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SoundMode -> SoundOutputMode (#2475)

* SoundOutputMode, and move SoundSetting

* missed a couple

* format

* move SoundSetting
This commit is contained in:
fig02 2025-03-27 01:47:44 -04:00 committed by GitHub
parent 919b78ecbe
commit 7416f413db
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GPG key ID: B5690EEEBB952194
15 changed files with 63 additions and 55 deletions

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@ -71,7 +71,7 @@ void EnMag_ResetSram(void) {
SsSram_ReadWrite(OS_K1_TO_PHYSICAL(0xA8007800), buffer, 0x800, 1);
gSaveContext.soundSetting = gSaveContext.zTargetSetting = 0; // SOUND_SETTING_STEREO/Z_TARGET_SETTING_SWITCH
Audio_SetSoundMode(gSaveContext.soundSetting);
Audio_SetSoundOutputMode(gSaveContext.soundSetting);
}
#endif

View file

@ -1369,7 +1369,7 @@ void FileSelect_UpdateOptionsMenu(GameState* thisx) {
PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.soundSetting);
PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.soundSetting);
PRINTF_RST();
Audio_SetSoundMode(gSaveContext.soundSetting);
Audio_SetSoundOutputMode(gSaveContext.soundSetting);
PRINTF("終了\n");
return;
}