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Decompile audioMgr (#124)

* Decompile most of AudioMgr

* Decompile most of audioMgr

* Decompile audioMgr

* Remove commented out rodata from spec

* Small cleanup

* Last function OK, renamed functions and removed asm

* Remove sched.h and audiomgr.h and include contents in z64.h

* Un-comment prototypes in functions.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Remove prototypes from audioMgr.c

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Tharo 2020-05-11 01:04:41 +01:00 committed by GitHub
parent 8e7ca2d497
commit 74a654ecae
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GPG key ID: 4AEE18F83AFDEB23
19 changed files with 182 additions and 385 deletions

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spec
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@ -403,7 +403,6 @@ beginseg
include "build/asm/code_800C3C20.o"
include "build/data/code_800C3C20.data.o"
include "build/src/code/audioMgr.o"
include "build/data/audioMgr.rodata.o"
include "build/src/code/title_setup.o"
include "build/asm/game.o"
include "build/data/game.data.o"