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cleanup
This commit is contained in:
parent
1c6b7b082f
commit
739397fd39
3 changed files with 72 additions and 57 deletions
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@ -103,6 +103,8 @@
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#define R_TRANS_DBG_TYPE CREG(12)
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#define R_ENV_WIND_DIR(i) CREG(16 + (i))
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#define R_ENV_WIND_SPEED CREG(19)
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#define R_PAUSE_STICK_REPEAT_DELAY_FIRST XREG(6)
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#define R_PAUSE_STICK_REPEAT_DELAY XREG(8)
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#define R_A_BTN_Y XREG(16)
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#define R_A_BTN_X XREG(17)
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#define R_A_ICON_Y XREG(19)
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@ -345,9 +345,9 @@ void func_80111070(void) {
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XREG(3) = -4;
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XREG(4) = 3;
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XREG(5) = 0;
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XREG(6) = 2; // pause menu: stick input repeat cooldown (from first repeat onwards)
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R_PAUSE_STICK_REPEAT_DELAY_FIRST = 2;
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XREG(7) = 30;
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XREG(8) = 10; // pause menu: stick input repeat cooldown (from initial input to first repeat)
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R_PAUSE_STICK_REPEAT_DELAY = 10;
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XREG(9) = 0;
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XREG(10) = -9550;
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XREG(11) = 9950;
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@ -550,10 +550,11 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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};
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static s16 sCursorColorBlinkTimer_D_8082AD3C = 20;
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static s16 sCursorColorBlinkOffset_D_8082AD40 = 0;
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static s16 sStickXcooldownTimer_D_8082AD44 = 0;
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static s16 sStickYcooldownTimer_D_8082AD48 = 0;
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static s16 sStickXcooldownDirection_D_8082AD4C = 0;
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static s16 sStickYcooldownDirection_D_8082AD50 = 0;
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static s16 sStickXRepeatTimer = 0;
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static s16 sStickYRepeatTimer = 0;
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static s16 sStickXRepeatState = 0;
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static s16 sStickYRepeatState = 0;
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PauseContext* pauseCtx = &play->pauseCtx;
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s16 stepR;
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@ -613,55 +614,55 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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}
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if (pauseCtx->stickRelX < -30) {
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if (sStickXcooldownDirection_D_8082AD4C == -1) {
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if (--sStickXcooldownTimer_D_8082AD44 < 0) {
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sStickXcooldownTimer_D_8082AD44 = XREG(6);
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if (sStickXRepeatState == -1) {
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if (--sStickXRepeatTimer < 0) {
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sStickXRepeatTimer = R_PAUSE_STICK_REPEAT_DELAY_FIRST;
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} else {
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pauseCtx->stickRelX = 0;
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}
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} else {
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sStickXcooldownTimer_D_8082AD44 = XREG(8);
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sStickXcooldownDirection_D_8082AD4C = -1;
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sStickXRepeatTimer = R_PAUSE_STICK_REPEAT_DELAY;
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sStickXRepeatState = -1;
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}
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} else if (pauseCtx->stickRelX > 30) {
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if (sStickXcooldownDirection_D_8082AD4C == 1) {
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if (--sStickXcooldownTimer_D_8082AD44 < 0) {
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sStickXcooldownTimer_D_8082AD44 = XREG(6);
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if (sStickXRepeatState == 1) {
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if (--sStickXRepeatTimer < 0) {
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sStickXRepeatTimer = R_PAUSE_STICK_REPEAT_DELAY_FIRST;
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} else {
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pauseCtx->stickRelX = 0;
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}
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} else {
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sStickXcooldownTimer_D_8082AD44 = XREG(8);
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sStickXcooldownDirection_D_8082AD4C = 1;
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sStickXRepeatTimer = R_PAUSE_STICK_REPEAT_DELAY;
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sStickXRepeatState = 1;
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}
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} else {
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sStickXcooldownDirection_D_8082AD4C = 0;
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sStickXRepeatState = 0;
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}
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if (pauseCtx->stickRelY < -30) {
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if (sStickYcooldownDirection_D_8082AD50 == -1) {
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if (--sStickYcooldownTimer_D_8082AD48 < 0) {
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sStickYcooldownTimer_D_8082AD48 = XREG(6);
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if (sStickYRepeatState == -1) {
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if (--sStickYRepeatTimer < 0) {
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sStickYRepeatTimer = R_PAUSE_STICK_REPEAT_DELAY_FIRST;
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} else {
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pauseCtx->stickRelY = 0;
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}
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} else {
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sStickYcooldownTimer_D_8082AD48 = XREG(8);
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sStickYcooldownDirection_D_8082AD50 = -1;
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sStickYRepeatTimer = R_PAUSE_STICK_REPEAT_DELAY;
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sStickYRepeatState = -1;
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}
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} else if (pauseCtx->stickRelY > 30) {
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if (sStickYcooldownDirection_D_8082AD50 == 1) {
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if (--sStickYcooldownTimer_D_8082AD48 < 0) {
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sStickYcooldownTimer_D_8082AD48 = XREG(6);
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if (sStickYRepeatState == 1) {
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if (--sStickYRepeatTimer < 0) {
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sStickYRepeatTimer = R_PAUSE_STICK_REPEAT_DELAY_FIRST;
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} else {
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pauseCtx->stickRelY = 0;
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}
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} else {
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sStickYcooldownTimer_D_8082AD48 = XREG(8);
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sStickYcooldownDirection_D_8082AD50 = 1;
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sStickYRepeatTimer = R_PAUSE_STICK_REPEAT_DELAY;
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sStickYRepeatState = 1;
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}
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} else {
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sStickYcooldownDirection_D_8082AD50 = 0;
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sStickYRepeatState = 0;
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}
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}
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@ -852,10 +853,10 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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Gfx_SetupDL_42Opa(gfxCtx);
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if ((pauseCtx->state == PAUSE_STATE_SAVE_PROMPT) ||
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((pauseCtx->state >= PAUSE_STATE_8) && (pauseCtx->state < PAUSE_STATE_CLOSING))
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/* PAUSE_STATE_8, PAUSE_STATE_9, PAUSE_STATE_10, PAUSE_STATE_11, PAUSE_STATE_12,
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PAUSE_STATE_13, PAUSE_STATE_14, PAUSE_STATE_15, PAUSE_STATE_16, PAUSE_STATE_17 */
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) {
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((pauseCtx->state >= PAUSE_STATE_8) && (pauseCtx->state < PAUSE_STATE_CLOSING)
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/* PAUSE_STATE_8, PAUSE_STATE_9, PAUSE_STATE_10, PAUSE_STATE_11, PAUSE_STATE_12, PAUSE_STATE_13,
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PAUSE_STATE_14, PAUSE_STATE_15, PAUSE_STATE_16, PAUSE_STATE_17 */
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)) {
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KaleidoScope_UpdatePrompt(play);
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gDPSetCombineMode(POLY_OPA_DISP++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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@ -896,9 +897,10 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(gfxCtx, "../z_kaleido_scope_PAL.c", 1424),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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if (((pauseCtx->state >= PAUSE_STATE_8) && (pauseCtx->state < PAUSE_STATE_CLOSING))
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/* PAUSE_STATE_8, PAUSE_STATE_9, PAUSE_STATE_10, PAUSE_STATE_11, PAUSE_STATE_12,
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PAUSE_STATE_13, PAUSE_STATE_14, PAUSE_STATE_15, PAUSE_STATE_16, PAUSE_STATE_17 */) {
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if (((pauseCtx->state >= PAUSE_STATE_8) && (pauseCtx->state < PAUSE_STATE_CLOSING)
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/* PAUSE_STATE_8, PAUSE_STATE_9, PAUSE_STATE_10, PAUSE_STATE_11, PAUSE_STATE_12, PAUSE_STATE_13,
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PAUSE_STATE_14, PAUSE_STATE_15, PAUSE_STATE_16, PAUSE_STATE_17 */
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)) {
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POLY_OPA_DISP = KaleidoScope_DrawPageSections(POLY_OPA_DISP, pauseCtx->saveVtx, sGameOverTexs);
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} else { // PAUSE_STATE_SAVE_PROMPT
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POLY_OPA_DISP =
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@ -907,8 +909,11 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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gSPVertex(POLY_OPA_DISP++, &pauseCtx->saveVtx[60], 32, 0);
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if (((pauseCtx->state == PAUSE_STATE_SAVE_PROMPT) && (pauseCtx->savePromptSubState < PAUSE_SAVE_PROMPT_STATE_SAVED)
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/* PAUSE_SAVE_PROMPT_STATE_APPEARING, PAUSE_SAVE_PROMPT_STATE_WAIT_CHOICE, PAUSE_SAVE_PROMPT_STATE_CLOSING, PAUSE_SAVE_PROMPT_STATE_RETURN_TO_MENU */) ||
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if (((pauseCtx->state == PAUSE_STATE_SAVE_PROMPT) &&
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(pauseCtx->savePromptSubState < PAUSE_SAVE_PROMPT_STATE_SAVED)
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/* PAUSE_SAVE_PROMPT_STATE_APPEARING, PAUSE_SAVE_PROMPT_STATE_WAIT_CHOICE, PAUSE_SAVE_PROMPT_STATE_CLOSING,
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PAUSE_SAVE_PROMPT_STATE_RETURN_TO_MENU */
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) ||
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(pauseCtx->state == PAUSE_STATE_14)) {
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POLY_OPA_DISP =
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@ -933,8 +938,12 @@ void KaleidoScope_DrawPages(PlayState* play, GraphicsContext* gfxCtx) {
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POLY_OPA_DISP =
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KaleidoScope_QuadTextureIA8(POLY_OPA_DISP, sPromptChoiceTexs[gSaveContext.language][1], 48, 16, 16);
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} else if ((pauseCtx->state != PAUSE_STATE_SAVE_PROMPT) || (pauseCtx->savePromptSubState < PAUSE_SAVE_PROMPT_STATE_SAVED)
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/* PAUSE_SAVE_PROMPT_STATE_APPEARING, PAUSE_SAVE_PROMPT_STATE_WAIT_CHOICE, PAUSE_SAVE_PROMPT_STATE_CLOSING, PAUSE_SAVE_PROMPT_STATE_RETURN_TO_MENU */) {
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} else if ((pauseCtx->state != PAUSE_STATE_SAVE_PROMPT) ||
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(pauseCtx->savePromptSubState < PAUSE_SAVE_PROMPT_STATE_SAVED
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/* PAUSE_SAVE_PROMPT_STATE_APPEARING, PAUSE_SAVE_PROMPT_STATE_WAIT_CHOICE,
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PAUSE_SAVE_PROMPT_STATE_CLOSING, PAUSE_SAVE_PROMPT_STATE_RETURN_TO_MENU */
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)) {
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if ((pauseCtx->state != PAUSE_STATE_15) &&
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((pauseCtx->state == PAUSE_STATE_16) || (pauseCtx->state == PAUSE_STATE_17))) {
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@ -1217,19 +1226,21 @@ void KaleidoScope_DrawInfoPanel(PlayState* play) {
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(!pauseCtx->mainSubState /* PAUSE_MAIN_STATE_IDLE */ ||
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(pauseCtx->mainSubState == PAUSE_MAIN_STATE_SONG_PLAYBACK) ||
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((pauseCtx->mainSubState >= PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING_INIT) &&
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(pauseCtx->mainSubState <= PAUSE_MAIN_STATE_7)) /* PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING_INIT,
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PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING,
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(pauseCtx->mainSubState <= PAUSE_MAIN_STATE_7)
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/* PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING_INIT, PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING,
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PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING_DONE, PAUSE_MAIN_STATE_7 */
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|| (pauseCtx->mainSubState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) &&
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) ||
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(pauseCtx->mainSubState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) &&
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(pauseCtx->cursorSpecialPos == 0)) {
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if (!pauseCtx->mainSubState /* PAUSE_MAIN_STATE_IDLE */ ||
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(pauseCtx->mainSubState == PAUSE_MAIN_STATE_SONG_PLAYBACK) ||
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((pauseCtx->mainSubState >= PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING_INIT) &&
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(pauseCtx->mainSubState <= PAUSE_MAIN_STATE_7)) /* PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING_INIT,
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PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING,
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(pauseCtx->mainSubState <= PAUSE_MAIN_STATE_7)
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/* PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING_INIT, PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING,
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PAUSE_MAIN_STATE_SONG_PLAYER_PLAYING_DONE, PAUSE_MAIN_STATE_7 */
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|| (pauseCtx->mainSubState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) {
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) ||
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(pauseCtx->mainSubState == PAUSE_MAIN_STATE_IDLE_CURSOR_ON_SONG)) {
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pauseCtx->infoPanelVtx[16].v.ob[0] = pauseCtx->infoPanelVtx[18].v.ob[0] = -63;
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@ -1544,14 +1555,14 @@ void KaleidoScope_UpdateSwitchPage(PlayState* play, Input* input) {
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}
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}
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void KaleidoScope_SetView(PauseContext* pauseCtx, f32 x, f32 y, f32 z) {
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void KaleidoScope_SetView(PauseContext* pauseCtx, f32 eyeX, f32 eyeY, f32 eyeZ) {
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Vec3f eye;
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Vec3f lookAt;
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Vec3f up;
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eye.x = x;
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eye.y = y;
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eye.z = z;
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eye.x = eyeX;
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eye.y = eyeY;
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eye.z = eyeZ;
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lookAt.x = lookAt.y = lookAt.z = 0.0f;
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up.x = up.z = 0.0f;
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up.y = 1.0f;
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@ -2457,7 +2468,9 @@ void KaleidoScope_Draw(PlayState* play) {
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}
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if ((pauseCtx->state >= PAUSE_STATE_11) && (pauseCtx->state <= PAUSE_STATE_17)
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/* PAUSE_STATE_11, PAUSE_STATE_12, PAUSE_STATE_13, PAUSE_STATE_14, PAUSE_STATE_15, PAUSE_STATE_16, PAUSE_STATE_17 */) {
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/* PAUSE_STATE_11, PAUSE_STATE_12, PAUSE_STATE_13, PAUSE_STATE_14, PAUSE_STATE_15, PAUSE_STATE_16,
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PAUSE_STATE_17 */
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) {
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KaleidoScope_DrawGameOver(play);
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}
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@ -2554,23 +2567,23 @@ void KaleidoScope_UpdateCursorSize(PlayState* play) {
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temp2 = 4;
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temp3 = 12;
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temp4 = 12;
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if (pauseCtx->cursorSlot[pauseCtx->pageIndex] == 0x18) {
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if (pauseCtx->cursorSlot[pauseCtx->pageIndex] == QUEST_HEART_PIECE) {
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temp1 = -2;
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temp2 = 2;
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temp3 = 32;
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temp4 = 32;
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} else if (pauseCtx->cursorSlot[pauseCtx->pageIndex] == 0x17) {
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} else if (pauseCtx->cursorSlot[pauseCtx->pageIndex] == QUEST_SKULL_TOKEN) {
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temp1 = -4;
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temp2 = 4;
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temp4 = 13;
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temp3 = 34;
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} else if (pauseCtx->cursorSlot[pauseCtx->pageIndex] < 6) {
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} else if (pauseCtx->cursorSlot[pauseCtx->pageIndex] < QUEST_SONG_MINUET) {
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temp1 = -1;
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temp2 = 1;
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temp3 = 10;
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temp4 = 10;
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} else if ((pauseCtx->cursorSlot[pauseCtx->pageIndex] >= 6) &&
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(pauseCtx->cursorSlot[pauseCtx->pageIndex] < 0x12)) {
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} else if ((pauseCtx->cursorSlot[pauseCtx->pageIndex] >= QUEST_SONG_MINUET) &&
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(pauseCtx->cursorSlot[pauseCtx->pageIndex] < QUEST_KOKIRI_EMERALD)) {
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temp1 = -5;
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temp2 = 3;
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temp3 = 8;
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