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Add Vtx[] resources in xmls for (partially) documented assets 5 (#2587)
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26 changed files with 835 additions and 2 deletions
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@ -1,13 +1,40 @@
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<Root>
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<File Name="object_hakach_objects" Segment="6">
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<Array Name="gBotwHoleTrap1Vtx" Count="27" Offset="0x0">
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<Vtx/>
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</Array>
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<DList Name="gBotwHoleTrap1DL" Offset="0x01B0"/>
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<Array Name="gBotwHoleTrap2Vtx" Count="19" Offset="0x2C0">
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<Vtx/>
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</Array>
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<DList Name="gBotwHoleTrap2DL" Offset="0x03F0"/>
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<Array Name="gBotwCoffinLidVtx" Count="23" Offset="0x540">
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<Vtx/>
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</Array>
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<DList Name="gBotwCoffinLidDL" Offset="0x06B0"/>
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<Array Name="gBotwBombSpotVtx" Count="23" Offset="0x8A0">
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<Vtx/>
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</Array>
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<DList Name="gBotwBombSpotDL" Offset="0x0A10"/>
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<Array Name="gBotwFakeWallsAndFloorsVtx" Count="60" Offset="0xC60">
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<Vtx/>
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</Array>
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<DList Name="gBotwFakeWallsAndFloorsDL" Offset="0x1060"/>
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<Array Name="gBotwBloodSplatterVtx" Count="4" Offset="0x1020">
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<Vtx/>
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</Array>
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<DList Name="gBotwBloodSplatterDL" Offset="0x1250"/>
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<Array Name="gBotwThreeFakeFloorsVtx" Count="12" Offset="0x1860">
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<Vtx/>
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</Array>
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<DList Name="gBotwThreeFakeFloorsDL" Offset="0x1920"/>
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<Array Name="gBotwWaterRingVtx" Count="54" Offset="0x1AF0">
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<Vtx/>
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</Array>
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<DList Name="gBotwWaterRingDL" Offset="0x1E50"/>
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<Array Name="gBotwWaterFallVtx" Count="6" Offset="0x1FB0">
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<Vtx/>
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</Array>
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<DList Name="gBotwWaterFallDL" Offset="0x2010"/>
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<Collision Name="gBotwCoffinLidCol" Offset="0x0870"/>
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