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Global Context And General Cleanup (#863)
* door context * renames * done * fix unintended change * all nb gone * more nb gone * merge fishing * fix size commentX * door changes suggested by dragorn * fix accidental semicolon * another * change all texture pointers to void* * error fix and format * Update src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> * fix ostime * correct mistake in SkyboxContext * probably fix nonmatching * Update include/z64.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * roman's suggestions, fix incorrect type definition in z64scene.h * typo in struct * make typedef use u8 array * forgot one * pull in master and format.sh Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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105 changed files with 496 additions and 508 deletions
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@ -50,12 +50,6 @@ static InitChainEntry sInitChain[] = {
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ICHAIN_F32(targetArrowOffset, 500, ICHAIN_STOP),
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};
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static UNK_PTR D_80A50BA4[] = {
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0x060005FC,
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0x060006FC,
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0x060007FC,
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};
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extern FlexSkeletonHeader D_060000F0;
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extern AnimationHeader D_060042AC;
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extern Gfx D_060059B0[];
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@ -224,6 +218,11 @@ s32 EnGuest_OverrideLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dLis
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}
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void EnGuest_Draw(Actor* thisx, GlobalContext* globalCtx) {
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static void* D_80A50BA4[] = {
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0x060005FC,
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0x060006FC,
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0x060007FC,
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};
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EnGuest* this = THIS;
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s32 pad;
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