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Asset header split (#1023)
* merge master * gi objects * Some more and fix dungeon keep and field keep * the rest of them * fix field keep * Remove extra underscore
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105 changed files with 108 additions and 3 deletions
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@ -1,6 +1,6 @@
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<Root>
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<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="objects/gameplay_keep/"/>
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<File Name="object_ydan_objects" Segment="6">
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<Texture Name="gYdanDoor1Tex" OutName="door_tex1" Format="rgba16" Width="32" Height="64" Offset="0x2800"/>
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<Texture Name="gYdanWebTex" OutName="web_tex" Format="ia16" Width="32" Height="64" Offset="0x1000"/>
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<Texture Name="gYdanHasiFloatingBlockSideTex" OutName="floating_block_side" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
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