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SoundMode -> SoundOutputMode (#2475)

* SoundOutputMode, and move SoundSetting

* missed a couple

* format

* move SoundSetting
This commit is contained in:
fig02 2025-03-27 01:47:44 -04:00 committed by GitHub
parent 919b78ecbe
commit 7416f413db
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15 changed files with 63 additions and 55 deletions

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@ -44,7 +44,7 @@ typedef enum AudioThreadCmdOp {
/* 0xE1 */ AUDIOCMD_OP_GLOBAL_SET_SFX_FONT,
/* 0xE2 */ AUDIOCMD_OP_GLOBAL_SET_INSTRUMENT_FONT,
/* 0xE3 */ AUDIOCMD_OP_GLOBAL_POP_PERSISTENT_CACHE,
/* 0xF0 */ AUDIOCMD_OP_GLOBAL_SET_SOUND_MODE = 0xF0,
/* 0xF0 */ AUDIOCMD_OP_GLOBAL_SET_SOUND_OUTPUT_MODE = 0xF0,
/* 0xF1 */ AUDIOCMD_OP_GLOBAL_MUTE,
/* 0xF2 */ AUDIOCMD_OP_GLOBAL_UNMUTE,
/* 0xF3 */ AUDIOCMD_OP_GLOBAL_SYNC_LOAD_INSTRUMENT,
@ -412,12 +412,12 @@ typedef enum AudioThreadCmdOp {
AudioThread_QueueCmdS32(AUDIO_MK_CMD(AUDIOCMD_OP_GLOBAL_POP_PERSISTENT_CACHE, 0, 0, 0), tableType)
/**
* Change the sound mode of audio
* Change the sound output mode
*
* @param soundMode (s32) see the `SoundMode` enum
* @param soundOutputMode (s32) see the `SoundOutputMode` enum
*/
#define AUDIOCMD_GLOBAL_SET_SOUND_MODE(soundMode) \
AudioThread_QueueCmdS32(AUDIO_MK_CMD(AUDIOCMD_OP_GLOBAL_SET_SOUND_MODE, 0, 0, 0), soundMode)
#define AUDIOCMD_GLOBAL_SET_SOUND_OUTPUT_MODE(soundOutputMode) \
AudioThread_QueueCmdS32(AUDIO_MK_CMD(AUDIOCMD_OP_GLOBAL_SET_SOUND_OUTPUT_MODE, 0, 0, 0), soundOutputMode)
/**
* Mute all sequence players