mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-10 08:50:23 +00:00
Decompile some more objects (#848)
* Object_FU limbs and skel OK * limbs OK * Object_FU textures OK * Object_FU face textures OK * Symbols in en_fu.c * en_fu.c limb enum * Remove Object_fu from undefined_syms, move textures to draw, and small cleanup * Object_bird OK * Object_Bird OK, added cutscene for shot sun, and song of storms * Rainbow Bridge CS * Great fairy CS * Cutscene -> Cs * remove '&' from Cutscenes * Cleanup object_bird * Update z_en_fu.c * Update z_en_fu.h * Update z_en_fu.c * Update z_en_fu.h * Update z_en_fu.h * DC intro CS * Zeldas lullaby CS * Nabooru Knuckle CS * Owl Lake Hylia CS * Sun song CS * Undefined sym in Boss Dodongo * Missed a few more * DC tex name * Windmill man limbs
This commit is contained in:
parent
a6bd227137
commit
7446e5eb80
27 changed files with 179 additions and 204 deletions
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "z_demo_im.h"
|
||||
#include "overlays/actors/ovl_En_Arrow/z_en_arrow.h"
|
||||
#include "scenes/indoors/nakaniwa/nakaniwa_scene.h"
|
||||
#include "vt.h"
|
||||
|
||||
#define FLAGS 0x00000011
|
||||
|
@ -101,7 +102,6 @@ const ActorInit Demo_Im_InitVars = {
|
|||
(ActorFunc)DemoIm_Draw,
|
||||
};
|
||||
|
||||
extern UNK_PTR D_02002524;
|
||||
extern AnimationHeader D_06000710;
|
||||
extern AnimationHeader D_06000AFC;
|
||||
extern Gfx D_0600EDE8[];
|
||||
|
@ -906,7 +906,7 @@ void func_80986BF8(DemoIm* this, GlobalContext* globalCtx) {
|
|||
|
||||
void func_80986C30(DemoIm* this, GlobalContext* globalCtx) {
|
||||
if (func_80986A5C(this, globalCtx)) {
|
||||
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(&D_02002524);
|
||||
globalCtx->csCtx.segment = SEGMENTED_TO_VIRTUAL(gZeldasCourtyardLullabyCs);
|
||||
gSaveContext.cutsceneTrigger = 1;
|
||||
gSaveContext.eventChkInf[5] |= 0x200;
|
||||
Item_Give(globalCtx, ITEM_SONG_LULLABY);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue