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Global Context And General Cleanup (#863)
* door context * renames * done * fix unintended change * all nb gone * more nb gone * merge fishing * fix size commentX * door changes suggested by dragorn * fix accidental semicolon * another * change all texture pointers to void* * error fix and format * Update src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> * fix ostime * correct mistake in SkyboxContext * probably fix nonmatching * Update include/z64.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * roman's suggestions, fix incorrect type definition in z64scene.h * typo in struct * make typedef use u8 array * forgot one * pull in master and format.sh Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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@ -8,13 +8,13 @@ extern const char D_07000000[]; // start of file
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extern const char D_070380D4[]; // charset message (id 0xFFFC)
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extern const char D_0703811C[]; // end marker of last message
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// stubbed in PAL
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void func_8006EE50(Font* font, s16 arg1, s16 arg2) {
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}
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void Font_LoadChar(u32 offset, u8 character, u16 codePointIndex) {
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DmaMgr_SendRequest1(((u32)offset + codePointIndex) + 8,
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&_nes_font_staticSegmentRomStart[character * FONT_CHAR_TEX_SIZE], FONT_CHAR_TEX_SIZE,
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"../z_kanfont.c", 93);
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void Font_LoadChar(Font* font, u8 character, u16 codePointIndex) {
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DmaMgr_SendRequest1(&font->unk_8[codePointIndex], &_nes_font_staticSegmentRomStart[character * FONT_CHAR_TEX_SIZE],
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FONT_CHAR_TEX_SIZE, "../z_kanfont.c", 93);
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}
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void Font_LoadMessageBoxEndIcon(Font* font, u16 icon) {
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