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Merge branch 'master' into doc_pause_menu

This commit is contained in:
Dragorn421 2023-01-13 15:13:26 +01:00
commit 6be902cd24
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GPG key ID: 32B53D2D16FC4118
232 changed files with 2748 additions and 2576 deletions

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@ -370,7 +370,7 @@ void Play_Init(GameState* thisx) {
this->state.destroy = Play_Destroy;
this->transitionTrigger = TRANS_TRIGGER_END;
this->unk_11E16 = 0xFF;
this->unk_11E18 = 0;
this->bgCoverAlpha = 0;
this->haltAllActors = false;
if (gSaveContext.gameMode != GAMEMODE_TITLE_SCREEN) {
@ -988,7 +988,7 @@ void Play_Update(PlayState* this) {
skip:
PLAY_LOG(3801);
if (!isPaused || gDbgCamEnabled) {
if (!isPaused || gDebugCamEnabled) {
s32 pad3[5];
s32 i;
@ -1207,7 +1207,7 @@ void Play_Draw(PlayState* this) {
}
if ((R_HREG_MODE != HREG_MODE_PLAY) || (R_PLAY_DRAW_ROOM_FLAGS != 0)) {
Environment_FillScreen(gfxCtx, 0, 0, 0, this->unk_11E18, FILL_SCREEN_OPA);
Environment_FillScreen(gfxCtx, 0, 0, 0, this->bgCoverAlpha, FILL_SCREEN_OPA);
}
if ((R_HREG_MODE != HREG_MODE_PLAY) || R_PLAY_DRAW_ACTORS) {