mirror of
https://github.com/zeldaret/oot.git
synced 2025-10-17 04:00:51 +00:00
code_800F7260 (#433)
* Split code_800F7260 * More function splits, migrate rodata * Initial progress * Small progress * More substantial progress, finally figured out structs * 2 functions left * Move prototypes to functions.h * Remove unused asm, move most externs to variables.h * Fix merge * Ran formatter * Brackets to avoid && & Co-authored-by: krimtonz <33664508+krimtonz@users.noreply.github.com> * More variables to variables.h * Braces around early return Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> * ARRAY_COUNT in sBankSizes and remove unnecessary temp vars Co-authored-by: krimtonz <33664508+krimtonz@users.noreply.github.com> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
This commit is contained in:
parent
b4096eee34
commit
695552f0b8
37 changed files with 751 additions and 1555 deletions
|
@ -742,4 +742,47 @@ typedef struct {
|
|||
/* 0x16 */ u16 unk_16;
|
||||
} Reverb; // size >= 0x18
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ f32* posX;
|
||||
/* 0x04 */ f32* posY;
|
||||
/* 0x08 */ f32* posZ;
|
||||
/* 0x0C */ u8 unk_C;
|
||||
/* 0x10 */ u32* unk_10;
|
||||
/* 0x14 */ u32* unk_14;
|
||||
/* 0x18 */ u32* unk_18;
|
||||
/* 0x1C */ f32 unk_1C;
|
||||
/* 0x20 */ u32 unk_20;
|
||||
/* 0x24 */ u8 unk_24;
|
||||
/* 0x26 */ u16 unk_26;
|
||||
/* 0x28 */ u16 unk_28; // "flag"
|
||||
/* 0x2A */ u8 unk_2A;
|
||||
/* 0x2B */ u8 unk_2B;
|
||||
/* 0x2C */ u8 prev; // prev bank index
|
||||
/* 0x2D */ u8 next; // next bank index
|
||||
/* 0x2E */ u8 unk_2E;
|
||||
/* 0x2F */ u8 unk_2F;
|
||||
} SoundBankEntry; // size = 0x30
|
||||
|
||||
/*
|
||||
* SFX IDs
|
||||
*
|
||||
* index 0000000111111111 observed in audio code
|
||||
* & 200 0000001000000000 single bit
|
||||
* & 400 0000010000000000 single bit
|
||||
* & 800 0000100000000000 single bit, what we currently call SFX_FLAG
|
||||
* & 600 0000011000000000 2 bits
|
||||
* & A00 0000101000000000 2 bits
|
||||
* & C00 0000110000000000 2 bits, observed in audio code
|
||||
* & E00 0000111000000000 all 3 bits
|
||||
* bank 1111000000000000 observed in audio code
|
||||
*
|
||||
*/
|
||||
|
||||
#define SFX_BANK_SHIFT(sfxId) ((sfxId >> 0xC) & 0xFF)
|
||||
|
||||
#define SFX_BANK_MASK(sfxId) (sfxId & 0xF000)
|
||||
|
||||
#define SFX_INDEX(sfxId) (sfxId & 0x01FF)
|
||||
#define SFX_BANK(sfxId) SFX_BANK_SHIFT(SFX_BANK_MASK(sfxId))
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue