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[ntsc-1.2] Decompile cic6105.c, main.c (#2068)

* decompile-OK Main, cic6105.c

* names cleanup / minimal doc

* match versions

* fix bad disasm metadata format

* bss

* bss

* review 1

* review 2

* review 3

* review 4

* cleanup

* bss

* add some sizes to disasm metadata symbols
This commit is contained in:
Dragorn421 2024-08-25 16:00:10 +02:00 committed by GitHub
parent 22a00b46fb
commit 7056423e5b
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GPG key ID: B5690EEEBB952194
19 changed files with 186 additions and 14 deletions

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@ -1,6 +1,8 @@
#include "global.h"
#include "terminal.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
SpeedMeter D_801664D0;
VisCvg sVisCvg;
VisZBuf sVisZBuf;

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@ -4,6 +4,8 @@
#define GFXPOOL_HEAD_MAGIC 0x1234
#define GFXPOOL_TAIL_MAGIC 0x5678
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
/**
* The time at which the previous `Graph_Update` ended.
*/

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@ -1,5 +1,10 @@
#include "global.h"
#include "terminal.h"
#include "versions.h"
#if PLATFORM_N64
#include "cic6105.h"
#include "n64dd.h"
#endif
extern u8 _buffersSegmentEnd[];
@ -52,8 +57,20 @@ void Main(void* arg) {
gAppNmiBufferPtr = (PreNmiBuff*)osAppNMIBuffer;
PreNmiBuff_Init(gAppNmiBufferPtr);
Fault_Init();
#if PLATFORM_N64
func_800ADA80();
if ((u8)B_80121AE1 != 0) {
systemHeapStart = (uintptr_t)&D_801E8090;
SysCfb_Init(1);
} else {
func_800ADAF8();
systemHeapStart = (uintptr_t)_buffersSegmentEnd;
SysCfb_Init(0);
}
#else
SysCfb_Init(0);
systemHeapStart = (uintptr_t)_buffersSegmentEnd;
#endif
fb = (uintptr_t)SysCfb_GetFbPtr(0);
gSystemHeapSize = fb - systemHeapStart;
PRINTF(T("システムヒープ初期化 %08x-%08x %08x\n", "System heap initalization %08x-%08x %08x\n"), systemHeapStart,
@ -97,6 +114,11 @@ void Main(void* arg) {
StackCheck_Init(&sSchedStackInfo, sSchedStack, STACK_TOP(sSchedStack), 0, 0x100, "sched");
Sched_Init(&gScheduler, STACK_TOP(sSchedStack), THREAD_PRI_SCHED, gViConfigModeType, 1, &gIrqMgr);
#if PLATFORM_N64
CIC6105_AddFaultClient();
func_80001640();
#endif
IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQueue);
StackCheck_Init(&sAudioStackInfo, sAudioStack, STACK_TOP(sAudioStack), 0, 0x100, "audio");
@ -119,14 +141,19 @@ void Main(void* arg) {
if (msg == NULL) {
break;
}
if (*msg == OS_SC_PRE_NMI_MSG) {
PRINTF(T("main.c: リセットされたみたいだよ\n", "main.c: Looks like it's been reset\n"));
PreNmiBuff_SetReset(gAppNmiBufferPtr);
switch (*msg) {
case OS_SC_PRE_NMI_MSG:
PRINTF(T("main.c: リセットされたみたいだよ\n", "main.c: Looks like it's been reset\n"));
PreNmiBuff_SetReset(gAppNmiBufferPtr);
break;
}
}
PRINTF(T("mainproc 後始末\n", "mainproc Cleanup\n"));
osDestroyThread(&sGraphThread);
RcpUtils_Reset();
#if PLATFORM_N64
CIC6105_RemoveFaultClient();
#endif
PRINTF(T("mainproc 実行終了\n", "mainproc End of execution\n"));
}

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@ -45,6 +45,8 @@
#define RDP_DONE_MSG 668
#define NOTIFY_MSG 670 // original name: ENTRY_MSG
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
OSTime sRSPGfxTimeStart;
OSTime sRSPAudioTimeStart;
OSTime sRSPOtherTimeStart;

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@ -1,3 +1,5 @@
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
#include "global.h"
#include "terminal.h"

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@ -1,5 +1,7 @@
#include "global.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
uintptr_t sSysCfbFbPtr[2];
uintptr_t sSysCfbEnd;

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@ -16,6 +16,8 @@ MtxF gMtxFClear = {
};
// clang-format on
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
MtxF* sMatrixStack; // "Matrix_stack"
MtxF* sCurrentMatrix; // "Matrix_now"

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@ -12,6 +12,8 @@ typedef struct InputCombo {
/* 0x2 */ u16 press;
} InputCombo; // size = 0x4
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
RegEditor* gRegEditor;
DebugCamTextBufferEntry sDebugCamTextBuffer[22];

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@ -2,6 +2,8 @@
#define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_2 | ACTOR_FLAG_4 | ACTOR_FLAG_5 | ACTOR_FLAG_25 | ACTOR_FLAG_26)
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
void (*sPlayerCallInitFunc)(Actor* thisx, PlayState* play);
void (*sPlayerCallDestroyFunc)(Actor* thisx, PlayState* play);
void (*sPlayerCallUpdateFunc)(Actor* thisx, PlayState* play);

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@ -1,5 +1,7 @@
#include "global.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128"
MtxF gSkinLimbMatrices[60]; // holds matrices for each limb of the skeleton currently being drawn
static s32 sUnused;