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R_PAUSE_MENU_MODE
-> R_PAUSE_BG_PRERENDER_STATE
and docs (#1368)
* `R_PAUSE_MENU_MODE` -> `R_PAUSE_BG_PRERENDER_STATE` and document values and usage * `SREG(33)` -> `R_GRAPH_TASKSET00_FLAGS` * format * `PAUSE_BG_PRERENDER_DRAW` -> `PAUSE_BG_PRERENDER_SETUP` * `PAUSE_BG_PRERENDER_FILTER` -> `PAUSE_BG_PRERENDER_PROCESS` * DList -> display list
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9 changed files with 54 additions and 34 deletions
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@ -319,7 +319,7 @@ void GameState_Update(GameState* gameState) {
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}
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}
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if (R_PAUSE_MENU_MODE != 2u) {
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if (R_PAUSE_BG_PRERENDER_STATE != (u32)PAUSE_BG_PRERENDER_PROCESS) {
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GameState_Draw(gameState, gfxCtx);
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func_800C49F4(gfxCtx);
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}
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