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General object cleanup (#799)

* Object cleanup

* Fix running man

* fix mm symbols
This commit is contained in:
Anghelo Carvajal 2021-04-30 00:38:15 -04:00 committed by GitHub
parent 98aef8988a
commit 6e58354c71
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 25 additions and 22 deletions

View file

@ -522,7 +522,7 @@ void EnMm_Update(Actor* thisx, GlobalContext* globalCtx) {
extern Gfx D_0602CA38[]; // bunny hood dlist from object_link_child. replace with proper symbol later
void EnMm_Draw(Actor* thisx, GlobalContext* globalCtx) {
static u64* mouthTextures[] = { gRunningManMouthClosedTex, gRunningManMouthOpenTex };
static u64* mouthTextures[] = { gRunningManMouthOpenTex, gRunningManMouthClosedTex };
s32 pad;
EnMm* this = THIS;

View file

@ -318,7 +318,7 @@ void EnMm2_Update(Actor* thisx, GlobalContext* globalCtx) {
}
void EnMm2_Draw(Actor* thisx, GlobalContext* globalCtx) {
static u64* mouthTextures[] = { gRunningManMouthClosedTex, gRunningManMouthOpenTex };
static u64* mouthTextures[] = { gRunningManMouthOpenTex, gRunningManMouthClosedTex };
EnMm2* this = THIS;
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_en_mm2.c", 634);