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Global Context And General Cleanup (#863)

* door context

* renames

* done

* fix unintended change

* all nb gone

* more nb gone

* merge fishing

* fix size commentX

* door changes suggested by dragorn

* fix accidental semicolon

* another

* change all texture pointers to void*

* error fix and format

* Update src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c

Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>

* fix ostime

* correct mistake in SkyboxContext

* probably fix nonmatching

* Update include/z64.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* roman's suggestions, fix incorrect type definition in z64scene.h

* typo in struct

* make typedef use u8 array

* forgot one

* pull in master and format.sh

Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Zelllll 2021-08-15 18:15:58 -05:00 committed by GitHub
parent 1890e751b9
commit 7551dc2b71
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
105 changed files with 496 additions and 508 deletions

View file

@ -121,7 +121,7 @@ void BgDodoago_Init(Actor* thisx, GlobalContext* globalCtx) {
if (Flags_GetSwitch(globalCtx, (this->dyna.actor.params & 0x3F))) {
BgDodoago_SetupAction(this, func_8087227C);
this->dyna.actor.shape.rot.x = 0x1333;
globalCtx->unk_11D30[0] = globalCtx->unk_11D30[1] = 0xFF;
globalCtx->roomCtx.unk_74[0] = globalCtx->roomCtx.unk_74[1] = 0xFF;
return;
}
@ -152,14 +152,14 @@ void func_80871CF4(BgDodoago* this, GlobalContext* globalCtx) {
(Math_Vec3f_Yaw(&this->dyna.actor.world.pos, &explosive->world.pos) >= this->dyna.actor.shape.rot.y) ? 1
: 0;
if (((globalCtx->unk_11D30[0] == 0xFF) && (this->unk_164 == 1)) ||
((globalCtx->unk_11D30[1] == 0xFF) && (this->unk_164 == 0))) {
if (((globalCtx->roomCtx.unk_74[0] == 0xFF) && (this->unk_164 == 1)) ||
((globalCtx->roomCtx.unk_74[1] == 0xFF) && (this->unk_164 == 0))) {
Flags_SetSwitch(globalCtx, (this->dyna.actor.params & 0x3F));
this->unk_164 = 0;
Audio_PlaySoundGeneral(NA_SE_SY_CORRECT_CHIME, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
BgDodoago_SetupAction(this, func_80871FB8);
OnePointCutscene_Init(globalCtx, 3380, 160, &this->dyna.actor, MAIN_CAM);
} else if (globalCtx->unk_11D30[this->unk_164] == 0) {
} else if (globalCtx->roomCtx.unk_74[this->unk_164] == 0) {
OnePointCutscene_Init(globalCtx, 3065, 40, &this->dyna.actor, MAIN_CAM);
BgDodoago_SetupAction(this, func_80872288);
Audio_PlaySoundGeneral(NA_SE_SY_CORRECT_CHIME, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
@ -204,14 +204,14 @@ void func_80871FB8(BgDodoago* this, GlobalContext* globalCtx) {
};
s32 i;
if (globalCtx->unk_11D30[0] < 0xFF) {
globalCtx->unk_11D30[0] += 5;
if (globalCtx->roomCtx.unk_74[0] < 0xFF) {
globalCtx->roomCtx.unk_74[0] += 5;
}
if (globalCtx->unk_11D30[1] < 0xFF) {
globalCtx->unk_11D30[1] += 5;
if (globalCtx->roomCtx.unk_74[1] < 0xFF) {
globalCtx->roomCtx.unk_74[1] += 5;
}
if (globalCtx->unk_11D30[0] != 0xFF || globalCtx->unk_11D30[1] != 0xFF) {
if (globalCtx->roomCtx.unk_74[0] != 0xFF || globalCtx->roomCtx.unk_74[1] != 0xFF) {
D_80872824--;
return;
}
@ -253,9 +253,9 @@ void func_8087227C(BgDodoago* this, GlobalContext* globalCtx) {
}
void func_80872288(BgDodoago* this, GlobalContext* globalCtx) {
globalCtx->unk_11D30[this->unk_164] += 5;
globalCtx->roomCtx.unk_74[this->unk_164] += 5;
if (globalCtx->unk_11D30[this->unk_164] == 0xFF) {
if (globalCtx->roomCtx.unk_74[this->unk_164] == 0xFF) {
BgDodoago_SetupAction(this, func_80871CF4);
}
}