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Remove some unaligned fake symbols (#535)

* Darkmeiro decompilation

Bg_Gnd_Darkmeiro decompiled, matched, and documented.

* give this a shot

* fix conflict

* one more try

* could be useful

* whoops

* ZAP2 stuff

* ZAP why

* ZAP again

* a few fake syms

* two more

* format
This commit is contained in:
petrie911 2020-12-16 21:10:42 -06:00 committed by GitHub
parent 5632df406b
commit 6e78efd0c5
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
27 changed files with 60 additions and 81 deletions

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@ -1478,8 +1478,7 @@ void EnGeldB_Draw(Actor* thisx, GlobalContext* globalCtx) {
} else {
this->timer--;
if (this->timer == 0) {
if ((INV_CONTENT(ITEM_HOOKSHOT) == ITEM_NONE) ||
(INV_CONTENT(ITEM_LONGSHOT) == ITEM_NONE)) {
if ((INV_CONTENT(ITEM_HOOKSHOT) == ITEM_NONE) || (INV_CONTENT(ITEM_LONGSHOT) == ITEM_NONE)) {
globalCtx->nextEntranceIndex = 0x1A5;
} else if (gSaveContext.eventChkInf[12] & 0x80) {
globalCtx->nextEntranceIndex = 0x5F8;