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move forward declarations of draw handlers to draw handlers array
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6ee11e021b
commit
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1 changed files with 4 additions and 4 deletions
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@ -1,10 +1,6 @@
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#include "global.h"
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#include "vt.h"
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void Room_DrawAllMeshes(PlayState* play, Room* room, u32 flags);
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void Room_DrawCullMeshes(PlayState* play, Room* room, u32 flags);
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void Room_DrawPrerender(PlayState* play, Room* room, u32 flags);
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Vec3f D_801270A0 = { 0.0f, 0.0f, 0.0f };
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// unused
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@ -22,6 +18,10 @@ Gfx D_801270B0[] = {
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gsSPEndDisplayList(),
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};
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void Room_DrawAllMeshes(PlayState* play, Room* room, u32 flags);
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void Room_DrawPrerender(PlayState* play, Room* room, u32 flags);
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void Room_DrawCullMeshes(PlayState* play, Room* room, u32 flags);
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void (*sRoomDrawHandlers[MESH_HEADER_TYPE_MAX])(PlayState* play, Room* room, u32 flags) = {
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Room_DrawAllMeshes, // MESH_HEADER_TYPE_ALL
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Room_DrawPrerender, // MESH_HEADER_TYPE_PRERENDER
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