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This commit is contained in:
Sirius902 2020-11-14 19:47:55 -08:00
parent 55d2969095
commit 719384c728

View file

@ -102,7 +102,7 @@ void BgGanonOtyuka_Init(Actor* thisx, GlobalContext* globalCtx) {
s32 pad;
CollisionHeader* colHeader = NULL;
Actor_ProcessInitChain(thisx, &sInitChain);
Actor_ProcessInitChain(thisx, sInitChain);
DynaPolyInfo_SetActorMove(&this->dyna, 0);
DynaPolyInfo_Alloc(&gColHeader, &colHeader);
this->dyna.dynaPolyId = DynaPolyInfo_RegisterActor(globalCtx, &globalCtx->colCtx.dyna, thisx, colHeader);
@ -178,8 +178,8 @@ void BgGanonOtyuka_Draw(Actor* thisx, GlobalContext* globalCtx) {
Matrix_Translate(actor->posRot.pos.x, actor->posRot.pos.y, actor->posRot.pos.z, MTXMODE_NEW);
phi_s1 = NULL;
if (otyuka->unk_16A != 0) {
Matrix_RotateX((actor->shape.rot.x / 32768.0f) * M_PI, MTXMODE_APPLY);
Matrix_RotateZ((actor->shape.rot.z / 32768.0f) * M_PI, MTXMODE_APPLY);
Matrix_RotateX(((f32)actor->shape.rot.x / 0x8000) * M_PI, MTXMODE_APPLY);
Matrix_RotateZ(((f32)actor->shape.rot.z / 0x8000) * M_PI, MTXMODE_APPLY);
if (camera->eye.y > actor->posRot.pos.y) {
phi_s1 = D_80877408;
} else {