mirror of
https://github.com/zeldaret/oot.git
synced 2025-07-15 20:35:13 +00:00
Target System Docs: Actor Searching [3/?] (#2120)
* document target actor searching * missed something * review * mzx review
This commit is contained in:
parent
2b25c31588
commit
6f396e7cc8
3 changed files with 120 additions and 68 deletions
|
@ -431,7 +431,7 @@ Actor* Actor_SpawnAsChild(ActorContext* actorCtx, Actor* parent, PlayState* play
|
|||
void Actor_SpawnTransitionActors(PlayState* play, ActorContext* actorCtx);
|
||||
Actor* Actor_SpawnEntry(ActorContext* actorCtx, ActorEntry* actorEntry, PlayState* play);
|
||||
Actor* Actor_Delete(ActorContext* actorCtx, Actor* actor, PlayState* play);
|
||||
Actor* func_80032AF0(PlayState* play, ActorContext* actorCtx, Actor** actorPtr, Player* player);
|
||||
Actor* Target_FindTargetableActor(PlayState* play, ActorContext* actorCtx, Actor** targetableActorP, Player* player);
|
||||
Actor* Actor_Find(ActorContext* actorCtx, s32 actorId, s32 actorCategory);
|
||||
void Enemy_StartFinishingBlow(PlayState* play, Actor* actor);
|
||||
void BodyBreak_Alloc(BodyBreak* bodyBreak, s32 count, PlayState* play);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue