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Commit object_link_child (#2542)

* add Vtx resources to object_link_child.xml

* object_link_child.xml limb enum and tlut blob

* cp extracted/... assets/...

* start cleanup, delete useless declarations

* inhibit object_link_child.c source gen

* move textures _WIDTH and _HEIGHT to .c, remove useless tex decls

* comments

* fixup object_link_boy comments

* remove unreferenced DLs decls

* rm 0 padding

* format the .c

* fixup

* bss
This commit is contained in:
Dragorn421 2025-05-26 22:59:33 +02:00 committed by GitHub
parent b3a16a61d4
commit 6b9656b42a
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GPG key ID: B5690EEEBB952194
6 changed files with 1559 additions and 29 deletions

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@ -959,7 +959,7 @@ Gfx gLinkAdultHookshotReticleDL[13] = {
#include "assets/objects/object_link_boy/gLinkAdultHookshotReticleDL.inc.c"
};
// Far skeleton vertices
// Far skeleton vertices and DLs
Vtx gLinkAdultRightFootFarVtx[] = {
#include "assets/objects/object_link_boy/gLinkAdultRightFootFarVtx.inc.c"
@ -1089,7 +1089,7 @@ Gfx gLinkAdultLeftArmFarDL[86] = {
#include "assets/objects/object_link_boy/gLinkAdultLeftArmFarDL.inc.c"
};
// Near skeleton vertices
// Near skeleton vertices and DLs
Vtx gLinkAdultRightFootNearVtx[] = {
#include "assets/objects/object_link_boy/gLinkAdultRightFootNearVtx.inc.c"