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General object cleanup (#799)
* Object cleanup * Fix running man * fix mm symbols
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9 changed files with 25 additions and 22 deletions
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@ -28,16 +28,16 @@
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<Animation Name="gGohmaAnim_0039D0" Offset="0x39D0"/> <!-- unused attack animation -->
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<!-- Limb textures -->
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<Texture Name="gGohmaTex_0183A8" Outname="gohma_tex_0183A8" Format="rgb5a1" Width="16" Height="16" Offset="0x183A8"/>
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<Texture Name="gGohmaTex_0185A8" Outname="gohma_tex_0185A8" Format="rgb5a1" Width="16" Height="16" Offset="0x185A8"/>
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<Texture Name="gGohmaTex_0187A8" Outname="gohma_tex_0187A8" Format="rgb5a1" Width="16" Height="16" Offset="0x187A8"/>
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<Texture Name="gGohmaTex_0189A8" Outname="gohma_tex_0189A8" Format="rgb5a1" Width="32" Height="32" Offset="0x189A8"/>
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<Texture Name="gGohmaTex_0191A8" Outname="gohma_tex_0191A8" Format="rgb5a1" Width="16" Height="16" Offset="0x191A8"/>
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<Texture Name="gGohmaTex_0193A8" Outname="gohma_tex_0193A8" Format="rgb5a1" Width="32" Height="32" Offset="0x193A8"/>
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<Texture Name="gGohmaTex_0183A8" OutName="gohma_tex_0183A8" Format="rgb5a1" Width="16" Height="16" Offset="0x183A8"/>
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<Texture Name="gGohmaTex_0185A8" OutName="gohma_tex_0185A8" Format="rgb5a1" Width="16" Height="16" Offset="0x185A8"/>
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<Texture Name="gGohmaTex_0187A8" OutName="gohma_tex_0187A8" Format="rgb5a1" Width="16" Height="16" Offset="0x187A8"/>
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<Texture Name="gGohmaTex_0189A8" OutName="gohma_tex_0189A8" Format="rgb5a1" Width="32" Height="32" Offset="0x189A8"/>
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<Texture Name="gGohmaTex_0191A8" OutName="gohma_tex_0191A8" Format="rgb5a1" Width="16" Height="16" Offset="0x191A8"/>
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<Texture Name="gGohmaTex_0193A8" OutName="gohma_tex_0193A8" Format="rgb5a1" Width="32" Height="32" Offset="0x193A8"/>
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<!-- Boss title card -->
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<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="120" Offset="0x19BA8"/>
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<!-- Door -->
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<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>
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<Collision Name="gGohmaDoorCol" Offset="0x1EDD0"/>
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