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Message Queues, Threads, and surroundings cleanup (#1178)

* message queues, threads, and surroundings cleanup

* Format, make the formatter prefer clang-format-11 if found

* Fix __osThreadTail type

* Q -> Queue, thread defines renamed

* Reformat, add missing NULL

* Suggested changes and further casting cleanup

* Reformat

* padmgr name fixes
This commit is contained in:
Tharo 2022-04-09 01:20:23 +01:00 committed by GitHub
parent 9984c267d9
commit 7068ad3703
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GPG key ID: 4AEE18F83AFDEB23
45 changed files with 311 additions and 296 deletions

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@ -1307,7 +1307,7 @@ void Player_DrawGetItemImpl(GlobalContext* globalCtx, Player* this, Vec3f* refPo
}
void Player_DrawGetItem(GlobalContext* globalCtx, Player* this) {
if (!this->giObjectLoading || !osRecvMesg(&this->giObjectLoadQueue, NULL, OS_MESG_NOBLOCK)) {
if (!this->giObjectLoading || osRecvMesg(&this->giObjectLoadQueue, NULL, OS_MESG_NOBLOCK) == 0) {
this->giObjectLoading = false;
Player_DrawGetItemImpl(globalCtx, this, &sGetItemRefPos, ABS(this->unk_862));
}