mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-17 05:15:16 +00:00
Boomerang related state flags (#2180)
* boomerang state flags * finish comment
This commit is contained in:
parent
6fcaa51832
commit
6e0288d155
4 changed files with 24 additions and 17 deletions
|
@ -672,8 +672,8 @@ typedef struct WeaponInfo {
|
|||
#define PLAYER_STATE1_21 (1 << 21)
|
||||
#define PLAYER_STATE1_22 (1 << 22)
|
||||
#define PLAYER_STATE1_23 (1 << 23)
|
||||
#define PLAYER_STATE1_24 (1 << 24)
|
||||
#define PLAYER_STATE1_25 (1 << 25)
|
||||
#define PLAYER_STATE1_USING_BOOMERANG (1 << 24) // Currently using the boomerang. This includes all phases (aiming, throwing, and catching).
|
||||
#define PLAYER_STATE1_BOOMERANG_THROWN (1 << 25) // Boomerang has been thrown and is flying in the air
|
||||
#define PLAYER_STATE1_26 (1 << 26)
|
||||
#define PLAYER_STATE1_27 (1 << 27)
|
||||
#define PLAYER_STATE1_28 (1 << 28)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue