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Match a bunch of overlay draw functions (#2034)
* Match a bunch of actor draw functions * Change z_demo_gt.c draw functions to take Actor* thisx
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23 changed files with 131 additions and 149 deletions
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@ -180,8 +180,6 @@ void FileSelect_SetNameEntryVtx(GameState* thisx) {
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#endif
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s16 phi_v0;
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if (1) {}
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OPEN_DISPS(this->state.gfxCtx, "../z_file_nameset_PAL.c", 205);
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gDPPipeSync(POLY_OPA_DISP++);
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