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Asset header split (#1023)

* merge master

* gi objects

* Some more and fix dungeon keep and field keep

* the rest of them

* fix field keep

* Remove extra underscore
This commit is contained in:
louist103 2022-01-17 17:38:32 -05:00 committed by GitHub
parent 98259a128d
commit 71be03da7c
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
105 changed files with 108 additions and 3 deletions

View file

@ -6,6 +6,7 @@
<DList Name="gDoorLockDL" Offset="0x1100"/>
<DList Name="gDoorChainsDL" Offset="0x11F0"/>
<Texture Name="gUnusedGoldLockTex" OutName="unused_gold_lock" Format="rgba16" Width="32" Height="32" Offset="0x1A80"/>
<Texture Name="gDoorChainTex" OutName="door_chain" Format="rgba16" Width="16" Height="128" Offset="0x2280"/>
<DList Name="gUnusedBombBagDL" Offset="0x32C0"/>
<Texture Name="gPushBlockSilverTex" OutName="block_silver" Format="i4" Width="64" Height="64" Offset="0x3350"/>
<Texture Name="gPushBlockBaseTex" OutName="block_base" Format="i4" Width="64" Height="64" Offset="0x3B50"/>
@ -39,6 +40,7 @@
<Texture Name="gEyeSwitchSilverHalfTex" OutName="eye_silver_half" Format="rgba16" Width="32" Height="32" Offset="0xB8A0"/>
<Texture Name="gEyeSwitchSilverClosedTex" OutName="eye_silver_closed" Format="rgba16" Width="32" Height="32" Offset="0xC0A0"/>
<Texture Name="gDungeonKeepTex_00C8A0" OutName="dungeon_keep_tex_00C8A0" Format="rgba16" Width="32" Height="32" Offset="0xC8A0"/>
<Texture Name="gDungeonkeepTex_00D0A0" OutName="dungeon_keep_tex_00D0A0" Format="rgba16" Width="32" Height="32" Offset="0xD0A0"/>
<Texture Name="gDungeonKeepTex_00E8A0" OutName="dungeon_keep_tex_00E8A0" Format="i8" Width="32" Height="32" Offset="0xE8A0"/>
<Texture Name="gDungeonKeepTex_00ECA0" OutName="dungeon_keep_tex_00ECA0" Format="i8" Width="32" Height="32" Offset="0xECA0"/>
<Texture Name="gDungeonKeepTex_00F0A0" OutName="dungeon_keep_tex_00F0A0" Format="rgba16" Width="32" Height="32" Offset="0xF0A0"/>

View file

@ -57,6 +57,6 @@
<Texture Name="gFieldSandstorm1Tex" OutName="sandstorm_1" Format="i8" Width="64" Height="32" Offset="0xBA70"/>
<Texture Name="gFieldSandstorm2Tex" OutName="sandstorm_2" Format="ia8" Width="64" Height="32" Offset="0xC270"/>
<DList Name="gFieldSandstormDL" Offset="0xCA70"/>
<Blob Name="gFieldUnaccounted_00CB30" Size="0x800"/>
<Texture Name="gFieldKeepTex_00CB30" OutName="gFieldKeep_00CB30" Format="rgba16" Width="32" Height="32" Offset="0xCB30"/>
</File>
</Root>

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@ -704,6 +704,10 @@
<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x190B0"/>
<DList Name="gEffShockwaveDL" Offset="0x1A0B0"/>
<DList Name="gEffBubbleDL" Offset="0x1A160"/>
<Array Name="gGameplayKeepVtx_01A120" Count="4" Offset="0x1A120">
<Vtx/>
</Array>
<Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x1A220"/>
<Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x1A620"/>
<Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x1AA20"/>

View file

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_demo_6k" Segment="6">
<Texture Name="object_demo_6k_Tex_000000" OutName="tex_00000000" Format="i8" Width="64" Height="64" Offset="0x0"/>
<DList Name="object_demo_6k_DL_001040" Offset="0x1040"/>

View file

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_demo_kekkai" Segment="6">
<!-- Demo_Kekkai -->
<DList Name="gTowerBarrierDL" Offset="0x4930"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_efc_erupc" Segment="6">
<Texture Name="object_efc_erupc_Tex_000000" OutName="tex_00000000" Format="i8" Width="32" Height="64" Offset="0x0"/>
<Texture Name="object_efc_erupc_Tex_000800" OutName="tex_00000800" Format="i4" Width="64" Height="64" Offset="0x800"/>

View file

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_fish" Segment="6">
<Animation Name="gFishingFishAnim" Offset="0x7C"/>
<DList Name="gFishingFishDL_000940" Offset="0x940"/>

View file

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_fz" Segment="6">
<DList Name="gFreezardIntactDL" Offset="0x1130"/>
<DList Name="gFreezardTopRightHornChippedDL" Offset="0x21A0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_arrow" Segment="6">
<DList Name="gGiArrowSmallDL" Offset="0x0340"/>
<DList Name="gGiArrowMediumDL" Offset="0x0B90"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_arrowcase" Segment="6">
<DList Name="gGiQuiver30InnerColorDL" Offset="0x08D0"/>
<DList Name="gGiQuiver40InnerColorDL" Offset="0x08F0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bean" Segment="6">
<DList Name="gGiBeanDL" Offset="0x0580"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bomb_1" Segment="6">
<DList Name="gGiBombDL" Offset="0x09A0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bomb_2" Segment="6">
<DList Name="gGiBombchuDL" Offset="0x04B0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bombpouch" Segment="6">
<DList Name="gGiBombBag20BagColorDL" Offset="0x0AD0"/>
<DList Name="gGiBombBag30BagColorDL" Offset="0x0AF0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_boomerang" Segment="6">
<DList Name="gGiBoomerangDL" Offset="0x0A30"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_boots_2" Segment="6">
<DList Name="gGiIronBootsDL" Offset="0x1630"/>
<DList Name="gGiIronBootsRivetsDL" Offset="0x1A98"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bosskey" Segment="6">
<DList Name="gGiBossKeyDL" Offset="0x0CA0"/>
<DList Name="gGiBossKeyGemDL" Offset="0x0F08"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bottle" Segment="6">
<DList Name="gGiBottleStopperDL" Offset="0x0670"/>
<DList Name="gGiBottleDL" Offset="0x0750"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bottle_letter" Segment="6">
<DList Name="gGiLetterBottleContentsDL" Offset="0x08E0"/>
<DList Name="gGiLetterBottleDL" Offset="0x0AE0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bow" Segment="6">
<DList Name="gGiBowDL" Offset="0x0990"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_bracelet" Segment="6">
<DList Name="gGiGoronBraceletDL" Offset="0x0960"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_brokensword" Segment="6">
<DList Name="gGiBrokenGoronSwordDL" Offset="0x06E0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_butterfly" Segment="6">
<DList Name="gGiButterflyContainerDL" Offset="0x0830"/>
<DList Name="gGiButterflyGlassDL" Offset="0x0A70"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_coin" Segment="6">
<DList Name="gGiYellowCoinColorDL" Offset="0x0560"/>
<DList Name="gGiRedCoinColorDL" Offset="0x0580"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_compass" Segment="6">
<DList Name="gGiCompassDL" Offset="0x0960"/>
<DList Name="gGiCompassGlassDL" Offset="0x0C50"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_dekupouch" Segment="6">
<DList Name="gGiBulletBagColorDL" Offset="0x0AF0"/>
<DList Name="gGiBulletBag50ColorDL" Offset="0x0B10"/>

View file

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_egg" Segment="6">
<DList Name="gGiEggMaterialDL" Offset="0x0FD0"/>
<DList Name="gGiEggDL" Offset="0x1008"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_eye_lotion" Segment="6">
<DList Name="gGiEyeDropsCapDL" Offset="0x0680"/>
<DList Name="gGiEyeDropsBottleDL" Offset="0x0768"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_fire" Segment="6">
<DList Name="gGiBlueFireChamberstickDL" Offset="0x0C60"/>
<DList Name="gGiBlueFireFlameDL" Offset="0x0F08"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_fish" Segment="6">
<DList Name="gGiFishDL" Offset="0x0600"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_frog" Segment="6">
<DList Name="gGiFrogDL" Offset="0x0D60"/>
<DList Name="gGiFrogEyesDL" Offset="0x1060"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_gerudo" Segment="6">
<DList Name="gGiGerudoCardDL" Offset="0x0F60"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_gerudomask" Segment="6">
<DList Name="gGiGerudoMaskDL" Offset="0x10E8"/>
</File>

View file

@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_ghost" Segment="6">
<DList Name="gGiPoeColorDL" Offset="0x0950"/>
<DList Name="gGiBigPoeColorDL" Offset="0x0970"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_glasses" Segment="6">
<DList Name="gGiLensDL" Offset="0x0D80"/>
<DList Name="gGiLensGlassDL" Offset="0x1010"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_gloves" Segment="6">
<DList Name="gGiSilverGauntletsColorDL" Offset="0x14C0"/>
<DList Name="gGiGoldenGauntletsColorDL" Offset="0x14E0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_goddess" Segment="6">
<DList Name="gGiMagicSpellDiamondDL" Offset="0x0920"/>
<DList Name="gGiDinsFireColorDL" Offset="0x09E0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_grass" Segment="6">
<DList Name="gGiGrassDL" Offset="0x08E0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_hammer" Segment="6">
<DList Name="gGiHammerDL" Offset="0x09D0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_heart" Segment="6">
<DList Name="gGiRecoveryHeartDL" Offset="0x00E0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_hearts" Segment="6">
<DList Name="gGiHeartBorderDL" Offset="0x1290"/>
<DList Name="gGiHeartContainerDL" Offset="0x1470"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_hookshot" Segment="6">
<DList Name="gGiHookshotDL" Offset="0x0750"/>
<DList Name="gGiLongshotDL" Offset="0x1240"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_hoverboots" Segment="6">
<DList Name="gGiHoverBootsDL" Offset="0x1850"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_insect" Segment="6">
<DList Name="gGiBugsContainerDL" Offset="0x0830"/>
<DList Name="gGiBugsGlassDL" Offset="0x0B20"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_jewel" Segment="6">
<Texture Name="gGiKokiriEmeraldScintillationTex" OutName="kokiri_emerald_scintillation" Format="i4" Width="64" Height="64" Offset="0x0000"/>
<DList Name="gGiKokiriEmeraldSettingDL" Offset="0x10E0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_key" Segment="6">
<DList Name="gGiSmallKeyDL" Offset="0x0800"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_ki_tan_mask" Segment="6">
<DList Name="gGiKeatonMaskDL" Offset="0x0AC0"/>
<DList Name="gGiKeatonMaskEyesDL" Offset="0x0D50"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_liquid" Segment="6">
<DList Name="gGiGreenPotColorDL" Offset="0x1270"/>
<DList Name="gGiRedPotColorDL" Offset="0x1290"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_longsword" Segment="6">
<DList Name="gGiBiggoronSwordDL" Offset="0x0600"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_m_arrow" Segment="6">
<DList Name="gGiMagicArrowDL" Offset="0x0AE0"/>
<DList Name="gGiFireArrowColorDL" Offset="0x0CA0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_magicpot" Segment="6">
<DList Name="gGiMagicJarSmallDL" Offset="0x0580"/>
<DList Name="gGiMagicJarLargeDL" Offset="0x0EE0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_map" Segment="6">
<DList Name="gGiDungeonMapDL" Offset="0x03C0"/>
<DList Name="gGiStoneOfAgonyDL" Offset="0x0B70"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_medal" Segment="6">
<DList Name="gGiForestMedallionFaceDL" Offset="0x0CB0"/>
<DList Name="gGiMedallionDL" Offset="0x0E18"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_melody" Segment="6">
<DList Name="gGiMinuetColorDL" Offset="0x0A80"/>
<DList Name="gGiBoleroColorDL" Offset="0x0A90"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_milk" Segment="6">
<DList Name="gGiMilkBottleContentsDL" Offset="0x1060"/>
<DList Name="gGiMilkBottleDL" Offset="0x1288"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_mushroom" Segment="6">
<DList Name="gGiOddMushroomDL" Offset="0x09D0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_niwatori" Segment="6">
<DList Name="gGiChickenColorDL" Offset="0x15F0"/>
<DList Name="gGiCojiroColorDL" Offset="0x1610"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_nuts" Segment="6">
<DList Name="gGiNutDL" Offset="0x0E90"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_ocarina" Segment="6">
<DList Name="gGiOcarinaTimeDL" Offset="0x08C0"/>
<DList Name="gGiOcarinaTimeHolesDL" Offset="0x0AF8"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_ocarina_0" Segment="6">
<DList Name="gGiOcarinaFairyDL" Offset="0x08E0"/>
<DList Name="gGiOcarinaFairyHolesDL" Offset="0x0B58"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_pachinko" Segment="6">
<DList Name="gGiSlingshotDL" Offset="0x0940"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_powder" Segment="6">
<DList Name="gGiOddPotionDL" Offset="0x08B0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_prescription" Segment="6">
<DList Name="gGiPrescriptionDL" Offset="0x09C0"/>
<DList Name="gGiPrescriptionWritingDL" Offset="0x0AF0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_rabit_mask" Segment="6">
<DList Name="gGiBunnyHoodDL" Offset="0x0BC0"/>
<DList Name="gGiBunnyHoodEyesDL" Offset="0x0E58"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_redead_mask" Segment="6">
<DList Name="gGiSpookyMaskDL" Offset="0x07E0"/>
</File>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
<File Name="object_gi_rupy" Segment="6">
<DList Name="gGiGreenRupeeInnerColorDL" Offset="0x04A0"/>
<DList Name="gGiBlueRupeeInnerColorDL" Offset="0x04C0"/>

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@ -1,4 +1,5 @@
<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
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