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Dragorn421 2025-02-15 11:39:12 +01:00
parent 11f81f6a86
commit 7316e25d45
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@ -285,7 +285,8 @@ void EnMb_Init(Actor* thisx, PlayState* play) {
Collider_InitCylinder(play, &this->bodyCollider); Collider_InitCylinder(play, &this->bodyCollider);
Collider_SetCylinder(play, &this->bodyCollider, &this->actor, &sBodyColliderInit); Collider_SetCylinder(play, &this->bodyCollider, &this->actor, &sBodyColliderInit);
Collider_InitTris(play, &this->frontShieldingCollider); Collider_InitTris(play, &this->frontShieldingCollider);
Collider_SetTris(play, &this->frontShieldingCollider, &this->actor, &sFrontShieldingTrisInit, this->frontShieldingColliderElements); Collider_SetTris(play, &this->frontShieldingCollider, &this->actor, &sFrontShieldingTrisInit,
this->frontShieldingColliderElements);
Collider_InitQuad(play, &this->attackCollider); Collider_InitQuad(play, &this->attackCollider);
Collider_SetQuad(play, &this->attackCollider, &this->actor, &sAttackColliderQuadInit); Collider_SetQuad(play, &this->attackCollider, &this->actor, &sAttackColliderQuadInit);