diff --git a/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c b/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c index edd2247267..af0fb9ca23 100644 --- a/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c +++ b/src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c @@ -238,7 +238,7 @@ void ArrowFire_Draw(ArrowFire* this, GlobalContext* globalCtx) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(gfxCtx->polyXlu.p++, textureDL); gSPDisplayList(gfxCtx->polyXlu.p++, - Draw_TwoTexScroll(globalCtx->state.gfxCtx, 0, 255 - (stateFrames * 2) % 256, 0, 64, 32, 1, + Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 255 - (stateFrames * 2) % 256, 0, 64, 32, 1, 255 - stateFrames % 256, 511 - (stateFrames * 10) % 512, 64, 64)); gSPDisplayList(gfxCtx->polyXlu.p++, vertexDL); func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_fire.c", 682); diff --git a/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c b/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c index 76dde2184c..5b70457f49 100644 --- a/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c +++ b/src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c @@ -238,7 +238,7 @@ void ArrowIce_Draw(ArrowIce* this, GlobalContext* globalCtx) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(gfxCtx->polyXlu.p++, textureDL); gSPDisplayList(gfxCtx->polyXlu.p++, - Draw_TwoTexScroll(globalCtx->state.gfxCtx, 0, 511 - (stateFrames * 5) % 512, 0, 128, 32, 1, + Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 511 - (stateFrames * 5) % 512, 0, 128, 32, 1, 511 - (stateFrames * 10) % 512, 511 - (stateFrames * 10) % 512, 4, 16)); gSPDisplayList(gfxCtx->polyXlu.p++, vertexDL); func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_ice.c", 676); diff --git a/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c b/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c index 555c7f276a..4522c4c84d 100644 --- a/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c +++ b/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c @@ -238,7 +238,7 @@ void ArrowLight_Draw(ArrowLight* this, GlobalContext* globalCtx) { G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW); gSPDisplayList(gfxCtx->polyXlu.p++, textureDL); gSPDisplayList(gfxCtx->polyXlu.p++, - Draw_TwoTexScroll(globalCtx->state.gfxCtx, 0, 511 - (stateFrames * 5) % 512, 0, 4, 32, 1, + Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, 511 - (stateFrames * 5) % 512, 0, 4, 32, 1, 511 - (stateFrames * 10) % 512, 511 - (stateFrames * 30) % 512, 8, 16)); gSPDisplayList(gfxCtx->polyXlu.p++, vertexDL); func_800C6B54(gfxArr, globalCtx->state.gfxCtx, "../z_arrow_light.c", 664);