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SoundMode -> SoundOutputMode (#2475)
* SoundOutputMode, and move SoundSetting * missed a couple * format * move SoundSetting
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919b78ecbe
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15 changed files with 63 additions and 55 deletions
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@ -75,12 +75,12 @@ typedef enum SoundSetting {
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/* 3 */ SOUND_SETTING_SURROUND
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} SoundSetting;
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typedef enum SoundMode {
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/* 0 */ SOUNDMODE_STEREO,
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/* 1 */ SOUNDMODE_HEADSET,
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/* 2 */ SOUNDMODE_SURROUND,
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/* 3 */ SOUNDMODE_MONO
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} SoundMode;
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typedef enum SoundOutputMode {
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/* 0 */ SOUND_OUTPUT_STEREO,
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/* 1 */ SOUND_OUTPUT_HEADSET,
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/* 2 */ SOUND_OUTPUT_SURROUND,
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/* 3 */ SOUND_OUTPUT_MONO
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} SoundOutputMode;
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typedef enum AdsrStatus {
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/* 0 */ ADSR_STATE_DISABLED,
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@ -936,7 +936,7 @@ typedef struct AudioContext {
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/* 0x2890 */ s32 maxAudioCmds;
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/* 0x2894 */ s32 numNotes;
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/* 0x2898 */ s16 maxTempo; // Maximum possible tempo (seqTicks per minute), using every tick as a seqTick to process a .seq file
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/* 0x289A */ s8 soundMode;
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/* 0x289A */ s8 soundOutputMode;
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/* 0x289C */ s32 totalTaskCount; // The total number of times the top-level function on the audio thread has run since audio was initialized
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/* 0x28A0 */ s32 curAudioFrameDmaCount;
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/* 0x28A4 */ s32 rspTaskIndex;
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@ -1204,7 +1204,7 @@ void func_800F64E0(u8 arg0);
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void Audio_ToggleMalonSinging(u8 malonSingingDisabled);
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void Audio_SetEnvReverb(s8 reverb);
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void Audio_SetCodeReverb(s8 reverb);
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void Audio_SetSoundMode(s8 soundSetting);
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void Audio_SetSoundOutputMode(s8 soundSetting);
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void Audio_SetBaseFilter(u8);
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void Audio_SetExtraFilter(u8);
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void Audio_SetCutsceneFlag(s8 flag);
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