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(wip) some doc on room draw2
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030594a457
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3 changed files with 56 additions and 48 deletions
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@ -101,6 +101,10 @@
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#define R_MAGIC_FILL_X XREG(51)
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#define R_ENV_LIGHT1_DIR(i) cREG(3 + i)
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#define R_ENV_LIGHT2_DIR(i) cREG(6 + i)
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#define R_MESH2_DEBUG_MODE iREG(86)
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#define R_MESH2_NUM_ALL_ENTRIES iREG(87)
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#define R_MESH2_NUM_DRAWN_ENTRIES iREG(88)
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#define R_MESH2_DEBUG_DRAW_TARGET iREG(89)
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#define R_B_LABEL_DD WREG(0)
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#define R_OW_MINIMAP_X WREG(29)
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#define R_OW_MINIMAP_Y WREG(30)
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@ -129,11 +129,13 @@ typedef struct {
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typedef struct {
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/* 0x00 */ Vec3s pos;
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/* 0x06 */ s16 unk_06;
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/* 0x06 */ s16 radius;
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/* 0x08 */ Gfx* opa;
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/* 0x0C */ Gfx* xlu;
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} MeshHeader2Entry; // size = 0x10
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#define MESH_HEADER2_MAX_ENTRIES 64
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typedef struct {
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/* 0x00 */ MeshHeaderBase base;
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/* 0x01 */ u8 numEntries;
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