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[ntsc-1.2] Decompile fault.c (#2046)
* wip decomp ntsc-1.2 fault.c * more ntsc-1.2 fault.c * decompiled fault_v1.c * name fault_v1 functions, wip * try to clean up build system (two versions of the fault system coexisting) * cleanup * cleanup2 * fix build gc-eu-mq-dbg * match 2 more, ty anon * matched * review * more review * fixup spec * `(uintptr_t)ptr op int` instead of `ptr op (type*)int` * move fault.h out of global headers, properly include fault.h and versions.h * compile all fault_*.c files regardless of version by overriding FAULT_VERSION * n64 FaultMgr.framebuffer s32 -> u16* * FaultMgr.framebuffer -> FaultMgr.fb * make gc FaultMgr.fb u16* (yes, thats everything) * bss * fix Fault_Printf return type * noop FaultDrawer_SetFontColor, FaultDrawer_SetCharPad in fault_n64 * fault_color_ stuff is only for fault_gc * rm empty line in makefile * I guess `D_80105A90_unknown` is `[sg]TotalAllocFailures` * bss * `Fault_WaitInput` -> `Fault_WaitForInput` * use named fault funcs in pointers array * FAULT_OOT{N64,GC} -> FAULT_{N64,GC} * Apply suggestions from code review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * review, sync fault_{gc,n64} * Apply `FPCSR_CE` suggestions from code review Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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34 changed files with 1031 additions and 80 deletions
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@ -3,6 +3,7 @@
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#include "ultra64.h"
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#include "irqmgr.h"
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#include "versions.h"
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typedef enum ControllerPakType {
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CONT_PAK_NONE,
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@ -50,9 +51,9 @@ void PadMgr_Init(PadMgr* padMgr, OSMesgQueue* serialEventQueue, IrqMgr* irqMgr,
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// Fetching inputs
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// This function cannot be prototyped here without AVOID_UB because it is called incorrectly in fault.c (see bug in
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// `Fault_PadCallback`)
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#ifdef AVOID_UB
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// This function cannot be prototyped here in all configurations because it is called incorrectly in fault_gc.c
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// (see bug in `Fault_PadCallback`)
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#if FAULT_VERSION == FAULT_N64 || defined(AVOID_UB)
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void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 gameRequest);
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#endif
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