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Split SaveContext into sub-structs (#1393)

* Split SaveContext struct

* run formatter

* Remove temporary-until-split stuff in z_sram

* .

* run formatter
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Dragorn421 2023-08-13 21:24:26 +02:00 committed by GitHub
parent e272186b5f
commit 6e7a6d4181
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107 changed files with 1819 additions and 1751 deletions

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@ -156,7 +156,7 @@ void EnDs_OfferOddPotion(EnDs* this, PlayState* play) {
}
s32 EnDs_CheckRupeesAndBottle(void) {
if (gSaveContext.rupees < 100) {
if (gSaveContext.save.info.playerData.rupees < 100) {
return 0;
} else if (Inventory_HasEmptyBottle() == 0) {
return 1;