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clarify "in range" of what it is

This commit is contained in:
feacur 2024-11-15 00:43:56 +01:00
parent d8911078a4
commit 768297f400

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@ -856,7 +856,7 @@ s32 EnGo2_UpdateTalking(EnGo2* this, PlayState* play) {
EnGo2_GetTextId, EnGo2_UpdateTalkState); EnGo2_GetTextId, EnGo2_UpdateTalkState);
} }
// Biggoron is close enough; see `EnGo2_IsInRange` // Biggoron is close enough; see `EnGo2_IsWithinInteactionRange`
if (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON && !(this->collider.base.ocFlags2 & OC2_HIT_PLAYER)) { if (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON && !(this->collider.base.ocFlags2 & OC2_HIT_PLAYER)) {
return false; return false;
} }
@ -1002,7 +1002,7 @@ s32 EnGo2_OrientInstant(EnGo2* this) {
return 1; return 1;
} }
s32 EnGo2_IsInRange(EnGo2* this) { s32 EnGo2_IsWithinInteactionRange(EnGo2* this) {
s16 yawDiff; s16 yawDiff;
f32 xyzDist = (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON) ? 800.0f : 200.0f; f32 xyzDist = (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON) ? 800.0f : 200.0f;
f32 yDist = (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON) ? 400.0f : 60.0f; f32 yDist = (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON) ? 400.0f : 60.0f;
@ -1206,10 +1206,10 @@ s32 EnGo2_ShouldStay(EnGo2* this, PlayState* play) {
Camera* mainCam = play->cameraPtrs[CAM_ID_MAIN]; Camera* mainCam = play->cameraPtrs[CAM_ID_MAIN];
if (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON) { if (ENGO2_GET_TYPE(this) == GORON_DMT_BIGGORON) {
if (EnGo2_IsInRange(this)) { if (EnGo2_IsWithinInteactionRange(this)) {
Camera_RequestSetting(mainCam, CAM_SET_DIRECTED_YAW); Camera_RequestSetting(mainCam, CAM_SET_DIRECTED_YAW);
Camera_UnsetStateFlag(mainCam, CAM_STATE_CHECK_BG); Camera_UnsetStateFlag(mainCam, CAM_STATE_CHECK_BG);
} else if (!EnGo2_IsInRange(this) && (mainCam->setting == CAM_SET_DIRECTED_YAW)) { } else if (!EnGo2_IsWithinInteactionRange(this) && (mainCam->setting == CAM_SET_DIRECTED_YAW)) {
Camera_RequestSetting(mainCam, CAM_SET_DUNGEON1); Camera_RequestSetting(mainCam, CAM_SET_DUNGEON1);
Camera_SetStateFlag(mainCam, CAM_STATE_CHECK_BG); Camera_SetStateFlag(mainCam, CAM_STATE_CHECK_BG);
} }
@ -1229,7 +1229,7 @@ s32 EnGo2_ShouldStay(EnGo2* this, PlayState* play) {
} }
void EnGo2_SetupUncurledFlags_Default(EnGo2* this) { void EnGo2_SetupUncurledFlags_Default(EnGo2* this) {
this->trackingMode = EnGo2_IsInRange(this) ? NPC_TRACKING_HEAD_AND_TORSO : NPC_TRACKING_NONE; this->trackingMode = EnGo2_IsWithinInteactionRange(this) ? NPC_TRACKING_HEAD_AND_TORSO : NPC_TRACKING_NONE;
if (this->interactInfo.talkState != NPC_TALK_STATE_IDLE) { if (this->interactInfo.talkState != NPC_TALK_STATE_IDLE) {
this->trackingMode = NPC_TRACKING_FULL_BODY; this->trackingMode = NPC_TRACKING_FULL_BODY;
@ -1253,7 +1253,7 @@ void EnGo2_SetupUncurledFlags_NearTracking(EnGo2* this) {
} }
void EnGo2_SetupUncurledFlags_Biggoron(EnGo2* this) { void EnGo2_SetupUncurledFlags_Biggoron(EnGo2* this) {
if (EnGo2_IsInRange(this) || this->interactInfo.talkState != NPC_TALK_STATE_IDLE) { if (EnGo2_IsWithinInteactionRange(this) || this->interactInfo.talkState != NPC_TALK_STATE_IDLE) {
this->trackingMode = NPC_TRACKING_HEAD_AND_TORSO; this->trackingMode = NPC_TRACKING_HEAD_AND_TORSO;
this->isTalkative = true; this->isTalkative = true;
} else { } else {
@ -1266,7 +1266,7 @@ void EnGo2_SetupUncurledFlags(EnGo2* this) {
switch (ENGO2_GET_TYPE(this)) { switch (ENGO2_GET_TYPE(this)) {
case GORON_DMT_BOMB_FLOWER: case GORON_DMT_BOMB_FLOWER:
this->isTalkative = true; this->isTalkative = true;
this->trackingMode = EnGo2_IsInRange(this) ? NPC_TRACKING_HEAD_AND_TORSO : NPC_TRACKING_NONE; this->trackingMode = EnGo2_IsWithinInteactionRange(this) ? NPC_TRACKING_HEAD_AND_TORSO : NPC_TRACKING_NONE;
break; break;
case GORON_FIRE_GENERIC: case GORON_FIRE_GENERIC:
EnGo2_SetupUncurledFlags_NearTracking(this); EnGo2_SetupUncurledFlags_NearTracking(this);
@ -1473,7 +1473,7 @@ s32 EnGo2_IsGoronFireGeneric(EnGo2* this) {
s32 EnGo2_IsGoronLinkReversing(EnGo2* this) { s32 EnGo2_IsGoronLinkReversing(EnGo2* this) {
if (ENGO2_GET_TYPE(this) != GORON_CITY_LINK || (this->waypoint >= this->reverseWaypoint) || if (ENGO2_GET_TYPE(this) != GORON_CITY_LINK || (this->waypoint >= this->reverseWaypoint) ||
!EnGo2_IsInRange(this)) { !EnGo2_IsWithinInteactionRange(this)) {
return false; return false;
} }
return true; return true;
@ -1702,7 +1702,7 @@ void EnGo2_CurledUp(EnGo2* this, PlayState* play) {
this->isTalkative = false; this->isTalkative = false;
EnGo2_WakeUpAnimated(this, play); EnGo2_WakeUpAnimated(this, play);
} }
if ((ENGO2_GET_TYPE(this) != GORON_FIRE_GENERIC) && EnGo2_IsInRange(this)) { if ((ENGO2_GET_TYPE(this) != GORON_FIRE_GENERIC) && EnGo2_IsWithinInteactionRange(this)) {
EnGo2_WakeUpAnimated(this, play); EnGo2_WakeUpAnimated(this, play);
} }
} }
@ -1737,7 +1737,7 @@ void EnGo2_Standing(EnGo2* this, PlayState* play) {
(s16)((height * 0.4f * (this->skelAnime.curFrame / this->skelAnime.endFrame)) + (height * 0.6f)); (s16)((height * 0.4f * (this->skelAnime.curFrame / this->skelAnime.endFrame)) + (height * 0.6f));
} }
} }
if ((!EnGo2_ShouldStay(this, play)) && (!EnGo2_IsInRange(this))) { if ((!EnGo2_ShouldStay(this, play)) && (!EnGo2_IsWithinInteactionRange(this))) {
EnGo2_AnimateRolling(this, play); EnGo2_AnimateRolling(this, play);
} }
} }