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Split SaveContext
into sub-structs (#1393)
* Split SaveContext struct * run formatter * Remove temporary-until-split stuff in z_sram * . * run formatter
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107 changed files with 1819 additions and 1751 deletions
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@ -917,7 +917,7 @@ void EnHy_InitImpl(EnHy* this, PlayState* play) {
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}
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if (play->sceneId == SCENE_KAKARIKO_CENTER_GUEST_HOUSE) {
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this->unk_330 = gSaveContext.eventChkInf[EVENTCHKINF_TALON_RETURNED_FROM_KAKARIKO_INDEX];
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this->unk_330 = gSaveContext.save.info.eventChkInf[EVENTCHKINF_TALON_RETURNED_FROM_KAKARIKO_INDEX];
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}
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EnHy_InitSetProperties(this);
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