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Global Context And General Cleanup (#863)
* door context * renames * done * fix unintended change * all nb gone * more nb gone * merge fishing * fix size commentX * door changes suggested by dragorn * fix accidental semicolon * another * change all texture pointers to void* * error fix and format * Update src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> * fix ostime * correct mistake in SkyboxContext * probably fix nonmatching * Update include/z64.h Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * roman's suggestions, fix incorrect type definition in z64scene.h * typo in struct * make typedef use u8 array * forgot one * pull in master and format.sh Co-authored-by: Anghelo Carvajal <anghelo.carvajal.14@sansano.usm.cl> Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
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105 changed files with 496 additions and 508 deletions
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@ -79,7 +79,7 @@ void EnTkEff_Update(EnTk* this) {
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}
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void EnTkEff_Draw(EnTk* this, GlobalContext* globalCtx) {
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static UNK_PTR dustImages[] = {
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static void* dustTextures[] = {
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&gDust8Tex, &gDust7Tex, &gDust6Tex, &gDust5Tex, &gDust4Tex, &gDust3Tex, &gDust2Tex, &gDust1Tex,
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};
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@ -116,8 +116,8 @@ void EnTkEff_Draw(EnTk* this, GlobalContext* globalCtx) {
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, "../z_en_tk_eff.c", 140),
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G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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imageIdx = eff->timeLeft * ((f32)ARRAY_COUNT(dustImages) / eff->timeTotal);
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gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(dustImages[imageIdx]));
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imageIdx = eff->timeLeft * ((f32)ARRAY_COUNT(dustTextures) / eff->timeTotal);
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gSPSegment(POLY_XLU_DISP++, 0x08, SEGMENTED_TO_VIRTUAL(dustTextures[imageIdx]));
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gSPDisplayList(POLY_XLU_DISP++, gDampeEff2DL);
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}
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@ -717,7 +717,7 @@ void EnTk_PostLimbDraw(GlobalContext* globalCtx, s32 limbIndex, Gfx** dList, Vec
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}
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void EnTk_Draw(Actor* thisx, GlobalContext* globalCtx) {
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static u64* sEyesSegments[] = {
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static void* sEyesSegments[] = {
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gDampeEyeOpenTex,
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gDampeEyeHalfTex,
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gDampeEyeClosedTex,
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