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https://github.com/zeldaret/oot.git
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R_PAUSE_MENU_MODE
-> R_PAUSE_BG_PRERENDER_STATE
and docs (#1368)
* `R_PAUSE_MENU_MODE` -> `R_PAUSE_BG_PRERENDER_STATE` and document values and usage * `SREG(33)` -> `R_GRAPH_TASKSET00_FLAGS` * format * `PAUSE_BG_PRERENDER_DRAW` -> `PAUSE_BG_PRERENDER_SETUP` * `PAUSE_BG_PRERENDER_FILTER` -> `PAUSE_BG_PRERENDER_PROCESS` * DList -> display list
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75eb3c5c81
commit
738268a79a
9 changed files with 54 additions and 34 deletions
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@ -51,6 +51,7 @@
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#define R_ROOM_IMAGE_NODRAW_FLAGS SREG(25)
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#define R_ROOM_BG2D_FORCE_SCALEBG SREG(26)
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#define R_UPDATE_RATE SREG(30)
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#define R_GRAPH_TASKSET00_FLAGS SREG(33)
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#define R_ENABLE_AUDIO_DBG SREG(36)
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#define R_VI_MODE_EDIT_STATE SREG(48)
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#define R_VI_MODE_EDIT_WIDTH SREG(49)
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@ -64,7 +65,7 @@
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#define R_FB_FILTER_A SREG(84)
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#define R_FB_FILTER_ENV_COLOR(c) SREG(85 + (c))
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#define R_ENABLE_FB_FILTER SREG(88)
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#define R_PAUSE_MENU_MODE SREG(94)
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#define R_PAUSE_BG_PRERENDER_STATE SREG(94) // `PauseBgPreRenderState`
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#define R_CAM_XZ_OFFSET_UPDATE_RATE OREG(2)
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#define R_CAM_Y_OFFSET_UPDATE_RATE OREG(3)
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#define R_CAM_FOV_UPDATE_RATE OREG(4)
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@ -659,6 +659,14 @@ typedef struct {
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} restrictions;
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} InterfaceContext; // size = 0x270
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typedef enum {
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/* 0 */ PAUSE_BG_PRERENDER_OFF, // Inactive, do nothing.
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/* 1 */ PAUSE_BG_PRERENDER_SETUP, // The current frame is only drawn for the purpose of serving as the pause background.
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/* 2 */ PAUSE_BG_PRERENDER_PROCESS, // The previous frame was PAUSE_BG_PRERENDER_SETUP, now apply prerender filters.
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/* 3 */ PAUSE_BG_PRERENDER_DONE, // The pause background is ready to be used.
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/* 4 */ PAUSE_BG_PRERENDER_MAX
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} PauseBgPreRenderState;
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typedef struct {
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/* 0x00 */ void* loadedRamAddr;
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/* 0x04 */ uintptr_t vromStart;
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@ -319,7 +319,7 @@ void GameState_Update(GameState* gameState) {
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}
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}
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if (R_PAUSE_MENU_MODE != 2u) {
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if (R_PAUSE_BG_PRERENDER_STATE != (u32)PAUSE_BG_PRERENDER_PROCESS) {
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GameState_Draw(gameState, gfxCtx);
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func_800C49F4(gfxCtx);
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}
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@ -242,8 +242,8 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
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scTask->next = NULL;
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scTask->flags = OS_SC_NEEDS_RSP | OS_SC_NEEDS_RDP | OS_SC_SWAPBUFFER | OS_SC_LAST_TASK;
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if (SREG(33) & 1) {
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SREG(33) &= ~1;
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if (R_GRAPH_TASKSET00_FLAGS & 1) {
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R_GRAPH_TASKSET00_FLAGS &= ~1;
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scTask->flags &= ~OS_SC_SWAPBUFFER;
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gfxCtx->fbIdx--;
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}
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@ -61,7 +61,7 @@ void KaleidoScopeCall_Update(PlayState* play) {
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if (Letterbox_GetSize() == 0) {
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R_HREG_MODE = HREG_MODE_UCODE_DISAS;
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R_UCODE_DISAS_LOG_MODE = 3;
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R_PAUSE_MENU_MODE = 1;
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
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pauseCtx->unk_1E4 = 0;
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pauseCtx->unk_1EC = 0;
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pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1;
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@ -69,14 +69,14 @@ void KaleidoScopeCall_Update(PlayState* play) {
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} else if (pauseCtx->state == 8) {
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R_HREG_MODE = HREG_MODE_UCODE_DISAS;
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R_UCODE_DISAS_LOG_MODE = 3;
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R_PAUSE_MENU_MODE = 1;
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_SETUP;
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pauseCtx->unk_1E4 = 0;
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pauseCtx->unk_1EC = 0;
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pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1;
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} else if ((pauseCtx->state == 2) || (pauseCtx->state == 9)) {
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osSyncPrintf("PR_KAREIDOSCOPE_MODE=%d\n", R_PAUSE_MENU_MODE);
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osSyncPrintf("PR_KAREIDOSCOPE_MODE=%d\n", R_PAUSE_BG_PRERENDER_STATE);
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if (R_PAUSE_MENU_MODE >= 3) {
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if (R_PAUSE_BG_PRERENDER_STATE >= PAUSE_BG_PRERENDER_DONE) {
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pauseCtx->state++;
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}
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} else if (pauseCtx->state != 0) {
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@ -118,7 +118,7 @@ void KaleidoScopeCall_Update(PlayState* play) {
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void KaleidoScopeCall_Draw(PlayState* play) {
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KaleidoMgrOverlay* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE];
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if (R_PAUSE_MENU_MODE >= 3) {
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if (R_PAUSE_BG_PRERENDER_STATE >= PAUSE_BG_PRERENDER_DONE) {
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if (((play->pauseCtx.state >= 4) && (play->pauseCtx.state <= 7)) ||
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((play->pauseCtx.state >= 11) && (play->pauseCtx.state <= 18))) {
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if (gKaleidoMgrCurOvl == kaleidoScopeOvl) {
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@ -3238,7 +3238,8 @@ void Interface_Draw(PlayState* play) {
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Magic_DrawMeter(play);
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Minimap_Draw(play);
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if ((R_PAUSE_MENU_MODE != 2) && (R_PAUSE_MENU_MODE != 3)) {
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if ((R_PAUSE_BG_PRERENDER_STATE != PAUSE_BG_PRERENDER_PROCESS) &&
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(R_PAUSE_BG_PRERENDER_STATE != PAUSE_BG_PRERENDER_DONE)) {
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func_8002C124(&play->actorCtx.targetCtx, play); // Draw Z-Target
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}
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@ -179,7 +179,7 @@ void Play_Destroy(GameState* thisx) {
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this->state.gfxCtx->callbackParam = NULL;
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SREG(91) = 0;
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R_PAUSE_MENU_MODE = 0;
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_OFF;
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PreRender_Destroy(&this->pauseBgPreRender);
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Effect_DeleteAll(this);
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@ -357,7 +357,7 @@ void Play_Init(GameState* thisx) {
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}
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SREG(91) = -1;
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R_PAUSE_MENU_MODE = 0;
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_OFF;
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PreRender_Init(&this->pauseBgPreRender);
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PreRender_SetValuesSave(&this->pauseBgPreRender, SCREEN_WIDTH, SCREEN_HEIGHT, NULL, NULL, NULL);
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PreRender_SetValues(&this->pauseBgPreRender, SCREEN_WIDTH, SCREEN_HEIGHT, NULL, NULL);
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@ -1115,19 +1115,25 @@ void Play_Draw(PlayState* this) {
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} else {
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PreRender_SetValues(&this->pauseBgPreRender, SCREEN_WIDTH, SCREEN_HEIGHT, gfxCtx->curFrameBuffer, gZBuffer);
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if (R_PAUSE_MENU_MODE == 2) {
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if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_PROCESS) {
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// Wait for the previous frame's display list to be processed,
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// so that `pauseBgPreRender.fbufSave` and `pauseBgPreRender.cvgSave` are filled with the appropriate
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// content and can be used by `PreRender_ApplyFilters` below.
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Sched_FlushTaskQueue();
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PreRender_ApplyFilters(&this->pauseBgPreRender);
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R_PAUSE_MENU_MODE = 3;
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} else if (R_PAUSE_MENU_MODE >= 4) {
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R_PAUSE_MENU_MODE = 0;
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_DONE;
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} else if (R_PAUSE_BG_PRERENDER_STATE >= PAUSE_BG_PRERENDER_MAX) {
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_OFF;
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}
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if (R_PAUSE_MENU_MODE == 3) {
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Gfx* sp84 = POLY_OPA_DISP;
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if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_DONE) {
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Gfx* gfxP = POLY_OPA_DISP;
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PreRender_RestoreFramebuffer(&this->pauseBgPreRender, &gfxP);
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POLY_OPA_DISP = gfxP;
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PreRender_RestoreFramebuffer(&this->pauseBgPreRender, &sp84);
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POLY_OPA_DISP = sp84;
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goto Play_Draw_DrawOverlayElements;
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} else {
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s32 roomDrawFlags;
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@ -1238,22 +1244,25 @@ void Play_Draw(PlayState* this) {
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DebugDisplay_DrawObjects(this);
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}
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if ((R_PAUSE_MENU_MODE == 1) || (gTrnsnUnkState == 1)) {
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Gfx* sp70 = OVERLAY_DISP;
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if ((R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_SETUP) || (gTrnsnUnkState == 1)) {
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Gfx* gfxP = OVERLAY_DISP;
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// Copy the frame buffer contents at this point in the display list to the zbuffer
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// The zbuffer must then stay untouched until unpausing
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this->pauseBgPreRender.fbuf = gfxCtx->curFrameBuffer;
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this->pauseBgPreRender.fbufSave = (u16*)gZBuffer;
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PreRender_SaveFramebuffer(&this->pauseBgPreRender, &sp70);
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if (R_PAUSE_MENU_MODE == 1) {
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PreRender_SaveFramebuffer(&this->pauseBgPreRender, &gfxP);
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if (R_PAUSE_BG_PRERENDER_STATE == PAUSE_BG_PRERENDER_SETUP) {
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this->pauseBgPreRender.cvgSave = (u8*)gfxCtx->curFrameBuffer;
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PreRender_DrawCoverage(&this->pauseBgPreRender, &sp70);
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R_PAUSE_MENU_MODE = 2;
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PreRender_DrawCoverage(&this->pauseBgPreRender, &gfxP);
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_PROCESS;
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} else {
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gTrnsnUnkState = 2;
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}
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OVERLAY_DISP = sp70;
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OVERLAY_DISP = gfxP;
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this->unk_121C7 = 2;
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SREG(33) |= 1;
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R_GRAPH_TASKSET00_FLAGS |= 1;
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} else {
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Play_Draw_DrawOverlayElements:
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if ((R_HREG_MODE != HREG_MODE_PLAY) || R_PLAY_DRAW_OVERLAY_ELEMENTS) {
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@ -1469,7 +1469,7 @@ void Gfx_SetupFrame(GraphicsContext* gfxCtx, u8 r, u8 g, u8 b) {
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gDPSetDepthImage(POLY_XLU_DISP++, gZBuffer);
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gDPSetDepthImage(OVERLAY_DISP++, gZBuffer);
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if ((R_PAUSE_MENU_MODE < 2) && (gTrnsnUnkState < 2)) {
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if ((R_PAUSE_BG_PRERENDER_STATE <= PAUSE_BG_PRERENDER_SETUP) && (gTrnsnUnkState < 2)) {
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s32 letterboxSize = Letterbox_GetSize();
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if (R_HREG_MODE == HREG_MODE_SETUP_FRAME) {
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@ -251,7 +251,7 @@ void KaleidoScope_SetupPlayerPreRender(PlayState* play) {
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Graph_BranchDlist(gfxRef, gfx);
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POLY_OPA_DISP = gfx;
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SREG(33) |= 1;
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R_GRAPH_TASKSET00_FLAGS |= 1;
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CLOSE_DISPS(play->state.gfxCtx, "../z_kaleido_scope_PAL.c", 509);
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}
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@ -2500,8 +2500,9 @@ void KaleidoScope_Update(PlayState* play) {
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s16 stepA;
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s32 pad;
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if ((R_PAUSE_MENU_MODE >= 3) && (((pauseCtx->state >= 4) && (pauseCtx->state <= 7)) ||
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((pauseCtx->state >= 0xA) && (pauseCtx->state <= 0x12)))) {
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if ((R_PAUSE_BG_PRERENDER_STATE >= PAUSE_BG_PRERENDER_DONE) &&
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(((pauseCtx->state >= 4) && (pauseCtx->state <= 7)) ||
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((pauseCtx->state >= 0xA) && (pauseCtx->state <= 0x12)))) {
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if ((!pauseCtx->unk_1E4 || (pauseCtx->unk_1E4 == 8)) && (pauseCtx->state == 6)) {
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pauseCtx->stickAdjX = input->rel.stick_x;
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@ -3416,7 +3417,7 @@ void KaleidoScope_Update(PlayState* play) {
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interfaceCtx->unk_244 = 255;
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pauseCtx->state = 0;
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R_UPDATE_RATE = 3;
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R_PAUSE_MENU_MODE = 0;
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_OFF;
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func_800981B8(&play->objectCtx);
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func_800418D0(&play->colCtx, play);
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if (pauseCtx->promptChoice == 0) {
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case 0x13:
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pauseCtx->state = 0;
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R_UPDATE_RATE = 3;
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R_PAUSE_MENU_MODE = 0;
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R_PAUSE_BG_PRERENDER_STATE = PAUSE_BG_PRERENDER_OFF;
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func_800981B8(&play->objectCtx);
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func_800418D0(&play->colCtx, play);
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