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Split SaveContext into sub-structs (#1393)

* Split SaveContext struct

* run formatter

* Remove temporary-until-split stuff in z_sram

* .

* run formatter
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Dragorn421 2023-08-13 21:24:26 +02:00 committed by GitHub
parent e272186b5f
commit 6e7a6d4181
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107 changed files with 1819 additions and 1751 deletions

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@ -202,7 +202,7 @@ void EnMm_Destroy(Actor* thisx, PlayState* play) {
s32 func_80AADA70(void) {
s32 isDay = false;
if ((gSaveContext.dayTime > CLOCK_TIME(5, 0)) && (gSaveContext.dayTime <= CLOCK_TIME(20, 0) + 1)) {
if ((gSaveContext.save.dayTime > CLOCK_TIME(5, 0)) && (gSaveContext.save.dayTime <= CLOCK_TIME(20, 0) + 1)) {
isDay = true;
}