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Fix misc 10 (#1208)
* Cleanup around `Item_DropCollectible` * Cleanup around `Math3D_Vec3fDistSq`, `Math3D_Dist2DSq` * Material/Model naming for one dlist pair * Minor comments fixup * Explicit `!= NULL` check * Signed decimal for an array of coordinates * Fixup comments some more
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24 changed files with 50 additions and 47 deletions
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@ -931,8 +931,8 @@
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<Texture Name="gSunEvening1Tex" OutName="sun_evening_1" Format="i4" Width="64" Height="31" Offset="0x4C960"/>
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<Texture Name="gSunEvening2Tex" OutName="sun_evening_2" Format="i4" Width="64" Height="16" Offset="0x4CD40"/>
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<Texture Name="gSunEvening3Tex" OutName="sun_evening_3" Format="i4" Width="64" Height="16" Offset="0x4CF40"/>
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<DList Name="gKokiriDustMoteTextureLoadDL" Offset="0x4D160"/>
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<DList Name="gKokiriDustMoteDL" Offset="0x4D1A8"/>
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<DList Name="gKokiriDustMoteMaterialDL" Offset="0x4D160"/>
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<DList Name="gKokiriDustMoteModelDL" Offset="0x4D1A8"/>
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<DList Name="gSunDL" Offset="0x4D1C0"/>
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<DList Name="gZTargetLockOnTriangleDL" Offset="0x4D450"/>
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<DList Name="gEffFire1DL" Offset="0x4D4E0"/>
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