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Decompile audioMgr (#124)
* Decompile most of AudioMgr * Decompile most of audioMgr * Decompile audioMgr * Remove commented out rodata from spec * Small cleanup * Last function OK, renamed functions and removed asm * Remove sched.h and audiomgr.h and include contents in z64.h * Un-comment prototypes in functions.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * Remove prototypes from audioMgr.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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19 changed files with 182 additions and 385 deletions
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@ -403,7 +403,6 @@ beginseg
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include "build/asm/code_800C3C20.o"
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include "build/data/code_800C3C20.data.o"
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include "build/src/code/audioMgr.o"
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include "build/data/audioMgr.rodata.o"
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include "build/src/code/title_setup.o"
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include "build/asm/game.o"
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include "build/data/game.data.o"
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