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Document EnGoroiwa and BgJyaGoroiwa (#860)
* Document EnGoroiwa and BgJyaGoroiwa * Run format.sh * Add renamed functions to actorfixer script * no more calling out "the devs" for bad code * `EnGoroiwa#flags` -> `stateFlags` * `Matrix_MtxFToRotS` -> `Matrix_MtxFToYXZRotS` (and not ZXY oops), `func_800D2264` -> `Matrix_MtxFToZYXRotS`
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29 changed files with 425 additions and 394 deletions
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@ -1774,11 +1774,11 @@ void Matrix_MultVec3f(Vec3f* src, Vec3f* dest);
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void Matrix_MtxFCopy(MtxF* dest, MtxF* src);
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void Matrix_MtxToMtxF(Mtx* src, MtxF* dest);
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void Matrix_MultVec3fExt(Vec3f* src, Vec3f* dest, MtxF* mf);
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void Matrix_Reverse(MtxF* mf);
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void Matrix_Transpose(MtxF* mf);
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void func_800D1FD4(MtxF* mf);
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void func_800D20CC(MtxF* mf, Vec3s* vec, s32 flag);
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void func_800D2264(MtxF* mf, Vec3s* vec, s32 flag);
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void func_800D23FC(f32 f, Vec3f* vec, u8 mode);
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void Matrix_MtxFToYXZRotS(MtxF* mf, Vec3s* rotDest, s32 flag);
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void Matrix_MtxFToZYXRotS(MtxF* mf, Vec3s* rotDest, s32 flag);
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void Matrix_RotateAxis(f32 f, Vec3f* vec, u8 mode);
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MtxF* Matrix_CheckFloats(MtxF* mf, char* file, s32 line);
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void func_800D2CEC(Mtx* mtx, f32 arg1, f32 arg2, f32 arg3, f32 arg4, f32 arg5, f32 arg6);
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u32 SysUcode_GetUCodeBoot(void);
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@ -108,6 +108,7 @@
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#define R_ITEM_ICON_WIDTH(i) VREG(76 + i)
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#define R_ITEM_BTN_WIDTH(i) VREG(80 + i)
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#define R_DISABLE_INPUT_DISPLAY HREG(47)
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#define R_EN_GOROIWA_SPEED mREG(12)
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#define R_NAVI_MSG_REGION_ALPHA nREG(87)
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#endif
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