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Document Scene Sequences and Remaining SeqFlags (#1308)
* Begin scene sequence docs * Better docs * cleanup * Better Docs * cleanup * Move flag * Off -> None * Fix comment * spacing * address pr, spot -> resumePoint * SEQ_IO_VAL_NONE * missed one
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7 changed files with 100 additions and 67 deletions
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@ -1895,5 +1895,6 @@ void FileSelect_Init(GameState* thisx) {
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FileSelect_InitContext(&this->state);
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Font_LoadOrderedFont(&this->font);
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SEQCMD_RESET_AUDIO_HEAP(0, 10);
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func_800F5E18(SEQ_PLAYER_BGM_MAIN, NA_BGM_FILE_SELECT, 0, 7, 1);
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// Setting ioData to 1 and writing it to ioPort 7 will skip the harp intro
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Audio_PlaySequenceWithSeqPlayerIO(SEQ_PLAYER_BGM_MAIN, NA_BGM_FILE_SELECT, 0, 7, 1);
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}
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