diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.c b/src/overlays/actors/ovl_En_Go/z_en_go.c index 3ec06e95a9..4a426e44a6 100644 --- a/src/overlays/actors/ovl_En_Go/z_en_go.c +++ b/src/overlays/actors/ovl_En_Go/z_en_go.c @@ -794,7 +794,7 @@ void EnGo_FireGenericActionFunc(EnGo* this, PlayState* play) { } void EnGo_CurledUp(EnGo* this, PlayState* play) { - if ((DECR(this->unk_210) == 0) && EnGo_IsCameraModified(this, play)) { + if ((DECR(this->curledTimer) == 0) && EnGo_IsCameraModified(this, play)) { Audio_PlaySfxGeneral(NA_SE_EN_GOLON_WAKE_UP, &this->actor.projectedPos, 4, &gSfxDefaultFreqAndVolScale, &gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb); @@ -855,7 +855,7 @@ void func_80A40494(EnGo* this, PlayState* play) { EnGo_ReverseAnimation(this); this->skelAnime.playSpeed = 0.0f; this->skelAnime.curFrame = 0.0f; - this->unk_210 = Rand_S16Offset(30, 30); + this->curledTimer = Rand_S16Offset(30, 30); EnGo_SetupAction(this, EnGo_CurledUp); } } diff --git a/src/overlays/actors/ovl_En_Go/z_en_go.h b/src/overlays/actors/ovl_En_Go/z_en_go.h index 4a8d433440..c9463016df 100644 --- a/src/overlays/actors/ovl_En_Go/z_en_go.h +++ b/src/overlays/actors/ovl_En_Go/z_en_go.h @@ -54,7 +54,7 @@ typedef struct EnGo { /* 0x0208 */ char unk_208[0x4]; /* 0x020C */ s16 unk_20C; /* 0x020E */ s16 knockbackCooldown; - /* 0x0210 */ s16 unk_210; + /* 0x0210 */ s16 curledTimer; /* 0x0212 */ s16 attentionCooldown; /* 0x0214 */ s16 blinkTimer; // unused /* 0x0216 */ s16 eyeTexIndex; // unused