -EnXc_InitialNocturneAction = 0x80B1CAA0; // type:func -EnXc_IdleInNocturne = 0x80B1CAC0; // type:func -EnXc_DefenseStance = 0x80B1CB10; // type:func -EnXc_Contort = 0x80B1CB58; // type:func -EnXc_FallInNocturne = 0x80B1CBC4; // type:func -EnXc_HitGroundInNocturne = 0x80B1CC2C; // type:func -EnXc_ActionFunc63 = 0x80B1CC6C; // type:func -EnXc_KneelInNocturneCS = 0x80B1CCC8; // type:func -EnXc_ActionFunc65 = 0x80B1CD10; // type:func -EnXc_ActionFunc66 = 0x80B1CD54; // type:func -EnXc_ActionFunc67 = 0x80B1CD80; // type:func -EnXc_ActionFunc68 = 0x80B1CDAC; // type:func -EnXc_ActionFunc69 = 0x80B1CDD8; // type:func -EnXc_ActionFunc70 = 0x80B1CE04; // type:func -EnXc_ActionFunc71 = 0x80B1CE30; // type:func -EnXc_ActionFunc72 = 0x80B1CE5C; // type:func -EnXc_ReverseAccelInNocturneCS = 0x80B1CE88; // type:func -EnXc_ReverseWalkInNocturneCS = 0x80B1CEB4; // type:func -EnXc_ReverseHaltInNocturneCS = 0x80B1CF08; // type:func -EnXc_ThrowNutInNocturneCS = 0x80B1CF34; // type:func -EnXc_DeleteInNocturneCS = 0x80B1CF60; // type:func -EnXc_KillInNocturneCS = 0x80B1CF8C; // type:func -EnXc_DrawSquintingEyes = 0x80B1CFB0; // type:func -EnXc_InitTempleOfTime = 0x80B1D08C; // type:func -EnXc_SetupDialogueAction = 0x80B1D1F8; // type:func -func_80B41798 = 0x80B1D280; // type:func -EnXc_BlockingPedestalAction = 0x80B1D2CC; // type:func -EnXc_ActionFunc80 = 0x80B1D334; // type:func -EnXc_Update = 0x80B1D39C; // type:func -EnXc_Init = 0x80B1D3E4; // type:func -EnXc_OverrideLimbDraw = 0x80B1D550; // type:func -EnXc_PostLimbDraw = 0x80B1D5D8; // type:func -EnXc_DrawNothing = 0x80B1D664; // type:func -EnXc_DrawDefault = 0x80B1D674; // type:func -EnXc_Draw = 0x80B1D77C; // type:func -EnYabusameMark_Destroy = 0x80B1E4D0; // type:func -EnYabusameMark_Init = 0x80B1E4FC; // type:func -func_80B42F74 = 0x80B1E63C; // type:func -EnYabusameMark_Update = 0x80B1E880; // type:func -EnYukabyun_Init = 0x80B1EBA0; // type:func -EnYukabyun_Destroy = 0x80B1EC50; // type:func -func_80B43A94 = 0x80B1EC7C; // type:func -func_80B43AD4 = 0x80B1ECBC; // type:func -func_80B43B6C = 0x80B1ED54; // type:func -EnYukabyun_Break = 0x80B1EDB4; // type:func -EnYukabyun_Update = 0x80B1EE28; // type:func -EnYukabyun_Draw = 0x80B1EFC8; // type:func -EnZf_SetupAction = 0x80B1F1B0; // type:func -EnZf_PrimaryFloorCheck = 0x80B1F1BC; // type:func -EnZf_SecondaryFloorCheck = 0x80B1F32C; // type:func -EnZf_Init = 0x80B1F45C; // type:func -EnZf_Destroy = 0x80B1F794; // type:func -EnZf_FindPlatform = 0x80B1F818; // type:func -EnZf_FindNextPlatformAwayFromPlayer = 0x80B1F9E0; // type:func -EnZf_FindNextPlatformTowardsPlayer = 0x80B1FC84; // type:func -EnZf_CanAttack = 0x80B1FE60; // type:func -func_80B44DC4 = 0x80B1FF34; // type:func -EnZf_ChooseAction = 0x80B20000; // type:func -EnZf_SetupDropIn = 0x80B20220; // type:func -EnZf_DropIn = 0x80B202E8; // type:func -func_80B45384 = 0x80B204F8; // type:func -func_80B4543C = 0x80B205B0; // type:func -EnZf_SetupApproachPlayer = 0x80B2082C; // type:func -EnZf_ApproachPlayer = 0x80B208C0; // type:func -EnZf_SetupJumpForward = 0x80B20FAC; // type:func -EnZf_JumpForward = 0x80B2106C; // type:func -func_80B4604C = 0x80B211C8; // type:func -func_80B46098 = 0x80B21214; // type:func -func_80B462E4 = 0x80B21460; // type:func -func_80B463E4 = 0x80B21568; // type:func -EnZf_SetupSlash = 0x80B21BAC; // type:func -EnZf_Slash = 0x80B21C68; // type:func -EnZf_SetupRecoilFromBlockedSlash = 0x80B21EF4; // type:func -EnZf_RecoilFromBlockedSlash = 0x80B21F68; // type:func -EnZf_SetupJumpBack = 0x80B22020; // type:func -EnZf_JumpBack = 0x80B220C0; // type:func -EnZf_SetupStunned = 0x80B221E4; // type:func -EnZf_Stunned = 0x80B222B4; // type:func -EnZf_SetupSheatheSword = 0x80B224F4; // type:func -EnZf_SheatheSword = 0x80B225D0; // type:func -EnZf_SetupHopAndTaunt = 0x80B2267C; // type:func -EnZf_HopAndTaunt = 0x80B226DC; // type:func -EnZf_SetupHopAway = 0x80B22934; // type:func -EnZf_HopAway = 0x80B229B4; // type:func -EnZf_SetupDrawSword = 0x80B22E00; // type:func -EnZf_DrawSword = 0x80B22E94; // type:func -EnZf_SetupDamaged = 0x80B22F44; // type:func -EnZf_Damaged = 0x80B23050; // type:func -EnZf_SetupJumpUp = 0x80B233B0; // type:func -EnZf_JumpUp = 0x80B23458; // type:func -func_80B483E4 = 0x80B23584; // type:func -EnZf_CircleAroundPlayer = 0x80B23720; // type:func -EnZf_SetupDie = 0x80B23EA0; // type:func -EnZf_Die = 0x80B24004; // type:func -EnZf_UpdateHeadRotation = 0x80B24144; // type:func -EnZf_UpdateDamage = 0x80B24268; // type:func -EnZf_Update = 0x80B24400; // type:func -EnZf_OverrideLimbDraw = 0x80B247B8; // type:func -EnZf_PostLimbDraw = 0x80B24844; // type:func -EnZf_Draw = 0x80B24A98; // type:func -EnZf_SetupCircleAroundPlayer = 0x80B24CE4; // type:func -EnZf_DodgeRangedEngaging = 0x80B24DB0; // type:func -EnZf_DodgeRangedWaiting = 0x80B24FDC; // type:func -func_80B4AB40 = 0x80B25CA0; // type:func -func_80B4AB48 = 0x80B25CA8; // type:func -EnZl1_Init = 0x80B25CB0; // type:func -EnZl1_Destroy = 0x80B25F40; // type:func -func_80B4AE18 = 0x80B25F80; // type:func -func_80B4AF18 = 0x80B26080; // type:func -func_80B4B010 = 0x80B26178; // type:func -func_80B4B240 = 0x80B263B0; // type:func -func_80B4B7F4 = 0x80B26964; // type:func -func_80B4B834 = 0x80B269A8; // type:func -func_80B4B874 = 0x80B269EC; // type:func -func_80B4B8B4 = 0x80B26A2C; // type:func -func_80B4BBC4 = 0x80B26D3C; // type:func -func_80B4BC78 = 0x80B26DF0; // type:func -func_80B4BF2C = 0x80B270A4; // type:func -EnZl1_Update = 0x80B27398; // type:func -EnZl1_OverrideLimbDraw = 0x80B274BC; // type:func -EnZl1_PostLimbDraw = 0x80B2757C; // type:func -EnZl1_Draw = 0x80B275D8; // type:func -EnZl2_Destroy = 0x80B29AB0; // type:func -EnZl2_UpdateEyes = 0x80B29AD4; // type:func -func_80B4EA40 = 0x80B29B64; // type:func -func_80B4EAF4 = 0x80B29C18; // type:func -func_80B4EBB8 = 0x80B29CDC; // type:func -func_80B4EC48 = 0x80B29D6C; // type:func -EnZl2_setEyesIndex = 0x80B29E0C; // type:func -EnZl2_setEyeIndex2 = 0x80B29E2C; // type:func -EnZl2_setMouthIndex = 0x80B29E44; // type:func -func_80B4ED2C = 0x80B29E5C; // type:func -EnZl2_UpdateSkelAnime = 0x80B29EA4; // type:func -EnZl2_GetCue = 0x80B29EC8; // type:func -func_80B4EDB8 = 0x80B29EF0; // type:func -func_80B4EE38 = 0x80B29F70; // type:func -func_80B4EF64 = 0x80B2A0A0; // type:func -func_80B4F230 = 0x80B2A370; // type:func -func_80B4F45C = 0x80B2A5A0; // type:func -EnZl2_PostLimbDraw = 0x80B2AC6C; // type:func -func_80B4FCCC = 0x80B2ADB8; // type:func -func_80B4FD00 = 0x80B2ADF0; // type:func -func_80B4FD90 = 0x80B2AE80; // type:func -func_80B4FDD4 = 0x80B2AEC4; // type:func -func_80B4FE10 = 0x80B2AF04; // type:func -func_80B4FE48 = 0x80B2AF3C; // type:func -func_80B4FE6C = 0x80B2AF64; // type:func -func_80B4FE90 = 0x80B2AF8C; // type:func -func_80B4FEB4 = 0x80B2AFB4; // type:func -func_80B4FED8 = 0x80B2AFDC; // type:func -EnZl2_GiveLightArrows = 0x80B2B004; // type:func -func_80B4FF84 = 0x80B2B094; // type:func -func_80B4FFF0 = 0x80B2B100; // type:func -func_80B5008C = 0x80B2B1A0; // type:func -func_80B500E0 = 0x80B2B1F4; // type:func -func_80B501C4 = 0x80B2B2D8; // type:func -func_80B501E8 = 0x80B2B2FC; // type:func -func_80B50260 = 0x80B2B374; // type:func -func_80B50278 = 0x80B2B390; // type:func -func_80B50304 = 0x80B2B41C; // type:func -func_80B503DC = 0x80B2B4F4; // type:func -func_80B5042C = 0x80B2B544; // type:func -func_80B50488 = 0x80B2B5A0; // type:func -func_80B504D4 = 0x80B2B5EC; // type:func -func_80B5053C = 0x80B2B650; // type:func -func_80B50580 = 0x80B2B698; // type:func -func_80B505D4 = 0x80B2B6EC; // type:func -func_80B50618 = 0x80B2B734; // type:func -func_80B50644 = 0x80B2B760; // type:func -func_80B50670 = 0x80B2B78C; // type:func -func_80B506C4 = 0x80B2B7E0; // type:func -func_80B5073C = 0x80B2B85C; // type:func -func_80B50780 = 0x80B2B8A4; // type:func -func_80B507E8 = 0x80B2B90C; // type:func -func_80B5082C = 0x80B2B954; // type:func -func_80B50880 = 0x80B2B9A8; // type:func -func_80B508C8 = 0x80B2B9F0; // type:func -func_80B50928 = 0x80B2BA4C; // type:func -func_80B50970 = 0x80B2BA94; // type:func -func_80B50980 = 0x80B2BAA8; // type:func -func_80B509A0 = 0x80B2BACC; // type:func -func_80B50A04 = 0x80B2BB30; // type:func -func_80B50BBC = 0x80B2BCD4; // type:func -func_80B50BEC = 0x80B2BD0C; // type:func -func_80B50C40 = 0x80B2BD68; // type:func -func_80B50CA8 = 0x80B2BDD8; // type:func -func_80B50CFC = 0x80B2BE34; // type:func -func_80B50D50 = 0x80B2BE90; // type:func -func_80B50D94 = 0x80B2BEDC; // type:func -func_80B50DE8 = 0x80B2BF38; // type:func -func_80B50E3C = 0x80B2BF94; // type:func -func_80B50E90 = 0x80B2BFF0; // type:func -func_80B50EE4 = 0x80B2C04C; // type:func -func_80B50F38 = 0x80B2C0A8; // type:func -func_80B50F8C = 0x80B2C104; // type:func -func_80B50FE8 = 0x80B2C168; // type:func -func_80B51034 = 0x80B2C1BC; // type:func -func_80B51080 = 0x80B2C210; // type:func -func_80B510CC = 0x80B2C264; // type:func -func_80B51118 = 0x80B2C2B8; // type:func -func_80B51164 = 0x80B2C30C; // type:func -func_80B511B0 = 0x80B2C360; // type:func -func_80B511FC = 0x80B2C3B4; // type:func -func_80B51250 = 0x80B2C410; // type:func -func_80B512B8 = 0x80B2C480; // type:func -func_80B51310 = 0x80B2C4E0; // type:func -func_80B5135C = 0x80B2C530; // type:func -func_80B513A8 = 0x80B2C57C; // type:func -func_80B51418 = 0x80B2C5F0; // type:func -func_80B5146C = 0x80B2C644; // type:func -func_80B5149C = 0x80B2C678; // type:func -func_80B514F8 = 0x80B2C6D8; // type:func -func_80B5154C = 0x80B2C72C; // type:func -func_80B515C4 = 0x80B2C7A4; // type:func -func_80B515D8 = 0x80B2C7BC; // type:func -func_80B51644 = 0x80B2C828; // type:func -func_80B51678 = 0x80B2C85C; // type:func -func_80B516D0 = 0x80B2C8B4; // type:func -func_80B51704 = 0x80B2C8E8; // type:func -func_80B5175C = 0x80B2C940; // type:func -func_80B51790 = 0x80B2C974; // type:func -func_80B517E0 = 0x80B2C9C4; // type:func -func_80B51824 = 0x80B2CA0C; // type:func -func_80B5187C = 0x80B2CA64; // type:func -func_80B518C0 = 0x80B2CAAC; // type:func -func_80B51948 = 0x80B2CB34; // type:func -func_80B51A5C = 0x80B2CC34; // type:func -func_80B51A8C = 0x80B2CC6C; // type:func -func_80B51AE4 = 0x80B2CCCC; // type:func -func_80B51B44 = 0x80B2CD34; // type:func -func_80B51BA8 = 0x80B2CDA0; // type:func -func_80B51C0C = 0x80B2CE0C; // type:func -func_80B51C64 = 0x80B2CE6C; // type:func -func_80B51CA8 = 0x80B2CEB8; // type:func -func_80B51D0C = 0x80B2CF24; // type:func -func_80B51D24 = 0x80B2CF40; // type:func -func_80B51DA4 = 0x80B2CFC0; // type:func -func_80B51EA8 = 0x80B2D0C4; // type:func -func_80B51EBC = 0x80B2D0DC; // type:func -func_80B51F38 = 0x80B2D15C; // type:func -func_80B51FA8 = 0x80B2D1CC; // type:func -func_80B52068 = 0x80B2D278; // type:func -func_80B52098 = 0x80B2D2B0; // type:func -func_80B52108 = 0x80B2D328; // type:func -func_80B52114 = 0x80B2D338; // type:func -func_80B521A0 = 0x80B2D398; // type:func -EnZl2_Update = 0x80B2D424; // type:func -EnZl2_Init = 0x80B2D46C; // type:func -EnZl2_OverrideLimbDraw = 0x80B2D518; // type:func -func_80B523BC = 0x80B2D580; // type:func -func_80B523C8 = 0x80B2D590; // type:func -func_80B525D4 = 0x80B2D76C; // type:func -EnZl2_Draw = 0x80B2D914; // type:func -func_80B533B0 = 0x80B2E1B0; // type:func -func_80B533FC = 0x80B2E1FC; // type:func -EnZl3_Destroy = 0x80B2E240; // type:func -func_80B53468 = 0x80B2E26C; // type:func -func_80B53488 = 0x80B2E28C; // type:func -EnZl3_UpdateEyes = 0x80B2E2D8; // type:func -EnZl3_setEyeIndex = 0x80B2E360; // type:func -EnZl3_setMouthIndex = 0x80B2E378; // type:func -func_80B5357C = 0x80B2E390; // type:func -func_80B53614 = 0x80B2E42C; // type:func -func_80B5366C = 0x80B2E484; // type:func -func_80B536B4 = 0x80B2E4CC; // type:func -func_80B536C4 = 0x80B2E4E0; // type:func -func_80B53764 = 0x80B2E584; // type:func -func_80B537E8 = 0x80B2E60C; // type:func -func_80B538B0 = 0x80B2E6D4; // type:func -EnZl3_UpdateSkelAnime = 0x80B2E770; // type:func -func_80B5396C = 0x80B2E794; // type:func -func_80B53974 = 0x80B2E7A0; // type:func -func_80B53980 = 0x80B2E7B4; // type:func -func_80B53B64 = 0x80B2E99C; // type:func -func_80B54360 = 0x80B2F1AC; // type:func -func_80B5458C = 0x80B2F3DC; // type:func -EnZl3_PostLimbDraw = 0x80B2FAD8; // type:func -func_80B54DB4 = 0x80B2FBA4; // type:func -func_80B54DC4 = 0x80B2FBB8; // type:func -func_80B54DD4 = 0x80B2FBCC; // type:func -func_80B54DE0 = 0x80B2FBDC; // type:func -func_80B54E14 = 0x80B2FC14; // type:func -func_80B54EA4 = 0x80B2FCA4; // type:func -func_80B54EF4 = 0x80B2FCF8; // type:func -func_80B54F18 = 0x80B2FD20; // type:func -func_80B54FB4 = 0x80B2FDC0; // type:func -func_80B55054 = 0x80B2FE44; // type:func -func_80B550F0 = 0x80B2FEE4; // type:func -func_80B55144 = 0x80B2FF38; // type:func -func_80B551E0 = 0x80B2FFD8; // type:func -func_80B55220 = 0x80B30018; // type:func -func_80B55268 = 0x80B30060; // type:func -func_80B552A8 = 0x80B300A0; // type:func -func_80B552DC = 0x80B300D4; // type:func -func_80B55334 = 0x80B30130; // type:func -func_80B55368 = 0x80B30164; // type:func -func_80B553B4 = 0x80B301B0; // type:func -func_80B553E8 = 0x80B301E4; // type:func -func_80B55408 = 0x80B30204; // type:func -func_80B55444 = 0x80B30240; // type:func -func_80B55550 = 0x80B30344; // type:func -func_80B555A4 = 0x80B303A0; // type:func -func_80B55604 = 0x80B30408; // type:func -func_80B5566C = 0x80B30478; // type:func -func_80B556CC = 0x80B304E0; // type:func -func_80B5572C = 0x80B30548; // type:func -func_80B55780 = 0x80B305A4; // type:func -func_80B55808 = 0x80B30608; // type:func -func_80B5582C = 0x80B30630; // type:func -func_80B5585C = 0x80B30660; // type:func -func_80B558A8 = 0x80B306AC; // type:func -func_80B559C4 = 0x80B307CC; // type:func -func_80B55A58 = 0x80B3085C; // type:func -func_80B55A84 = 0x80B30888; // type:func -func_80B55AC4 = 0x80B308C8; // type:func -func_80B55B04 = 0x80B30908; // type:func -func_80B55B38 = 0x80B3093C; // type:func -func_80B55B78 = 0x80B3097C; // type:func -func_80B55BAC = 0x80B309B0; // type:func -func_80B55C0C = 0x80B30A14; // type:func -func_80B55C4C = 0x80B30A54; // type:func -func_80B55C70 = 0x80B30A7C; // type:func -func_80B55CCC = 0x80B30AD4; // type:func -func_80B55D00 = 0x80B30B08; // type:func -func_80B55DB0 = 0x80B30BBC; // type:func -func_80B55E08 = 0x80B30C14; // type:func -func_80B55E48 = 0x80B30C54; // type:func -func_80B55E7C = 0x80B30C88; // type:func -func_80B55EBC = 0x80B30CC8; // type:func -func_80B55EF0 = 0x80B30CFC; // type:func -func_80B55F38 = 0x80B30D44; // type:func -func_80B55F6C = 0x80B30D78; // type:func -func_80B5604C = 0x80B30E5C; // type:func -func_80B56090 = 0x80B30EA0; // type:func -func_80B56108 = 0x80B30F1C; // type:func -func_80B56160 = 0x80B30F74; // type:func -func_80B561A0 = 0x80B30FB4; // type:func -func_80B561E0 = 0x80B30FF4; // type:func -func_80B56214 = 0x80B31028; // type:func -func_80B562F4 = 0x80B3110C; // type:func -func_80B5634C = 0x80B31164; // type:func -func_80B5638C = 0x80B311A4; // type:func -func_80B563C0 = 0x80B311D8; // type:func -func_80B56400 = 0x80B31218; // type:func -func_80B56434 = 0x80B3124C; // type:func -func_80B56474 = 0x80B3128C; // type:func -func_80B564A8 = 0x80B312C0; // type:func -func_80B56658 = 0x80B31460; // type:func -func_80B566AC = 0x80B314BC; // type:func -func_80B5670C = 0x80B31524; // type:func -func_80B5676C = 0x80B3158C; // type:func -func_80B567CC = 0x80B315F4; // type:func -func_80B5682C = 0x80B3165C; // type:func -func_80B568B4 = 0x80B316EC; // type:func -func_80B5691C = 0x80B3175C; // type:func -func_80B5697C = 0x80B317C4; // type:func -func_80B569E4 = 0x80B31834; // type:func -func_80B56A68 = 0x80B318C0; // type:func -func_80B56AE0 = 0x80B31940; // type:func -func_80B56B54 = 0x80B319BC; // type:func -func_80B56BA8 = 0x80B31A18; // type:func -func_80B56C24 = 0x80B31A9C; // type:func -func_80B56C84 = 0x80B31B04; // type:func -func_80B56CE4 = 0x80B31B6C; // type:func -func_80B56D44 = 0x80B31BD4; // type:func -func_80B56DA4 = 0x80B31C3C; // type:func -func_80B56DC8 = 0x80B31C60; // type:func -func_80B56DEC = 0x80B31C88; // type:func -func_80B56E38 = 0x80B31CD4; // type:func -func_80B56EB8 = 0x80B31D54; // type:func -func_80B56EE4 = 0x80B31D84; // type:func -func_80B56F10 = 0x80B31DB4; // type:func -func_80B56F8C = 0x80B31E08; // type:func -func_80B56FAC = 0x80B31E28; // type:func -func_80B57034 = 0x80B31EB4; // type:func -func_80B57104 = 0x80B31F88; // type:func -func_80B571A8 = 0x80B32030; // type:func -func_80B571FC = 0x80B32084; // type:func -func_80B57240 = 0x80B320C8; // type:func -func_80B57298 = 0x80B32120; // type:func -func_80B572F0 = 0x80B32178; // type:func -func_80B57324 = 0x80B321B0; // type:func -func_80B57350 = 0x80B321DC; // type:func -func_80B573C8 = 0x80B32254; // type:func -func_80B573FC = 0x80B32288; // type:func -func_80B57458 = 0x80B322E4; // type:func -func_80B57564 = 0x80B323F4; // type:func -func_80B575B0 = 0x80B32448; // type:func -func_80B575D0 = 0x80B32468; // type:func -func_80B575F0 = 0x80B32488; // type:func -func_80B5764C = 0x80B324E4; // type:func -func_80B576C8 = 0x80B32564; // type:func -func_80B57704 = 0x80B325A8; // type:func -func_80B5772C = 0x80B325D4; // type:func -func_80B57754 = 0x80B32600; // type:func -func_80B577BC = 0x80B3266C; // type:func -func_80B57858 = 0x80B3270C; // type:func -func_80B57890 = 0x80B32748; // type:func -func_80B57A74 = 0x80B32930; // type:func -func_80B57AAC = 0x80B32968; // type:func -func_80B57AE0 = 0x80B3299C; // type:func -func_80B57C54 = 0x80B32B14; // type:func -func_80B57C7C = 0x80B32B3C; // type:func -func_80B57C8C = 0x80B32B50; // type:func -func_80B57CB4 = 0x80B32B78; // type:func -func_80B57D60 = 0x80B32C20; // type:func -func_80B57D80 = 0x80B32C44; // type:func -func_80B57EAC = 0x80B32D7C; // type:func -func_80B57EEC = 0x80B32DC4; // type:func -func_80B57F1C = 0x80B32DF8; // type:func -func_80B57F84 = 0x80B32E64; // type:func -func_80B58014 = 0x80B32EFC; // type:func -func_80B58214 = 0x80B33108; // type:func -func_80B58268 = 0x80B33160; // type:func -func_80B582C8 = 0x80B331C0; // type:func -func_80B584B4 = 0x80B333AC; // type:func -func_80B58624 = 0x80B3351C; // type:func -func_80B5884C = 0x80B3374C; // type:func -func_80B58898 = 0x80B33798; // type:func -func_80B588E8 = 0x80B337E8; // type:func -func_80B58938 = 0x80B33838; // type:func -func_80B5899C = 0x80B338A0; // type:func -func_80B58A1C = 0x80B33920; // type:func -func_80B58A50 = 0x80B3395C; // type:func -func_80B58AAC = 0x80B339BC; // type:func -func_80B58C08 = 0x80B33B18; // type:func -func_80B58D50 = 0x80B33C60; // type:func -func_80B58DB0 = 0x80B33CC8; // type:func -func_80B58E10 = 0x80B33D30; // type:func -func_80B58E7C = 0x80B33DA4; // type:func -func_80B58EF4 = 0x80B33E24; // type:func -func_80B58F6C = 0x80B33EA4; // type:func -func_80B58FDC = 0x80B33F1C; // type:func -func_80B5904C = 0x80B33F94; // type:func -func_80B590BC = 0x80B3400C; // type:func -func_80B5912C = 0x80B34084; // type:func -func_80B591BC = 0x80B3411C; // type:func -func_80B5922C = 0x80B34194; // type:func -func_80B592A8 = 0x80B34218; // type:func -func_80B59340 = 0x80B342B8; // type:func -func_80B593D0 = 0x80B34350; // type:func -func_80B5944C = 0x80B343D4; // type:func -func_80B59698 = 0x80B345D0; // type:func -func_80B59768 = 0x80B346A0; // type:func -func_80B59828 = 0x80B34760; // type:func -func_80B59A80 = 0x80B349C0; // type:func -func_80B59AD0 = 0x80B34A10; // type:func -func_80B59B6C = 0x80B34AAC; // type:func -func_80B59DB8 = 0x80B34CF4; // type:func -EnZl3_Update = 0x80B34D64; // type:func -EnZl3_Init = 0x80B34DAC; // type:func -EnZl3_OverrideLimbDraw = 0x80B34E6C; // type:func -func_80B59FE8 = 0x80B34ED4; // type:func -func_80B59FF4 = 0x80B34EE4; // type:func -func_80B5A1D0 = 0x80B35090; // type:func -EnZl3_Draw = 0x80B35238; // type:func -EnZl4_SetActiveCamDir = 0x80B36000; // type:func -EnZl4_SetActiveCamMove = 0x80B360D8; // type:func -EnZl4_GetTextId = 0x80B3615C; // type:func -EnZl4_UpdateTalkState = 0x80B36200; // type:func -EnZl4_UpdateFace = 0x80B3623C; // type:func -EnZl4_SetMove = 0x80B3638C; // type:func -func_80B5BB78 = 0x80B363CC; // type:func -EnZl4_GetCueStartPos = 0x80B36418; // type:func -EnZl4_SetupFromLegendCs = 0x80B3645C; // type:func -EnZl4_InMovingAnim = 0x80B36534; // type:func -EnZl4_Init = 0x80B36604; // type:func -EnZl4_Destroy = 0x80B367C0; // type:func -EnZl4_SetNextAnim = 0x80B367EC; // type:func -EnZl4_ReverseAnimation = 0x80B36840; // type:func -EnZl4_CsWaitForPlayer = 0x80B36868; // type:func -EnZl4_CsMeetPlayer = 0x80B369C8; // type:func -EnZl4_CsAskStone = 0x80B36CC0; // type:func -EnZl4_CsAskName = 0x80B371EC; // type:func -EnZl4_CsTellLegend = 0x80B377D8; // type:func -EnZl4_CsLookWindow = 0x80B37C34; // type:func -EnZl4_CsWarnAboutGanon = 0x80B37E78; // type:func -EnZl4_CsMakePlan = 0x80B38340; // type:func -EnZl4_Cutscene = 0x80B38684; // type:func -EnZl4_Idle = 0x80B388FC; // type:func -EnZl4_TheEnd = 0x80B38974; // type:func -EnZl4_Update = 0x80B38B24; // type:func -EnZl4_OverrideLimbDraw = 0x80B38BD4; // type:func -EnZl4_PostLimbDraw = 0x80B38D64; // type:func -EnZl4_Draw = 0x80B38DC0; // type:func -EnZo_SpawnRipple = 0x80B3AA30; // type:func -EnZo_SpawnBubble = 0x80B3AAC4; // type:func -EnZo_SpawnSplash = 0x80B3ABF4; // type:func -EnZo_UpdateEffectsRipples = 0x80B3AD60; // type:func -EnZo_UpdateEffectsBubbles = 0x80B3AE1C; // type:func -EnZo_UpdateEffectsSplashes = 0x80B3AF4C; // type:func -EnZo_DrawEffectsRipples = 0x80B3B084; // type:func -EnZo_DrawEffectsBubbles = 0x80B3B234; // type:func -EnZo_DrawEffectsSplashes = 0x80B3B3E0; // type:func -EnZo_TreadWaterRipples = 0x80B3B598; // type:func -EnZo_SpawnSplashes = 0x80B3B614; // type:func -EnZo_GetTextId = 0x80B3B788; // type:func -EnZo_UpdateTalkState = 0x80B3B9FC; // type:func -EnZo_Blink = 0x80B3BB60; // type:func -EnZo_Dialog = 0x80B3BBD8; // type:func -EnZo_PlayerInProximity = 0x80B3BCB8; // type:func -EnZo_SetAnimation = 0x80B3BD58; // type:func -EnZo_Init = 0x80B3BE50; // type:func -EnZo_Destroy = 0x80B3C058; // type:func -EnZo_Standing = 0x80B3C068; // type:func -EnZo_Submerged = 0x80B3C14C; // type:func -EnZo_Surface = 0x80B3C18C; // type:func -EnZo_TreadWater = 0x80B3C270; // type:func -EnZo_Dive = 0x80B3C420; // type:func -EnZo_Update = 0x80B3C568; // type:func -EnZo_OverrideLimbDraw = 0x80B3C748; // type:func -EnZo_PostLimbDraw = 0x80B3C968; // type:func -EnZo_Draw = 0x80B3C9C4; // type:func -EnfHG_Init = 0x80B3CFF0; // type:func -EnfHG_Destroy = 0x80B3D0F0; // type:func -EnfHG_SetupIntro = 0x80B3D11C; // type:func -EnfHG_Intro = 0x80B3D180; // type:func -EnfHG_SetupApproach = 0x80B3E38C; // type:func -EnfHG_Approach = 0x80B3E5D8; // type:func -EnfHG_Attack = 0x80B3E77C; // type:func -EnfHG_Damage = 0x80B3EC00; // type:func -EnfHG_Retreat = 0x80B3EF30; // type:func -EnfHG_Done = 0x80B3F164; // type:func -EnfHG_Update = 0x80B3F174; // type:func -EnfHG_PostDraw = 0x80B3F308; // type:func -EnfHG_Draw = 0x80B3F31C; // type:func -EndTitle_Init = 0x80B3F920; // type:func -EndTitle_Destroy = 0x80B3F950; // type:func -EndTitle_Update = 0x80B3F960; // type:func -EndTitle_DrawFull = 0x80B3F970; // type:func -EndTitle_DrawNintendoLogo = 0x80B3FF3C; // type:func -Fishing_SetColliderElement = 0x80B43A40; // type:func -Fishing_SeedRand = 0x80B43AF0; // type:func -Fishing_RandZeroOne = 0x80B43B10; // type:func -Fishing_SmoothStepToS = 0x80B43C38; // type:func -Fishing_SpawnRipple = 0x80B43CE4; // type:func -Fishing_SpawnDustSplash = 0x80B43E3C; // type:func -Fishing_SpawnWaterDust = 0x80B43F84; // type:func -Fishing_SpawnBubble = 0x80B440BC; // type:func -Fishing_SpawnRainDrop = 0x80B441EC; // type:func -Fishing_InitPondProps = 0x80B442E4; // type:func -Fishing_Init = 0x80B445F8; // type:func -Fishing_Destroy = 0x80B44EC0; // type:func -Fishing_UpdateEffects = 0x80B44F38; // type:func -Fishing_DrawEffects = 0x80B4567C; // type:func -Fishing_DrawStreamSplash = 0x80B460A8; // type:func -Fishing_IsAboveCounter = 0x80B4622C; // type:func -Fishing_UpdateLine = 0x80B46320; // type:func -Fishing_UpdateLinePos = 0x80B468AC; // type:func -Fishing_DrawLureHook = 0x80B46A44; // type:func -Fishing_UpdateSinkingLure = 0x80B46F44; // type:func -Fishing_DrawSinkingLure = 0x80B47248; // type:func -Fishing_DrawLureAndLine = 0x80B47534; // type:func -Fishing_DrawRod = 0x80B47D84; // type:func -Fishing_UpdateLure = 0x80B4880C; // type:func -Fishing_SplashBySize = 0x80B4A7D8; // type:func -Fishing_SplashBySize2 = 0x80B4AAA0; // type:func -func_80B70ED4 = 0x80B4AC84; // type:func -Fishing_FishLeapSfx = 0x80B4B028; // type:func -Fishing_HandleAquariumDialog = 0x80B4B1E8; // type:func -Fishing_UpdateFish = 0x80B4B3A8; // type:func -Fishing_FishOverrideLimbDraw = 0x80B4F7F0; // type:func -Fishing_FishPostLimbDraw = 0x80B4F910; // type:func -Fishing_LoachOverrideLimbDraw = 0x80B4F950; // type:func -Fishing_LoachPostLimbDraw = 0x80B4F9D0; // type:func -Fishing_DrawFish = 0x80B4FA10; // type:func -Fishing_HandleReedContact = 0x80B4FC58; // type:func -Fishing_HandleLilyPadContact = 0x80B4FD04; // type:func -Fishing_UpdatePondProps = 0x80B4FDEC; // type:func -Fishing_DrawPondProps = 0x80B500A8; // type:func -Fishing_UpdateGroupFishes = 0x80B504CC; // type:func -Fishing_DrawGroupFishes = 0x80B50D9C; // type:func -Fishing_HandleOwnerDialog = 0x80B50F90; // type:func -Fishing_UpdateOwner = 0x80B51E14; // type:func -Fishing_OwnerOverrideLimbDraw = 0x80B53AF8; // type:func -Fishing_OwnerPostLimbDraw = 0x80B53B30; // type:func -Fishing_DrawOwner = 0x80B53C40; // type:func -ItemBHeart_Init = 0x80B5E5B0; // type:func -ItemBHeart_Destroy = 0x80B5E61C; // type:func -ItemBHeart_Update = 0x80B5E62C; // type:func -func_80B85264 = 0x80B5E6D4; // type:func -ItemBHeart_Draw = 0x80B5E7C0; // type:func -ItemEtcetera_SetupAction = 0x80B5E9C0; // type:func -ItemEtcetera_Init = 0x80B5E9CC; // type:func -ItemEtcetera_Destroy = 0x80B5EB4C; // type:func -ItemEtcetera_WaitForObject = 0x80B5EB5C; // type:func -func_80B85824 = 0x80B5EBB4; // type:func -func_80B858B4 = 0x80B5EC4C; // type:func -ItemEtcetera_SpawnSparkles = 0x80B5ED2C; // type:func -ItemEtcetera_MoveFireArrowDown = 0x80B5EE3C; // type:func -func_80B85B28 = 0x80B5EECC; // type:func -ItemEtcetera_UpdateFireArrow = 0x80B5EF14; // type:func -ItemEtcetera_Update = 0x80B5EF94; // type:func -ItemEtcetera_DrawThroughLens = 0x80B5EFB8; // type:func -ItemEtcetera_Draw = 0x80B5F010; // type:func -ItemInbox_Init = 0x80B5F290; // type:func -ItemInbox_Destroy = 0x80B5F2C4; // type:func -ItemInbox_Wait = 0x80B5F2D4; // type:func -ItemInbox_Update = 0x80B5F31C; // type:func -ItemInbox_Draw = 0x80B5F340; // type:func -ItemOcarina_SetupAction = 0x80B5F3F0; // type:func -ItemOcarina_Init = 0x80B5F3FC; // type:func -ItemOcarina_Destroy = 0x80B5F584; // type:func -ItemOcarina_Fly = 0x80B5F594; // type:func -ItemOcarina_GetThrown = 0x80B5F740; // type:func -func_80B864EC = 0x80B5F798; // type:func -func_80B865E0 = 0x80B5F88C; // type:func -ItemOcarina_DoNothing = 0x80B5F8EC; // type:func -ItemOcarina_StartSoTCutscene = 0x80B5F8FC; // type:func -ItemOcarina_WaitInWater = 0x80B5F970; // type:func -ItemOcarina_Update = 0x80B5FA44; // type:func -ItemOcarina_Draw = 0x80B5FA68; // type:func -ItemShield_SetupAction = 0x80B5FBC0; // type:func -ItemShield_Init = 0x80B5FBCC; // type:func -ItemShield_Destroy = 0x80B5FD34; // type:func -func_80B86AC8 = 0x80B5FD60; // type:func -func_80B86BC8 = 0x80B5FE64; // type:func -func_80B86CA8 = 0x80B5FF4C; // type:func -func_80B86F68 = 0x80B60210; // type:func -ItemShield_Update = 0x80B6031C; // type:func -ItemShield_Draw = 0x80B60340; // type:func -MagicDark_Init = 0x80B605D0; // type:func -MagicDark_Destroy = 0x80B606B4; // type:func -MagicDark_DiamondUpdate = 0x80B606EC; // type:func -MagicDark_DimLighting = 0x80B60934; // type:func -MagicDark_OrbUpdate = 0x80B60A80; // type:func -MagicDark_DiamondDraw = 0x80B60C28; // type:func -MagicDark_OrbDraw = 0x80B60E90; // type:func -MagicFire_Init = 0x80B61E20; // type:func -MagicFire_Destroy = 0x80B61ECC; // type:func -MagicFire_UpdateBeforeCast = 0x80B61EF0; // type:func -MagicFire_Update = 0x80B61F94; // type:func -MagicFire_Draw = 0x80B62328; // type:func -MagicWind_SetupAction = 0x80B64120; // type:func -MagicWind_Init = 0x80B6412C; // type:func -MagicWind_Destroy = 0x80B64238; // type:func -MagicWind_UpdateAlpha = 0x80B6426C; // type:func -MagicWind_WaitForTimer = 0x80B6438C; // type:func -MagicWind_Grow = 0x80B64408; // type:func -MagicWind_WaitAtFullSize = 0x80B64458; // type:func -MagicWind_FadeOut = 0x80B644A4; // type:func -MagicWind_Shrink = 0x80B64508; // type:func -MagicWind_Update = 0x80B64548; // type:func -MagicWind_OverrideLimbDraw = 0x80B6459C; // type:func -MagicWind_Draw = 0x80B64720; // type:func -MirRay_SetupCollider = 0x80B65E20; // type:func -MirRay_MakeShieldLight = 0x80B65EE8; // type:func -MirRay_Init = 0x80B6608C; // type:func -MirRay_Destroy = 0x80B66324; // type:func -MirRay_Update = 0x80B6639C; // type:func -MirRay_SetIntensity = 0x80B66488; // type:func -MirRay_SetupReflectionPolys = 0x80B6663C; // type:func -MirRay_RemoveSimilarReflections = 0x80B66818; // type:func -MirRay_ReflectedBeam = 0x80B6691C; // type:func -MirRay_Draw = 0x80B66E8C; // type:func -MirRay_CheckInFrustum = 0x80B67168; // type:func -ObjBean_InitCollider = 0x80B676D0; // type:func -ObjBean_InitDynaPoly = 0x80B67728; // type:func -ObjBean_FindFloor = 0x80B67780; // type:func -func_80B8EBC8 = 0x80B677E8; // type:func -ObjBean_UpdatePosition = 0x80B67808; // type:func -func_80B8EDF4 = 0x80B67A18; // type:func -func_80B8EE24 = 0x80B67A48; // type:func -ObjBean_Move = 0x80B67B20; // type:func -ObjBean_SetDrawMode = 0x80B67B50; // type:func -ObjBean_SetupPathCount = 0x80B67B74; // type:func -ObjBean_SetupPath = 0x80B67BB4; // type:func -ObjBean_FollowPath = 0x80B67C30; // type:func -ObjBean_CheckForHorseTrample = 0x80B67ED8; // type:func -ObjBean_Break = 0x80B67F68; // type:func -ObjBean_UpdateLeaves = 0x80B681E0; // type:func -ObjBean_SetupLeavesStill = 0x80B6829C; // type:func -ObjBean_LeavesStill = 0x80B6830C; // type:func -ObjBean_SetupShakeLeaves = 0x80B68350; // type:func -ObjBean_ShakeLeaves = 0x80B683C8; // type:func -ObjBean_SetupShakeLeavesFast = 0x80B6844C; // type:func -ObjBean_ShakeLeavesFast = 0x80B68490; // type:func -ObjBean_SetupGrow = 0x80B68518; // type:func -ObjBean_Grow = 0x80B6852C; // type:func -ObjBean_SetupFlattenLeaves = 0x80B68590; // type:func -ObjBean_FlattenLeaves = 0x80B685AC; // type:func -ObjBean_SetupGrown = 0x80B68628; // type:func -ObjBean_Grown = 0x80B6866C; // type:func -ObjBean_Init = 0x80B686C8; // type:func -ObjBean_Destroy = 0x80B68884; // type:func -ObjBean_SetupWaitForBean = 0x80B68900; // type:func -ObjBean_WaitForBean = 0x80B68938; // type:func -func_80B8FE00 = 0x80B689B4; // type:func -func_80B8FE3C = 0x80B689EC; // type:func -func_80B8FE6C = 0x80B68A1C; // type:func -func_80B8FEAC = 0x80B68A5C; // type:func -func_80B8FF50 = 0x80B68B00; // type:func -func_80B8FF8C = 0x80B68B38; // type:func -func_80B90010 = 0x80B68BBC; // type:func -func_80B90050 = 0x80B68BF8; // type:func -ObjBean_SetupWaitForWater = 0x80B68CB8; // type:func -ObjBean_WaitForWater = 0x80B68D00; // type:func -ObjBean_SetupGrowWaterPhase1 = 0x80B68DF8; // type:func -ObjBean_GrowWaterPhase1 = 0x80B68E38; // type:func -ObjBean_SetupGrowWaterPhase2 = 0x80B68E7C; // type:func -ObjBean_GrowWaterPhase2 = 0x80B68EB8; // type:func -ObjBean_SetupGrowWaterPhase3 = 0x80B68F68; // type:func -ObjBean_GrowWaterPhase3 = 0x80B68FA0; // type:func -ObjBean_SetupGrowWaterPhase4 = 0x80B690B4; // type:func -ObjBean_GrowWaterPhase4 = 0x80B690EC; // type:func -ObjBean_SetupGrowWaterPhase5 = 0x80B69188; // type:func -ObjBean_GrowWaterPhase5 = 0x80B691C0; // type:func -ObjBean_SetupWaitForPlayer = 0x80B69218; // type:func -ObjBean_WaitForPlayer = 0x80B69244; // type:func -ObjBean_SetupFly = 0x80B692B8; // type:func -ObjBean_Fly = 0x80B692FC; // type:func -ObjBean_SetupWaitForStepOff = 0x80B6942C; // type:func -ObjBean_WaitForStepOff = 0x80B69458; // type:func -func_80B908EC = 0x80B69498; // type:func -func_80B90918 = 0x80B694C4; // type:func -func_80B90970 = 0x80B69520; // type:func -func_80B909B0 = 0x80B69560; // type:func -func_80B909F8 = 0x80B695A8; // type:func -func_80B90A34 = 0x80B695E0; // type:func -ObjBean_Update = 0x80B69680; // type:func -ObjBean_DrawSoftSoilSpot = 0x80B69810; // type:func -ObjBean_DrawBeanstalk = 0x80B69898; // type:func -ObjBean_Draw = 0x80B69924; // type:func -ObjBlockstop_Init = 0x80B69E60; // type:func -ObjBlockstop_Destroy = 0x80B69EBC; // type:func -ObjBlockstop_Update = 0x80B69ECC; // type:func -ObjBombiwa_InitCollision = 0x80B6A000; // type:func -ObjBombiwa_Init = 0x80B6A058; // type:func -ObjBombiwa_Destroy = 0x80B6A124; // type:func -ObjBombiwa_Break = 0x80B6A150; // type:func -ObjBombiwa_Update = 0x80B6A350; // type:func -ObjBombiwa_Draw = 0x80B6A460; // type:func -ObjComb_Break = 0x80B6A570; // type:func -ObjComb_ChooseItemDrop = 0x80B6A860; // type:func -ObjComb_Init = 0x80B6A930; // type:func -ObjComb_Destroy = 0x80B6A9A0; // type:func -ObjComb_SetupWait = 0x80B6A9CC; // type:func -ObjComb_Wait = 0x80B6A9E0; // type:func -ObjComb_Update = 0x80B6AACC; // type:func -ObjComb_Draw = 0x80B6AB44; // type:func -ObjDekujr_Init = 0x80B6ADD0; // type:func -ObjDekujr_Destroy = 0x80B6AEDC; // type:func -ObjDekujr_GetCueStartPos = 0x80B6AEEC; // type:func -ObjDekujr_GetCueEndPos = 0x80B6AF30; // type:func -ObjDekujr_ComeUp = 0x80B6AF74; // type:func -ObjDekujr_Update = 0x80B6B124; // type:func -ObjDekujr_Draw = 0x80B6B214; // type:func -ObjElevator_SetupAction = 0x80B6B410; // type:func -func_80B92B08 = 0x80B6B41C; // type:func -ObjElevator_Init = 0x80B6B474; // type:func -ObjElevator_Destroy = 0x80B6B504; // type:func -func_80B92C5C = 0x80B6B538; // type:func -func_80B92C80 = 0x80B6B55C; // type:func -func_80B92D20 = 0x80B6B5FC; // type:func -func_80B92D44 = 0x80B6B620; // type:func -ObjElevator_Update = 0x80B6B6A4; // type:func -ObjElevator_Draw = 0x80B6B6D8; // type:func -ObjHamishi_InitCollision = 0x80B6B7D0; // type:func -ObjHamishi_Shake = 0x80B6B828; // type:func -ObjHamishi_Break = 0x80B6B9A4; // type:func -ObjHamishi_Init = 0x80B6BC50; // type:func -ObjHamishi_Destroy = 0x80B6BD38; // type:func -ObjHamishi_Update = 0x80B6BD64; // type:func -ObjHamishi_Draw = 0x80B6BE94; // type:func -ObjHana_Init = 0x80B6C020; // type:func -ObjHana_Destroy = 0x80B6C11C; // type:func -ObjHana_Update = 0x80B6C168; // type:func -ObjHana_Draw = 0x80B6C1D8; // type:func -ObjHsblock_SetupAction = 0x80B6C330; // type:func -func_80B93B68 = 0x80B6C33C; // type:func -func_80B93BF0 = 0x80B6C394; // type:func -ObjHsblock_Init = 0x80B6C418; // type:func -ObjHsblock_Destroy = 0x80B6C4E8; // type:func -func_80B93D90 = 0x80B6C51C; // type:func -func_80B93DB0 = 0x80B6C53C; // type:func -func_80B93DF4 = 0x80B6C580; // type:func -func_80B93E38 = 0x80B6C5C8; // type:func -func_80B93E5C = 0x80B6C5EC; // type:func -ObjHsblock_Update = 0x80B6C694; // type:func -ObjHsblock_Draw = 0x80B6C6E0; // type:func -ObjIcePoly_Init = 0x80B6C900; // type:func -ObjIcePoly_Destroy = 0x80B6CAC0; // type:func -ObjIcePoly_Idle = 0x80B6CB10; // type:func -ObjIcePoly_Melt = 0x80B6CD40; // type:func -ObjIcePoly_Update = 0x80B6CFF8; // type:func -ObjIcePoly_Draw = 0x80B6D01C; // type:func -ObjKibako_SpawnCollectible = 0x80B6D2B0; // type:func -ObjKibako_ApplyGravity = 0x80B6D310; // type:func -ObjKibako_InitCollider = 0x80B6D344; // type:func -ObjKibako_Init = 0x80B6D39C; // type:func -ObjKibako_Destroy = 0x80B6D414; // type:func -ObjKibako_AirBreak = 0x80B6D440; // type:func -ObjKibako_WaterBreak = 0x80B6D6C0; // type:func -ObjKibako_SetupIdle = 0x80B6D940; // type:func -ObjKibako_Idle = 0x80B6D95C; // type:func -ObjKibako_SetupHeld = 0x80B6DB58; // type:func -ObjKibako_Held = 0x80B6DB8C; // type:func -ObjKibako_SetupThrown = 0x80B6DC58; // type:func -ObjKibako_Thrown = 0x80B6DCB8; // type:func -ObjKibako_Update = 0x80B6DDF4; // type:func -ObjKibako_Draw = 0x80B6DE18; // type:func -ObjKibako2_InitCollider = 0x80B6DFB0; // type:func -ObjKibako2_Break = 0x80B6E008; // type:func -ObjKibako2_SpawnCollectible = 0x80B6E284; // type:func -ObjKibako2_Init = 0x80B6E2D4; // type:func -ObjKibako2_Destroy = 0x80B6E380; // type:func -ObjKibako2_Idle = 0x80B6E3C8; // type:func -ObjKibako2_Kill = 0x80B6E4A0; // type:func -ObjKibako2_Update = 0x80B6E524; // type:func -ObjKibako2_Draw = 0x80B6E548; // type:func -ObjLift_SetupAction = 0x80B6E670; // type:func -ObjLift_InitDynaPoly = 0x80B6E67C; // type:func -ObjLift_SpawnFragments = 0x80B6E6D4; // type:func -ObjLift_Init = 0x80B6E958; // type:func -ObjLift_Destroy = 0x80B6EA58; // type:func -ObjLift_SetupWait = 0x80B6EA8C; // type:func -ObjLift_Wait = 0x80B6EAD0; // type:func -ObjLift_SetupShake = 0x80B6EBC0; // type:func -ObjLift_Shake = 0x80B6EBEC; // type:func -ObjLift_SetupFall = 0x80B6ED34; // type:func -ObjLift_Fall = 0x80B6EDB8; // type:func -ObjLift_Update = 0x80B6EEBC; // type:func -ObjLift_Draw = 0x80B6EEF0; // type:func -ObjLightswitch_InitCollider = 0x80B6F090; // type:func -ObjLightswitch_SetSwitchFlag = 0x80B6F12C; // type:func -ObjLightswitch_ClearSwitchFlag = 0x80B6F1F0; // type:func -ObjLightswitch_SpawnDisappearEffects = 0x80B6F270; // type:func -ObjLightswitch_Init = 0x80B6F498; // type:func -ObjLightswitch_Destroy = 0x80B6F62C; // type:func -ObjLightswitch_SetupOff = 0x80B6F658; // type:func -ObjLightswitch_Off = 0x80B6F68C; // type:func -ObjLightswitch_SetupTurnOn = 0x80B6F76C; // type:func -ObjLightswitch_TurnOn = 0x80B6F790; // type:func -ObjLightswitch_SetupOn = 0x80B6F884; // type:func -ObjLightswitch_On = 0x80B6F8C0; // type:func -ObjLightswitch_SetupTurnOff = 0x80B6F9D4; // type:func -ObjLightswitch_TurnOff = 0x80B6FA00; // type:func -ObjLightswitch_SetupDisappearDelay = 0x80B6FAF0; // type:func -ObjLightswitch_DisappearDelay = 0x80B6FB0C; // type:func -ObjLightswitch_SetupDisappear = 0x80B6FB54; // type:func -ObjLightswitch_Disappear = 0x80B6FB70; // type:func -ObjLightswitch_Update = 0x80B6FBB4; // type:func -ObjLightswitch_DrawOpa = 0x80B6FC98; // type:func -ObjLightswitch_DrawXlu = 0x80B6FFC0; // type:func -ObjLightswitch_Draw = 0x80B70270; // type:func -ObjMakekinsuta_Init = 0x80B704C0; // type:func -func_80B98320 = 0x80B704D8; // type:func -ObjMakekinsuta_DoNothing = 0x80B7058C; // type:func -ObjMakekinsuta_Update = 0x80B7059C; // type:func -ObjMakeoshihiki_Init = 0x80B70610; // type:func -ObjMakeoshihiki_Draw = 0x80B70784; // type:func -ObjMure_SetCullingImpl = 0x80B70AA0; // type:func -ObjMure_SetCulling = 0x80B70AF8; // type:func -ObjMure_Init = 0x80B70B24; // type:func -ObjMure_Destroy = 0x80B70BD4; // type:func -ObjMure_GetMaxChildSpawns = 0x80B70BE4; // type:func -ObjMure_GetSpawnPos = 0x80B70C10; // type:func -ObjMure_SpawnActors0 = 0x80B70C38; // type:func -ObjMure_SpawnActors1 = 0x80B70E00; // type:func -ObjMure_SpawnActors = 0x80B70F4C; // type:func -ObjMure_KillActorsImpl = 0x80B70F9C; // type:func -ObjMure_KillActors = 0x80B71094; // type:func -ObjMure_CheckChildren = 0x80B710B4; // type:func -ObjMure_InitialAction = 0x80B71178; // type:func -ObjMure_CulledState = 0x80B71190; // type:func -ObjMure_SetFollowTargets = 0x80B711F0; // type:func -ObjMure_SetChildToFollowPlayer = 0x80B712C8; // type:func -ObjMure_GroupBehavior0 = 0x80B71448; // type:func -ObjMure_GroupBehavior1 = 0x80B71670; // type:func -ObjMure_ActiveState = 0x80B717F4; // type:func -ObjMure_Update = 0x80B7189C; // type:func -ObjMure2_SetPosShrubCircle = 0x80B71AB0; // type:func -ObjMure2_SetPosShrubScattered = 0x80B71BCC; // type:func -ObjMure2_SetPosRockCircle = 0x80B71CCC; // type:func -ObjMure2_SetActorSpawnParams = 0x80B71DD8; // type:func -ObjMure2_SpawnActors = 0x80B71E2C; // type:func -ObjMure2_CleanupAndDie = 0x80B71F88; // type:func -func_80B9A534 = 0x80B72088; // type:func -ObjMure2_Init = 0x80B7211C; // type:func -ObjMure2_SetupWait = 0x80B7217C; // type:func -ObjMure2_Wait = 0x80B72190; // type:func -func_80B9A658 = 0x80B721B4; // type:func -func_80B9A668 = 0x80B721C8; // type:func -func_80B9A6E8 = 0x80B72248; // type:func -func_80B9A6F8 = 0x80B7225C; // type:func -ObjMure2_Update = 0x80B722EC; // type:func -func_80B9A9D0 = 0x80B724D0; // type:func -func_80B9AA90 = 0x80B72590; // type:func -func_80B9ABA0 = 0x80B726A0; // type:func -func_80B9ACE4 = 0x80B727E4; // type:func -func_80B9ADCC = 0x80B728D0; // type:func -ObjMure3_Init = 0x80B729C4; // type:func -ObjMure3_Destroy = 0x80B72A24; // type:func -func_80B9AF24 = 0x80B72A34; // type:func -func_80B9AF34 = 0x80B72A48; // type:func -func_80B9AF54 = 0x80B72A6C; // type:func -func_80B9AF64 = 0x80B72A80; // type:func -func_80B9AFEC = 0x80B72B08; // type:func -func_80B9AFFC = 0x80B72B1C; // type:func -ObjMure3_Update = 0x80B72B98; // type:func -ObjOshihiki_InitDynapoly = 0x80B72CA0; // type:func -ObjOshihiki_RotateXZ = 0x80B72CF8; // type:func -ObjOshihiki_StrongEnough = 0x80B72D4C; // type:func -ObjOshihiki_ResetFloors = 0x80B72DD0; // type:func -ObjOshihiki_GetBlockUnder = 0x80B72DFC; // type:func -ObjOshihiki_UpdateInitPos = 0x80B72E8C; // type:func -ObjOshihiki_NoSwitchPress = 0x80B72FBC; // type:func -ObjOshihiki_CheckType = 0x80B73088; // type:func -ObjOshihiki_SetScale = 0x80B730D8; // type:func -ObjOshihiki_SetTexture = 0x80B73110; // type:func -ObjOshihiki_SetColor = 0x80B73170; // type:func -ObjOshihiki_Init = 0x80B73218; // type:func -ObjOshihiki_Destroy = 0x80B73340; // type:func -ObjOshihiki_SetFloors = 0x80B73374; // type:func -ObjOshihiki_GetHighestFloor = 0x80B734D4; // type:func -ObjOshihiki_SetGround = 0x80B73620; // type:func -ObjOshihiki_CheckFloor = 0x80B73678; // type:func -ObjOshihiki_CheckGround = 0x80B736D0; // type:func -ObjOshihiki_CheckWall = 0x80B73748; // type:func -ObjOshihiki_MoveWithBlockUnder = 0x80B7399C; // type:func -ObjOshihiki_SetupOnScene = 0x80B73A98; // type:func -ObjOshihiki_OnScene = 0x80B73AD0; // type:func -ObjOshihiki_SetupOnActor = 0x80B73BBC; // type:func -ObjOshihiki_OnActor = 0x80B73BFC; // type:func -ObjOshihiki_SetupPush = 0x80B73DF4; // type:func -ObjOshihiki_Push = 0x80B73E20; // type:func -ObjOshihiki_SetupFall = 0x80B7403C; // type:func -ObjOshihiki_Fall = 0x80B74094; // type:func -ObjOshihiki_Update = 0x80B74198; // type:func -ObjOshihiki_Draw = 0x80B74220; // type:func -ObjRoomtimer_Init = 0x80B74750; // type:func -ObjRoomtimer_Destroy = 0x80B747A4; // type:func -func_80B9D054 = 0x80B747D8; // type:func -func_80B9D0B0 = 0x80B74838; // type:func -ObjRoomtimer_Update = 0x80B74914; // type:func -ObjSwitch_RotateY = 0x80B749A0; // type:func -ObjSwitch_InitDynaPoly = 0x80B74A20; // type:func -ObjSwitch_InitJntSphCollider = 0x80B74A78; // type:func -ObjSwitch_InitTrisCollider = 0x80B74B14; // type:func -ObjSwitch_SpawnIce = 0x80B74C34; // type:func -ObjSwitch_SetOn = 0x80B74CA8; // type:func -ObjSwitch_SetOff = 0x80B74D54; // type:func -ObjSwitch_UpdateTwoTexScrollXY = 0x80B74DDC; // type:func -ObjSwitch_Init = 0x80B74E24; // type:func -ObjSwitch_Destroy = 0x80B750BC; // type:func -ObjSwitch_FloorUpInit = 0x80B75160; // type:func -ObjSwitch_FloorUp = 0x80B75180; // type:func -ObjSwitch_FloorPressInit = 0x80B752F0; // type:func -ObjSwitch_FloorPress = 0x80B7530C; // type:func -ObjSwitch_FloorDownInit = 0x80B753CC; // type:func -ObjSwitch_FloorDown = 0x80B753F4; // type:func -ObjSwitch_FloorReleaseInit = 0x80B75540; // type:func -ObjSwitch_FloorRelease = 0x80B7555C; // type:func -ObjSwitch_EyeIsHit = 0x80B75640; // type:func -ObjSwitch_EyeFrozenInit = 0x80B756B0; // type:func -ObjSwitch_EyeInit = 0x80B756C4; // type:func -ObjSwitch_EyeOpenInit = 0x80B7571C; // type:func -ObjSwitch_EyeOpen = 0x80B75734; // type:func -ObjSwitch_EyeClosingInit = 0x80B757A0; // type:func -ObjSwitch_EyeClosing = 0x80B757BC; // type:func -ObjSwitch_EyeClosedInit = 0x80B75838; // type:func -ObjSwitch_EyeClosed = 0x80B75854; // type:func -ObjSwitch_EyeOpeningInit = 0x80B75914; // type:func -ObjSwitch_EyeOpening = 0x80B75930; // type:func -ObjSwitch_CrystalOffInit = 0x80B759C0; // type:func -ObjSwitch_CrystalOff = 0x80B759EC; // type:func -ObjSwitch_CrystalTurnOnInit = 0x80B75B24; // type:func -ObjSwitch_CrystalTurnOn = 0x80B75B40; // type:func -ObjSwitch_CrystalOnInit = 0x80B75BC8; // type:func -ObjSwitch_CrystalOn = 0x80B75BF8; // type:func -ObjSwitch_CrystalTurnOffInit = 0x80B75CC0; // type:func -ObjSwitch_CrystalTurnOff = 0x80B75CDC; // type:func -ObjSwitch_Update = 0x80B75D64; // type:func -ObjSwitch_DrawFloor = 0x80B75EA0; // type:func -ObjSwitch_DrawFloorRusty = 0x80B75EE4; // type:func -ObjSwitch_DrawEye = 0x80B75F14; // type:func -ObjSwitch_DrawCrystal = 0x80B76028; // type:func -ObjSwitch_Draw = 0x80B76284; // type:func -ObjSyokudai_Init = 0x80B76780; // type:func -ObjSyokudai_Destroy = 0x80B76944; // type:func -ObjSyokudai_Update = 0x80B76998; // type:func -ObjSyokudai_Draw = 0x80B76FB4; // type:func -ObjTimeblock_CalculateIsVisible = 0x80B773D0; // type:func -ObjTimeblock_SpawnDemoEffect = 0x80B77490; // type:func -ObjTimeblock_ToggleSwitchFlag = 0x80B77504; // type:func -ObjTimeblock_Init = 0x80B7754C; // type:func -ObjTimeblock_Destroy = 0x80B77700; // type:func -ObjTimeblock_PlayerIsInRange = 0x80B77734; // type:func -ObjTimeblock_WaitForOcarina = 0x80B77814; // type:func -ObjTimeblock_WaitForSong = 0x80B77894; // type:func -ObjTimeblock_SetupDoNothing = 0x80B7790C; // type:func -ObjTimeblock_DoNothing = 0x80B77920; // type:func -ObjTimeblock_SetupNormal = 0x80B77930; // type:func -ObjTimeblock_Normal = 0x80B77944; // type:func -func_80BA06AC = 0x80B77AC0; // type:func -ObjTimeblock_SetupAltBehaviorVisible = 0x80B77B70; // type:func -ObjTimeblock_AltBehaviorVisible = 0x80B77B84; // type:func -ObjTimeblock_SetupAltBehaviourNotVisible = 0x80B77C50; // type:func -ObjTimeblock_AltBehaviourNotVisible = 0x80B77C64; // type:func -ObjTimeblock_Update = 0x80B77D34; // type:func -ObjTimeblock_Draw = 0x80B77DBC; // type:func -ObjTsubo_SpawnCollectible = 0x80B78020; // type:func -ObjTsubo_ApplyGravity = 0x80B78080; // type:func -ObjTsubo_SnapToFloor = 0x80B780B4; // type:func -ObjTsubo_InitCollider = 0x80B78150; // type:func -ObjTsubo_Init = 0x80B781A8; // type:func -ObjTsubo_Destroy = 0x80B78278; // type:func -ObjTsubo_AirBreak = 0x80B782A4; // type:func -ObjTsubo_WaterBreak = 0x80B7852C; // type:func -ObjTsubo_SetupWaitForObject = 0x80B787C4; // type:func -ObjTsubo_WaitForObject = 0x80B787D8; // type:func -ObjTsubo_SetupIdle = 0x80B7884C; // type:func -ObjTsubo_Idle = 0x80B78860; // type:func -ObjTsubo_SetupLiftedUp = 0x80B78A70; // type:func -ObjTsubo_LiftedUp = 0x80B78AB4; // type:func -ObjTsubo_SetupThrown = 0x80B78B3C; // type:func -ObjTsubo_Thrown = 0x80B78C04; // type:func -ObjTsubo_Update = 0x80B78D98; // type:func -ObjTsubo_Draw = 0x80B78DBC; // type:func -ObjWarp2block_Spawn = 0x80B79010; // type:func -func_80BA1ECC = 0x80B790EC; // type:func -ObjWarp2block_SwapWithChild = 0x80B7926C; // type:func -func_80BA2218 = 0x80B7943C; // type:func -func_80BA228C = 0x80B794BC; // type:func -func_80BA2304 = 0x80B79534; // type:func -ObjWarp2block_Init = 0x80B79578; // type:func -ObjWarp2block_Destroy = 0x80B79698; // type:func -ObjWarp2block_SetInactive = 0x80B796D8; // type:func -ObjWarp2block_DoNothing = 0x80B796F0; // type:func -func_80BA24E8 = 0x80B79700; // type:func -func_80BA24F8 = 0x80B79714; // type:func -func_80BA2600 = 0x80B797F8; // type:func -func_80BA2610 = 0x80B7980C; // type:func -ObjWarp2block_Update = 0x80B798BC; // type:func -ObjWarp2block_Draw = 0x80B798F8; // type:func -ObjectKankyo_SetupAction = 0x80B79B40; // type:func -ObjectKankyo_Init = 0x80B79B4C; // type:func -ObjectKankyo_Destroy = 0x80B79E4C; // type:func -ObjectKankyo_Snow = 0x80B79E70; // type:func -ObjectKankyo_Fairies = 0x80B79E80; // type:func -ObjectKankyo_Update = 0x80B7AC98; // type:func -ObjectKankyo_Draw = 0x80B7ACBC; // type:func -ObjectKankyo_DrawFairies = 0x80B7AD40; // type:func -ObjectKankyo_DrawSnow = 0x80B7B1C8; // type:func -ObjectKankyo_Lightning = 0x80B7B990; // type:func -ObjectKankyo_DrawLightning = 0x80B7BA38; // type:func -ObjectKankyo_SunGraveSparkInit = 0x80B7BC34; // type:func -ObjectKankyo_WaitForSunGraveSparkObject = 0x80B7BC80; // type:func -ObjectKankyo_SunGraveSpark = 0x80B7BCF0; // type:func -ObjectKankyo_DrawSunGraveSpark = 0x80B7BD9C; // type:func -ObjectKankyo_InitBeams = 0x80B7C2E4; // type:func -ObjectKankyo_WaitForBeamObject = 0x80B7C330; // type:func -ObjectKankyo_Beams = 0x80B7C390; // type:func -ObjectKankyo_DrawBeams = 0x80B7C470; // type:func -OceffSpot_SetupAction = 0x80B7CDC0; // type:func -OceffSpot_Init = 0x80B7CDCC; // type:func -OceffSpot_Destroy = 0x80B7CF28; // type:func -OceffSpot_End = 0x80B7CFB8; // type:func -OceffSpot_Wait = 0x80B7D080; // type:func -OceffSpot_GrowCylinder = 0x80B7D0BC; // type:func -OceffSpot_Update = 0x80B7D120; // type:func -OceffSpot_Draw = 0x80B7D3F8; // type:func -OceffStorm_SetupAction = 0x80B7DCF0; // type:func -OceffStorm_Init = 0x80B7DCFC; // type:func -OceffStorm_Destroy = 0x80B7DDCC; // type:func -OceffStorm_DefaultAction = 0x80B7DE18; // type:func -OceffStorm_UnkAction = 0x80B7DFDC; // type:func -OceffStorm_Update = 0x80B7DFFC; // type:func -OceffStorm_Draw2 = 0x80B7E068; // type:func -OceffStorm_Draw = 0x80B7E218; // type:func -OceffWipe_Init = 0x80B7F8A0; // type:func -OceffWipe_Destroy = 0x80B7F8FC; // type:func -OceffWipe_Update = 0x80B7F948; // type:func -OceffWipe_Draw = 0x80B7F9A8; // type:func -OceffWipe2_Init = 0x80B80620; // type:func -OceffWipe2_Destroy = 0x80B8067C; // type:func -OceffWipe2_Update = 0x80B806C8; // type:func -OceffWipe2_Draw = 0x80B80728; // type:func -OceffWipe3_Init = 0x80B81D90; // type:func -OceffWipe3_Destroy = 0x80B81DEC; // type:func -OceffWipe3_Update = 0x80B81E38; // type:func -OceffWipe3_Draw = 0x80B81E98; // type:func -OceffWipe4_Init = 0x80B834E0; // type:func -OceffWipe4_Destroy = 0x80B8353C; // type:func -OceffWipe4_Update = 0x80B83560; // type:func -OceffWipe4_Draw = 0x80B835C0; // type:func -ShotSun_Init = 0x80B844C0; // type:func -ShotSun_Destroy = 0x80B8457C; // type:func -ShotSun_SpawnFairy = 0x80B845C0; // type:func -ShotSun_TriggerFairy = 0x80B84668; // type:func -ShotSun_UpdateFairySpawner = 0x80B84704; // type:func -ShotSun_UpdateHyliaSun = 0x80B84854; // type:func -ShotSun_Update = 0x80B84A8C; // type:func diff --git a/tools/disasm/gc-eu-mq/variables.txt b/tools/disasm/gc-eu-mq/variables.txt deleted file mode 100644 index 7bcb196227..0000000000 --- a/tools/disasm/gc-eu-mq/variables.txt +++ /dev/null @@ -1,785 +0,0 @@ -D_80009430 = 0x800060D0; // size:0x1 -gViConfigBlack = 0x800060D4; // size:0x1 -gViConfigAdditionalScanLines = 0x800060D8; // size:0x1 -gViConfigFeatures = 0x800060DC; // size:0x4 -gViConfigXScale = 0x800060E0; // size:0x4 -gViConfigYScale = 0x800060E4; // size:0x4 -gCartHandle = 0x800060F0; // size:0x4 type:OSPiHandle* -gDmaMgrDmaBuffSize = 0x80006104; // size:0x4 -sDmaMgrIsRomCompressed = 0x80006108; // size:0x4 -gCurrentRegion = 0x80006110; // size:0x4 type:u32 -sStackInfoListStart = 0x80006130; // size:0x4 -sStackInfoListEnd = 0x80006134; // size:0x4 -__osPiAccessQueueEnabled = 0x80006140; // size:0x4 -osViModePalLan1 = 0x80006150; // size:0x50 -osClockRate = 0x800061A0; // size:0x8 -osViClock = 0x800061A8; // size:0x4 -__osShutdown = 0x800061AC; // size:0x4 type:u32 -__OSGlobalIntMask = 0x800061B0; // size:0x4 type:OSHWIntr -__osHwIntTable = 0x800061C0; // size:0x28 type:__osHwInt -__osPiIntTable = 0x800061E8; // size:0x8 type:__osHwInt -__osThreadTail = 0x800061F0; // size:0x8 -__osRunQueue = 0x800061F8; // size:0x4 type:OSThread* -__osActiveQueue = 0x800061FC; // size:0x4 -__osRunningThread = 0x80006200; // size:0x4 type:OSThread* -__osFaultedThread = 0x80006204; // size:0x4 type:OSThread* -__osPiDevMgr = 0x80006210; // size:0x1C -__osPiTable = 0x8000622C; // size:0x4 type:OSPiHandle* -__osCurrentHandle = 0x80006230; // size:0x8 -__osPreNMI = 0x80006240; // size:0x4 -__osTimerList = 0x80006250; // size:0x4 -osViModeNtscLan1 = 0x80006260; // size:0x50 -osViModeMpalLan1 = 0x800062B0; // size:0x50 -vi = 0x80006300; // size:0x60 -__osViCurr = 0x80006360; // size:0x4 -__osViNext = 0x80006364; // size:0x4 -__osViDevMgr = 0x80006380; // size:0x1C -__additional_scanline = 0x8000639C; // size:0x4 -__osRcpImTable = 0x800064C0; // size:0x80 type:u16 -sBootThreadInfo = 0x80006570; // size:0x1C -sIdleThread = 0x80006590; // size:0x1B0 -sIdleThreadStack = 0x80006740; // size:0x400 -sIdleThreadInfo = 0x80006B40; // size:0x1C -sBootThreadStack = 0x80006B60; // size:0x400 -sMainThread = 0x80006F60; // size:0x1B0 -sMainStack = 0x80007110; // size:0x900 -sMainStackInfo = 0x80007A10; // size:0x1C -sPiMgrCmdBuff = 0x80007A30; // size:0xC8 -gPiMgrCmdQueue = 0x80007AF8; // size:0x18 -gViConfigMode = 0x80007B10; // size:0x50 -gViConfigModeType = 0x80007B60; // size:0x1 type:u8 -sDmaMgrStackInfo = 0x80007B70; // size:0x1C -sDmaMgrMsgQueue = 0x80007B90; // size:0x18 -sDmaMgrMsgBuf = 0x80007BA8; // size:0x80 -sDmaMgrThread = 0x80007C28; // size:0x1B0 -sDmaMgrStack = 0x80007DD8; // size:0x500 -sYaz0DataBuffer = 0x800082E0; // size:0x400 -sYaz0DataBufferEnd = 0x800086E0; // size:0x4 -sYaz0CurRomStart = 0x800086E4; // size:0x4 -sYaz0CurSize = 0x800086E8; // size:0x4 -sYaz0MaxPtr = 0x800086EC; // size:0x4 -sCartInfo = 0x800086F0; // size:0x20 -__DriveRomHandle = 0x80008710; // size:0x74 type:OSPiHandle -piAccessBuf = 0x80008790; // size:0x4 -__osPiAccessQueue = 0x80008798; // size:0x18 -__osFinalrom = 0x800087B0; // size:0x4 -__Dom1SpeedParam = 0x800087C0; // size:0x74 -__Dom2SpeedParam = 0x80008838; // size:0x74 -piThread = 0x800088B0; // size:0x1B0 -piStackThread = 0x80008A60; // size:0x1000 -piEventQueue = 0x80009A60; // size:0x18 -piEventBuf = 0x80009A78; // size:0x8 -__osThreadSave = 0x80009A80; // size:0x1B0 type:OSThread -__osEventStateTab = 0x80009C30; // size:0x78 type:__OSEventState -__osCurrentTime = 0x80009CD0; // size:0x8 -__osBaseCounter = 0x80009CD8; // size:0x4 -__osViIntrCount = 0x80009CDC; // size:0x4 -__osTimerCounter = 0x80009CE0; // size:0x4 -__CartRomHandle = 0x80009CF0; // size:0x74 -viThread = 0x80009D70; // size:0x1B0 -viThreadStack = 0x80009F20; // size:0x1000 -viEventQueue = 0x8000AF20; // size:0x18 -viEventBuf = 0x8000AF38; // size:0x14 -viRetraceMsg = 0x8000AF50; // size:0x18 -viCounterMsg = 0x8000AF68; // size:0x18 -gDmaDataTable = 0x8000AF90; // -sSetupHandlers = 0x800E4860; // size:0x8 -D_8011578C = 0x800E486C; // size:0x40 -D_801157CC = 0x800E48AC; // size:0x40 -sEffectInfoTable = 0x800E4940; // size:0x50 -sEffectSsInfo = 0x800E4990; // size:0xC -gEffectSsOverlayTable = 0x800E4A90; // size:0x40C -sNaviColorList = 0x800E5064; // size:0x68 -D_80115FF8 = 0x800E50D8; // size:0x50 -sEnemyActorCategories = 0x800E517C; // size:0x2 -D_801160A0 = 0x800E5180; // size:0xC -D_80116268 = 0x800E5348; // size:0xC -D_80116274 = 0x800E5354; // size:0xC -D_80116280 = 0x800E5360; // size:0x18 -gActorOverlayTable = 0x800E5380; // size:0x3AE0 -gMaxActorId = 0x800E8E60; // size:0x4 -D_80119D90 = 0x800E8E70; // size:0x80 -sSurfaceMaterialToSfxOffset = 0x800E8EF0; // size:0x1C -sZorasDomainWaterBox = 0x800E8F8C; // size:0x10 -sZorasDomainWaterBoxMinX = 0x800E8F9C; // size:0x4 -sZorasDomainWaterBoxMinY = 0x800E8FA0; // size:0x4 -sZorasDomainWaterBoxMinZ = 0x800E8FA4; // size:0x4 -sZorasDomainWaterBoxMaxX = 0x800E8FA8; // size:0x4 -sZorasDomainWaterBoxMaxY = 0x800E8FAC; // size:0x4 -sZorasDomainWaterBoxMaxZ = 0x800E8FB0; // size:0x4 -sCameraSettings = 0x800EBCC0; // size:0x210 -sCameraFunctions = 0x800EBED0; // size:0x11C -sInitRegs = 0x800EBFEC; // size:0x4 -gDebugCamEnabled = 0x800EBFF0; // size:0x4 -sCameraInterfaceField = 0x800EBFF8; // size:0x4 -sCameraHudVisibilityMode = 0x800EBFFC; // size:0x4 -sCameraLetterboxSize = 0x800EC000; // size:0x4 -D_8011D3AC = 0x800EC004; // size:0x4 -D_8011D3B0 = 0x800EC008; // size:0x1C -D_8011D3CC = 0x800EC024; // size:0x1C -sUpdateCameraDirection = 0x800EC040; // size:0x4 -D_8011D3EC = 0x800EC044; // size:0x4 -D_8011D3F0 = 0x800EC048; // size:0x4 -sDemo5PrevAction12Frame = 0x800EC04C; // size:0x4 -D_8011D658 = 0x800EC050; // size:0x20 -D_8011D678 = 0x800EC070; // size:0x30 -sDemo5PrevSfxFrame = 0x800EC0A0; // size:0x4 -D_8011D6AC = 0x800EC0A4; // size:0x78 -D_8011D954 = 0x800EC34C; // size:0xA0 -D_8011D9F4 = 0x800EC3EC; // size:0x78 -sCamElevatorPlatformLowerEyePoints = 0x800EC464; // size:0x30 -sCamElevatorPlatformUpperEyePoints = 0x800EC494; // size:0x30 -sCamElevatorPlatformTogglePosY = 0x800EC4C4; // size:0x10 -sCamElevatorPlatformFovRollParam = 0x800EC4D4; // size:0x10 -sCamElevatorPlatformRolls = 0x800EC4E4; // size:0x8 -sDebugCamTextEntryCount = 0x800ECAA0; // size:0x2 -sDebugCamTextColors = 0x800ECAA4; // size:0x20 -sCurTextId = 0x800ECB20; // size:0x2 -sCurOcarinaAction = 0x800ECB24; // size:0x2 -sManualCutsceneHandlers = 0x800ECB28; // size:0x14 -sScriptedCutsceneHandlers = 0x800ECB3C; // size:0x14 -sTitleDemoDestination = 0x800ECB50; // size:0x1 -sEntranceCutsceneTable = 0x800ECB54; // size:0x110 -sDrawItemTable = 0x800ECC80; // size:0x1074 -sChildSariaQuestHints = 0x800EDD00; // size:0x34 -sAdultSariaQuestHints = 0x800EDD34; // size:0x18 -sReactionTextIds = 0x800EDD50; // size:0x438 -gGameStateOverlayTable = 0x800EE190; // size:0x120 type:GameStateOverlay -sKaleidoSetupKscpPos0 = 0x800EE400; // size:0x8 -sKaleidoSetupEyeX0 = 0x800EE408; // size:0x10 -sKaleidoSetupEyeZ0 = 0x800EE418; // size:0x10 -sKaleidoSetupKscpPos1 = 0x800EE428; // size:0x8 -sKaleidoSetupEyeX1 = 0x800EE430; // size:0x10 -sKaleidoSetupEyeZ1 = 0x800EE440; // size:0x10 -sZBufValConversionTable = 0x800EE450; // size:0x40 -gWeatherMode = 0x800EE490; // size:0x1 -gLightConfigAfterUnderwater = 0x800EE494; // size:0x1 -gInterruptSongOfStorms = 0x800EE498; // size:0x1 -gSkyboxIsChanging = 0x800EE49C; // size:0x1 -gTimeSpeed = 0x800EE4A0; // size:0x2 -sSunScreenDepth = 0x800EE4A4; // size:0x2 -sTimeBasedLightConfigs = 0x800EE4A8; // size:0xD2 -gTimeBasedSkyboxConfigs = 0x800EE57C; // size:0x120 -gNormalSkyFiles = 0x800EE69C; // size:0x90 -sSandstormColorIndex = 0x800EE72C; // size:0x1 -sNextSandstormColorIndex = 0x800EE730; // size:0x1 -sSandstormLerpScale = 0x800EE734; // size:0x4 -sLensFlareScales = 0x800EE738; // size:0x28 -sSandstormPrimColors = 0x800EE824; // size:0xC -sSandstormEnvColors = 0x800EE830; // size:0xC -sInitChainHandlers = 0x800EE840; // size:0x2C -sPlayerInitialPosX = 0x800F2380; // size:0x2 -sPlayerInitialPosZ = 0x800F2384; // size:0x2 -sPlayerInitialDirection = 0x800F2388; // size:0x2 -sEntranceIconMapIndex = 0x800F238C; // size:0x2 -gMapDataTable = 0x800F4128; // size:0x70 -gSpoilingItems = 0x800F4348; // size:0x6 -gSpoilingItemReverts = 0x800F4350; // size:0x6 -gPlayerSkelHeaders = 0x800F44A0; // size:0x8 -sBootData = 0x800F44A8; // size:0xCC -sActionModelGroups = 0x800F4574; // size:0x43 -sEnvHazardTextTriggers = 0x800F45B8; // size:0x10 -gPlayerModelTypes = 0x800F45C8; // size:0x50 -D_80125D28 = 0x800F4658; // size:0x60 -gPlayerLeftHandBgsDLs = 0x800F4718; // size:0x20 -gPlayerLeftHandOpenDLs = 0x800F4738; // size:0x10 -gPlayerLeftHandClosedDLs = 0x800F4748; // size:0x10 -sPlayerRightHandClosedDLs = 0x800F4788; // size:0x10 -gPlayerLeftHandBoomerangDLs = 0x800F4828; // size:0x10 -sFirstPersonLeftForearmDLs = 0x800F4848; // size:0x8 -sFirstPersonLeftHandDLs = 0x800F4850; // size:0x8 -sFirstPersonRightShoulderDLs = 0x800F4858; // size:0x8 -sFirstPersonForearmDLs = 0x800F4860; // size:0x8 -sFirstPersonRightHandHoldingWeaponDLs = 0x800F4868; // size:0x8 -sPlayerDListGroups = 0x800F4870; // size:0x54 -gCullBackDList = 0x800F48C8; // size:0x10 -gCullFrontDList = 0x800F48D8; // size:0x10 -sEyeMouthIndices = 0x800F48E8; // size:0x20 -sEyeTextures = 0x800F4908; // size:0x40 -sMouthTextures = 0x800F4928; // size:0x20 -sTunicColors = 0x800F4938; // size:0x9 -sGauntletColors = 0x800F4944; // size:0x6 -sBootDListGroups = 0x800F494C; // size:0x10 -sZeroVec = 0x800F495C; // size:0xC -D_80126038 = 0x800F4968; // size:0x18 -D_80126050 = 0x800F4980; // size:0x8 -D_80126058 = 0x800F4988; // size:0x8 -D_80126060 = 0x800F4990; // size:0x8 -D_80126068 = 0x800F4998; // size:0x8 -D_80126070 = 0x800F49A0; // size:0xC -D_80126080 = 0x800F49B0; // size:0xC -D_8012608C = 0x800F49BC; // size:0xC -D_80126098 = 0x800F49C8; // size:0xC -D_801260A4 = 0x800F49D4; // size:0x24 -sPlayerFocusHeadLimbModelPos = 0x800F4A04; // size:0xC -sMeleeWeaponLengths = 0x800F4A10; // size:0x18 -sBottleDLists = 0x800F4A28; // size:0x8 -sBottleColors = 0x800F4A30; // size:0x27 -D_80126128 = 0x800F4A58; // size:0xC -sBowSlingshotStringData = 0x800F4A64; // size:0x20 -sRightHandLimbModelShieldQuadVertices = 0x800F4A84; // size:0x30 -D_80126184 = 0x800F4AB4; // size:0xC -D_80126190 = 0x800F4AC0; // size:0xC -sSheathLimbModelShieldQuadVertices = 0x800F4ACC; // size:0x30 -sSheathLimbModelShieldOnBackPos = 0x800F4AFC; // size:0xC -sSheathLimbModelShieldOnBackZyxRot = 0x800F4B08; // size:0x6 -sLeftRightFootLimbModelFootPos = 0x800F4B10; // size:0x18 -sPauseModelGroupBySword = 0x800F4B28; // size:0x3 -sQuakeUnused = 0x800F4B80; // size:0x2 -sQuakeRequestCount = 0x800F4B84; // size:0x2 -sQuakeCallbacks = 0x800F4B88; // size:0x1C -sSetupDL = 0x800F4BB0; // size:0xD50 -sFillSetupDL = 0x800F5900; // size:0x60 -D_801270A0 = 0x800F59D0; // size:0xC -sRoomDrawHandlers = 0x800F5A40; // size:0xC -gBitFlags = 0x800F5A50; // size:0x80 -gEquipMasks = 0x800F5AD0; // size:0x8 -gEquipNegMasks = 0x800F5AD8; // size:0x8 -gUpgradeMasks = 0x800F5AE0; // size:0x20 -gUpgradeNegMasks = 0x800F5B00; // size:0x20 -gEquipShifts = 0x800F5B20; // size:0x4 -gUpgradeShifts = 0x800F5B24; // size:0x8 -gUpgradeCapacities = 0x800F5B2C; // size:0x40 type:u16 -gGsFlagsMasks = 0x800F5B6C; // size:0x10 -gGsFlagsShifts = 0x800F5B7C; // size:0x10 -gItemIcons = 0x800F5B8C; // size:0x208 -gItemSlots = 0x800F5D94; // size:0x38 -sNaviQuestHintFiles = 0x800F5E38; // size:0x10 -gLinkObjectIds = 0x800F5E50; // size:0x4 -gObjectTableSize = 0x800F5E54; // size:0x4 -gObjectTable = 0x800F5E58; // size:0xC90 -gEntranceTable = 0x800F6AF0; // size:0x1850 -gSceneTable = 0x800F8340; // -sDefaultDisplayList = 0x800F8B28; // size:0x50 -D_8012A2F8 = 0x800F8B78; // size:0x8 -gDCEntranceTextures = 0x800F8B80; // size:0x8 -sDCLavaFloorTextures = 0x800F8B88; // size:0x20 -sThievesHideoutEntranceTextures = 0x800F8BA8; // size:0x8 -D_8012A330 = 0x800F8BB0; // size:0x8 -sIceCavernEntranceTextures = 0x800F8BB8; // size:0x8 -sGTGEntranceTextures = 0x800F8BC0; // size:0x8 -sLonLonHouseEntranceTextures = 0x800F8BC8; // size:0x8 -sGuardHouseView2Textures = 0x800F8BD0; // size:0x8 -sGuardHouseView1Textures = 0x800F8BD8; // size:0x8 -sForestTempleEntranceTextures = 0x800F8BE0; // size:0x8 -sSpiritTempleEntranceTextures = 0x800F8BE8; // size:0x8 -sKakarikoWindowTextures = 0x800F8BF0; // size:0x8 -sZorasDomainEntranceTextures = 0x800F8BF8; // size:0x8 -D_8012A380 = 0x800F8C00; // size:0x8 -sGoronCityEntranceTextures = 0x800F8C08; // size:0x8 -sLonLonRanchWindowTextures = 0x800F8C10; // size:0x8 -D_8012A398 = 0x800F8C18; // size:0x4 -sSceneDrawConfigs = 0x800F8C24; // size:0xD4 -sMtxFClear = 0x800F8D20; // size:0x40 -gSramSlotOffsets = 0x800F8D60; // size:0xC type:u16 -sSsSramContext = 0x800F8F10; // size:0xA4 -sLogOnNextViewInit = 0x800F8FF0; // size:0x4 -sCoverageOnlyDL = 0x800F9000; // size:0x28 -sCoverageRGBFogDL = 0x800F9028; // size:0x18 -sCoverageRGBDL = 0x800F9040; // size:0x18 -sCoverageRGBUniformDL = 0x800F9058; // size:0x30 -sSkybox256TexOffsets = 0x800F9090; // size:0x10 -sSkybox256VtxBufIndices = 0x800F90A0; // size:0x80 -sSkybox256TexSCoords = 0x800F9120; // size:0xA -sSkybox256TexTCoords = 0x800F912C; // size:0x12 -sSkybox256VtxIndices = 0x800F9140; // size:0x80 -sSkybox128TexOffsets = 0x800F91C0; // size:0x18 -sSkybox128VtxBufIndices = 0x800F91D8; // size:0x40 -sSkybox128TexSCoords = 0x800F9218; // size:0xA -sSkybox128TexTCoordsXZ = 0x800F9224; // size:0xA -sSkybox128TexTCoords = 0x800F9230; // size:0xA -sSkybox128VtxIndices = 0x800F923C; // size:0x80 -sSkybox256FaceParams = 0x800F92BC; // size:0x50 -sSkybox128FaceParams = 0x800F930C; // size:0x78 -sTransTileSetupDL = 0x800F9400; // size:0x30 -sTransTriforceDL = 0x800F9430; // size:0x30 -sTransWipeDL = 0x800F9E90; // size:0x190 -sTransCircleNormalTex = 0x800F9FA8; // size:0x400 -sTransCircleWaveTex = 0x800FA3A8; // size:0x400 -sTransCircleRippleTex = 0x800FA7A8; // size:0x400 -sTransCircleStarburstTex = 0x800FABA8; // size:0x400 -sTransCircleDL = 0x800FB1C8; // size:0xD0 -sLetterboxState = 0x800FB2D0; // size:0x4 -sLetterboxSizeTarget = 0x800FB2D4; // size:0x4 -sLetterboxSize = 0x800FB2D8; // size:0x4 -gKaleidoMgrOverlayTable = 0x800FB2E0; // size:0x38 type:KaleidoMgrOverlay -sKaleidoAreaPtr = 0x800FB318; // size:0x4 type:void* -gKaleidoMgrCurOvl = 0x800FB31C; // size:0x4 type:KaleidoMgrOverlay* -gBossMarkState = 0x800FB320; // size:0x1 type:u8 -D_8012D1F8 = 0x800FB330; // size:0x4 -sSfxBankIds = 0x800FB340; // size:0x7 -gScreenWidth = 0x800FB360; // size:0x4 type:s32 -gScreenHeight = 0x800FB364; // size:0x4 type:s32 -gSystemHeapSize = 0x800FB368; // size:0x4 type:u32 -gPadMgrLogSeverity = 0x800FB370; // size:0x4 -sSpeedMeterTimeEntryArray = 0x800FB380; // size:0x30 -sFactorialTbl = 0x800FB3B0; // size:0x34 -gMtxClear = 0x800FBC00; // size:0x40 -gMtxFClear = 0x800FBC40; // size:0x40 -sDefaultGSPUCodeText = 0x800FBC80; // size:0x4 -sDefaultGSPUCodeData = 0x800FBC84; // size:0x4 -gIrqMgrResetStatus = 0x800FBCA0; // size:0x4 -sIrqMgrResetTime = 0x800FBCA8; // size:0x8 -gIrqMgrRetraceTime = 0x800FBCB0; // size:0x8 -sIrqMgrRetraceCount = 0x800FBCB8; // size:0x4 -sExceptionNames = 0x800FBCC0; // size:0x48 -sFpExceptionNames = 0x800FBD08; // size:0x18 -sFaultDrawerDefault = 0x800FBD20; // size:0x3C -gWaveSamples = 0x800FCD60; // size:0x24 -gBendPitchOneOctaveFrequencies = 0x800FCD84; // size:0x400 -gBendPitchTwoSemitonesFrequencies = 0x800FD184; // size:0x400 -gPitchFrequencies = 0x800FD584; // size:0x200 -gDefaultShortNoteVelocityTable = 0x800FD784; // size:0x10 -gDefaultShortNoteGateTimeTable = 0x800FD794; // size:0x10 -gDefaultEnvelope = 0x800FD7A4; // size:0x10 -gZeroNoteSub = 0x800FD7B4; // size:0x20 -gDefaultNoteSub = 0x800FD7D4; // size:0x20 -gHaasEffectDelaySizes = 0x800FD7F4; // size:0x80 -D_8012FBA8 = 0x800FD878; // size:0x80 -gHeadsetPanVolume = 0x800FD8F8; // size:0x200 -gStereoPanVolume = 0x800FDAF8; // size:0x200 -gDefaultPanVolume = 0x800FDCF8; // size:0x200 -gLowPassFilterData = 0x800FDEF8; // size:0x100 -gHighPassFilterData = 0x800FDFF8; // size:0xF0 -sEnvMixerOp = 0x800FE170; // size:0x4 -sEnvMixerLeftHaasDmemDests = 0x800FE174; // size:0x4 -sEnvMixerRightHaasDmemDests = 0x800FE178; // size:0x4 -sEnvMixerDefaultDmemDests = 0x800FE17C; // size:0x4 -sNumSamplesPerWavePeriod = 0x800FE190; // size:0x4 -sDmaHandler = 0x800FE1A0; // size:0x4 -sUnusedHandler = 0x800FE1A4; // size:0x4 -gAudioContextInitialized = 0x800FE1A8; // size:0x4 -sSeqInstructionArgsTable = 0x800FE1F0; // size:0x50 -gIsLargeSfxBank = 0x800FE240; // size:0x7 -gChannelsPerBank = 0x800FE248; // size:0x1C -gUsedChannelsPerBank = 0x800FE264; // size:0x1C -D_801305B0 = 0x800FE280; // size:0x4 -D_801305B4 = 0x800FE284; // size:0x1 -D_801305B8 = 0x800FE288; // size:0x1 -D_801305BC = 0x800FE28C; // size:0x1 -D_801305C0 = 0x800FE290; // size:0x1 -sBehindScreenZ = 0x800FE294; // size:0x8 -sAudioIncreasingTranspose = 0x800FE29C; // size:0x1 -gMorphaTransposeTable = 0x800FE2A0; // size:0x10 -sPrevChargeLevel = 0x800FE2B0; // size:0x1 -D_801305E4 = 0x800FE2B4; // size:0x10 -D_801305F4 = 0x800FE2C4; // size:0x4 -sGanonsTowerLevelsVol = 0x800FE2C8; // size:0x8 -sEnterGanonsTowerTimer = 0x800FE2D0; // size:0x1 -sSoundMode = 0x800FE2D4; // size:0x1 -D_80130608 = 0x800FE2D8; // size:0x1 -sAudioCutsceneFlag = 0x800FE2DC; // size:0x1 -sSpecReverb = 0x800FE2E0; // size:0x1 -sAudioEnvReverb = 0x800FE2E4; // size:0x1 -sAudioCodeReverb = 0x800FE2E8; // size:0x1 -sPrevSeqMode = 0x800FE2EC; // size:0x1 -sAudioEnemyDist = 0x800FE2F0; // size:0x4 -sAudioEnemyVol = 0x800FE2F4; // size:0x1 -sPrevMainBgmSeqId = 0x800FE2F8; // size:0x2 -sSeqResumePoint = 0x800FE2FC; // size:0x1 -sPrevSceneSeqId = 0x800FE300; // size:0x1 -sNumFramesStill = 0x800FE304; // size:0x4 -sNumFramesMoving = 0x800FE308; // size:0x4 -sAudioBaseFilter = 0x800FE30C; // size:0x1 -sAudioExtraFilter = 0x800FE310; // size:0x1 -sAudioBaseFilter2 = 0x800FE314; // size:0x1 -sAudioExtraFilter2 = 0x800FE318; // size:0x1 -sSariaBgmPtr = 0x800FE31C; // size:0x4 -D_80130650 = 0x800FE320; // size:0x4 -sSeqFlags = 0x800FE324; // size:0x6E -sSpecReverbs = 0x800FE394; // size:0x14 -sNatureAmbienceDataIO = 0x800FE3A8; // size:0x820 -sOcarinaAllowedButtonMask = 0x800FEBC8; // size:0x4 -sOcarinaAButtonMap = 0x800FEBCC; // size:0x4 -sOcarinaCUpButtonMap = 0x800FEBD0; // size:0x4 -sOcarinaCDownButtonMap = 0x800FEBD4; // size:0x4 -sIsOcarinaInputEnabled = 0x800FEBD8; // size:0x1 -sOcarinaInstrumentId = 0x800FEBDC; // size:0x1 -sCurOcarinaPitch = 0x800FEBE0; // size:0x1 -sPrevOcarinaPitch = 0x800FEBE4; // size:0x1 -sCurOcarinaButtonIndex = 0x800FEBE8; // size:0x1 -sMusicStaffPrevPitch = 0x800FEBEC; // size:0x1 -sCurOcarinaBendFreq = 0x800FEBF0; // size:0x4 -sRelativeOcarinaVolume = 0x800FEBF4; // size:0x4 -sCurOcarinaBendIndex = 0x800FEBF8; // size:0x1 -sCurOcarinaVolume = 0x800FEBFC; // size:0x1 -sCurOcarinaVibrato = 0x800FEC00; // size:0x1 -sPlaybackState = 0x800FEC04; // size:0x1 -sOcarinaFlags = 0x800FEC08; // size:0x4 -sPlaybackNoteTimer = 0x800FEC0C; // size:0x4 -sPlaybackNotePos = 0x800FEC10; // size:0x2 -sPlaybackStaffPos = 0x800FEC14; // size:0x2 -sPrevOcarinaWithMusicStaffFlags = 0x800FEC18; // size:0x2 -sPlaybackPitch = 0x800FEC1C; // size:0x1 -sNotePlaybackVolume = 0x800FEC20; // size:0x1 -sNotePlaybackVibrato = 0x800FEC24; // size:0x1 -sNotePlaybackBend = 0x800FEC28; // size:0x1 -sRelativeNotePlaybackBend = 0x800FEC2C; // size:0x4 -sRelativeNotePlaybackVolume = 0x800FEC30; // size:0x4 -sOcarinaPlaybackTaskStart = 0x800FEC34; // size:0x4 -sButtonToPitchMap = 0x800FEC38; // size:0x5 -sOcaMemoryGameAppendPos = 0x800FEC40; // size:0x1 -sOcaMemoryGameEndPos = 0x800FEC44; // size:0x1 -sOcaMemoryGameNumNotes = 0x800FEC48; // size:0x3 -sOcarinaSongNotes = 0x800FEC4C; // size:0x8C0 -sPlaybackSong = 0x800FF50C; // size:0x4 -sFrogsSongNotes = 0x800FF510; // size:0xE -gFrogsSongPtr = 0x800FF520; // size:0x4 -sRecordingState = 0x800FF524; // size:0x1 -sRecordSongPos = 0x800FF528; // size:0x1 -sOcarinaRecordTaskStart = 0x800FF52C; // size:0x4 -sRecordOcarinaPitch = 0x800FF530; // size:0x1 -sRecordOcarinaVolume = 0x800FF534; // size:0x1 -sRecordOcarinaVibrato = 0x800FF538; // size:0x1 -sRecordOcarinaBendIndex = 0x800FF53C; // size:0x1 -sRecordOcarinaButtonIndex = 0x800FF540; // size:0x1 -sPlayedOcarinaSongIndexPlusOne = 0x800FF544; // size:0x1 -sMusicStaffNumNotesPerTest = 0x800FF548; // size:0x1 -sOcarinaDropInputTimer = 0x800FF54C; // size:0x1 -sScarecrowsLongSongNotes = 0x800FF550; // size:0x360 -gScarecrowLongSongPtr = 0x800FF8B0; // size:0x4 -gScarecrowSpawnSongPtr = 0x800FF8B4; // size:0x4 -sMemoryGameSongPtr = 0x800FF8B8; // size:0x4 -sPitchToButtonMap = 0x800FF8BC; // size:0x10 -gOcarinaSongButtons = 0x800FF8CC; // size:0x7E -gSfxParams = 0x80100D0C; // size:0x1C -gSfxRequestWriteIndex = 0x80100D30; // size:0x1 -gSfxRequestReadIndex = 0x80100D34; // size:0x1 -gSfxBanks = 0x80100D38; // size:0x1C -gSfxBankSizes = 0x80100D54; // size:0x7 -gSfxChannelLayout = 0x80100D5C; // size:0x1 -D_801333D0 = 0x80100D60; // size:0x2 -gSfxDefaultPos = 0x80100D64; // size:0xC -gSfxDefaultFreqAndVolScale = 0x80100D70; // size:0x4 -gSfxDefaultReverb = 0x80100D78; // size:0x1 -gSeqCmdWritePos = 0x80100D80; // size:0x1 -gSeqCmdReadPos = 0x80100D84; // size:0x1 -gStartSeqDisabled = 0x80100D88; // size:0x1 -gSoundModeList = 0x80100D8C; // size:0x4 -gAudioSpecId = 0x80100D90; // size:0x1 -D_80133418 = 0x80100D94; // size:0x1 -gAudioSpecs = 0x80101148; // size:0x3F0 -sGfxPrintFontTLUT = 0x80101550; // size:0x80 -sGfxPrintRainbowTLUT = 0x801015D0; // size:0x20 -sGfxPrintRainbowData = 0x801015F0; // size:0x8 -sGfxPrintFontData = 0x801015F8; // size:0x800 -sInitFuncs = 0x80101E00; // size:0x4 -qNaN0x10000 = 0x80101E24; // size:0x4 -__osSiAccessQueueEnabled = 0x80102650; // size:0x4 -__osContInitialized = 0x80102660; // size:0x4 -spaces = 0x80102670; // size:0x21 -zeroes = 0x80102694; // size:0x21 -__osPfsInodeCacheChannel = 0x80102730; // size:0x4 -__osPfsInodeCacheBank = 0x80102734; // size:0x1 -__osPfsLastChannel = 0x80102740; // size:0x4 -gTempoData = 0x80107240; // size:0x4 -gAudioHeapInitSizes = 0x80107244; // size:0xC -__libm_qnan_f = 0x80107740; // size:0x4 -sTextFade = 0x801077C0; // size:0x2 -D_8014B2F4 = 0x801077C4; // size:0x1 -sOcarinaButtonIndexBufPos = 0x801077C8; // size:0x2 -sOcarinaButtonIndexBufLen = 0x801077CC; // size:0x2 -sTextboxSkipped = 0x801077D0; // size:0x1 -sNextTextId = 0x801077D4; // size:0x2 -sTextIsCredits = 0x801077D8; // size:0x2 -sLastPlayedSong = 0x801077E0; // size:0x2 -sHasSunsSong = 0x801077E4; // size:0x2 -sMessageHasSetSfx = 0x801077E8; // size:0x2 -sOcarinaSongBitFlags = 0x801077EC; // size:0x2 -sNesMessageEntryTable = 0x801077F0; // size:0x4228 -sGerMessageEntryTable = 0x8010BA18; // size:0x2110 -sFraMessageEntryTable = 0x8010DB28; // size:0x2110 -sStaffMessageEntryTable = 0x8010FC38; // size:0x188 -sNesMessageEntryTablePtr = 0x8010FDC0; // size:0x4 -sGerMessageEntryTablePtr = 0x8010FDC4; // size:0x4 -sFraMessageEntryTablePtr = 0x8010FDC8; // size:0x4 -sStaffMessageEntryTablePtr = 0x8010FDCC; // size:0x4 -sTextboxBackgroundForePrimColors = 0x8010FDD0; // size:0x30 -sTextboxBackgroundBackPrimColors = 0x8010FE00; // size:0x18 -sTextboxBackgroundYOffsets = 0x8010FE18; // size:0x4 -sOcarinaButtonIndexBuf = 0x8010FE1C; // size:0xC -sOcarinaButtonAlphaValues = 0x8010FE28; // size:0x12 -gOcarinaSongItemMap = 0x8010FE3C; // size:0x18 -sFontWidths = 0x8010FED0; // size:0x240 -gGameOverTimer = 0x80110240; // size:0x2 type:s16 -gSoundFontTable = 0x80110470; // -gSequenceFontTable = 0x801106E0; // -gSequenceTable = 0x801108A0; // -gSampleBankTable = 0x80110F90; // -aspMainDataStart = 0x80111010; // -sEffectContext = 0x80113140; // size:0x3DF0 -D_8015BC00 = 0x80116F40; // size:0xE -D_8015BC10 = 0x80116F50; // size:0x4 -D_8015BC14 = 0x80116F58; // size:0x4 -D_8015BC18 = 0x80116F60; // size:0x4 -D_8015BBE8 = 0x80116F64; // size:0x4 -D_8015BBEC = 0x80116F68; // size:0x4 -D_8015BBF0 = 0x80116F6C; // size:0x4 -sbgmEnemyDistSq = 0x80116F70; // size:0x4 -D_8015BBF8 = 0x80116F74; // size:0x4 -D_8015BBFC = 0x80116F78; // size:0x2 -D_8015BD7C = 0x80117198; // size:0x4 -playerFloorPoly = 0x8011719C; // size:0x4 -D_8015FA88 = 0x80118930; // size:0x4 -D_8015FA8C = 0x80118934; // size:0x4 -gSaveContext = 0x80118938; // size:0x1428 type:SaveContext -gRegEditor = 0x80119D60; // size:0x4 type:RegEditor* -sDebugCamTextBuffer = 0x80119D68; // size:0x210 -gCamAtSplinePointsAppliedFrame = 0x80119FAE; // size:0x2 -gCamEyePointAppliedFrame = 0x80119FB0; // size:0x2 -gCamAtPointAppliedFrame = 0x80119FB2; // size:0x2 -sReturnToCamId = 0x80119FB4; // size:0x2 -sQuakeIndex = 0x80119FB6; // size:0x2 -sLightningBolts = 0x80119FC8; // size:0x60 -gLightningStrike = 0x8011A028; // size:0xC -sLightningFlashAlpha = 0x8011A034; // size:0x2 -sSunDepthTestX = 0x8011A036; // size:0x2 -sSunDepthTestY = 0x8011A038; // size:0x2 -gCustomLensFlareOn = 0x8011A03A; // size:0x1 -gCustomLensFlarePos = 0x8011A040; // size:0xC -gLensFlareScale = 0x8011A04C; // size:0x2 -gLensFlareColorIntensity = 0x8011A050; // size:0x4 -gLensFlareGlareStrength = 0x8011A054; // size:0x2 -sNGameOverLightNode = 0x8011A058; // size:0x4 -sNGameOverLightInfo = 0x8011A060; // size:0xE -sSGameOverLightNode = 0x8011A070; // size:0x4 -sSGameOverLightInfo = 0x8011A078; // size:0xE -sGameOverLightsIntensity = 0x8011A086; // size:0x1 -sSandstormScroll = 0x8011A088; // size:0x2 -sBeatingHeartsDDPrim = 0x8011A090; // size:0x6 -sBeatingHeartsDDEnv = 0x8011A098; // size:0x6 -sHeartsDDPrim = 0x8011A0A0; // size:0xC -sHeartsDDEnv = 0x8011A0B0; // size:0xC -sLightsBuffer = 0x8011A0C0; // size:0x188 -sZeldaArena = 0x8011A250; // size:0x24 type:Arena -gMapData = 0x8011A290; // size:0x4 -sCurBodyPartPos = 0x8011A2C0; // size:0x4 -sDListsLodOffset = 0x8011A2C4; // size:0x4 -sGetItemRefPos = 0x8011A2C8; // size:0xC -sLeftHandType = 0x8011A2D4; // size:0x4 -sRightHandType = 0x8011A2D8; // size:0x4 -sQuakeRequests = 0x8011A2E0; // size:0x90 -gSkinLimbMatrices = 0x8011A380; // size:0xF00 -sRumbleMgr = 0x8011B290; // size:0x10E -sSkyboxDrawMatrix = 0x8011B3A0; // size:0x4 -sPlayerCallInitFunc = 0x8011B3B0; // size:0x4 -sPlayerCallDestroyFunc = 0x8011B3B4; // size:0x4 -sPlayerCallUpdateFunc = 0x8011B3B8; // size:0x4 -sPlayerCallDrawFunc = 0x8011B3BC; // size:0x4 -sKaleidoScopeUpdateFunc = 0x8011B3C0; // size:0x4 -sKaleidoScopeDrawFunc = 0x8011B3C4; // size:0x4 -gBossMarkScale = 0x8011B3C8; // size:0x4 -gLoadedPauseMarkDataTable = 0x8011B3D0; // size:0x4 -gTransitionTile = 0x8011B3E0; // size:0xE0 -gTransitionTileState = 0x8011B4C0; // size:0x4 -gPlayVisMono = 0x8011B4C8; // size:0x18 -gVisMonoColor = 0x8011B4E0; // size:0x4 -D_801664D0 = 0x8011B4F0; // size:0x20 -sVisCvg = 0x8011B510; // size:0x10 -sVisZBuf = 0x8011B520; // size:0x10 -sVisMono = 0x8011B530; // size:0x18 -sViMode = 0x8011B548; // size:0x88 -sGraphPrevUpdateEndTime = 0x8011B5D0; // size:0x8 -sGraphPrevTaskTimeStart = 0x8011B5D8; // size:0x8 -gSegments = 0x8011B648; // size:0x40 type:uintptr_t[16] -gScheduler = 0x8011B688; // size:0x258 -gPadMgr = 0x8011B8E0; // size:0x468 -gIrqMgr = 0x8011BD48; // size:0x280 -sGraphThread = 0x8011BFC8; // size:0x1B0 -sGraphStack = 0x8011C178; // size:0x1800 -sSchedStack = 0x8011D978; // size:0x600 -sAudioStack = 0x8011DF78; // size:0x800 -sPadMgrStack = 0x8011E778; // size:0x500 -sIrqMgrStack = 0x8011EC78; // size:0x500 -sGraphStackInfo = 0x8011F178; // size:0x1C -sSchedStackInfo = 0x8011F198; // size:0x1C -sAudioStackInfo = 0x8011F1B8; // size:0x1C -sPadMgrStackInfo = 0x8011F1D8; // size:0x1C -sIrqMgrStackInfo = 0x8011F1F8; // size:0x1C -gAudioMgr = 0x8011F218; // size:0x298 -sSerialEventQueue = 0x8011F4B0; // size:0x18 -sSerialMsgBuf = 0x8011F4C8; // size:0x4 -sRSPGfxTimeStart = 0x8011F4E0; // size:0x8 -sRSPAudioTimeStart = 0x8011F4E8; // size:0x8 -sRSPOtherTimeStart = 0x8011F4F0; // size:0x8 -sRDPTimeStart = 0x8011F4F8; // size:0x8 -gAudioThreadUpdateTimeTotalPerGfxTask = 0x8011F500; // size:0x8 -gGfxTaskSentToNextReadyMinusAudioThreadUpdateTime = 0x8011F508; // size:0x8 -gRSPAudioTimeTotal = 0x8011F510; // size:0x8 -gRSPGfxTimeTotal = 0x8011F518; // size:0x8 -gRDPTimeTotal = 0x8011F520; // size:0x8 -gGraphUpdatePeriod = 0x8011F528; // size:0x8 -gAudioThreadUpdateTimeStart = 0x8011F530; // size:0x8 -gAudioThreadUpdateTimeAcc = 0x8011F538; // size:0x8 -gRSPAudioTimeAcc = 0x8011F540; // size:0x8 -gRSPGfxTimeAcc = 0x8011F548; // size:0x8 -gRSPOtherTimeAcc = 0x8011F550; // size:0x8 -gRDPTimeAcc = 0x8011F560; // size:0x8 -sSpeedMeterTimeEntryPtr = 0x8011F568; // size:0x4 -sSysCfbFbPtr = 0x8011F570; // size:0x8 -sSysCfbEnd = 0x8011F578; // size:0x4 -sMatrixStack = 0x8011F7A0; // size:0x4 type:MtxF* -sCurrentMatrix = 0x8011F7A4; // size:0x4 type:MtxF* -sFaultInstance = 0x8011F7B0; // size:0x4 -sFaultAwaitingInput = 0x8011F7B4; // size:0x1 -sFaultStack = 0x8011F7B8; // size:0x600 -sFaultThreadInfo = 0x8011FDB8; // size:0x1C -gFaultMgr = 0x8011FDD8; // size:0x850 -sFaultDrawer = 0x80120630; // size:0x3C type:FaultDrawer -sScriptLoadQueue = 0x80120690; // size:0x18 -sScriptLoadMsgBuf = 0x801206A8; // size:0x40 -sScriptLoadDonePointers = 0x801206E8; // size:0x40 -D_8016B780 = 0x80120730; // size:0x4 -D_8016B7A8 = 0x80120750; // size:0x4 -D_8016B7AC = 0x80120754; // size:0x4 -D_8016B7B0 = 0x80120758; // size:0x4 -sRiverFreqScaleLerp = 0x80120760; // size:0x10 -sWaterfallFreqScaleLerp = 0x80120770; // size:0x10 -D_8016B7D8 = 0x80120780; // size:0x4 -D_8016B7DC = 0x80120784; // size:0x1 -D_8016B7E0 = 0x80120788; // size:0x4 -sRiverSoundMainBgmVol = 0x8012078C; // size:0x1 -sRiverSoundMainBgmCurrentVol = 0x8012078D; // size:0x1 -sRiverSoundMainBgmLower = 0x8012078E; // size:0x1 -sRiverSoundMainBgmRestore = 0x8012078F; // size:0x1 -sGanonsTowerVol = 0x80120790; // size:0x1 -sSfxChannelState = 0x80120798; // size:0x100 -sMalonSingingTimer = 0x80120898; // size:0x1 -sMalonSingingDisabled = 0x80120899; // size:0x1 -D_8016B9F3 = 0x8012089A; // size:0x1 -sFanfareStartTimer = 0x8012089B; // size:0x1 -sFanfareSeqId = 0x8012089C; // size:0x2 -sPlayingStaff = 0x8012089E; // size:0x3 -sPlaybackStaff = 0x801208A2; // size:0x3 -sRecordingStaff = 0x801208A6; // size:0x3 -sOcarinaUpdateTaskStart = 0x801208AC; // size:0x4 -sOcarinaInputStickAdj = 0x801208B0; // size:0x2 -sOcarinaInputButtonCur = 0x801208B4; // size:0x4 -sOcarinaInputButtonStart = 0x801208B8; // size:0x4 -sOcarinaInputButtonPrev = 0x801208BC; // size:0x4 -sOcarinaInputButtonPress = 0x801208C0; // size:0x4 -sCurOcarinaSongWithoutMusicStaff = 0x801208C8; // size:0x8 -sOcarinaWithoutMusicStaffPos = 0x801208D0; // size:0x1 -sOcarinaHasStartedSong = 0x801208D1; // size:0x1 -sFirstOcarinaSongIndex = 0x801208D2; // size:0x1 -sLastOcarinaSongIndex = 0x801208D3; // size:0x1 -sAvailOcarinaSongFlags = 0x801208D4; // size:0x2 -sStaffOcarinaPlayingPos = 0x801208D6; // size:0x1 -sMusicStaffPos = 0x801208D8; // size:0x1C -sMusicStaffCurHeldLength = 0x801208F8; // size:0x1C -sMusicStaffExpectedLength = 0x80120918; // size:0x1C -sMusicStaffExpectedPitch = 0x80120938; // size:0xE -sScarecrowsLongSongSecondNote = 0x80120948; // size:0x8 -sSfxRequests = 0x80121820; // size:0x1800 -sSfxBankListEnd = 0x80123020; // size:0x7 -sSfxBankFreeListStart = 0x80123028; // size:0x7 -sSfxBankUnused = 0x80123030; // size:0x7 -gActiveSfx = 0x80123038; // size:0xA8 -sCurSfxPlayerChannelIndex = 0x801230E0; // size:0x1 -gSfxBankMuted = 0x801230E4; // size:0x7 -sUnusedBankLerp = 0x801230F0; // size:0x70 -sSeqRequests = 0x80123160; // size:0x28 -sNumSeqRequests = 0x80123188; // size:0x4 -sAudioSeqCmds = 0x80123190; // size:0x400 -gActiveSeqs = 0x80123590; // size:0x990 -gAudioCtx = 0x80123FC0; // size:0x6450 -gAudioCustomUpdateFunction = 0x8012A410; // size:0x4 -gUseAtanContFrac = 0x8012A440; // size:0x4 -gSystemArena = 0x8012A450; // size:0x24 type:Arena -sArenaLockMsg = 0x8012A490; // size:0x4 type:OSMesg -sJpegBitStreamPtr = 0x8012A4A0; // size:0x4 -sJpegBitStreamByteIdx = 0x8012A4A4; // size:0x4 -sJpegBitStreamBitIdx = 0x8012A4A8; // size:0x1 -sJpegBitStreamDontSkip = 0x8012A4A9; // size:0x1 -sJpegBitStreamCurWord = 0x8012A4AC; // size:0x4 -__MotorDataBuf = 0x8012A4F0; // size:0x100 -siAccessBuf = 0x8012A5F0; // size:0x4 -__osSiAccessQueue = 0x8012A5F8; // size:0x18 -__osContPifRam = 0x8012A610; // size:0x40 -__osContLastCmd = 0x8012A650; // size:0x1 -__osMaxControllers = 0x8012A651; // size:0x1 -__osEepromTimerMsgQueue = 0x8012A678; // size:0x18 -__osEepromTimerMsg = 0x8012A690; // size:0x4 -__osPfsInodeCache = 0x8012A6A0; // size:0x100 -__osPfsPifRam = 0x8012A7A0; // size:0x40 -sCharTexSize = 0x8012A7E0; // size:0x4 -sCharTexScale = 0x8012A7E4; // size:0x4 -sOcarinaButtonAPrimR = 0x8012A7E8; // size:0x2 -sOcarinaButtonAPrimB = 0x8012A7EA; // size:0x2 -sOcarinaButtonAPrimG = 0x8012A7EC; // size:0x2 -sOcarinaButtonAEnvR = 0x8012A7EE; // size:0x2 -sOcarinaButtonAEnvB = 0x8012A7F0; // size:0x2 -sOcarinaButtonAEnvG = 0x8012A7F2; // size:0x2 -sOcarinaButtonCPrimR = 0x8012A7F4; // size:0x2 -sOcarinaButtonCPrimB = 0x8012A7F6; // size:0x2 -sOcarinaButtonCPrimG = 0x8012A7F8; // size:0x2 -sOcarinaButtonCEnvR = 0x8012A7FA; // size:0x2 -sOcarinaButtonCEnvB = 0x8012A7FC; // size:0x2 -sOcarinaButtonCEnvG = 0x8012A7FE; // size:0x2 -gZBuffer = 0x8012A800; // size:0x25800 type:u16 -gGfxSPTaskOutputBuffer = 0x80150000; // size:0x18000 -gGfxSPTaskYieldBuffer = 0x80168000; // size:0xC00 -gGfxSPTaskStack = 0x80168C00; // size:0x400 -gGfxPools = 0x80169000; // size:0x24820 -gAudioHeap = 0x8018D820; // size:0x38000 -_buffersSegmentEnd = 0x801C5820; // -D_80811BB0 = 0x80810D70; // size:0x180 -D_80811D30 = 0x80810EF0; // size:0x100 -D_80811E30 = 0x80810FF0; // size:0x100 -D_80811F30 = 0x808110F0; // size:0x200 -D_80812130 = 0x808112F0; // size:0x200 -gOptionsDividerTopVtx = 0x808114F0; // size:0x40 -gOptionsDividerMiddleVtx = 0x80811530; // size:0x40 -gOptionsDividerBottomVtx = 0x80811570; // size:0x40 -D_808123F0 = 0x808115B0; // size:0x82 -gAmmoItems = 0x80828020; // size:0x10 -D_8082AAEC = 0x808286EC; // size:0x40 -D_8082AB2C = 0x8082872C; // size:0x40 -gSlotAgeReqs = 0x808287FC; // size:0x18 -gEquipAgeReqs = 0x80828814; // size:0x10 -gItemAgeReqs = 0x80828824; // size:0x56 -gAreaGsFlags = 0x8082887C; // size:0x16 -gPauseMapMarkDataTable = 0x80828EC0; // size:0x4158 -sReturnEntranceGroupData = 0x80850FD8; // size:0x1C -sReturnEntranceGroupIndices = 0x80850FF4; // size:0x6 -gMapMarkDataTable = 0x8085BEE8; // size:0x28 -D_808BB2F0 = 0x808B18A0; // size:0x4A8 -D_808BB7A0 = 0x808B1D50; // size:0x5E8 -D_808BBD90 = 0x808B2340; // size:0x628 -D_808BCE20 = 0x808B3350; // size:0x480 -D_808BD2A0 = 0x808B37D0; // size:0x280 -D_808BD520 = 0x808B3A50; // size:0x270 -D_808BD790 = 0x808B3CC0; // size:0x200 -gGanondorfShadowSetupDL = 0x808DA308; // size:0x20 -gGanondorfShadowModelDL = 0x808DA328; // size:0x30 -gGanondorfTriforceDL = 0x808DB398; // size:0x80 -gGanondorfWindowShardMaterialDL = 0x808DB888; // size:0xA8 -gGanondorfWindowShardModelDL = 0x808DB930; // size:0x18 -gGanondorfWindowShatterTemplateTex = 0x808DB948; // size:0x800 -gGanondorfLightBallMaterialDL = 0x808DD188; // size:0x70 -gGanondorfSquareDL = 0x808DD1F8; // size:0x18 -gGanondorfLightningDL = 0x808E6250; // size:0x80 -gGanondorfLightRayTriDL = 0x808E6378; // size:0x48 -gGanondorfLightFlecksDL = 0x808E7DD0; // size:0xF0 -gGanondorfBigMagicBGCircleDL = 0x808E7EC0; // size:0xA8 -gGanondorfDotDL = 0x808E7F68; // size:0xC8 -gGanondorfShockwaveDL = 0x808E89D0; // size:0xF8 -gGanondorfImpactDarkDL = 0x808E9868; // size:0x118 -gGanondorfImpactLightDL = 0x808E9980; // size:0x118 -gGanondorfShockGlowDL = 0x808EAAD8; // size:0xC8 -gGanondorfLightCoreDL = 0x808EBE38; // size:0x88 -gGanondorfShockDL = 0x808EBF00; // size:0x80 -gGanondorfVortexDL = 0x808ECCE0; // size:0x108 -sEffects = 0x808EE1B8; // size:0x3B60 -sTwinrovaEyeTextures = 0x8093DDA0; // size:0xC -gAdultWarpInCS = 0x8097BAF0; // size:0x108 -gAdultWarpOutCS = 0x8097BC00; // size:0x180 -gAdultWarpInToTCS = 0x8097BD80; // size:0x108 -gAdultWarpOutToTCS = 0x8097BE90; // size:0x120 -gChildWarpInCS = 0x8097BFB0; // size:0x128 -gChildWarpOutCS = 0x8097C0E0; // size:0x180 -gChildWarpInToTCS = 0x8097C260; // size:0x128 -gChildWarpOutToTCS = 0x8097C390; // size:0x120 -D_80ABF9D0 = 0x80AA19A0; // size:0x170 -D_80ABFB40 = 0x80AA1B10; // size:0x798 -D_80B4C5D0 = 0x80B27720; // size:0xFF0