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SoundMode -> SoundOutputMode (#2475)

* SoundOutputMode, and move SoundSetting

* missed a couple

* format

* move SoundSetting
This commit is contained in:
fig02 2025-03-27 01:47:44 -04:00 committed by GitHub
parent 919b78ecbe
commit 7416f413db
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GPG key ID: B5690EEEBB952194
15 changed files with 63 additions and 55 deletions

View file

@ -44,7 +44,7 @@ typedef enum AudioThreadCmdOp {
/* 0xE1 */ AUDIOCMD_OP_GLOBAL_SET_SFX_FONT,
/* 0xE2 */ AUDIOCMD_OP_GLOBAL_SET_INSTRUMENT_FONT,
/* 0xE3 */ AUDIOCMD_OP_GLOBAL_POP_PERSISTENT_CACHE,
/* 0xF0 */ AUDIOCMD_OP_GLOBAL_SET_SOUND_MODE = 0xF0,
/* 0xF0 */ AUDIOCMD_OP_GLOBAL_SET_SOUND_OUTPUT_MODE = 0xF0,
/* 0xF1 */ AUDIOCMD_OP_GLOBAL_MUTE,
/* 0xF2 */ AUDIOCMD_OP_GLOBAL_UNMUTE,
/* 0xF3 */ AUDIOCMD_OP_GLOBAL_SYNC_LOAD_INSTRUMENT,
@ -412,12 +412,12 @@ typedef enum AudioThreadCmdOp {
AudioThread_QueueCmdS32(AUDIO_MK_CMD(AUDIOCMD_OP_GLOBAL_POP_PERSISTENT_CACHE, 0, 0, 0), tableType)
/**
* Change the sound mode of audio
* Change the sound output mode
*
* @param soundMode (s32) see the `SoundMode` enum
* @param soundOutputMode (s32) see the `SoundOutputMode` enum
*/
#define AUDIOCMD_GLOBAL_SET_SOUND_MODE(soundMode) \
AudioThread_QueueCmdS32(AUDIO_MK_CMD(AUDIOCMD_OP_GLOBAL_SET_SOUND_MODE, 0, 0, 0), soundMode)
#define AUDIOCMD_GLOBAL_SET_SOUND_OUTPUT_MODE(soundOutputMode) \
AudioThread_QueueCmdS32(AUDIO_MK_CMD(AUDIOCMD_OP_GLOBAL_SET_SOUND_OUTPUT_MODE, 0, 0, 0), soundOutputMode)
/**
* Mute all sequence players

View file

@ -56,7 +56,7 @@ typedef enum SeqCmdSetupCmdOp {
// Subset of `SEQCMD_OP_GLOBAL_CMD`
typedef enum SeqCmdSubCmdOp {
/* 0x0 */ SEQCMD_SUB_OP_GLOBAL_SET_SOUND_MODE,
/* 0x0 */ SEQCMD_SUB_OP_GLOBAL_SET_SOUND_OUTPUT_MODE,
/* 0x1 */ SEQCMD_SUB_OP_GLOBAL_DISABLE_NEW_SEQUENCES
} SeqCmdSubCmdOp;
@ -479,12 +479,12 @@ typedef enum SeqCmdSubCmdOp {
*/
/**
* Change the sound mode of audio
* Change the sound output mode
*
* @param soundMode see the `SoundMode` enum
* @param soundOutputMode see the `SoundOutputMode` enum
*/
#define SEQCMD_SET_SOUND_MODE(soundMode) \
Audio_QueueSeqCmd((SEQCMD_OP_GLOBAL_CMD << 28) | (SEQCMD_SUB_OP_GLOBAL_SET_SOUND_MODE << 8) | (u8)(soundMode))
#define SEQCMD_SET_SOUND_OUTPUT_MODE(soundOutputMode) \
Audio_QueueSeqCmd((SEQCMD_OP_GLOBAL_CMD << 28) | (SEQCMD_SUB_OP_GLOBAL_SET_SOUND_OUTPUT_MODE << 8) | (u8)(soundOutputMode))
/**
* Disable (or reenable) new sequences from starting

View file

@ -118,7 +118,7 @@ extern u8 gStartSeqDisabled;
#if DEBUG_FEATURES
extern u8 gAudioDebugPrintSeqCmd;
#endif
extern u8 gSoundModeList[];
extern u8 gSoundOutputModes[];
extern u8 gAudioSpecId;
extern u8 D_80133418;
extern AudioSpec gAudioSpecs[18];

View file

@ -75,12 +75,12 @@ typedef enum SoundSetting {
/* 3 */ SOUND_SETTING_SURROUND
} SoundSetting;
typedef enum SoundMode {
/* 0 */ SOUNDMODE_STEREO,
/* 1 */ SOUNDMODE_HEADSET,
/* 2 */ SOUNDMODE_SURROUND,
/* 3 */ SOUNDMODE_MONO
} SoundMode;
typedef enum SoundOutputMode {
/* 0 */ SOUND_OUTPUT_STEREO,
/* 1 */ SOUND_OUTPUT_HEADSET,
/* 2 */ SOUND_OUTPUT_SURROUND,
/* 3 */ SOUND_OUTPUT_MONO
} SoundOutputMode;
typedef enum AdsrStatus {
/* 0 */ ADSR_STATE_DISABLED,
@ -936,7 +936,7 @@ typedef struct AudioContext {
/* 0x2890 */ s32 maxAudioCmds;
/* 0x2894 */ s32 numNotes;
/* 0x2898 */ s16 maxTempo; // Maximum possible tempo (seqTicks per minute), using every tick as a seqTick to process a .seq file
/* 0x289A */ s8 soundMode;
/* 0x289A */ s8 soundOutputMode;
/* 0x289C */ s32 totalTaskCount; // The total number of times the top-level function on the audio thread has run since audio was initialized
/* 0x28A0 */ s32 curAudioFrameDmaCount;
/* 0x28A4 */ s32 rspTaskIndex;
@ -1204,7 +1204,7 @@ void func_800F64E0(u8 arg0);
void Audio_ToggleMalonSinging(u8 malonSingingDisabled);
void Audio_SetEnvReverb(s8 reverb);
void Audio_SetCodeReverb(s8 reverb);
void Audio_SetSoundMode(s8 soundSetting);
void Audio_SetSoundOutputMode(s8 soundSetting);
void Audio_SetBaseFilter(u8);
void Audio_SetExtraFilter(u8);
void Audio_SetCutsceneFlag(s8 flag);