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Global Context And General Cleanup (#863)

* door context

* renames

* done

* fix unintended change

* all nb gone

* more nb gone

* merge fishing

* fix size commentX

* door changes suggested by dragorn

* fix accidental semicolon

* another

* change all texture pointers to void*

* error fix and format

* Update src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c

Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>

* fix ostime

* correct mistake in SkyboxContext

* probably fix nonmatching

* Update include/z64.h

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* roman's suggestions, fix incorrect type definition in z64scene.h

* typo in struct

* make typedef use u8 array

* forgot one

* pull in master and format.sh

Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
This commit is contained in:
Zelllll 2021-08-15 18:15:58 -05:00 committed by GitHub
parent 1890e751b9
commit 7551dc2b71
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GPG key ID: 4AEE18F83AFDEB23
105 changed files with 496 additions and 508 deletions

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@ -52,7 +52,7 @@ void func_80987330(DemoIm* this, GlobalContext* globalCtx);
void func_8098764C(DemoIm* this, GlobalContext* globalCtx);
void func_80987658(DemoIm* this, GlobalContext* globalCtx);
static UNK_PTR D_80987830[] = {
static void* D_80987830[] = {
0x06007210,
0x06007D50,
0x06008150,
@ -530,7 +530,7 @@ void func_80985C94(DemoIm* this, GlobalContext* globalCtx) {
void func_80985CE8(DemoIm* this, GlobalContext* globalCtx) {
s32 pad[2];
s16 unk_25C = this->unk_25C;
UNK_PTR sp68 = D_80987830[unk_25C];
void* sp68 = D_80987830[unk_25C];
SkelAnime* skelAnime = &this->skelAnime;
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_demo_im_inKenjyanomaDemo02.c", 281);
@ -1190,7 +1190,7 @@ void func_8098764C(DemoIm* this, GlobalContext* globalCtx) {
void func_80987658(DemoIm* this, GlobalContext* globalCtx) {
s32 pad[2];
s16 unk_25C = this->unk_25C;
UNK_PTR sp68 = D_80987830[unk_25C];
void* sp68 = D_80987830[unk_25C];
SkelAnime* skelAnime = &this->skelAnime;
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_demo_im.c", 904);