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General object cleanup (#799)
* Object cleanup * Fix running man * fix mm symbols
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98aef8988a
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9 changed files with 25 additions and 22 deletions
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@ -522,7 +522,7 @@ void EnMm_Update(Actor* thisx, GlobalContext* globalCtx) {
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extern Gfx D_0602CA38[]; // bunny hood dlist from object_link_child. replace with proper symbol later
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void EnMm_Draw(Actor* thisx, GlobalContext* globalCtx) {
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static u64* mouthTextures[] = { gRunningManMouthClosedTex, gRunningManMouthOpenTex };
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static u64* mouthTextures[] = { gRunningManMouthOpenTex, gRunningManMouthClosedTex };
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s32 pad;
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EnMm* this = THIS;
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@ -318,7 +318,7 @@ void EnMm2_Update(Actor* thisx, GlobalContext* globalCtx) {
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}
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void EnMm2_Draw(Actor* thisx, GlobalContext* globalCtx) {
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static u64* mouthTextures[] = { gRunningManMouthClosedTex, gRunningManMouthOpenTex };
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static u64* mouthTextures[] = { gRunningManMouthOpenTex, gRunningManMouthClosedTex };
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EnMm2* this = THIS;
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OPEN_DISPS(globalCtx->state.gfxCtx, "../z_en_mm2.c", 634);
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