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Document EnGoroiwa and BgJyaGoroiwa (#860)

* Document EnGoroiwa and BgJyaGoroiwa

* Run format.sh

* Add renamed functions to actorfixer script

* no more calling out "the devs" for bad code

* `EnGoroiwa#flags` -> `stateFlags`

* `Matrix_MtxFToRotS` -> `Matrix_MtxFToYXZRotS` (and not ZXY oops), `func_800D2264` -> `Matrix_MtxFToZYXRotS`
This commit is contained in:
Dragorn421 2021-08-22 17:25:17 +02:00 committed by GitHub
parent 18c84b0be7
commit 743f42f651
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29 changed files with 425 additions and 394 deletions

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@ -1094,7 +1094,7 @@ void Gameplay_Draw(GlobalContext* globalCtx) {
globalCtx->mf_11DA0.mf[2][3] = 0.0f;
globalCtx->mf_11DA0.mf[1][3] = 0.0f;
globalCtx->mf_11DA0.mf[0][3] = 0.0f;
Matrix_Reverse(&globalCtx->mf_11DA0);
Matrix_Transpose(&globalCtx->mf_11DA0);
globalCtx->unk_11DE0 = Matrix_MtxFToMtx(Matrix_CheckFloats(&globalCtx->mf_11DA0, "../z_play.c", 4005),
Graph_Alloc(gfxCtx, sizeof(Mtx)));